eShopNindiesSoftware updatesSwitch

Prison Architect: Nintendo Switch Edition (Switch): Software updates (latest: Ver. ???)

On this page, you will find all there is to know about the various Software updates for Prison Architect Nintendo Switch Edition on Nintendo Switch (originally released on August 20th 2018 in Europe, North America, and Japan).

Click here for more Software updates!

Prison Architect Nintendo Switch Edition – Ver. ???

  • Release date: TBA (North America, Europe, Japan)
  • Patch notes:
  • Fixed: Cannot produce a food fight naturally
  • Fixed: Custom Scheduler’s Search Area is incorrect
  • Fixed: Game crash when player load a file with stranded removed prisoner
  • Fixed: Missing Gym Mat in the filter by room option for yard in console
  • Fixed: Bureaucracy tree treating options in the same branch inconsistently
  • Fixed: Staff Pop-ups displaying during Campaign Prison Stories
  • Fixed: Planned assassination on gang leader can trigger without any gangs having any territories in prior
  • Fixed: Tooltip overlap with Remove Prisoner line in Prisoner Actions Menu

Prison Architect Nintendo Switch Edition – Ver. ??? (Kite Update)

  • Release date: June 28th 2022 (North America, Europe) / June 29th 2022 (Japan)
  • Patch notes:
  • Wardens – 2 new Wardens
  • Guard Dogs – 4 New Guard dogs
  • Fill Capacity – Fills in specific missing Prisoner Security Levels
  • Manual Cell Swapping – The ability for the player to move an inmate to another cell within the same Security Level
  • Prisoner Replacement – Maintain the same number of prisoners within their prison based on their specific security levels
  • Room Size Mutator – Mutator that removes any room size requirement
  • Prison Creation (New Game Menu Cleanup) – Cleaning up the number of options in the drop down menus
  • Prisoner Mail – Prisoners can send and receive mail
  • CCTV Improvement – New Vision Cones, Toggle, Triggering Waypoints of Prisoner Misbehavior – improvements are locked behind a new branch in the Bureaucracy Tree
  • New Intake Logic – Once prisoners get off the bus, the bus will leave. Prisoners will no longer wait by the Delivery Room. The Prisoners will make their way to the reception without the need of guards. Once in the Reception, they will behave as normal and be searched by Guards.


  • Fixed so Chapter 5 campaign doesn’t crashes midway after first requirement is met
  • Fixed when Crew members become stuck in tunnels when set to ‘Attempt Escape’
  • Fixed The Backup Generator connected to the unpowered cables outputs power units
  • Fixed when stationed guards do not search objects within reach
  • Fixed Imbalanced visiting of the Bakery

Prison Architect Nintendo Switch Edition – Ver. ??? (The Tower Update)

  • Release date: January 27th 2022 (North America, Europe) / January 28th 2022 (Japan)
  • Patch notes:
The Tower (Free Update)​
  • Extended Visitation – Visitation sessions will last much longer
  • New Foliage – Five new pieces of foliage to add to the grounds of your prison
  • New Floor Types – Three new floor types to add to your grounds
  • New Door Types – Coloured staff doors
  • New Windows – Wooden and stained glass windows
  • Additional Furniture – Sofa, Luxury Desk, Wooden and Swivel Chairs
  • New Search Dogs – Two new search dogs rated as ‘very good dogs’
  • New Mutator – Doggie Doo! – Search dogs will contribute to the poor hygiene of the prison
  • Misc Improvements & Community Requests
    • Radiators added to Utilities
    • Non Lethal Sniper Policy – Snipers fire rubber bullets that can knock inmates unconscious, but don’t kill
Other fixes & improvements​
Misc improvements:​
  • Tweaks to the fire spreading systems – fires spread at a more regulated rate and in more consistent paths
  • Improvements to the pathfinding system and worker AI around construction to help the issues where workers stop building and Materials will have the status “Path between Material and Job is blocked” or “No route”
  • Added search bar and filter to quick rooms

Second Chances:

  • Fixed an issue where staff would not use dinner booths or dining chairs
  • Fixed an issue where plates on the dining table turn invisible when the customer faces the camera
  • Fixed an issue where food waste which is a product of expired harvest, is not collected in the Recycling Bin or the Compost Bin
  • Fixed an issue where civilian customers are overlapping with Dining Chairs
  • The bakery room will no longer get overloaded with unstacked Flour bags
  • Civilian Customers will no longer have mismatched head assets
  • Fixed an issue where the same teacher arrives for parallel sessions of Conflict Resolution & Reformed Prisoner Consultation
  • Fixed an issue where the CEO calls with the instructions about the Second Chances DLC, even if the DLC is not active
  • Oven lights will no longer overlap prisoners.
  • Fixed an issue where prisoners did not prepare meals in the Restaurant in advance
  • Fixed the issue where the reform program is shown as unscheduled when it first starts
  • Fixed an issue where there are no sounds while the prisoner interacts with a dog during Animal Therapy
  • Fixed an issue where there is no oven baking and cake/bread mixers sounds in the bakery
  • Fixed: Grant “Prisoner Reoffending Rate” can be completed at the very beginning of the game
  • The dough mixer is showing an error sign when placed against the wall at most bottom of the bakery
  • Fixed an issue where external teachers sometimes get stuck on the edge of the map
  • Fixed an issue with a reform program showing an error of no teacher even if it’s already assigned a teacher
  • Fridges rotation in Bakery Quick Build is now correct


  • Dog handlers will no longer return to the Kennel with “Stationed” status
  • Fixed an issue where it was possible to get stuck ON Screenshot mode
  • Fixed an issue where dead bodies in the Export zone were not removed
  • Fixed an issue where dead bodies were not removed from the island
  • Rubble can now be recycled, and Recycling Bags are created when bulldozing
  • Fixed an issue with the intake number does not match with the limitations set
  • It’s now possible to place a wind turbine and solar/wind hybrid on water tiles
  • Characters no longer walk under the Grass Road Bridge
  • Deliveries should no longer get stuck or delayed because of seeds being delivered one bag per truck
  • Fixed an issue where Medics don’t leave after being dismissed
  • Fixed an issue where water pipes could not be sold
  • Fixed an issue with some staff struggles to fulfil their needs
  • Objects no longer fall off the back of a boat before reaching the dock
  • Fixed an issue where players were unable to place a cloned room over a wall or fence if there are some objects on the wall
  • Fixed an issue where the character is not able to open the Staff Fence Gate with Staff Keys
  • Fixed an issue where the “Total” value in Finance tab moves up as the scrollbar goes down
  • Swapped Dogs’ skins on Green Power Plant and The Work Fields maps
  • Fixed an issue with lockdown/solitary meals being delivered to the top-left corner due to secure doors
  • Prisoner Uniform will no longer be placed the wrong way on the vertically positioned beds
  • Fixed an issue where every plant was called a Crop until it was planted. Crops and Fruit trees now have their specific crop names in the job queue pop up
  • Orderlies Staff Summary is now showing after clicking on ‘Assign Orderlies’
  • Fixed an issue with missing weapon sprites for the guards, riot police, elite ops, sniper, and armed guard
  • Fixed an issue with Mismatched icons in the Jobs tab
  • Fixed an issue where a Criminally Insane Prisoner would not be sent to a padded solitary cell under certain circumstances


  • Fixed an issue where planning made by clients no longer disappears when reloading the game.*
  • Fixed an issue where there is a game pauses when clients join on a big map*
  • Fixed an issue where changes in prisoners wages are not displayed correctly in multiplayer.
  • Fixed an issue with crop sprinklers not working during an online session from the client’s side*
  • Fixed an issue with Fog of War not working correctly from the client’s side*
  • Fixed an issue with Multiplayer when prison sizes expand
  • In order to prevent the clients from disconnecting, we recommend the player with the most stable internet connection to be the host

*Host: Player that created the online session
*Client: Players that joined the online session

Escape mode:

  • It is no longer possible to recruit unconscious prisoners
  • Fixed issue with the camera being stuck in the wrong location on starting Escape Mode
  • Fixed issue with fog of war is triggered when the player exits tunnel in Escape Mode

Console specific fixes:

  • Prisoners now come to workplaces during working hours
  • Teachers and Students will enter the rooms in order to prepare for programs, but not interfere if a current session is running.
  • The player should no longer experience any crash when deleting the save file while renaming it

Known Issues:

  • Pest Control workers become unresponsive when the stay indoors order is active
  • Carpentry grant requires 66 beds instead of 10 in description
  • Part of the guards with stationed status causes them not to move at all on occasion
  • FPS issues when there is a land expansion in any given direction
  • Pest Control trucks are being dismissed as soon as they are called
  • Guards deliver invisible food to prisoners on Lockdown/Solitary
  • Second set of fists appear in Inventory in Escape Mode
  • Blinking objects on the map
  • Some objects partially overlap bunkbeds when placed behind them
  • Available Mods list is truncated if at least one mod is active
  • The yard icon is cut off in Escape Mode
  • Impossible to control time modes via keyboard in Escape Mode
  • Accept your first Grant’ task is not shown in the to-do list on the Client’s side
  • Broken Jail Doors change colour when closing
  • Text overlapping in ‘Grading’ section of ‘Prisoner Info’

Console Known Issues:

  • Rebar reinforcement not unlocking when hiring a foreman. Workaround: have bureaucracy researched or research health to unlock
  • The Perfect Storm related info in the “To Do” list does not show
    • It works if you have Second Chances installed
    • It will not affect Grants related to Perfect Storm

Prison Architect Nintendo Switch Edition – Ver. 1.0.6

  • Release date: September 24th 2020 (North America, Europe) / September 25th 2020 (Japan)
  • Patch notes:

New Features:

  • Island Generator: You can now drag a rectangle over the open water and an island will be generated.
  • Expanded Map start option: on new games, you can now choose the “Land expansion” option to start with an already expanded map, with adjacent land or sea purchased.
  • Expanding an Island map: When expanding an Island map, a pop-up will give the choice to have only water or generated Islands.

Improvements and Fixes:

  • Checkpoints will no longer cause issues with prisoner pathing.
  • Improvements – Searchpoint now ignore entities leaving the map
  • A set of quick islands and land stamps have been added.
  • The food supply system and food delivery have been improved.
  • Improved the Helicopter notifications, so it no longer causes performance drops.
  • Improved the guards’ AI when they are idle.
  • Solved the issue that caused Firefighter’s truck riding on the water after dismissing a helicopter on Island map.
  • Fixed an issue where sinks close to the walls could be used as a door.
  • When assigning a yard, a warning will no longer appear saying that it needs to be enclosed.
  • Docks can now be attached to a road on connected islands.
  • Fixed an issue that prevented boat docks to be placed when a bridge would cause a path collision
  • Players can now build bridges above helipads.
  • Fixed an issue with bridges that still were functional after dumping/destroying a part of the bridge.
  • Fixed an issue with checkpoints that caused prisoners to stop working.
  • Fixed an issue with checkpoints where every search counted as an unnecessary search, which could cause an increase in prisoner’s temperature.
  • Characters will no longer have mismatched hands.
  • Elite Ops Team is not included in Danger Level factors.
  • Fixed an issue where Capacitor and Power Switch would not conducting electricity when rotating them.
  • Solved the issue where warden can go beyond the map in Warden mode.
  • Fixed an issue with supplies deliveries that was causing items to keep getting delivered every hour.
  • Fixed an issue with visitation booths not being used by visitors or prisoners.
  • Prisoners will no longer be able to walk through the visitation booth.
  • Fixed an issue that prevented the danger level to go higher than medium, and that stopped riots from starting.
  • Fixed an issue that prevented the laundry machine from working correctly.
  • Fixed various issues causing game crashes.

Prison Architect Nintendo Switch Edition – Ver. 1.0.3

  • Release date: November ??? 2018 (Europe, North America, Japan)
  • Patch notes:

Escape Mode DLC Updates

  • Armories set as “Shared” areas in Architect Mode will automatically be set to “Staff” in Escape Mode.
  • Fixed an issue where the camera would get stuck following a crew member.
  • Improved performance, particularly on ‘The Farm’ map.
  • Fixed an issue in Escape Mode where the player could be stuck in the Infirmary being shot by the Military and healed by the doctors.
  • Victims are no longer cleared at the end of the game, but rather at the start of a new game, allowing you to see the correct number of victims (and consequently the correct score).
  • The ‘Cursor Zoom’ setting has been removed from the Escape Mode options (it didn’t work in that mode anyway).
  • Fixed an issue where playing more than one map per boot would impact performance.
  • Prevented games from becoming unplayable if the player shuts off a power supply and then becomes unconscious.
  • Mobile Phones can now be stashed outside of missions for ‘The Boss’.
  • Fires no longer destroys pipes and electrical cables.

Base Game Updates

  • Fixed a crash which would occur when selecting the Catering option in the Logistics menu.
  • Prevented a crash that would occasionally happen when placing serving tables.
  • Stopped a hang from occurring when moving a large number of guards at the same time.
  • Fixed a crash caused by having your money deducted.
  • It is now possible to overlap quick rooms. (PlayStation 4 and Xbox One only)
  • Busted the pesky ghosts that were taking control of trucks and driving off without the driver.
  • Dismantle Object now is at end of object list.
  • Classy window no longer contains duplicate ‘- $’ in the construction hint.
  • Vehicles could get trapped outside of the map and were stuck in a processing state, spamming invalid jobs into the job system and causing workers to try to pick them up, which they would fail indefinitely.

How to download updates for Prison Architect Nintendo Switch Edition for the Nintendo Switch?

To download the updates for Prison Architect Nintendo Switch Edition, you have three options:

  • let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off

If not…

  • try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;


  • select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.

To check that you have the latest version installed, simply select the game on the Home Menu, and press – or + to go to the Options: the version number is displayed just below the game title.


Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.