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Knight vs Giant: The Broken Excalibur (Switch): all the updates (latest: Ver. 1.0.7)

On this page, you will find all there is to know about the various updates for Knight vs Giant: The Broken Excalibur on Nintendo Switch (originally released in October 2023 in North America and Europe)!

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Knight vs Giant: The Broken Excalibur – Ver. 1.0.7

  • Release date: March 1st 2024 (North America, Europe)
  • Patch notes:
Ver. 1.0.6
Improvement & Balancing
  • Added 12 new Knight blessings
  • Added 10 new merchant items
  • Added MARKED, a new status effect that increases the critical chance when attacking marked enemies
  • Reduced Sword of Camlann’s sword stagger damage
  • Optimized game resolution when playing on monitors with 4:3 or 5:4 resolution
  • Increased invincibility duration after dodging and taking damage
  • Rebalanced the values of tarot card blessings and curses
  • Rebalanced rune values
Bug Fixes
  • Fixed the collider size and position of the forest giant and desert giant
  • Fixed the attack collider size and position of Molten Golem
  • Fixed the Japanese localisation text for some blessings
  • Fixed the calculation of the sword damage upgrade at Greybeard’s Camp
  • Fixed joystick vibration not stopping when pausing the game
  • Fixed achievements not unlocking in the Epic Game Store version of the game
  • Fixed the calculation of the Blood Clover item and Heartpiercer blessing instant kill value
Ver. 1.0.7

In this update, we have implemented gameplay modifiers that allow you to deeply customize the level of challenge you’ll experience during runs.  This new feature will unlock after you have recruited the Jester to your kingdom and will trigger either when you head into a dungeon, or when you talk to the Jester in the kingdom. The modifier settings will remain unchanged unless altered, meaning they will not reset once you return from your run.

Each active modifier will progress the bar by 1 node, with bonus coins and giant crystals available for every 5 nodes (+125%, +150%, +200%). The more challenging your runs, the higher the amount of coins and crystals that will drop once an area has been cleared.

  • Enemy HP (100%, 150%, 200%) – increases the HP of enemies
  • Enemy Damage (100%, 150%, 200%) – increases the damage dealt by enemies
  • Enemy Count (100%, 150%, 200%) – increases the amount of enemies spawned (not including mini-bosses and giants)
  • Additional Elite Enemies (Normal, +1, +2) – increases the amount of Elite Enemies in the first wave of each room
  • Arthur Max HP (100%, 75%, 50%) – reduces Arthur’s max HP
  • Disable Active Skill Slots (none, 1 slot, 2 slots) – reduces the amount of Active Skill Slots
  • Merchant item Prices (100%, 150%, 200%) – increases the price of items sold by the traveling merchant
  • Disable Runes Drop – no runes will be dropped
Improvements & bug fixes:
  • Fixed Bors’ secondary skill (Slicing Orbit) knives always dealing critical damage for each of knife
  • Fixed roll/dodge length becoming shorter after attacking or getting damaged
  • Increased the spawn chance and amount of potions
  • Tristan’s secondary skill (Thousand Blossom Slash) now always hits 3 times even if there’s only 1 enemy left

Knight vs Giant: The Broken Excalibur – Ver. 1.0.5

  • Release date: November 15th 2023 (North America, Europe)
  • Patch notes:
New content:
  • Revamped Morgana’s curse and blessing system. 20 new curse and blessing pairings have been added
  • Curses/blessings now come in pairs, offering different playstyles and greater risk-and-reward
  • Players can now see the curse/blessing effects before deciding to accept Morgana’s offer
  • Elite enemies will now appear as players progress through the game. These enemies are bigger, have more health, and have more dangerous attack patterns
  • Giants now have new additional attacks
Improvement & Balancing:
  • Percival’s sword’s last hit in a combo now inflicts the “weak” status effect • Increased Percival’s sword damage (30 to 45)
  • Increased Tristan’s sword damage (30 to 35)
  • Improved the AI behaviour of giants
  • Increased Bedivere’s “Furious Intent” attack speed (from 2% to 7% for other swords, 10% for Bedivere’s sword)
  • Increased Bedivere’s “Obtuse Cleave” radius (from 10% to 20% for other swords, 50% for Bedivere’s sword)
  • Increased Lancelot’s “Death Blow” health threshold for increased damage to enemies with low HP (from 10% to 25% enemy HP remaining)
  • Increased Percival’s “Pinpoint Attack” critical chance (from 2.5% to 5% for other swords, 4% to 7% for Percival’s sword)
  • Increased Tristan’s “Artisanal Swordplay” attack speed (from 5% to 10% for other swords, 7% to 10% for Tristan’s Sword)
  • Increased Tristan’s “Windswept Step” value (from 3% to 4% for other swords, 5% to 7% for Tristan’s sword)
  • Increased Percival’s critical damage multiplier (from 120% to 140%)
  • Increased Percival’s critical chance (from 1% to 5%)
  • Increased Percival’s base sword damage (from 35 to 45)
  • Increased Bedivere’s critical chance (from 1% to 5%)
  • Players must now hold the interact button to use fountains (community request)
  • Improved Solpion’s attack telegraph visibility
  • Improved enemy AI (ranged enemies will now keep their distance from the player)
  • Increased Road Roller’s explosion area
  • Sword experience won’t be displayed if the upgrade feature has not been unlocked at the blacksmith building
  • Increased Acidic Discharge’s poison area
  • Increase Acidic Discharge’s blessing damage (5 > 10)
  • Increased Toxic Sprout’s blessing damage (10 > 20) and poison duration (3s > 5s)
  • Increased Grail Blazer’s blessing burn damage (5 > 10)
  • Increased Poison Attack blessing poison damage (10 > 15)
  • Fixed the Violet flower buff giving 10 bonus Soul Orbs instead of the stated range
  • Fixed the cooldown duration of sword skills inaccurately displayed
  • Fixed the effect calculations for the following blessings and items: “Rupturing Cut”, “Stinger’s Chase”, “Nimble Streak”, “Ki Breathing”, “Wolf’s Dexterity”, “Devastating Rush”, “Furious Intent”, “Artisanal Swordplay”, and “Heartpiercer”
  • Fixed the effect calculations for the following items: “Wind Pendant” and “Blood Clover”
  • Fixed the descriptions for the following blessings: “Lethal Toxic”, “Volcanic Surge”, “Afterburn”
  • Collected runes are now shown on the stat window
  • “God Mode” is now displayed on the HUD when active
  • Secondary skill cooldown will now show above Arthur
  • Polished the enemy stagger bar
  • Increased text size on several UIs to improve visibility (Camelot weapon selection, Round Table blessing selection, game over, victory, and play stats screens)
  • Increased invulnerable duration after taking damage
  • Increased dodge iFrame length
  • Added additional iFrames after a successful dodge
  • Minor performance improvements
  • Fixed a bug where Arthur could get damaged after Rocknoid or Infernix attacks finished • Fixed health potion spawn chance
  • Fixed the attack speed value shown on the knight’s statue menu to accurately reflect in-game speed
  • Fixed an invisible blocker that appeared if the Forest Giant was defeated while casting root attack
  • Fixed rock enemies (Rocknoid, Rocklett, Rockling) sometimes attacking too quickly after spawning
  • Fixed rock enemies (Rocknoid, Rocklett, Rockling) getting stuck after attacking
  • Fixed Laser Totem and Hellhound attack telegraphs disappearing too quickly
  • Fixed Percival’s sword animation sometimes getting stuck if the player had attack speed blessing
  • Fixed Pincoid’s attack area differing from its telegraph
  • Fixed Beetonate’s bomb explosion causing no damage
  • Fixed Beetonate’s bomb randomly exploding while moving
  • Fixed the player being unable to pick up spirit orbs after using active skills
  • Fixed Cactopod, Cactopellet and Cactorrent not being visible behind some trees
  • Fixed Scarax still moving after being stunned
  • Fixed Hard Hit’s damage area
  • Minor bug fixes and game optimization

Knight vs Giant: The Broken Excalibur – Ver. 1.0.2

  • Release date: October 24th 2023 (North America, Europe)
  • Patch notes:
Quality of life improvements
  • Secondary skills automatically refresh after clearing an area
  • Adjusted Arthur’s default movement speed
  • Adjusted Lancelot’s, Bors’s, and Bedivere’s skill cooldown
  • Added a quest display on the pause menu
  • Removed Arthur’s falling animation when teleporting to other rooms
  • Removed Arthur’s animation after buying from the merchant
  • Reduced the hold time needed to select a blessing
  • Added a max level upgrade indicator on the blacksmith upgrade window (up to level 20)
  • The mason now can be recruited in Brochalant Forest
  • Sword level and skill level are now displayed on the player stats menu
  • The merchant now sells giant souls
  • Fixed a misspelled name in the credits
  • Fixed the size of the merchant window
Bug fixes
  • Fixed the gem merchant’s “Envy Gem” speed bonus value
  • Fixed an issue where the Void Giant was unable to be attacked in certain positions
  • Fixed a localization error on the quest menu in FR and ES
  • Fixed the values of all gem blessings
  • Fixed Galahad’s Bounty Hunter upgrade
  • Fixed certain status effect blessings that did not work alongside similar blessings
  • Giants are now susceptible to some status effects (poison, burn, weak)
  • Fixed the flower cart that previously increased player attack damage
  • Fixed the Void Giant and Architect defeat achievements
  • Fixed the Totem mini boss laser attack telegraph visual bug
  • Fixed the game becoming unresponsive on a loading screen
  • Giant souls from the merchant are now retained when returning to Camelot
  • Fixed Percival’s “Cavalric Stance” blessing description to display 20% (priorly 2%)
  • Adjusted the Pan Piper’s survival challenge duration
  • Rebalanced the Pan Piper’s wave challenge
  • Rebalanced the values of sword upgrades at the blacksmith
  • Adjusted the unlock requirements for knight statues/swords to be available earlier
  • Adjusted Arthur’s hitbox
  • Adjusted the attack range and damage of some swords
  • Adjusted the blessing effect & value of some sword blessings
  • Increased gold and soul orb drop amount
  • Reduced enemy attack anticipation duration
  • Increased enemy attack damage
  • Reduced Solpion’s attack range
  • Removed the attack spd. bonus from blacksmith upgrades
  • Reduced Toadstool Monarch’s ring attack damage
  • Reduced attack damage & duration of Gawain’s skills
  • Fixed enemy difficulty scaling
  • Blacksmith upgrades now increase the damage of secondary skills
  • Blacksmith upgrade progression will now unlock based on the kingdom level
  • Remove a collision block from Brochalant Forest

Knight vs Giant: The Broken Excalibur – Ver. 1.0.1

  • Release date: October 13th 2023 (North America, Europe)
  • Patch notes:
Gameplay changes
  • The opening warning message has been removed
  • Rebalanced enemy difficulty
  • Rebalanced player attack power
  • Rebalanced boss attack patterns and power
  • Optimized textures and video to reduce memory and game filesize 
  • Improved game performance and loading times
  • Polished some dungeon rooms and removed unimportant props
  • Reset the Unity particle system to improve memory performance
  • Improved the UI system and performance
  • Reduced lag after moving to new area
  • Improved graphics resolution for game title
Bug fixes
  • Fixed castle texture setting to prevent blurry image
  • Fixed button images not dynamically changing alongside keybinding
  • Fixed skills/blessing localization issues
  • Fixed a bug where an enemy could not be killed
  • Fixed crashing when using Lancelot skills on the final boss
  • Fixed skill effects and damage
  • Fixed a bug where input could sometimes not be changed

How to download updates for Knight vs Giant: The Broken Excalibur for the Nintendo Switch?

To download the updates for Knight vs Giant: The Broken Excalibur, you have three options:

  • let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off

If not…

  • try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;


  • select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.

To check that you have the latest version installed, simply select the game on the Home Menu, and press – or + to go to the Options: the version number is displayed just below the game title.


Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.