Last week, the developers of Monster Boy and the Cursed Kingdom shared the latest development blog post for the game. This time, they’re talking about the map!
Since Monster Boy and the Cursed Kingdom is a pretty big game, it was necessary to have a convenient map that clearly indicates where you are, and gives you a perfect overview at all times. You can find a preview of that map below (though it doesn’t show the full map, because they didn’t want to spoil anything).
By the way, the map doesn’t show just the pathway: it also shows many more details, and offers some pretty useful features. Here’s a few of them:
- auto-map: as you explore the various areas, details are added to the map… automatically! Treasure chests, walls, doors, shops, water, etc…. everything is recorded! What’s more, with the map being filled automatically, you can easily see which areas you missed, which is pretty useful if you’re going for 100% completion;
- artwork: each area and pathway explored helps you complete an artwork;
- quest target: the location of the current main quest is shown as a green target icon.
As mentioned above, the world of Monster Boy and the Cursed Kingdom is pretty big. According to the developers, the new beach area shown at gamescom represents less than 5% of the total worldmap to explore.
And if you like to explore things at your own pace, you will probably be glad to learn the game doesn’t have any missable items: you can always go back to get an item you missed later. In other words, don’t worry too much about finding every secret and collecting everything there is to collect before moving on to the next area.
Here’s a few more screenshots for the game:
Monster Boy and the Cursed Kingdom (Switch – eShop) still doesn’t have a release date.
Source: official website