Dragalia Lost (Android / iOS): Software updates (latest: Ver. 1.21.1)

On this page, you will find all there is to know about the Software updates for Dragalia Lost on Android and iOS (originally released on September 27th 2018 in Japan, the United States, Maccau, Hong Kong, and Taiwan, and later in the rest of the world).

Looking for the various Events and Content Updates? Check out this page instead! Currently experiencing issues with the game? Click here for the list of issues currently impacting the game!

Click here for more Software updates!

Dragalia Lost – Ver. 1.23.0

  • Release date: August 26th 2020 (North America) / August 27th 2020 (Europe, Japan)
  • Platform: Android / iOS
  • File size: ???MB (Android) / 3.1GB
  • Additional download: Yes (???MB)
  • Patch notes:

Coming soon!

  • List of changes:
  • Starting with this version, many devices are no longer supported. Check out this page for more details!
  • Additional notes: the update will become mandatory on ???
  • Source: Cygames

Dragalia Lost – Ver. 1.21.1

  • Release date: July 9th 2020 (North America) / July 10th 2020 (Europe, Japan)
  • Platform: Android / iOS
  • File size: 101MB (Android) / 3.1GB
  • Additional download: Yes (8MB to 416MB)
  • Patch notes:

Coming soon!

  • Additional notes: the update will become mandatory on July 13th
  • Source: Cygames

Dragalia Lost – Ver. 1.21.0

  • Release date: June 23rd 2020 (North America) / June 24th 2020 (North America, Europe, Japan)
  • Platform: Android / iOS
  • File size: 101MB (Android) / 3.1GB
  • Additional download: Yes (???MB)
  • Patch notes:
■Update Details
・Increased team slots
We will add groups of teams that you can switch between. The number of teams in a single group will be reduced from nine to six, but there will be nine groups of teams in total. With this change, you will now be able to build a total of 54 teams.
Note: In regard to teams built before version 1.21.0, teams in slots one through six will become the first group of teams, and the remaining three, teams seven through nine, will be registered to the second group of teams.
 
 
Additionally, you will be able to register a name for each team. Other players will be unable to see your team names.
 
 
・Additional display option for the Dragon’s Roost
You will be able to switch to a 2D version of the Dragon’s Roost from the System tab under Options in the Menu.
 
 
・Obtain 3★ adventurers when starting the game
Note: This feature will be applied starting 8:00 AM, Jun 29, 2020.
When starting the game from the beginning, players will automatically receive 3★ adventurers during the tutorial. Additionally, teams comprised of 3★ adventurers will be set by default when building teams.
 
Along with the above change, players who completed the applicable tutorial before 8:00 AM, Jun 29, 2020 will receive the eligible 3★ adventurers as a gift. Players who have already obtained the eligible 3★ adventurers will instead receive 150 eldwater per 3★ adventurer.
 
Finally, the 3★ adventurers who can be obtained when starting the game will no longer appear in future summon showcases starting 8:00 AM, Jun 29, 2020.
 
The 3★ adventurers who will no longer appear in summon showcases are as follows.
Aoi (flame/blade)
Joe (flame/bow)
Aurien (flame/staff)
Zardin (water/sword)
Jurota (water/blade)
Waike (water/bow)
Ricardt (water/staff)
Melody (wind/blade)
Francesca (wind/dagger)
Nicolas (wind/wand)
Sophie (wind/staff)
Irfan (light/dagger)
Linus (light/axe)
Malka (light/lance)
Hope (light/staff)
Vida (shadow/dagger)
Erik (shadow/axe)
Zace (shadow/lance)
Althemia (shadow/wand)
 
・New feature for deleting quest and story data
From the System tab under Options in the Menu, you will be able to delete quest and story data for all cleared quests in the main campaign, or simply delete all quest and story data. By deleting quest and story data you can reduce how much storage Dragalia Lost uses, but if you play a quest or story again after deleting data, then you will need to redownload the data.
Note: Deleting quest or story data will not change your clear status for the quest or the completion status for endeavors. Some quest and story data cannot be deleted. After deleting quest and story data, you will be returned to the Home screen.
 
 
・Increased capacity for weapons, wyrmprints, and dragons
The capacity for weapons, wyrmprints, and dragons at the start of the game will be increased as follows.
Weapons: +100
Wyrmprints: +100
Dragons: +50
This change will be applied in a data update around 8:00 AM, Jun 24, 2020.
Note: For players who have already started playing the game, each capacity will be increased as described above, regardless of how much their capacity has already been expanded.
 
■Other Changes
・Reductions to the space required for 2D data
As part of the effort to reduce space requirements, we will change the compression format for some 2D data. Due to this, the appearance of certain images may change in some places. With this change, a large data download will occur on the title screen the first time you start the game after updating to version 1.21.0. We ask for your understanding, as this change will help reduce the space requirements for the application.
Note: We recommend downloading this data while connected to Wi-Fi.
・We will add an option to the data download selection when starting the game which will only download the bare minimum amount of data required to clear main campaign chapter 1 / 1-1, In Pursuit of the Shard.
・If data will be deleted during a data update, the amount of data to be deleted will be displayed in the data download pop-up.
・When a new summon showcase starts, the First Encounters for certain new adventurers will automatically play.
・Starting around 8:00 AM, Jun 24, 2020, Expert difficulty will be available at all times for all Elemental Ruins quests.
・Starting around 8:00 AM, Jun 24, 2020, the maximum level for Dracolith facilities will be increased to level 30.
・We will change the name for the Recovery Potency +X% buff to Recovery +X%. Along with this change, the skill description text for some adventurers and weapons will be adjusted.
Note: This change only affects the notation. The effect itself will not change. This change will be applied in a data update around 7:30 AM, Jun 22, 2020.
・We will also adjust the UI on some screens.   

・We will remove the text about resetting Skill Shift from the details of skills with the Skill Shift feature.
Note: This change only affects the descriptive text. The conditions for resetting Skill Shift will not change. For information about resetting Skill Shift, select Help, then select Special Effects and see the About Resetting section under Skill Shift.
This change will be applied in a data update around 7:30 AM, Jul 03, 2020.
 
■Balance Adjustments
・We will remove the first part of certain quests in chapters one through 13 of the main campaign on Normal difficulty.
Note: We will not alter the quests or stories for the Hard and Very Hard difficulty levels.
・We have adjusted the timing at which the adventurer Yurius ends his dragondrive when participating in a battle as an AI adventurer.
・As part of an issue that was addressed, the following balance adjustment has been made to Volk’s Wrath.
When a helper skill is used at the same time that Volk uses Ravenous Claws while in human form, the controlled adventurer will now be selected as a target for Ravenous Claws as intended.
 
■Issues Fixed
・When the display method for the Craft tab under Crafting was set to Max Tier List, the skill for tier II Agito weapons displayed as the skill for tier I Agito weapons.
・In the Royal Regimen, there were some cases where an endeavor completion notice was received when clearing the endeavor’s conditions even though it was not unlocked yet.
・When using Heinwald’s Call of Chaos skill as a shared skill, the amount of recovered HP was lower than expected.
・The effects of abilities such as Skill Damage +X% or Energized aren’t applied to the damage dealt when the Burning Ambition buff from Nobunaga’s Dream Offensive skill ends.
・When the adventurer Victor’s Steel Formation skill is in Skill Shift Phase II, damage dealt to enemies who are afflicted with burn is increased.
・If the adventurer Linnea’s force strike charge level is level one or higher and she uses her upgraded force strike immediately before it finishes charging while Cluster Amaryllis is active due to her Bliss Eternal skill, then Cluster Amaryllis will not end.
  • List of changes:
  • increase to the number of team slots
  • reductions to the space requirements for the application
  • Additional notes: the update will become mandatory on June 25th
  • Source: Cygames

Dragalia Lost – Ver. 1.20.0

  • Release date: May 24th 2020 (North America) / May 25th 2020 (North America, Europe, Japan)
  • Platform: Android / iOS
  • File size: 100.21MB (Android) / 3.1GB
  • Additional download: Yes (???MB)
  • Patch notes:
Update Details
・Shared skills are here!
You will be able to equip a third and fourth skill, which can only be used by the team’s leader.
Note: Any adventurer in the team can equip shared skills, but only the leader can use them.
You can equip up to two skills that meet the conditions from other adventurers as the first and second shared skill.
 
 
▼Shared skills that can be equipped
By meeting all of the conditions for equipping shared skills, you can equip skills from allied adventurers as shared skills.
Note: Some skills cannot be equipped as shared skills, and skills for adventurers who joined during the main campaign can be equipped as shared skills right away.
 
The conditions for equipping shared skills are as follows.
1. The adventurer whose skills you wish to unlock as shared skills must be at least level 80 and have at least 50 mana nodes unlocked.
2. You must use a specific item on an eligible skill to unlock it as a shared skill.
 
 
・There are some differences between the first and second shared skills in terms of the skills that can be equipped.
First shared skill: If you have a weapon with a weapon skill equipped, you can equip either the weapon skill or a shared skill from an adventurer who has unlocked shared skills.
Second shared skill: If you have a helper selected during solo play, the helper skill will be equipped.
Note: If a weapon skill or helper skill is equipped for the first or second shared skill, you will not be able to use shared skills from other adventurers.
 
 
・You cannot equip a skill of the same name from the same adventurer you are using.
(Example) Ranzal cannot equip skills from Ranzal, but he can equip skills from Gala Ranzal.
・The level of shared skills will match the equivalent skill level for the adventurer who equips it.
 
▼Skill point costs for shared skills
Shared skills have a skill point cost.
Skills equipped as the first and second shared skills must fit within the adventurer’s cost limit.
 
The skill point cost and cost limit vary between skills and adventurers.
 
 
▼Regarding items for unlocking shared skills
Elemental tomes (flame tomes, water tomes, wind tomes, light tomes, and shadow tomes) are required to unlock shared skills. Each one can unlock skills of the corresponding element.
Elemental tomes can be obtained from events and in the shop.
 
・New event type: onslaught events
A new event type, the onslaught event, will start in mid-June. Onslaught events will center around solo quests.
Check out the future event notifications for more information.
 
・The Royal Regimen is here!
Starting 8:00 AM, May 26, 2020, The Royal Regimen will be added to help players who just started playing Dragalia Lost learn how to play the game.
The Royal Regimen has three stages, and clearing all of the endeavors in each stage will allow the player to move to the next stage. By clearing endeavors you will also be able to receive rewards.
 
With the addition of The Royal Regimen, we will also end Jumpstart Endeavors and certain normal endeavors.
Note: 
1.Players who cleared the prologue by 7:59 AM, May 26, 2020 are eligible for Jumpstart Endeavors.
2.Players who have already started the game will also be able to receive rewards for The Royal Regimen.
3.The following endeavor can be completed by meeting the conditions after 8:00 AM, May 25, 2020.
   ・View the Wyrmprint Section of the Treasure Trade
4.The following endeavors can be completed either by clearing chapter 5 of the main campaign by 7:59 AM, May 25, 2020 or by meeting the conditions for the endeavors in version 1.20.0 after 8:00 AM, May 25, 2020.
   ・Use the Optimize Feature to Form a Flame-Attuned Team
   ・Use the Optimize Feature to Form a Water-Attuned Team
   ・Use the Optimize Feature to Form a Wind-Attuned Team
   ・Use the Optimize Feature to Form a Light-Attuned Team
   ・Use the Optimize Feature to Form a Shadow-Attuned Team
5. The following endeavors can be completed either by placing the applicable facilities in the castle grounds by 7:59 AM, May 25, 2020 or by meeting the conditions for the endeavors after 8:00 AM, May 25, 2020.
   ・Place a Flame Altar on the Castle Grounds
   ・Place a Dragontree on the Castle Grounds
   ・Place a Wind Altar on the Castle Grounds
   ・Place a Water Altar on the Castle Grounds
   ・Place a Shadow Altar on the Castle Grounds
   ・Place a Light Altar on the Castle Grounds
   ・Place a Wind Dracolith on the Castle Grounds
   ・Place a Sword Dojo on the Castle Grounds
   ・Advance the Main Campaign and Place a Water Dracolith
   ・Advance the Main Campaign and Place a Light Dracolith
 
・Adjustments to certain action elements
We will adjust the following action elements to help players better enjoy playing quests.
 
 ・We will reduce damage taken by AI adventurers.
  Note: When using the auto-play feature, this will apply to allied AI adventurers other than the controlled adventurer.
 
 ・We will adjust the combos for certain weapon types. The adjustments are described below.
  Sword: We will adjust the attacks so that the adventurer does not jump up with the fourth and fifth attacks.
  Blade: We will adjust the power of the fifth attack.
  Dagger: We will adjust the attacks so the adventurer does not jump up and move backward with the fifth attack. We will also adjust the power of the fifth attack.
  Axe: We will adjust the attacks so that the adventurer does not jump up with the fifth attack.
  Wand: We will adjust the speed of the fired shots.
  Staff: We will adjust the speed of the fired shots.
 
 ・Adventurers will no longer take damage from the start of the dodge action to the end of the dodge action.
  Note: Adventurers will take damage from some enemy attacks with displayed action markers.
 
 ・It will be possible to configure settings in Options under Menu so that adventurers automatically brace themselves.
  Also, adventurers will no longer take damage from when they brace themselves until they are able to move again.
 
We plan to make more adjustments to the game’s action elements in the future.
 
■Other Changes
The following adjustments will be applied in a data update to be performed around 8:00 AM, May 25, 2020.
・We will adjust the description text for the adventurer Tiki’s Dragon Scion I and II abilities.
The following changes will be applied in a data update to be performed around 8:00 AM, May 26, 2020.
・We will change the name for the Buff Time +X% ability to Buff Skill Time +X%, and will also adjust the description text.
Note: This change only affects the texts. The effect itself will not change.
 
■Balance Adjustments
The following adjustments will be applied in a data update to be performed around 8:00 AM, May 25, 2020.
・We will lower the power of the following attacks used by boss enemies in the various Advanced Dragon Trials quests.
High Midgardsormr: Calamitous Storm
High Brunhilda: Scorching Blast
High Mercury: Tidal Explosion
High Jupiter: Supreme Surge
High Zodiark: Cursed Catastrophe
 
■Issues Fixed
The following issues have been fixed in this version.
・Under certain conditions, the “increases critical rate by 20%” buff granted by the adventurer Ezelith’s Flash of Genius ability sometimes activated more often than intended.
  • Additional notes: the update will become mandatory on May 26th.
  • Source: Cygames

Dragalia Lost – Ver. 1.19.1

  • Release date: May 10th 2020 (North America) / May 11th 2020 (Europe, Japan)
  • Platform: Android / iOS
  • File size: 99.8MB (Android) / 3.1GB
  • Additional download: No
  • Patch notes:
■Fixed Issue
・When playing Thórr’s Descent during the Fire Emblem: Kindred Ties event in co-op, enemy 3D models sometimes do not display on guest devices after moving to the area where the boss enemy appears.
・When Tiki’s Divine Wings skill hits, her Dragon Haste ability’s effect isn’t applied.
・When Tiki takes her Divine Dragon form, her equipped weapon’s HP will not be reflected in her stats.
・When Tiki is in her Divine Dragon form, any abilities from equipped weapons, wyrmprints or dragons that require a certain HP threshold to be activated will not activate even if the HP conditions are met.
・When Tiki is in her Divine Dragon form, her HP will not recover when she receives an HP regen buff, steps inside an HP regen buff zone, or receives a buff which increases adventurers’ maximum HP.
・When Tiki is in her in Divine Dragon form and receives an attack from an enemy which takes her current HP into account to calculate the damage, the damage will be calculated from her maximum HP prior to taking her Divine Dragon form.
  • Additional notes: the update will become mandatory on May 12th.
  • Source: Cygames

Dragalia Lost – Ver. 1.19.0

  • Release date: April 26th 2020 (North America) / April 27th 2020 (Europe, Japan)
  • Platform: Android / iOS
  • File size: ???MB (Android) / 3.1GB
  • Additional download: Yes (???MB)
  • Patch notes:
■Update Details
・You will be able to switch mana circles to display in 2D
Select Options from the Menu and then go to the System tab to switch mana circles to 2D display.
 
 
・New retry feature
During a quest, you can tap the Retry button in the menu to restart the quest from the beginning. You can also choose to Retry from the continue screen.
 
In solo play, selecting Retry will restart the quest immediately. When playing co-op, a vote to determine whether or not to retry the quest will be held when one player on the team selects Retry. Each player can only initiate a vote once per quest, and the quest will only restart if all players vote to retry.
 
For more information, see Retrying a Quest during Solo Play and Retrying a Quest during Co-op Play in the Quests section under Help.
Note: Retrying a Quest during Solo Play and Retrying a Quest during Co-op Play will be added to Help around 5:00 AM, Apr 27, 2020.
This feature will be added at 5:00 AM, Apr 27, 2020.
 
・New co-op room conditions for mentoring
To make it easier to obtain the Mentor Bonus, we will add Find a Mentor and Find Players to Mentor as potential room conditions for quests that are eligible for Mentor Bonuses.
 
We will also remove the Clear Quest Endeavors room condition, which is not used very frequently.
 
・Team history feature added to co-op
The feature that allows you to bring up a team you have used in the past will be added to co-op as well.
In a quest that you have already cleared, you will be able to bring up a team you set as your preferred team using Set as Preferred Team on the co-op results screen when you cleared the quest. In a quest you have not cleared before, you will be able to bring up the team you used most recently.
 
 
・Some Void Battles quests will be always available
You will be able to challenge certain quests in Void Battles at any time. The applicable quests are as follows.
・Shroom Strike quests (Scalding Shroom, Gust Shroom, Wandering Shroom)
・Ghost Strike quests (Blazing Ghost, Cerulean Ghost, Lambent Ghost, Violet Ghost)
・Hermit Strike quests (Frost Hermit, Twilight Hermit)
・Golem Strike quests (Steel Golem, Amber Golem, Obsidian Golem)
・Catoblepas Strike quests (Catoblepas Fotia, Catoblepas Anemos)
・Phantom Strike quests (Infernal Phantom, Eolian Phantom)
・Manticore Strike quests (Smoldering Manticore, Greedy Manticore, Proud Manticore, Raging Manticore)
You will also be able to use skip tickets on these quests.
This feature will be added at 8:00 AM, Apr 28, 2020.
 
■Other Changes
・If you have not linked a Nintendo Account, a screen prompting you to do so will appear on the title screen.
・The maximum level for rupie mines and elemental altars in your castle grounds will be raised to 40.
This level increase for rupie mines and elemental altars will unlock at 8:00 AM, Apr 28, 2020.
・We will add sections to Help and update the content of existing sections.
・For certain quests in which enemy size changes during battle, the target marker (the circular markers that display under targeted enemies) will now also change size to match the enemy.
・We will also adjust the UI on some screens.
 
■Balance Adjustments
・We will make the following adjustments to situations where adventurers take damage from obstacles during quests and are pushed backward or have their movement disrupted by knockback.
For some obstacles, we will reduce the distance adventurers are pushed backward or the amount of time movement is disrupted by knockback.
The backwards push applied by some obstacles will be changed to knockback.
Some obstacles will no longer cause knockback.
・Falling tree obstacles will no longer inflict the stun affliction.
The adjustments above will be applied at 8:00 AM, Apr 28, 2020.
・AI adventurers with skills that power up their force strikes were opening treasure chests with their powered-up force strikes, but we will adjust them so that they use normal attacks to open treasure chests.
 
■Issues Fixed
The following issues have been fixed in this version.
・When Naveed’s Radiant Bauble skill was used multiple times, the numeric value for the Crystalline Blades Buffed icon displayed a maximum of 10.
・For “HP X% = (Element) Res +Y%” chain co-abilities, if the adventurer’s HP fell below the threshold and then later met the conditions again, the effect icon did not display in the combat log.
・The effects of Chitose’s Love’s Shield II/III ability occurred even when using dragon skills while shapeshifted.
・When tapping How to Acquire in the item details for some materials that can be obtained from The Agito Uprising then tapping a quest, it was not possible to challenge the quest even if the unlock conditions had been met. The affected materials were as follows.
Destitute One’s Mask Fragment
Plagued One’s Mask Fragment
Almighty One’s Mask Fragment
Uprooting One’s Mask Fragment
  • Additional notes: the update will become mandatory on April 28th
  • Source: Cygames

Dragalia Lost – Ver. 1.18.2

  • Release date: March 30th 2020 (North America) / March 31st 2020 (Europe, Japan)
  • Platform: Android / iOS
  • File size: 121.87MB (Android) / 3.1GB
  • Additional download: No
  • Patch notes:

No patch notes available.

  • List of changes:
  • Various certain issues.
  • Additional notes: the update will become mandatory on April 1st.
  • Source: Cygames

Dragalia Lost – Ver. 1.18.1

  • Release date: March 25th 2020 (North America) / March 26th 2020 (Europe, Japan)
  • Platform: Android / iOS
  • File size: 121.87MB (Android) / 3.1GB
  • Additional download: Yes (2.5MB)
  • Patch notes:

No patch notes available.

  • List of changes:
  • Various bug fixes.
  • Additional notes: the update will become mandatory on March 27th
  • Source: Cygames

Dragalia Lost – Ver. 1.18.0

  • Release date: March 24th 2020 (North America) / March 25th 2020 (Europe, Japan)
  • Platform: Android / iOS
  • File size: 121.87MB (Android) / 3.1GB
  • Additional download: Yes (135.87MB)
  • Patch notes:
■Update Details
・You will be able to play past events any time
We are adding an Event Compendium feature that will allow you to play certain events held in the past any time you like. This will give players who started the game recently the opportunity to get facilities and other rewards from past events.
Note: There may be some changes, such as the features or rewards.
The Event Compendium will unlock at 7:00 AM, Mar 27, 2020.
 
・Chain co-abilities are here
When you update, all adventurers will gain chain co-abilities. Unlike existing co-abilities, the effects of chain co-abilities will stack when there are multiple abilities with the same effect.
Example: If an adventurer with the (Flame) Defense +10% chain co-ability and an adventurer with the (Flame) Defense +5% chain co-ability are on the same team, the combined effect will be Defense +15% for all flame-attuned adventurers on the team.
 
・Changes to how the effects of co-abilities are applied in co-op
Up to this point, co-abilities affected all adventurers participating in a quest, regardless of whether they belonged to your team or another player’s team. Going forward, the co-abilities from your team will apply only to the adventurers who belong to you. If only one of the adventurers participating in the quest is from your team, then the effects of co-abilities from other adventurers in your team will apply to that adventurer.
With this change, you will be able to reliably produce your desired effects.
 
▼Tips for Chain Co-abilities
[Team of four adventurers with chain co-abilities that increase effectiveness when the combo count meets or exceeds a certain value]
Combos make adventurers stronger!
[Team of four adventurers with chain co-abilities that increase defense]
Reduce damage from enemies to give yourself more chances to attack!
 
▼Upgrading Chain Co-abilities
When you unlock mana nodes that upgrade co-abilities, chain co-abilities will also be upgraded.
Note: If you have already unlocked a mana node that upgrades a co-ability, the adventurer’s chain co-ability will have been upgraded as well.
 
・New fafnir medal item
After 7:00 AM, Mar 27, 2020, you will have a random chance of obtaining new items called fafnir medals when you clear a quest. You can trade medals that you’ve collected for various items in the Treasure Trade.
Note: This does not apply to certain quests, such as The Mercurial Gauntlet and Astral Raids.
 
・Resetting the social reward for co-op
We will reset the number of times players can obtain the social reward, which can be obtained by playing co-op with another player for the first time, at 7:00 AM, Mar 27, 2020. After clearing a quest, you can get 50 wyrmite per player (up to 50 times).
 
・You will be able to check your Summon History
You will be able to check a record of summons you performed in the past via Help/Support on the Menu. Up to 30 summons from the past two weeks (14 days) will display in summon history. If two weeks (14 days) have passed since you last summoned, or if there are more than 30 summons recorded, older entries will be removed from the history.
 
■Other Changes
・Normal endeavors where you can get rewards for using skip tickets to clear Avenue to Power, Avenue to Fortune, and Elemental Ruins quests will be added at 7:00 AM, Mar 27, 2020.
・The content of standard daily endeavors will be changed at 7:00 AM, Mar 27, 2020.
・The smithy level requirement for crafting 3★ core weapons will be removed at 4:30 AM, Mar 27, 2020. Note: This applies to tier one, tier two, and tier three weapons of all weapon types.
・An explanation called Skills that Target Multiple Enemies will be added to the Battles section under Help.
・We will also adjust the UI on some screens.
 
■Balance Adjustments
・When the following items are obtained as drop rewards or weekly bonuses in Advanced Dragon Trials, the amounts will no longer be randomized, and will be a set quantity instead. 
The drop reward balance adjustments were applied in a data update around 4:00 AM, Mar 25, 2020.
The weekly bonus adjustments will be applied 8:00 AM, Mar 30, 2020.
Windwyrm’s Greatsphere
Waterwyrm’s Greatsphere
Flamewyrm’s Greatsphere
Lightwyrm’s Greatsphere
Shadowwyrm’s Greatsphere
High Windwyrm’s Tail
High Waterwyrm’s Tail
High Flamewyrm’s Tail
High Lightwyrm’s Tail
High Shadowwyrm’s Tail
High Windwyrm’s Horn
High Waterwyrm’s Horn
High Flamewyrm’s Horn
High Lightwyrm’s Horn
High Shadowwyrm’s Horn
 
・You will be able to obtain the following items as weekly bonuses for each Advanced Dragon Trial on Expert difficulty.
 This balance adjustment will be applied at 8:00 AM, Mar 30, 2020.
High Windwyrm’s Horn
High Waterwyrm’s Horn
High Flamewyrm’s Horn
High Lightwyrm’s Horn
High Shadowwyrm’s Horn
 
The following balance adjustments were applied in a data update applied around 4:00 AM, Mar 25, 2020.
・We will increase adventurer experience and the number of rewards dropped when you clear Avenue to Power.
・We will make it so that 2★ wyrmprints and 2★ core weapons do not drop when you clear Avenue to Fortune and Elemental Ruins quests.
・We will make it so that tier one 3★ core weapons drop in Elemental Ruins, Dragon Trials, and The Imperial Onslaught quests on Beginner difficulty.
・We will make it so that tier two 3★ core weapons drop in Elemental Ruins, Dragon Trials, and The Imperial Onslaught quests on Standard difficulty.
・We will make it so that tier three 3★ core weapons drop in Elemental Ruins on Expert difficulty, and in Dragon Trials and The Imperial Onslaught on Expert and Master difficulties.
Note: The attunement of weapons dropped will vary based on the element of the quest.
 
The following balance adjustment will be applied at 7:00 AM, Mar 25, 2020.
・We will increase the number of rewards in the daily bonus for clearing Avenue to Power.
 
・You will be able to check your Summon History
You will be able to check a record of summons you performed in the past via Help/Support on the Menu. Up to 30 summons from the past two weeks (14 days) will display in summon history. If two weeks (14 days) have passed since you last summoned, or if there are more than 30 summons recorded, older entries will be removed from the history.
The Prize Tier Obtained section displayed in Summon Details under Summon History will only show results for summon showcases where you can obtain prizes.
For summon showcases where you cannot obtain prizes, it will display as N/A.
 
■Issues Fixed
The following issues have been fixed in this version:
・When Pipple was included in your team, sometimes the Prince and Gala Prince appeared on the Home page simultaneously.
・The visual effects for certain adventurers and weapons did not display correctly when using skills or force strikes with Minimal Mode enabled. The applicable adventurers, skills, and force strikes are as follows.
Hunter Berserker: Force strike, skill 1
Hunter Vanessa: Force strike, skill 1
Hunter Sarisse: Force strike, skill 1
Veronica: Skill 1, skill 2
The applicable weapons are as follows.
Mega Sword
Mega Blade
Mega Dagger
Mega Axe
Mega Lance
Mega Bow
Mega Wand
Mega Staff
・After using a continue or a revive during a quest, the stance-switching button showed a different stance than the one that was active.
・When inflicting Burn, Paralysis, or Poison several times on the same enemy, the damage resulting from these afflictions was different from the expected value.
・In co-op, when dispelling the Burning Ambition buff applied by using Nobunaga’s Dream Offensive skill, the resulting damage was different from player to player in certain cases.
・When Hunter Sarisse’s force strike hit the Fatalis or Rathalos boss enemies multiple times, its strength was lower than intended.
・On the co-op room screen, if another player left the room while you were checking that player’s information, the player’s information displayed as “Dummy.”
・Lathna’s Chaos Gift skill did not hit the targeted enemy when Minimal Mode was enabled.
  • Additional notes: the update will become mandatory on March 27th
  • Source: Cygames

Dragalia Lost – Ver. 1.17.0

  • Release date: February 25th 2020 (North America) / February 26th 2020 (Europe, Japan)
  • Platform: Android / iOS
  • File size: ???MB (Android) / 3.1GB
  • Additional download: Yes (156MB)
  • Patch notes:
■Update Details
・You will be able to set auto-repeat, auto-play, and game speed before starting quests
You will be able to change your settings for auto-repeat, auto-play, and game speed on the preparation screen before embarking on a quest. After embarking, you will also be able to toggle auto-repeat, auto-play, and game speed settings on the screen immediately before the quest starts.
 
Note: Depending on the quest, you may not be able to set up auto-repeat, auto-play, or game-speed.
 
・You will be able to select whether to accept weekly bonuses
When you clear certain quests that have weekly bonuses, you will be able to select whether or not you wish to accept the weekly bonus.
 
 
Note: If you chose not to accept the weekly bonus, it will not count against the number of times you can accept it. 
Note: This feature will become available starting 7:00 AM, Feb 28, 2020.
For more information, see Help and check Weekly Bonuses under the Quests section. 
Note that information will be added to the Weekly Bonuses section under Help at 4:00 AM, Feb 26, 2020.
 
・Shortcut buttons will be added to event quest screens
We will add buttons to the quest selection screens for certain event quests which will allow you to jump to the quest selection screen for separate event quests.
 
 
The affected quests are listed below.
・Avenue to Power
・Avenue to Fortune
・Elemental Ruins
・Dragon Trials
・The Imperial Onslaught
 
We will also add a button to the quest selection screen for event quests which lets you move to the 7-Day Pack (Double Bonus) purchase screen if you have not purchased it yet.
 
Furthermore, we will add a button to the quest selection screen that allows you to move to the Treasure Trade.
 
・Details will be added to Dragon Trials and Advanced Dragon Trials
We will add a Details button to the various quest pages under Dragon Trials and Advanced Dragon Trials. You can press the Details button to see information and tips that will help you fight these boss enemies
 
・Minimal Mode will be added to System under Options
We will add a Minimal Mode setting to the System tab under Options on the Menu. Setting the game to Minimal Mode will reduce the burden on your device and help prevent the game from crashing. However, while Minimal Mode is enabled, Visual Effects will be set to Basic and certain features will be turned off. Though Minimal Mode is available, we recommend playing with it disabled for the intended experience, even if this could lead to the game crashing.
■Other Changes
・We will change the default setting for auto-repeat under Auto-Repeat Settings from “Repeat until all stamina is consumed (Max 99)” to “Disable auto-repeat.”
・We will adjust some parts of the shop’s layout.
 
・Extended time limit for Volk’s Wrath
In a data update to be applied around 7:00 AM, Feb 28, 2020, the time limit for all difficulty levels of will be changed as follows.
Volk’s Wrath: Standard – Changed from five minutes to ten minutes
Volk’s Wrath: Expert – Changed from six minutes to ten minutes
This change will not affect the parameters of any of the Volk’s Wrath quests or the content of the drop rewards.
■Issues Fixed
The following issues have been fixed in this version:
・When a Helper skill was used and a buff from the Helper’s abilities affected the Helper, the buff text and icon displayed above the Helper’s head.
・Sometimes “No goodies available.” displayed when switching between tabs in the goodie box if there were 10 or more items in both the Limited and No Limit tabs.
  • Additional notes: the update will become mandatory on February 26th
  • Source: Cygames

Dragalia Lost – Ver. 1.16.2

  • Release date: February 4th 2020 (North America) / February 5th 2020 (Europe, Japan)
  • Platform: Android / iOS
  • File size: 108MB (Android) / 3.1GB
  • Additional download: No (0MB)
  • Patch notes:

Fixed an issue where the effects of certain abilities where incorrectly applied multiple times to enemies afflicted with a defense debuff.
・Fixed an issue where certain adventurers’ skill gauges didn’t refill automatically after reviving.
・Fixed an issue where Gala Elisanne’s Celestial Ascent skill gauge didn’t decrease automatically even while not under the effects of Divine Revelation and while the skill gauge wasn’t full.
・Fixed an issue where Summer Verica’s Moment of Passion skill gauge didn’t refill automatically until after using her Everlasting Summer skill once.
・Fixed an issue where the Mentor Bonus text in the Quest Details screens of the Advanced Dragon Trials in Standard and Expert difficulties was displayed in Japanese regardless of the game’s language settings.
・Added text saying “The items and amounts received are chosen at random.” in the Quest Details screen’s drop rewards and survival bonus sections.

  • Additional notes: the update will become mandatory on February 6th
  • Source: Cygames

Dragalia Lost – Ver. 1.16.1

  • Release date: January 26th 2020 (North America) / January 27th 2020 (Europe, Japan)
  • Platform: Android / iOS
  • File size: 108MB (Android) / 3.1GB
  • Additional download: Yes (151MB)
  • Patch notes:
■Update Details
・New revive feature
We will add a new feature where any adventurer whose HP falls to 0 will automatically revive in certain quests.
There is a limit to how many times you can revive during a quest, and the number is tracked separately for each player.
The number of times you can revive in a quest varies from quest to quest.
 
You will receive a survival bonus when you clear the quest, and the contents of the survival bonus will change based on how many times you were revived.
The fewer times you were revived, the better survival bonus you will be able to obtain.
The survival bonus content differs based on the quest.
 
For information about reviving, select the menu at the top of the screen, then tap Help/Support and find Reviving under Help.
Note: The item titled Reviving will be added to Help around 4:00 AM, Jan 27, 2020.
 
・Inviting other players to join alliances
It will be possible to invite other players to join an alliance.
Only the alliance’s leader and officer can invite other players to join.
 
Invitations can be sent from the co-op room screen, the Battle Again screen, and the friends list.
 
You can even invite players who are already in an alliance.
If you are in an alliance and don’t want to receive invites, you can change your settings under Alliance Settings.
You will also be able to join another player’s alliance from your friend list.
 
・New Mentor Bonus feature
If a player who has already cleared an Advanced Dragon Trial on Standard or Expert difficulty clears the quest with a player who has not cleared it before, they will be able to receive a special Mentor Bonus reward.
Note: The Mentor Bonus does not apply to Prelude and Master difficulties.
 
There is a limit to the number of times you can get the Mentor Bonus, and the limit will reset each week.
The Mentor Bonus feature will unlock 7:00 AM, Jan 29, 2020.
 
・New stickers
New stickers will be added 7:00 AM, Jan 29, 2020.
 
These stickers can be used on the co-op room screen or during quests to come to an agreement on various topics.
 
With the addition of these stickers, the number of sticker pages you can set up will be increased from three to four.
The change to the number of sticker pages will be applied after the version 1.16.0 update.
 
・Notte will give advice in Advanced Dragon Trials
Notte will give advice about the boss’s behavior during Prelude and Standard difficulty Advanced Dragon Trials quests.
 
・Extended time limit for Advanced Dragon Trials
In a data update to be applied around 3:30 AM, Jan 27, 2020, the time limit for all difficulty levels of Advanced Dragon Trials will be changed from five minutes to ten minutes.
This change will not affect the parameters of any of the Advanced Dragon Trials quests or the content of the drop rewards.
 
・Main campaign (Normal) quests will cost zero stamina for the first clear
After 7:00 AM, Jan 29, 2020, the stamina cost for all main campaign quests on Normal difficulty will be zero the first time you clear them.
Progress in the main campaign is the unlock requirement for special events and recurring events, so be sure to play through the main campaign to unlock them!
 
Here is a list of special events and recurring events that unlock as you progress the main campaign.
Unlocked after clearing Chapter 2 / 2-1, The Sylvan Archer:
Avenue to Power
Avenue to Fortune
Elemental Ruins
The Mercurial Gauntlet
Astral Raids
 
Unlocked after clearing Chapter 3 / 4-4, An Impassioned Ally:
Midgardsormr’s Trial
Mercury’s Trial
Brunhilda’s Trial
 
Unlocked after clearing Chapter 4 / 5-4, What Defines a Hero:
Jupiter’s Trial
 
Unlocked after clearing Chapter 5 / 4-4, The Auspex’s Last Words:
Zodiark’s Trial
 
Unlocked after clearing Chapter 6 / 4-4, Diadem of Light:
The Imperial Onslaught
 
Unlocked after clearing Chapter 7 / 5-6, A Bond to Unite the Land:
Void Battles
 
・New Treasure Trade tabs
Tabs based on reward type will be added to certain Treasure Trades.
This will make it easier to find the rewards you are looking for in Treasure Trades, such as the Treasure Trade for Void Battles, where there are many types of rewards.
 
■Other Changes
・We will adjust the prologue UI.
・We will greatly increase the damage dealt when shapeshifting during the prologue.
・We will make it possible to tap to skip 3D movie lines, such as those that play during the prologue.
・We will change the single summon you get the first time you play the tutorial after creating game data, which is guaranteed to summon a 5★ adventurer, into a tenfold summon, which guarantees you at least one 4★ or higher in the applicable summon showcase. 
・After performing the tenfold summon the first time you play the tutorial, you will additionally be able to select one adventurer from the following: Mikoto, Ezelith, Xander, Xainfried, Hawk, Maribelle, Julietta, Hildegarde, and Nefaria. You will also be able to check the information for your selected character during the data download that occurs directly after the initial tutorial summon.
・The Auto feature now unlocks after playing main campaign Chapter 1 / 1-2 for the first time instead of after playing main campaign Chapter 1 / 4-2 for the first time.
・When using Quick Play in co-op and a room is created because one could not be found, the room conditions will be set to Element: All, Weapon Type: All, Might: 0, Objective: Up for Anything.
・We will also adjust the UI on some screens.
・We will adjust some graphics to reduce data size.■Issues Fixed
The following issues have been fixed in this version:・On the co-op room screens for Void Battles, when a player with a weapon that had an ability that is effective against the boss enemy left the room, the effective weapon ability continued to display until the next player joined the room.
・The position of the Rare! and Legendary! text that displays for rewards on the results screen after clearing a quest sometimes shifted.
・Sometimes, after changing your team via the Team Selection or Room List screens on co-op, changing to the leftmost team, and then creating a room or using Quick Play, the room was entered using the team that was selected before the change was made.                   

  • List of changes:
  • adds several features that make the game easier to play
  • adds option to invite friends and other players who you encountered in co-op rooms to join your alliance.
  • Additional notes: the update will become mandatory on January 29th.
  • Source: Cygames

Dragalia Lost – Ver. 1.15.1

  • Release date: December 24th 2019 (North America) / December 25th 2019 (Europe, Japan)
  • Platform: Android / iOS
  • File size: ???MB (Android) / 3.1GB
  • Additional download: Yes (???MB)
  • Patch notes:
■Update Details
・It will be possible to change teams before selecting a co-op room
You will be able to change your team before entering a room, such as on the quest’s co-op screen or the room list
 
・Added Expert difficulty to Void Battles
Expert difficulty will be added to certain Void Battles quests at 7:00 AM, Dec 26, 2019.
For quests that have Expert difficulty added, the existing difficulty level will be considered Standard difficulty.
 
・New high-difficulty quests, The Agito Uprising
The Agito Uprising, high-difficulty quests that pit you against powerful members of a new hostile force, will be added at 7:00 AM, Dec 26, 2019.
You can use the materials obtained in The Agito Uprising to craft the new 6★ weapons
 
・Shop UI changes
We will adjust the shop layout
 
・Increased Halidom level cap
We will raise the Halidom’s maximum level to 10 at 7:00 AM, Dec 26, 2019.
 
■Other Changes
・The 2D illustration for when Halloween Mym shapeshifts will be changed to a unique image at 3:30 AM, Dec 25, 2019.
・We will adjust the heads of the 3D models for some characters starting 7:00 AM, Dec 26, 2019.
・We will change the name of the skip tickets you can purchase in the shop to 5 Skip Ticket Set.
Note: This change does not affect the price or content of the item.
・We will increase the height of effect for buff zones produced by certain skills.
Note: This change will make it so that the skills of certain characters who jump when they use their skills are still affected. The area of effect will not be changed.
▼Affected Skills
Gala Prince’s Rising Circlet skill
Wedding Elisanne’s Sacred Union skill
Akasha’s Vital Gate Skill
・You will be able to purchase a 4 Exquisite Honey Set item from the shop on the Today tab under Upgrade Essentials (called Upgrade Essentials & Packs after the layout adjustments).
The following change will be applied in a data update around 7:00 AM, Dec 26, 2019.
・We will remove the effect of Jupiter’s Amplify attack, which removes all debuffs and afflictions, from all difficulty levels of High Jupiter’s Trial.
■Issues Fixed
The following issue has been fixed in this version:
・The position of the text bubbles that display for obtained items on the quest results screen is sometimes shifted downard.
We have confirmed that this issue still happens under certain circumstances.
We will update this notice once the issue is fixed.
Thank you for playing Dragalia Lost.
  • Pictures:
  • Additional notes: the update will become mandatory on December 26th.
  • Source: Cygames

Dragalia Lost – Ver. 1.14.0

  • Release date: November 27th 2019 (North America) / November 28th 2019 (Europe, Japan)
  • Platform: Android / iOS
  • File size: ???MB (Android) / 3.1GB
  • Additional download: Yes (???MB)
  • Patch notes:
・New Very Hard difficulty for the main campaign
We are planning to add a new difficulty, Very Hard, to the main campaign around mid-December 2019.
You will be able to challenge Very Hard difficulty after clearing Chapter 10 (Normal) of the main campaign, then clearing the various chapters on Hard difficulty.
 
・New weapon skin feature
We will introduce a new weapon skin feature, which will allow you to change the appearance of your equipped weapon to that of another weapon you have obtained before.
Changing your weapon’s appearance using the weapon skin feature will not affect the weapon’s stats, skills, or abilities.
Additionally, you will only be able to change your weapon to look like another of the same weapon type.
Example: You can change a sword to look like another sword, but you cannot change a sword to look like a dagger.
Lastly, we plan to make it possible to disable the weapon skin feature on the co-op room screen from the Game tab under Options.
 
・New auto-repeat feature
We are adding an auto-repeat feature, which will allow you to automatically replay certain quests.
To be able to auto-repeat a quest, you must first complete all three quest endeavors.
You can set it to repeat until all stamina is consumed or to repeat a pre-set number of times, and can toggle the auto-repeat feature on and off during the quest.
For more information, see the Quests section under Help after the update.
Note: The auto-repeat feature unlocks after clearing Chapter 1 / 4-2 (Normal) of the main campaign.
 
 
・Home page UI changes
In version 1.14.0, we will change the position of some buttons on the Home page, such as the Quests and More buttons.
You will also be able to hide the UI on the Home page so that you can enjoy watching the adventurers and backgrounds.
 
 
・Display effective abilities on the co-op room screen for Void Battles
The weapon abilities that are effective against the boss enemies will now display on the co-op room screen for Void battles.
 
■Other Changes
・Starting at 10 PM PT on November 28, there will always be one or more Void Battles quests where drop rewards will be doubled.
・We will increase the effects of skills like Victor and Julietta’s that apply immunity to knockback.
・We will change how some products in the shop display to clarify which items are included and which are bonus items.
・We will add a feature that allows you to check the shapeshifted appearance for adventurers like Gala Mym and Lathna, who always shapeshift into a certain dragon, regardless of which dragon they have equipped, on the adventurer details screen.
・If you have already agreed to the Terms of Service and the Terms of Service are updated, a screen notifying you that the Terms of Service have been updated will now display before the message where you agree on the title screen.
・The wait time when you choose to continue playing after a co-op quest has ended will be reduced from 40 seconds to 25 seconds.
・We will change the voice that plays when the Vampire’s Lantern weapon skill Vampire’s Treat is used.
・We have implemented a new voice for the Prince.
・We will change the icons for the following skills.
▼Affected Skills
The adventurer Heinwald’s Call of Chaos
The adventurer Halloween Edward’s Nightmare Waltz
The adventurer Halloween Althemia’s Bitter Trick
The adventurer Yue’s Wild Instinct
The adventurer Xuan Zang’s Heaven’s Binding
The adventurer Alfonse’s Sol
The adventurer Veronica’s Nosferatu
The dragon Garuda’s Tempestuous Kiss                         

■Issues Fixed
The following issues have been fixed in this version:
・The exclamation mark icon displayed on the alliance button on the Home page did not disappear when the alliance you belonged to was disbanded or you were dismissed from the alliance while your check-in reward was available.
・When playing High Midgardsormr’s Trial in co-op and one of the tornadoes produced by High Midgardsormr’s attacks hit an adventurer, the tornado disappeared, but only on the device of the player who got hit.
・While under the effects of a buff restoring a portion of an adventurer’s inflicted damage as HP, adventurers who apply afflictions to enemies via normal attacks also suffered those afflictions themselves.

  • Pictures:
  • Additional notes: the update will become mandatory on November 29th
  • Source: Cygames

Dragalia Lost – Ver. 1.13.2

  • Release date: November 13th 2019 (North America) / November 14th 2019 (Europe, Japan)
  • Platform: Android / iOS
  • File size: 93.48MB (Android) / 3.1GB
  • Additional download: No
  • Patch notes:

No patch notes available.

  • List of changes:

This update fixes an issue where High Zodiark becomes unable to attack under certain conditions in High Zodiark’s Trial: Master.

  • Additional notes: the update will become mandatory on November 15th
  • Source: Cygames

Dragalia Lost – Ver. 1.13.1

  • Release date: October 31st 2019 (North America) / November 1st 2019 (Europe, Japan)
  • Platform: Android / iOS
  • File size: 91MB (Android) / 3.1GB
  • Additional download: No
  • Patch notes:

No patch notes available.

  • List of changes:

This update fixes an issue with Endeavours that popped up following the release of Ver. 1.13.0.

  • Additional notes: the update will become mandatory on November 5th
  • Source: Cygames

Dragalia Lost – Ver. 1.13.0

  • Release date: October 28th 2019 (North America) / October 29th 2019 (Europe, Japan)
  • Platform: Android / iOS
  • File size: ???MB (Android) / 3.1GB
  • Additional download: Yes (65.56MB to 304.32MB)
  • Patch notes:
■Update Details
 
Log-in bonus content changes
Considering the current game balance, we are changing the content of the daily login bonus.
Day Before After
1 Mana x5,000 Gold Crystals x10
2 Mana x5,000 Wyrmite x300
3 Wyrmite x30 Wyrmite x300
4 Rupies x20,000 Mana x10,000
5 Ethon Ashes x3 Rupies x30,000
6 Four-Leaf Clover x1 Consecrated Water x20
7 Wyrmite x40 Exquisite Honey x2
8 Exquisite Honey x2 Four-Leaf Clover x3
9 Wyrmite x50 Blessed Ethon Ashes x1
10 Summon Voucher x1 Summon Voucher x1
 
Additionally, players have been receiving three skip tickets each day, but it will be increased to six.
We hope you find these changes useful in your daily adventures.
Note: These changes will go into effect starting 7:00 AM, Oct 31, 2019. At that time, it will reset to the first day of the log-in bonus cycle, regardless of what day you were on before.
 
Unlocking from the unbinding screen will now be possible
An unlock confirmation screen will display when locked weapons, dragons, or wyrmprints are selected on the unbinding screen.
 
Certain facilities will remain effective even when in your storehouse
Facilities in the castle grounds that boost adventurers and dragons will remain effective even when they are in your storehouse.
With this change, you will be able to decorate your castle grounds as you wish without worrying about your might.
Note: Facilities that have special facility event effects will also remain effective while in your storehouse. Production facilities must be placed in the castle grounds to take effect. Otherwise, you will not be able to collect the produced items.
 
 
It will be possible to select the Halidom even while honey tea is being produced
It will be possible to select the Halidom even if honey tea is being produced and is available for collection.
Honey tea will only be collected when you tap the honey tea icon.
 
It will be possible to accept rewards for multiple completed endeavors as a batch
You will be able to accept rewards for endeavors that have stages, such as the endeavors for reaching a certain might, all at once up to the last stage you completed.
With this change, there will be no need to repeatedly accept rewards.
 
 
The page will now split when more than 100 endeavors are displayed.
Note: Starting 3:00 AM, Oct 29, 2019, it will not be possible to check endeavors beyond the 100th endeavor in the pre-update version. At that time, you can accept endeavor rewards and reduce the number of endeavors to 100 or lower to check them.
 
An exclamation mark will display on the Alliance button when you can claim the check-in reward
If you are able to claim the check-in reward for your Alliance, an exclamation mark will display on the Alliance button on the Home page.
 
Added a Display Speed option for the combat log
Under Options, you will be able to set the display speed for the combat log to Slow, Normal, or Fast.
You can switch it to Slow to thoroughly monitor the combat log, or switch it to Fast to make it display quickly.
 
 
■Other Changes
 
・Commas (,) will now be placed before every three digits in numbers displayed in game with four digits or more to make them easier to read (excluding some screens, such as during quests).
Example: 1000 → 1,000, or 10000→10,000,
・We will adjust the camera zoom distance when the screen is pinched during Elemental Ruins quests to prevent the camera from getting stuck in the background.
・A Raid tab will be added to Find a Room under Join Co-op when a raid event or Astral Raid event is live.
・We will change the text displayed above Gala Sarisse and Summer Cleo when they use their skills.
・We will reduce the amount of processing for certain UI elements during quests.
 
The following change will be applied in a data update around 3:30 AM, Oct 31, 2019.
・We will change the design for the icon above Ramona when she uses her skill, Forge Buster.
 
■Issues Fixed
 
The following issues have been fixed in this version:
 
・The attack marker for the first Phantom Assault attack did not display correctly in the The Imperial Onslaught quest Battle at Myriage Lake.
・When Natalie was affected by an HP absorption buff, the effect of that buff triggered when she reduced her own HP with her Clean Slate skill.
・Sometimes voiced lines did not play unless adventurers were tapped on the Home page.
・After initially dodging Mercury’s Aqua Spiral attack, AI adventurers would then move toward it and be hit, even though the attack was not finished.
・When defense was increased due to Gala Ranzal’s Experience’s Boon ability, the effect details did not display.
・In The Mercurial Gauntlet quests level 40 and higher, certain attacks from some adventurers and dragons did not hit Fafnir Roy III.
・The Energized state did not end when Ieyasu’s Blade Formation skill was used.
・Buff and debuff effects did not apply to the continuous HP recovery effect of Ieyasu’s Blade Formation skill.
・Sometimes adventurers afflicted with paralysis would take damage from paralysis fewer times than intended.
・When Delphi’s Ruination Cage skill was used while Visual Effects were set to Basic, the skill’s visual effect displayed as larger than the actual area of effect.
・The Mercurial Gauntlet (Flame) locked when the user switched to the The Mercurial Gauntlet screen after going to an Advanced Dragon Trials quest for which the Master difficulty was locked.
 
The following fixes will be applied in a data update around 3:30 AM, Oct 31, 2019.
・Ku Hai slipped through enemies when he performed a normal attack immediately after using a force strike boosted by his Keen Blade skill.
・Sometimes Vayu’s Purusha Prana skill did not hit small nearby enemies.
  • Pictures:
  • Additional notes: the update is required to keep playing co-op with players who have already updated to Ver. 1.13.0. It will become mandatory on October 31st.
  • Source: Cygames

Dragalia Lost – Ver. 1.12.0

  • Release date: September 25th 2019 (North America) / September 26th 2019 (Europe, Japan)
  • Platform: Android / iOS
  • File size: 91MB (Android) / 3.1GB
  • Additional download: No (???MB)
  • Patch notes:
■Update Details
 
Raid Boosts
 
Future raid events will feature a new factor known as raid boosts.
Raid boosts bolster your team for the corresponding raid event with effects such as increased damage dealt to enemies or boosted adventurer HP.
You can get these raid boost effects when you clear boss battles and raid battles during raid events.
Use boosts to power up your party and challenge boss battles!
 
We’re also adding new features in the next raid event.
Some of these features include a new Omega difficulty, the addition of bronze and silver emblems to the clear reward and Grand Bounty for Nightmare difficulty, the use of special items to play the Extra Raid Battle whenever you want, and a feature that will allow you to trade for any of the elementally-attuned 5★core weapons by clearing the extra battle.
 
For more information, see the notification for the next raid event.
 
 
New Gameplay Elements in Advanced Dragon Trials
 
▼New difficulty levels!
The existing difficulty level for Advanced Dragon Trials will be considered Standard difficulty, and we will be adding Expert and Master difficulties.
You will be able to use the materials obtained in the new difficulty levels to craft new weapons.
We are planning to add the new difficulties in October, and we will share more information in a separate notification.
 
▼Time attack rankings
We will add a feature to the planned Advanced Dragon Trial Expert difficulty where players can compete for clear times over a set period of time.
We will share more information about when the feature will be available and how it will work in a future notification.
 
Changes to the Title Screen
 
The title screen illustration will change as of version 1.12.0.
The illustration for the new title screen will reflect the progress of the main campaign.
From 8:00 AM, Sep 27, 2019 (after the maintenance is complete) to 7:59 AM, Oct 18, 2019, the illustration will be a special first anniversary image.
 
First Anniversary Stickers
 
The following stickers will be added 8:00 AM, Sep 27, 2019 (after the maintenance is complete).
 
 
Special First Anniversary Voice Lines
 
Special first-anniversary voice lines will be available from 8:00 AM, Sep 27, 2019 (after the maintenance is complete) to 7:59 AM, Oct 18, 2019. To listen to them, tap or press and hold an adventurer on the Adventurers screen or the Edit Team screen, then tap the magnifying glass icon in the bottom right corner of the screen. You will be able to listen to the voice lines on the screen that opens.
 
 
New Co-Abilities
 
New co-ability effects will be added.
Gala Prince has the first of these new co-abilities. His Shapeshifting Boost co-ability will boost shapeshifting time and damage dealt while shapeshifting for the entire team.
 
 
We plan to continue adding new co-abilities over time.
 
 
Changes to the Item Lineup and Price for Item Summons
 
We will change the lineup and price for item summons starting 8:00 AM, Sep 27, 2019 (after the maintenance is complete).
 
▼Lineup changes
 
Removed items:
・Silver crystals
・Ripe dragonfruit
・Silver whetstone
・Blessed water                              

Added items:
・Sword tablets
・Blade tablets
・Dagger tablets
・Axe tablets
・Lance tablets
・Bow tablets
・Wand tablets
・Staff tablets
・Hustle hammers

 
▼Price changes (in wyrmite)
 
Number of times Old price New price
1 0 0
2 50 30
3 100 50
4 200 100
5 400 200
6 800 300
 
Note: Due to an event, you will be able to perform six item summons for free each day from 8:00 AM, Sep 27, 2019 (after the maintenance is complete) to 7:59 AM, Oct 18, 2019. The new prices will be applied after this event ends, and you will still be able to perform one item summon for free each day.
 
Recover Stamina at the Halidom
 
You will be able to produce honey tea, which will allow you to recover stamina, at the Halidom.
One honey tea is produced every 30 minutes, and you will reach capacity in three days.
 
 
New Hustle Hammer Item to Complete Facility Construction Immediately
 
We will add a new hustle hammer item, which will allow you to complete facility construction immediately.
You can get hustle hammers from item summons and as rewards for completing endeavors.
 
 
New “Go” Button for Endeavors
 
You will be able to use the Go button for endeavors to jump directly to the corresponding quest where you can complete the endeavor.
 
Feature Addition Information
 
The home page will display which features are added by progressing through the main campaign.
It will also show your daily endeavor progress.
 
 
Feature for Changing the Background Music on the Home Page
 
You will be able to change the home page’s background music from the System tab under Options.
 
 
Feature for Skipping the Boss Intro Sequence
 
We are adding a feature to raid battles that will allow you to skip the boss intro animation. If the player who created the co-op room selects the “Skip intro sequence” box on the room screen, then the boss’s animation will be skipped when starting the quest.
Note: You will not be able to skip the intro sequence for quests that are not raid battles.
 
 
Attunement Confirmation Before Starting Quests
 
When playing quests in the main campaign in solo play, a confirmation screen will now display when your team leader’s attunement is not effective for the quest you are about to start.
You can disable this confirmation screen via the check-box on the confirmation screen or under Options.
 
 
Resetting the Social Reward in Co-op
 
We will reset the number of times you can receive the social reward, which can be obtained when you play co-op with a player for the first time, at 8:00 AM, Sep 30, 2019.
After clearing a quest, you can get 50 wyrmite per player (for up to 50 players).
 
■Balance Adjustments
 
・The effects of the Dragon Time +X% ability will be changed to no longer affect the amount of dragon time that is lost when damage is taken.
・AI adventurers would not use skills while in the middle of combo attacks, even if the skill gauge was full. They will now use skills even in the middle of combo attacks.                              

The following adjustments will be applied at 8:00 AM, Sep 27, 2019 (after the maintenance is complete).
・The maximum augment bonus for adventurers and wyrmprints will be increased to +100.
・The maximum number of skip tickets you can hold will be increased to 200.
・The amount of stamina recovered when using wyrmite and diamantium will be changed from 100 stamina for 40 to 120 stamina for 30. Additionally, the diamantium and wyrmite cost previously increased based on the number of times stamina was recovered, but it will no longer do so.
・The number of getherwings recovered when using wyrmite and diamantium will be changed from 12 getherwings for 50 to 12 getherwings for 30.

 
■Other Changes
 
・If you select “Exclude voices” when downloading data during a data update, the voice setting will automatically be set to mute. With this adjustment, if you select “Exclude voices” during a data update, the “Exclude voices” data download confirmation will only display on the title screen when there is a future data update.
Note: You can change your voice settings via the Voices option on the Sound tab under Options.
 
The following changes will be applied at 8:00 AM, Sep 27, 2019 (after the maintenance is complete).
・We will change the English skill name and voice for Summer Estelle’s skill.
・We will adjust the text in the description for Fjorm’s Ice Mirror skill.
Note: The effects of the skill will not change.
・We will change some of Nina’s lines on the Shop screen.
・We will adjust the shading in the Dragon’s Roost so the area near the dragon’s feet appears brighter.
・We will adjust some 3D models for the following dragons.
Zodiark
Jeanne d’Arc
・We will adjust the head size of certain adventurers’ 3D models.
・Along with the 3D model adjustments described above, we will also adjust the size of adventurers on the home page and the team screen.
・We will adjust the phonetic reading of Ieyasu’s epithet.
Note: This change only affects Japanese and Simplified Chinese, which have the phonetic readings.
・We will change the icons for the following buffs.
Skill Shift
Addis: Bamboo Cutter Buffed
Ezelith: Inferno Mode
Yue: Wild Child
Beautician Zardin: Stunning Beauty
Ieyasu: Blade Formation
・We will also adjust the UI on some screens.                              

The following change will be applied in a data update around 8:00 AM, Oct 18, 2019.
・Maritimus will now be voiced.

 
■Issues Fixed
 
The following issues have been fixed in this version:
・The notation that displays above Sarisse’s head after using her Brilliant Bolt skill displayed a value above the maximum.
・When Treasure Trade was tapped from Item Details for certain items, options with expired trade periods displayed and attempting to trade for them resulted in an error.
・In adventurer details, wyrmprint abilities that increase strength displayed as exceeding the maximum value.
・Sometimes certain skills did not hit enemies when the game was running slowly on certain devices.
・When an adventurer landed a hit with an attack skill after the effects of Striker’s Skill +X% activated multiple times, the icon and effect disappeared after the skill ended.
・When Valentine’s Hildegarde hit an enemy with a force strike while the Sisters’ Day Out wyrmprint was equipped, the strength decrease effect from her ability was applied to Hildegarde herself, but only the first time during the quest.
・Sometimes an AI adventurer’s Pop-Star Siren did not use her skill a second time.
・In The Mercurial Gauntlet, AI adventurers’ dragons sometimes did not use their skill under certain circumstances.
・In Violet Ghost Strike, when starting the battle with Auto enabled, the adventurer being controlled would move away from the enemy.
・When two instances of Skill Shift were activated with Gala Cleo, and either one was reset, the Skill Shift buff icon disappeared, even though one effect remained.                              

The following fixes will be applied at 8:00 AM, Sep 27, 2019 (after the maintenance is complete).

・The eyes of certain dragons would flicker when their 3D models were displayed on the Dragon Details screen.
・The clothing would interfere with adventurer 3D models in some places in 3D story scenes.
・In the Dragon’s Roost, Vayu’s left arm interfered with the wings on his back.

  • Additional notes: the update is required to keep playing co-op with players who have already updated to Ver. 1.12.0. It will become mandatory on September 26th at 11PM PT – September 27th at 2AM ET / 7AM BST / 8AM CEST / 3PM JST.
  • Source: Cygames

Dragalia Lost – Ver. 1.11.0

  • Release date: August 26th 2019 (North America) / August 27th 2019 (Europe, Japan)
  • Platform: Android / iOS
  • File size: ???MB (Android) / 3.1GB
  • Additional download: Yes (???MB)
  • Patch notes:
■Update Details
 
 
Improvements for Various Displays During Quests
 
With the increase in the types of skills and abilities in the game, we will make it so that an icon showing the effects of skills and abilities will display for a short period of time during quests.
You can hide these displays by tapping the icon, or by disabling them in Options.
 
 
We will change the icons for buffs, debuffs, and afflictions to indicate their values and durations.
 
We will change how skill icons display to make it easier to tell whether the skill gauge is full.
Finally, in order to improve game performance, we will make it so that co-abilities no longer display at the start of quests.
 
Auto Feature Usable in Certain Co-op Quests
 
You will now be able to use the Auto feature in certain co-op quests.
Note: You will not be able to change the game speed.
 
Screen UI Adjustments in The Mercurial Gauntlet
 
We will adjust displays on several screens to make it easier to play The Mercurial Gauntlet.
 
You will now receive a notification on the game’s home page when you are able to claim the Victor’s Trove on the 14th(PT) of each month.
 
 
On the results screen when you are victorious, it will now automatically check whether you wish to fight on.
 
 
The quest selection screen will now show your progress to make it easier to see what the highest currently unlocked quest level is.
Additionally, the item count will now display in the item details when you tap Next Reward in the top-right corner of the screen.
 
 
When you clear the highest quest level currently unlocked, it will now display as “Complete” on the quest selection screen.
Finally, a celebratory illustration will now display when you clear the highest quest level. We hope you challenge these quests and enjoy the illustrations!
Note: If you already completed the highest quest level before updating to version 1.11.0, the celebratory illustration will not display. It will display when new levels are added and you clear the highest quest level after their addition.
 
 
Display Improvements for Rewards on the Results Screen
 
We will improve how the number of drop rewards obtained and the number of items held are displayed on the Item Details window when you clear a quest.
 
 
 
New Animation for Legendary Items
 
We have added an animation for when Legendary items, which are even rarer than Rare items, drop during quests.
 
Note: This will also be applied to certain items in a data update around 4:30 AM, Aug 29, 2019.
 
 
Adjustment to the Way 3D Models Are Viewed on the Details Screen
 
We will adjust how 3D models for adventurers or dragons can be viewed on the details screen.
 
 
 
Changes to How Afflictions Work
 
The changes to how afflictions work were postponed from the previous update, and will now be implemented.
Note: These changes will be applied in a data update around 4:30 AM, Aug 29, 2019.
 
We will adjust the effects of certain afflictions adventurers apply to enemies.
Note: There will be no changes to the effects of afflictions adventurers receive from enemies.
 
With the exception of afflictions that prevent enemies from acting, it will be possible to stack multiple afflictions.
See the following chart for more information.
 
○: Stacks ×: Does not stack
Affliction Poison Burn Paralysis Blindness Bog Freeze Stun Sleep
Poison
Burn
Paralysis
Blindness ×
Bog ×
Freeze × × ×
Stun × × ×
Sleep × × ×
 
Additionally, for the poison, burn, paralysis, and blindness afflictions, we will adjust the affliction chance for the second time onward when adventurers attempt to inflict the same affliction on the same enemy.
Enemies will now be more susceptible to becoming afflicted from the second time onward.
 
Reduced the Size of Data Downloads From the App Store
 
We will reduce the size of data dowloads from the App Store when the Dragalia Lost app updates on iOS devices.
 
As part of this, be aware that you will be required to download a large amount of data the first time you open the app after updating to version 1.11.0 (we highly recommend downloading it while connected to Wi-Fi).
Future updates, however, will require smaller data downloads.
 
This makes it possible for us to reduce the amount of data downloaded in future updates. Thank you for your patience.
 
■Balance Adjustments
 
・In Zodiark’s Trial, AI adventurers will now dodge Zodiark’s Accursed Venom attack.
・When Gala Cleo has used her Ancient Ray skill and the Altered Strike buff is in effect, we will make it possible to cancel her force strikes after activating them by dodging or moving.
 
The following adjustment will be applied in a data update around 4:30 AM, Aug 29, 2019.
・We will adjust the range at which AI adventurers use skills.
 
 
■Other Changes
 
・We will change the Japanese voice for when Musashi uses his Belching Dragon skill.
・We will remove the Recovery Complete pop-up after recovering insufficient stamina at the start of a quest.
・We will remove the Retry pop-up after recovering insufficient stamina when challenging a quest again.
・In Advanced Dragon Trials, we will add the day of the week to the reset text for the bonus count on the quest selection screen.
・We will remove Skill Insets from the option menu during quests in order to improve game performance.
・We will improve responsiveness to screen taps for item icons and facilities in the castle grounds.
・We will also adjust the UI on some screens.
 
 
■Issues Fixed
 
The following issues have been fixed in this version:
 
・In The Mercurial Gauntlet, the dragon sometimes fell back when the player switched adventurers after shapeshifting and using the dragon’s skill.
・Ezelith’s Flurry Debilitator +X% ability did not activate.
・With certain adventurers selected as Helper, it was possible to use force strike as the Helper adventurer by using force strike during the Helper Skill.
・In Void Zephyr Strike, certain skills would not hit when used while right next to Void Zephyr.
・Sometimes the number of times the following skills hit would be decreased while devices were performing slowly.
 ▼Skills
  Calamitous Descent (weapon: Calamity Trigger)
  Thunder’s Descent (weapon: Thunder King’s Greatspear)
  Heaven’s Mistletoe (weapon: Mistilteinn)
  Explosive Descent (weapon: Compass Needle)
  Dragon Frostfang (adventurer: Xainfried)
 
The following fixes will be applied in a data update around 4:30 AM, Aug 29, 2019.
 
・Sometimes there was a delay when AI adventurers wielding daggers would act again after a series of consecutive attacks.
・Sometimes the AI adventurer Lucretia would not use her Empowering Triplet skill.
  • Pictures:
  • Additional notes: the update is required to keep playing co-op with players who have already updated to Ver. 1.11.0. It will become mandatory on August 28th at 8PM PT / 11PM ET – August 29th at 4AM BST / 5AM CEST / 12PM JST.
  • Source: Cygames

Dragalia Lost – Ver. 1.10.1

  • Release date: August 1st 2019 (North America) / August 2nd 2019 (North America, Europe, Japan)
  • Platform: Android / iOS
  • File size: 88MB (Android) / 3.1GB
  • Additional download: No (0MB)
  • Patch notes:
  • The issue where the number of required eldwater was not displayed correctly when attempting to redeem a wyrmprint under certain circumstances has been fixed.
  • Additional notes: the update is required to keep playing co-op with players who have already updated to Ver. 1.10.1.
  • Source: Cygames

Dragalia Lost – Ver. 1.10.0

  • Release date: July 28th 2019 (North America) / July 29th 2019 (North America, Europe, Japan)
  • Platform: Android / iOS
  • File size: 89.8MB (Android) / 3.8GB
  • Additional download: Yes (1GB)
  • Patch notes:
■Update Details
 
・New Alliances Feature
You will be able to form an alliance of up to 30 players and communicate with each other.
You can either form a new alliance and become its leader or become a member of existing alliance by joining it.
 
When you are part of an alliance, you can chat and play co-op with members of the same alliance.
There are lots of uses for alliances. For example, you could come up with a strategy before tackling bosses, or get help for a quest you just can’t seem to beat on your own.
You can even send notifications to the devices of other members in your alliance when looking for other players for co-op.
Note: Each player can change their individual notification settings.
 
 
Each alliance can select one crest.
There are a total of 33 crests to choose from, so pick out one that suits you!
 
Check the alliance screen once per day to get items that are useful for challenging quests.
 
That’s all for this overview of the alliance feature, but for more information, please see the Help section after the update.
 
New Astral Raids Features
You can now spend astral pieces for multiple battles in a single go, allowing you to claim rewards for multiple raids in a single raid battle.
The types and amounts of items you can obtain in Astral Raids are set for each boss and difficulty.
Because Astral Raids can generally be played every week, except when a raid event is active, we have added this feature to reduce burden on players.
 
You can now purchase astral pieces from the shop while Astral Raids are active.
If you have insufficient astral pieces when attempting to challenge a quest, you can also purchase them at that time.
 
Changes to How Afflictions Work
We will adjust the effects of certain afflictions adventurers apply to enemies.
Note: There will be no changes to the effects of afflictions adventurers receive from enemies.
 
With the exception of afflictions that prevent enemies from acting, it will be possible to stack multiple afflictions.
See the following chart for more information.
 
○: Stacks ×: Does not stack
Affliction Poison Burn Paralysis Blindness Bog Freeze Stun Sleep
Poison
Burn
Paralysis
Blindness ×
Bog ×
Freeze × × ×
Stun × × ×
Sleep × × ×
 
Additionally, for the poison, burn, paralysis, and blindness afflictions, we will adjust the affliction chance for the second time onward when an adventurer attempts to inflict the same affliction on the same enemy.
From the second time onward, enemies will now be more susceptible to becoming afflicted.
 
Adjustments to Data Download for Data Updates and When Viewing Story Segments
If additional data must be downloaded in a data update, you will be able to select whether to include or exclude voices.
You will also be able to select whether to include or exclude voices when viewing story segments, and you will not be required to download data if you select “Exclude voices.”
 
Note: Even if “Exclude voices” is selected during data updates, the data download confirmation screen will display upon login unless the Voices setting under Options is set to MUTE.
 
“New” Indicator for New Wyrmprints
When a new wyrmprint is added to the shop, the word “New” will display.
 
If “New” is displaying on the home page and the shop, it will disappear after you either visit the treasure trade for wyrmprints or when “New” is no longer displayed on the newly added wyrmprints in the treasure trade.
Additionally, the “New” indicator on the newly added wyrmprints in the treasure trade will cease to display after either 10 days have passed or the treasure trade for wyrmprints is updated.
 
Adjustments to the Home Screen Background
We will be adding fireflies to the nighttime forest background on the Home screen. Additionally, shooting stars will sometimes appear.
 
We will also be making adjustments to some of the Home screen backgrounds.
 
 
■Other Changes
 
・Your solo or co-op selection will be preserved for each quest.
・The Info screen for each dracolith placed in the castle grounds will now show values.
Example: “Bonus Dmg +X” → “Bonus Dmg +X%”
Note: This change only affects the notation. The effect itself will not change.
・We will reduce the time between when treasure chests appear on-screen after completing a quest and when they open automatically.
・We will make it easier to scroll through banners at the top of the Event Quests page by increasing the tap box size for the arrows.
・We will also adjust the UI on some screens.
 
 
■Issues Fixed
 
The following issues have been fixed in this version:
・The Dragon Haste co-ability from parties other than your own sometimes did not apply in raid battles.
・In High Mercury’s Trial, when targeted by Aqueous Prison while shapeshifting and caught by it after the shapeshifting ended, the adventurer moved to the location where shapeshifting ended.
・In level 40 of the Mercurial Gauntlet (Wind) and The Mercurial Gauntlet (Flame), the final attack of dagger adventurers’ normal attack combo did not hit.
・In level 40 of the Mercurial Gauntlet (Wind) and The Mercurial Gauntlet (Flame), the upward jump attack of sword adventurers’ normal attack combo did not hit.
・The debuff icon did not display on the boss HP gauge when the adventurer Xuan Zang’s Heaven’s Binding skill was used in certain quests.
・Leveling up the adventurer Fritz’s Dazzling Show skill from 1 to 2 did not change the effect.
  • Pictures:
  • Additional notes: the update is required to keep playing co-op with players who have already updated to Ver. 1.10.0. Also, the update will be forced from July 29th 10PM PT / July 30th 1AM ET / 6AM BST / 7AM CEST / 2PM JST.
  • Source: Cygames

Dragalia Lost – Ver. 1.9.1

  • Release date: July 8th 2019 (North America) / July 9th 2019 (Europe, Japan)
  • Platform: Android / iOS
  • File size: 87.17MB (Android) / 3.8GB
  • Additional download: Yes (765MB)
  • Patch notes:

・Fixed a bug that sometimes prevented progression after completing Ch. 7 / 5-6 of the main campaign, A Bond to Unite the Land.
・Fixed a bug that sometimes prevented progression after completing quests in The Mercurial Gauntlet.
・Fixed a bug where the Home screen would darken and it would become impossible to progress.

  • Additional notes: none
  • Source: Cygames

Dragalia Lost – Ver. 1.9.0

  • Release date: June 27th 2019 (North America) / June 28th 2019 (Europe, Japan)
  • Platform: Android / iOS
  • File size: 87.17MB (Android) / 3.8GB
  • Additional download: Yes (765MB)
  • Patch notes:
■Update Details
 
・Augments added
It will now be possible to further upgrade adventurers, weapons, dragons, and wyrmprints.
By using certain items on the Upgrade screen, you will be able to increase HP and strength up to +50.
This feature will unlock after completing Chapter 9 of the main campaign, which will release 8:00 AM, Jul 15, 2019.
We hope you’re looking forward to its release!
 
 
・Player level maximum raised
The maximum player level will be raised to 200.
Note: This change will be applied around 8:00 AM, Jun 28, 2019.
 
 
・Facility level maximum raised
The maximum level for the various elemental altars and dojos will be raised to 35.
Note: This change will be applied around 8:00 AM, Jun 28, 2019.
 
 
・Improved display for event quests
You will be able to check whether you have already obtained the daily bonus for event quests from the event quest list.
 
 
It will also be easier to tell whether the Expert difficulty is available for Elemental Ruins quests.
 
 
Lastly, it will be easier to tell what the unlock conditions are for event quests you cannot challenge yet.
 
 
・Added a button to check The Mercurial Gauntlet endeavors
A button that will allow you to check the list of endeavors you can complete will be added to the quest selection screen.
 
 
・Blazon summon usability improvements
We will increase the number of blazon summons you can perform at once during raid events from 10 times to the total number of rewards in the blazon summon box.
Note: If the number of blazons you have does not exceed the number of remaining rewards in the blazon summon box, then you can exchange blazons up to the amount that you have.
We will also add an option to summon until you get a reward that allows you to reset the blazon summon box.
 
■Balance Adjustments
Note: These adjustments will be applied in a data update around 8:00 AM, Jun 28, 2019.
 
With the increase in the types of Void Battles and Advanced Dragon Trials available, we will be adjusting the difficulty and rewards for The Imperial Onslaught.
・In the Battle at the Wartarch Ruins, we will be decreasing the number of floor panels with poisonous spikes.
・In the Battle at the Wartarch Ruins, we will change where treasure chests appear.
・In the Battle in the Dornith Mountains, we will be removing the rocks in the center of the map.
・In the Battle in the Dornith Mountains, we will change where treasure chests appear.
・In the Battle at Myriage Lake, we will be removing the logs from the map.
・In the Battle at Myriage Lake, we will change where treasure chests appear.
・We will be increasing the drop rate for insignias for all quests in The Imperial Onslaught.
・We will be increasing the drop rate for Dyrenell Aureus in all Expert and Master difficulty quests in The Imperial Onslaught.
・We will be increasing the daily bonus rewards for all Standard, Expert, and Master difficulty quests in The Imperial Onslaught.
・We will make it possible to trade for Dyrenell Aureus, Dyrenell Argenteus, and Dyrenell Aes in the Treasure Trade.
Example: You will be able to trade Dyrenell Aureus for Dyrenell Argenteus, or Dyrenell Argenteus for Dyrenell Aes.
 
Wyrmprints will now drop in the following quests.
・Ch. 3 / 3-5, Guard the Flamewyrm (Normal, Hard)
・Ch. 4 / EX 1-2, The Three Mountain Fiends (Normal, Hard)
 
■Other Changes
 
・The maximum resolution for iPhone 6 and iPhone 6 Plus will be changed to 740×1280.
・A badge will now display on the title menu and Contact Support under Help/Support when there is a new message from the Dragalia Lost team.
・We will be adjusting the description text for skills which increase skill damage.
Note: This change will be applied in a data update around 8:00 AM, Jun 30, 2019.
・We will change the design for the Dragonyule Blessing ability icon.
Note: This change will be applied in a data update around 8:00 AM, Jun 30, 2019.
・We will also make several other UI adjustments.
 
■Issues Fixed
The following issues have been fixed in this version:
 
・After an adventurer used a skill that grants modified force strikes, the remaining number of affected force strikes was not reset when the same skill was used again again before all modified force strikes had been used up. Affected adventurers include Fritz, Vida, Nefaria, Hawk, Dragonyule Nefaria, Sazanka, and Gala Ranzal.
・When an adventurer used a buff that grants a Shield while already under the effects of a lesser Shield buff, the better Shield effect was not applied.
・If the issue above happened while in co-op, the buff effects from other players’ adventurers sometimes did not display correctly.
・When an adventurer received an attack that inflicts Dull while already being affected by Dull, the affliction’s effect timer was not reset.
・In Void Zephyr Strike, sometimes the additional attacks from Naveed’s Crystalline Blades skill did not hit.
・When auto was enabled, sometimes Veronica would use her Nosferatu skill even when no enemies were in the area.
・Sometimes energy levels did not increase when using Annelie’s Stunning Display skill.
・Sometimes the effects of fafnir statues placed in the castle grounds were not properly applied to the stats displayed on the Teams screen or adventurer details screen.
・When an adventurer or enemy’s attack marker disappeared (for example, when the adventurer is defeated or the enemy enters the break status), attack markers with the same shape created by other adventurers or enemies sometimes also disappeared.
・When the Last Boost ability of another player’s Marth activated during co-op, the skill gauge charging effect was not applied if your adventurer was currently in the middle of a skill animation.
・Sometimes buff effects were not applied to other players’ adventurers during co-op.
・When an adventurer shapeshifted while a buff and debuff with the same effect were applied, both the buff and debuff were removed.
・In the Raging Manticore Strike quest, when the raging manticore was in its Fury state and an adventurer attacked with a weapon that has Overdrive Punisher, the effect was not displayed.
・Sometimes damage-increasing abilities for certain wyrmprints were not applied to damage from poison.
・The effects of “Energized: X” abilities were not triggered when an adventurer entered the energized state as a result of a wyrmprint’s ability.
・Moving from the main event screen for The Mercurial Gauntlet to any quest selection screen caused the stamina and item information to stop displaying.
  • List of changes:
  • Additional adventurer upgrade elements will be added
  • Pictures:
  • Additional notes: none
  • Source: Cygames

Dragalia Lost – Ver. 1.8.0

  • Release date: May 23rd/24th 2019 (North America, Europe, Japan)
  • Platform: Android / iOS
  • File size: 87.17MB (Android) / 3.3GB
  • Additional download: Yes (???MB)
  • Patch notes:
■Update Details
 
・New feature for playing with nearby people in co-op
 
You can now play co-op with nearby players without entering an ID.
 
Select Co-Op Play then Local to create a room and search for nearby players.
The other players can then select Co-Op Play then Join Nearby Players to enter the room created when Local was selected.
Note: You must agree to allow the app to use location information in order to use this feature.
 
・Adventurer AI adjustments
 
We have adjusted the AI for adventurers in your team and the adventurer being controlled when playing with auto enabled.
The AI will now do its best to avoid enemy attack markers.
Note: Some attacks will be difficult for the AI to avoid.
 
 
・Crafting screen improvements
 
It is now possible to craft weapons of second tier or higher directly from View Tree on the crafting screen.
Note: Crafting in this way will consume the total number of materials and whetstones required to craft, unbind, and upgrade the selected weapon. However, weapons cannot be used as materials when crafting in this way, nor can unbinding items (damascus ingots, steel bricks, etc.) be used to unbind when crafting a weapon all at once.
 
Additionally, we have increased the amount of information displayed to make it possible to check each weapon’s source from the list.
 
We have also made some other minor UI adjustments.
 
・Clear time display on the results screen
 
Your clear time will now display on the quest results screen.
 
Note: Clear times display in units of minutes and seconds, and the maximum clear time that can be displayed is 99 minutes and 59 seconds.
 
・New feature for giving gifts in batches in the Dragon’s Roost
 
You can now give dragons multiple gifts at once in the Dragon’s Roost.
Additionally, a music note icon will now display on the daily limited item to indicate when it matches the dragon’s preference.
On the Switch Dragons screen, a music note icon will also display on top of the icons of dragons that prefer the daily limited item for that day.
Note: A dragon’s bond gauge fills quicker when you give them the item they prefer.
You can also now give multiple four-leaf clovers to dragons at once.
 
 
・Improvements to might settings in co-op
 
Might is now adjusted in increments of 100 in Room Settings for co-op.
With this change, it is now easier to set round numbers than it was when might was configured in increments of 1.
Note: Amounts less than 100 will be rounded down. We have not changed the maximum value you can set for the might requirement.
Additionally, the might value you set once will be carried over when you create a new room.
 
 
・Treasure Trade feature improvements
 
We have split Items into Consumables and Materials in the sorting conditions.
In order to narrow things down, we have also added the Facility and Other conditions.
 
 
■Other Changes
 
・When using a skill, it is now possible to switch to charging force strikes during the cut-in animation, as long as the skill’s motion is complete.
・The victory animation for Gala Dragalia version adventurers has been changed.
Note: This change will be applied 7:30 AM, May 27, 2019.
・There is no longer a limit to the number of times you can trade for the Greatwyrm wyrmprints, which can be obtained from the Treasure Trade for The Imperial Onslaught.
Note: This will be applied 4:30 AM, May 31, 2019.
・Some text has been adjusted under Help and FAQ.
 
 
■Issues Fixed
 
The following issues have been fixed in this version:
 
・When buffs and debuffs that affect the same parameter were both applied, only the icon for one with the higher value displayed.
Example: When the 30% strength increase buff and 10% strength decrease debuff both applied at the same time, both icons should have appeared, but only the strength increase icon would appear.
・In co-op, damage from the burn, poison, paralysis, and bleeding afflictions applied to adventurers other than those belonging to the player who created the room was treated as critical damage.
・In co-op, when damage from the bleeding affliction exceeded a certain value, damage dealt by adventurers other than those belonging to the player who created the room became 1.
・In co-op, sometimes the timing at which an adventurer was reduced to 0 HP was out of sync.
・Sometimes defeated enemies remained standing until they disappeared, without playing the defeat animation.
・In High Mercury’s Trial, the damage dealt to the Spheres of Salvation by the water rats was counted once for each player participating in co-op.
・In High Mercury’s Trial, the effect sound did not play when entering or leaving the Spheres of Salvation.
・In High Mercury’s Trial, when a helper skill was used inside a Sphere of Salvation, only that sphere would inflate and appear for the remainder of the trial.
・In High Mercury’s Trial, when a defeated adventurer was within a Sphere of Salvation, that sphere would inflate.
・In High Mercury’s Trial, when an adventurer was targeted by Aqueous Prison while using a helper skill, the following Aqueous Prison attack could be avoided.
・In High Mercury’s Trial, when adventurers shapeshifting or using helper skills would be targeted by Homing Bubble, the Homing Bubble would not move correctly.
  • List of changes:
  • Clear-time display: the quest result screen will start displaying your clear time. This will also be used in Endeavours, it seems!
  • Matching with nearby players: using the GPS feature of your phone, you will be able to play co-op with nearby players without having to enter any ID;
  • Crafting-feature improvements: you will be able to directly craft weapons of 2nd tier or higher, as long as you have all the necessary materials. When it will be implemented, you will not be able to use weapons you already have as materials, and you will not be able to enhance weapons directly;
  • Dragon’s Roost gift-giving feature improvements: you will be able to select multiple gifts at once (with the exception of the four-leaf clover);
  • Adventurer AI adjustments: the AI will now move in response to enemy markers.
  • Pictures:
  • Additional notes: the udpate will be downloaded automatically from May 25th 8PM PT / 11PM (ET) – May 26th at 4AM BST / 5AM CEST / 12PM JST. If you download this update, you will no longer be able to be matched up with players using Ver. 1.7.1 (and vice-versa).
  • Source: Cygames

Dragalia Lost – Ver. 1.7.1

  • Release date: April 24th 2019 (North America) / April 25th 2019 (Europe, Japan)
  • Platform: Android / iOS
  • File size: 87.17MB (Android) / 3.3GB
  • Additional download: Yes
  • Patch notes:
■Update Details
 
・Changes to how summoning works and how wyrmprints are acquired:
 
After the maintenance starting 5:00 AM, Apr 26, 2019, wyrmprints will no longer appear when summoning. Going forward, you will be able to acquire wyrmprints in quests or by trading for them in the Shop using eldwater.
 
We have also changed the amount of wyrmite or diamantium required to 120 for a single summon and 1,200 for a tenfold summon.
 
For more information, see the Regarding Changes to Summoning notification and the Regarding Changes to the Amount of Diamantium and Wyrmite Used in Summoning notification.
 
・New event type, defensive battles:
This is a new type of event available for a limited time as a part of the Fire Emblem: Lost Heroes event, which starts after the maintenance starting 5:00 AM, Apr 26, 2019.
 
Protect the gate from the attacking Dyrenell Empire troops!
 
・AI adjustments for allies on your team and adventurers during Auto play:
We have made it so that the AI for allies on your team and adventurers playing with Auto enabled will use Force Strike. We’ve also made other adjustments to help the AI attack enemies more proactively.
 
・Additional co-op features:
It is now possible to set an Objective in Create a Room with Conditions.
You can select from Up for Anything, Earn Epithets, Clear Quest Endeavors, Repeat a Quest, and Seek Help.
 
Note: With the exception of Up for Anything, players who select Find a Room will not be able to enter rooms with a set Objective.
 
We have also added a Room List button to the co-op screen for each quest.
 
 
This will show a list of rooms with openings for the quest you selected.
 
The Room List screen will now display rooms with conditions, and you will be able to check the conditions set for each room.
 
In addition to checking whether you meet the conditions, you will also be able to see condition trends. Also, the background displayed behind your team in the room will now show the equipped dragon instead of the adventurer. This will make it easier to tell what dragons the other players have equipped.
 
 
Along with the addition of these co-op features, after the maintenance starting 5:00 AM, Apr 26, 2019, we will be resetting the number of times you can earn the Social Reward by playing co-op with a new player for the first time.
 
After clearing a quest you can earn 50 wyrmite per player (up to a maximum of 50 players), so be sure to check out the new co-op features!
 
・Ability levels for wyrmprints:
When unbound a second time, the illustration will change and any abilities will be upgraded. When unbound a fourth time, any abilities will be upgraded even further.
 
Note: This will be applied after the maintenance starting 5:00 AM, Apr 26, 2019.
 
・Attacking enemies who are knocked down:
It is now possible to damage enemies who have been knocked down.
 
・Wyrmprint list-display feature added:
We have added a Switch View button to enable switching to a list display for wyrmprints.
 
 
・Additional teams:
We have increased the number of teams you can have from six to nine.
 
・Sticker changes:
We have changed the following stickers.
 
 
Note: This will be applied after the maintenance starting 5:00 AM, Apr 26, 2019.
 
 
■Regarding Trading Wyrmprints in the Shop
 
After the maintenance starting 5:00 AM, Apr 26, 2019, it will be possible to trade eldwater for wyrmprints in the Shop.
 
・Treasure Trade for wyrmprints:
We’ve added a new Wyrmprints button to the Shop.
 
 
The wyrmprint lineup will be split into the following tabs.
 
・Featured
・5★
・4★
・3★
 
The Featured tab will contain newly-added wyrmprints and wyrmprints available for trade for a limited time.
 
Checking copies held:
 
・You can tap the copies-held magnifying-glass icon in the top right to check how many of the selected wyrmprint you have.
・You can check how many copies you have and what level of unbound they are.
 
 
Fully Unbound button:
 
・With the Fully Unbound button added to the bottom left, you can check the abilities of the wyrmprint when fully unbound.
 
 
■Other Changes
 
・Adventurers will no longer turn around when damaged.
Note: When knocked back, adventurers will face the direction of the damage they received.
・The “Don’t allow any of your team to fall in battle” completion reward will now only apply to your own party in raid-event boss battles.
・The animations on several screens have been shortened to raise the overall pace of the game.
・It is now clearer when you have reached the exchange limit for an item in the Treasure Trade in the Shop.
・The Treasure Trade UI in the Shop has been adjusted to make it clearer what you are trading for.
・A Schedule button has been added to the quest-selection screen for Void Battles.
・Weapon abilities have been added to the sort conditions on the weapon-list screen and the weapon-crafting screen.
・Tapping Close after enhancing a weapon now returns you to the Enhance tab.
・Tapping Cancel after upgrading a weapon to maximum level now returns you to the upgrade screen for that weapon.
・The order of each summon has been changed on the summon screen.
・The effects of abilities which are conditional based on HP have been applied to the stats display on the edit-team screen and the details screen.
Note: Only effects that trigger when at 100% HP will be applied. This is merely a display change. It will not increase Might.
・Other small UI adjustments were made on several screens.
 
 
■Balance Adjustments
 
The following balance adjustments will be applied 8:00 AM, Apr 26, 2019.
 
・Quests like those in the main campaign will now drop wyrmprints with 3★ rarity and higher which formerly appeared in summoning. See the details screen of each quest for more information.
・Considering the increased opportunity for crafting weapons due to the addition of Void Battles, we’ve increased the amount of weapons you can have by 100.
・The amount of rewards and the number of times the Daily Bonus can be claimed have been adjusted in to reflect the increase in overall game elements.
・Increased the potency of co-ability effects for 3★ and 4★ adventurers, making the effect match those of 5★ adventurers when fully upgraded.
・Elemental scales have been removed from the materials required to obtain skills on the second mana circle and to unbind the third mana circle.
Note: As part of the adjustment described above, we will be sending elemental scales to players who used them in the applicable areas before the maintenance starting at 5:00 AM, Apr 26, 2019, starting after the maintenance ends.
・The potency of wyrmprint abilities has been increased overall.
Note: The post-adjustment stats will be applied to your team’s Might when you adjust the team on the team screen.
・The Might of the High Midgardsormr Res ability on Glorious Tempest has been adjusted.
・The maximum value for the following wyrmprint abilities has been raised.
 
Skill Damage 35% → 40%
Strength 15% → 20%
Force Strike 40% → 50%
Broken Punisher 25% → 30%
Gauge Accelerator 30% → 35%
Shield Prep II(20%) → III(30%)
Burning Punisher 25% → 30%
Dragon Time 15% → 20%
Slayer’s Strength 5% → 6%
 
・The final wave of Avenue to Power has been adjusted to include a boss.
Note: Other than the addition of wyrmprints as drop rewards starting with this version, there will be no other changes to the obtainable rewards.
・The “Defeat all the enemies” clear condition for Ch. 6 / 1-2, Watch for Falling Trees (Hard) has been changed to “Eliminate a specific threat.”
・The descriptions for some items have been adjusted.
 
 
■Issues Fixed
 
The following issues have been fixed in this version:
 
・When Ku Hai performed Force Strike after using the Keen Blade skill, enemy collision no longer applied.
・When Albert performed Force Strike after using the Thunderous Impulse skill, enemy collision no longer applied.
・When receiving trap damage while midair as part of a sword attack, the attack was canceled.
・When Julietta used the Glorious Guard skill, certain attacks hit more while under its effects.
・The Dragon Gauge did not fill when additional damage was dealt to enemies due to bleeding, burning, or poison.
・It was sometimes impossible to progress on the enhance screen after performing certain steps.
・There was a delay before the ready mark displayed after tapping Ready in co-op.
・When normal image quality was set on certain devices and the number of goodies in the goodie box was 100 or more between both Limited and No Limit, it displayed as 9.
・When unbinding on certain devices, weapons and dragons in the unbind materials did not display, so it only showed item materials.
・In Helper Settings, it was not possible to change wyrmprints when filtered using Sort.
・When moving from the unbind screen to the Castle, the unbind screen’s display remained in the top-left of the screen.
・In High Mercury’s Trial, under certain conditions it was sometimes possible to avoid attacks which should be unavoidable without entering the Spheres of Salvation.
  • Additional notes: the udpate will be downloaded automatically from April 25th 11PM (PT) – April 26th 2AM ET / 7AM BST / 8AM CEST / 3PM JST. If you download this update, you will no longer be able to be matched up with players using Ver. 1.6.1 (and vice-versa).
  • Source: Cygames

Dragalia Lost – Ver. 1.6.1

  • Release date: March 28th 2019 (Europe, North America, Japan)
  • Platform: Android
  • File size: 87.17MB (Android)
  • Additional download: No
  • Patch notes:

No patch notes available.

  • List of changes:

Fixes issue preventing Sign-In for some users on Android devices, after updating the game to Ver. 1.6.0

Dragalia Lost – Ver. 1.6.0

  • Release date: March 25th 2019 (North America) / March 26th 2019 (Europe, Japan)
  • Platform: Android / iOS
  • File size: 87.17MB (Android) / 2.5GB (iOS)
  • Additional download: Yes (1.5GB)
  • Patch notes:
■What’s New?
 
・Equipping two wyrmprints
 
Upon completing Chapter 4 of the main campaign, you will be able to equip a second wyrmprint. When you do, the HP, strength, and abilities of that wyrmprint will be added to the adventurer’s stats.
Note: You cannot equip an adventurer with two of the same wyrmprint.
 
If the two wyrmprints have abilities of the same effect, the effects will stack. However, there is a limit to the effects obtainable via stacking abilities. You cannot exceed the limit for ability effects, even if the conditions for triggering the abilities differ. This limit does not apply to adventurer, weapon, or dragon abilities.                                              

If the two wyrmprints have abilities which apply the same buff under the same conditions, those abilities will be considered a single ability. For such abilities, the color of the text and the numerical value indicating the effect’s potency will change. The text color will also change when the limit has been reached.

 
・Added co-op room conditions                                              

When playing co-op, you’ll be able to create rooms with certain conditions for entry by setting conditions before looking for players. You’ll be able to set element, weapon type, and might as conditions. When creating rooms for raid battles, you will be able to set team element and team might as conditions.

Note: There is a limit to the might or team might the player creating the room can set, which is based on the might of that player.

Players will be found from those who selected Find a Room. Whether a player meets the conditions to enter a room will be determined based on the leader of the selected team.

 
・Feature change for insufficient materials                                              

When you don’t have enough materials for unbinding mana circles, leveling up facilities in the Halidom, or crafting weapons, you’ll be able to remain on those screens and trade without having to go to Treasure Trade in the Shop. If there is a material that can be traded, a trade icon will display on the top right of the icon.

Note: You will not be able to trade for event materials from facility events or other events.

 
・Added button to change the game speed                                              

You can now change the speed of the game (1.2x, 1.5x, and 2.0x) when playing a quest solo. Your game-speed selection will carry over into other quests. The button to change game speed unlocks from Chapter 1 / 4-2.

 
・Damage source display                                              

When you receive persistent damage, such as that from afflictions, an icon will now display beside the numerical value to denote the source.

 
・Display changes for switching teams                                              

The team leader’s element will now display on the UI for switching between teams.

 
You can change teams by tapping the team-page icon in co-op rooms as well.
 
■Other Changes
 
・Added information about bonding with dragons to The Dragon’s Roost under Help.
・The on/off setting for Auto will now always be carried over.
・In High Midgardsormr’s Trial, it is no longer possible to avoid the Tattered Sky attack by using a support skill or shapeshifting.
・In High Brunhilda’s Trial, it is no longer possible to avoid the Searing Pillar attack by using a support skill or shapeshifting.
・In Void Zephyr Strike, it is no longer possible to avoid the Howling Vortex attack by using a support skill or shapeshifting.
・Adjusted some ability names in conjunction with the changes to wyrmprint functionality.
・Adjusted the UI on several other screens.
 
■Issues Fixed
 
The following issues have been fixed in this version:
・After being disconnected from co-op play and switching to solo play, users sometimes received errors about idling in co-op.
・Some game elements ceased to work after being disconnected from co-op play.
・When playing co-op, sometimes the enemy’s affliction resistance differed between hosts and guests.
・With skills or force strikes enhanced due to skills, if a player used a continue while the skills or force strikes were enhanced, the enhanced state was constantly maintained.
・With skills enhanced due to skills, the total damage might not have been displayed.
・With skills where there is a time gap before damage is applied, the damage for later attacks that hit was sometimes not added to the total damage.
・For bow adventurers, when a skill hit immediately after activating a force strike, sometimes multiple total damage values displayed one after another.
・Doublebuff abilities sometimes were not triggered due to Last Defense abilities.
・Sometimes the Enemy Wall did not display in the path in Avenue to Fortune: Master.
・When a skill that had a damage shield effect was used, trap damage was not nullified.
・The effects of the Fafnir Statue (Flame) and Fafnir Statue (Wind) facilities placed in the Halidom were not applied to the stats displayed on the weapon change screen.
 
  • Screenshots:
  • Additional notes: the udpate will be downloaded automatically from March 26th 8PM PT / 11PM ET – March 27th 3AM GMT / 4AM CET / 12PM JST. If you download this update, you will no longer be able to be matched up with players using Ver. 1.5.1 (and vice-versa).
  • Official website: see links above

Dragalia Lost – Ver. 1.5.1

  • Release date: February 25th (North America) / February 26th 2019 (Europe, Japan)
  • Platform: Android / iOS
  • File size: 85.43MB (Android) / 2.5GB (iOS)
  • Additional download: Yes (321.4MB)
  • Patch notes:
■What’s New?
・Multiple Skip Tickets can be used at once. Up to 10 Skip Tickets (and the stamina required to use them) can be spent at once to clear the same quest.
・Added mana to the daily bonus for the Avenue to Power recurring events.
Note: Mana will be added on Feb 25 22:00, 2019(PT).
・When moving to the Dragon’s Roost, the last dragon that you gave a gift to during your previous visit will be shown.
・You are less likely to become disconnected from Co-op Play when your device is suspended under certain conditions.
・In the Halidom, you are able to collect items from facilities that are under construction.
Note: The amount of items that are produced during construction is based on the production time of the facility before it was leveled up.
・A notification is shown on the Castle and Castle Grounds buttons when a facility in the Halidom has completed construction.
・In the Craft portion of the Crafting screen, when you tap View Tree for a weapon, then go back to the Crafting screen, you will return to the weapon category that you had selected before tapping View Tree.
・Unified the terms “decreases damage” and “reduces damage” in wyrmprint ability descriptions to “reduces damage”.
 
The following additional features and changes will be applied in data updates after Feb 27 21:30, 2019(PT).
・If an adventurer is afflicted with freeze, the freeze affliction will be removed when they receive one attack by an ally.
・When an adventurer is afflicted with stun or sleep and a certain length of time passes, if they receive an attack accompanied by the stun, sleep, or freeze affliction, then the received affliction will be removed.
・When participating in Co-op Play as a guest, the game will switch to solo play (and you may continue playing the quest) if the connection to the host is interrupted.
・We have updated the list of materials that can be exchanged in the Imperial Onslaught Treasure Trade found in the Shop.
Insignias can now be traded for royal insignias of the same element, and vice versa.
Ex: Vermilion Insignias can be traded for Royal Vermilion Insignias, Royal Azure Insignias can be traded for Azure Insignias, etc.
 
■Issues Fixed
The following issues have been fixed in this version.
・In The Imperial Onslaught: Battle in the Dornith Mountains, the attack from the boss skill Phantom Assault may miss.
・In The Imperial Onslaught: Battle at Mount Adolla, the action marker that appears when the boss skill Phantom Assault is used may not appear under certain conditions.
・In every Imperial Onslaught quest, the boss may be moved by an allied adventurer’s attack while it is in the middle of its attack action, resulting in the attack area not matching the action-marker area.
・When an adventurer’s HP is exactly 30% of their maximum HP, the effect of the wyrmprint ability Last Offense +X%, that triggers when HP is at or below 30%, may not trigger.
・If the buff provided by Addis’s skill Dignified Soul ends while he is in dragon form, then the Bamboo Cutter skill will continue inflicting bleeding instead of poison.
・If an enemy is broken in the middle of performing a specific attack, then the enemy may remain floating in the air.
・If an adventurer is not moved after a quest begins, then adventurers who are a part of your team other than the one you’re controlling may also be unable to move even after being attacked by an enemy.
・If an adventurer is moved after a buff skill is used, they may temporarily stop moving.
・If an enemy is too close to or directly below an adventurer, then the adventurer’s skill may miss.
・On the Co-op Play screen, if you have insufficient getherwings and restore them, then the icon on the screen that indicates insufficient getherwings does not return to its normal color.
・On the quest-clear screen, the Friend Request button can be selected even for a player who you have already sent a request to.
・When playing a quest with a time limit in Co-op Play, if an adventurer is defeated and another player clears the quest while the continue screen is open, then the remaining time will not stop counting down.
 
Fixes for the following issues will be applied in data updates after Feb 27 21:30, 2019(PT).
・If the adventurer you control uses a dagger and the Auto feature is enabled, then the adventurer may use a skill even when the attack is out of range.
・The Might shown on the A Heartfelt Gift wyrmprint is lower than it should be.
  • Additional notes: this is the base version for players in the United Kingdom, Australia, Canada, Singapore, and New Zealand. Also, the udpate will be downloaded automatically from February 27th 7PM PT / 10PM ET – February 28th 2AM GMT / 3AM CET / 11AM JST
  • Official website: see links above

Dragalia Lost – Ver. 1.4.5

  • Release date: February 11th (United States) / Fbruary 12th 2019 (Japan, Maccau, Taiwan, Hong Kong)
  • Platform: Android / iOS
  • File size: 89MB (Android) / 2.5GB (iOS)
  • Additional download: Yes (39.31MB)
  • Patch notes:

■Event and New Content Implemented
The following have been implemented.
1. New event Valentine’s Confections added
The new event Valentine’s Confections will start Feb 13 22:00, 2019(PT).

2. Advance preparation for Void Battles
We will share more information about Void Battles in a notification on Feb 13 22:00, 2019(PT).

■Changes
The following changes have been made.
1. Changed the rules for when the Elemental Ruins event quests open
Up until now, the elemental ruin quests you could challenge varied based on the day of the week, but from now on you will be able to challenge Beginner and Standard quests for all elements at any time. The Expert quest you can challenge will continue to change based on the day of the week.
Additionally, up until now Beginner and Standard quests for all elements were available on weekends, but you will now be able to challenge Beginner, Standard, and Expert quests.

The changes to the rules for when the Elemental Ruins event quests open will be made after a data update scheduled for approximately Feb 13 21:30, 2019(PT).

2. Other changes
The game will now display a pop-up notice when you acquire a facility as a reward for clearing the main story to let you know that you have acquired it.

■Issues Fixed
The following issues have been fixed in this version.
・Debuff effects apply to adventurers in your team who are afflicted with freeze.
・When playing with Estelle as your helper, her Healing Faith helper skill does not restore HP when the adventurer you are controlling has the lowest HP percentage in the team.
・The notification list screen does not display properly on some devices.

Fixes for the following issues will be applied after a data update scheduled for approximately Feb 13 21:30, 2019(PT).
・When playing a quest with Auto enabled, the AI sometimes uses certain recovery skills even if HP has not been decreased.
・When playing a quest with Auto enabled when there is an adventurer wielding a dagger that has a recovery skill in the party, the recovery skill is sometimes used immediately after continuing.

  • Additional notes: the udpate will be downloaded automatically from February 13th 7PM PT / 10PM ET – February 14thth 2AM GMT / 3AM CET / 11AM JST
  • Official website: see links above.

Dragalia Lost – Ver. 1.4.0

  • Release date: January 23rd 2019 (United States) / January 24th 2019 (Japan, Maccau, Taiwan, Hong Kong)
  • Platform: Android / iOS
  • File size: 89MB (Android) / 2.5GB (iOS)
  • Additional download: Yes (157.43MB)
  • Patch notes:

■What’s New?
・It’s now possible to play sound from background applications (music applications, for example) while playing Dragalia Lost.
・You can now trade up to 20 of each Greatwyrm wyrmprint in Treasure Trade.
・Communication time while waiting for other players immediately after starting a quest in co-op has been reduced.
・Devices will no longer enter sleep mode while playing with Auto enabled.
・Devices will no longer enter sleep mode from the time you enter or create a co-op room until you either leave the room or start the quest.
・The display for total damage done to an enemy when using a skill during a quest has been improved.
・UI display settings options have been added for the status bar and the navigation bar on Android devices.
・The screen design has been adjusted slightly.

The following additional features and changes will be applied in data updates after Jan 24 21:30, 2019(PT).

・An animation displaying the matching attunement bonus will now display on the icon on the edit team and quest preparation screens when an adventurer’s attunement matches that of their equipped weapon and dragon. Wyrmprints will not be considered.
・A penalty will be applied to players who’re inactive for a certain amount of time during co-op, regardless of whether the player is the host or the guest. If a player receives a penalty a certain number of times consecutively, they’ll be unable to participate in co-op for some time. If they are participating in co-op as a guest, they will be forced to exit the quest.
・The number of Glorious Tempest and Volcanic Queen wyrmprints you can acquire from Treasure Trade has been increased. In addition to the fully unbound wyrmprints (one each), you can also trade for wyrmprints that haven’t been unbound (up to 15 of each).

The following additional features and changes will be applied after the maintenance scheduled for Jan 28 18:00, 2019(PT) to Jan 28 23:00, 2019(PT). For more information about this maintenance, see the Forced Exit Maintenance on 1/28(PT) notification.

・When playing a quest in co-op, hosts can now participate without expending stamina by using getherwings.
・Players will now be guaranteed a 5★ adventurer when performing the initial tutorial summon after creating game data.
・When you’re unable to find a co-op room using Find a Room, you’ll now be asked if you wish to automatically create a room.

■Issues Fixed
The following issues have been fixed in this version.
・When scrolling through the list of notices, tapping a banner would sometimes take you to the wrong notice.
・Sometimes the correct amount of HP would not be restored when shapeshifting ends if an HP Up buff was received while shapeshifted.
・Sometimes it was not possible to use Force Strike while playing with Auto enabled.
・The boss enemy did not appear in the main story quest Chapter 6 / EX 1-1, Woodland Blitz, when shapeshift was used to destroy fallen trees.
・The boss icon that should display over the entrance to the boss area on the minimap was not displaying in certain quests.
・Using Julietta’s Force Strike under certain conditions while playing the Battle at the Wartarch Ruins: Master event quest in co-op would cause communication to be disrupted.
・Shapeshifting in certain areas while playing the Battle at Myriage Lake event quest would cause you to be transported to other areas.
・Silver Slimes sometimes did not appear when playing Avenue to Fortune: Standard.
・Travel distance was shortened for lance adventurers who use Force Strike in specific locations, such as puddles of water or poison.
・The Doublebuff wyrmprint ability for A Wish Upon the Yuletree, Valiant Crown, or Sisters of the Anvil would trigger for certain adventurers when they used a skill that does not buff defense while a defense buff was applied to them.
・Bleeding was applied to ally adventurers when a skill that inflicts bleeding hit allies afflicted with freeze in co-op.
・The “Increases max HP by X% for the remainder of the quest” buff from Sinoa’s Custom Concoction skill was removed from the HP display of other on-screen adventurers when she uses the Custom Concoction skill again and gets a result other than the “Increases max HP by X% for the remainder of the quest” buff.
・It was possible to use Force Strike while moving by switching adventurers immediately after using Force Strike and then returning to the adventurer again.
・The Notices from the Support Team item under Alerts has been removed. If you wish to change your notification settings, please change them from your device’s app notification settings.
・Strength from wyrmprints was not added when shapeshifting.
・The bogged and poisoned afflictions would persist even after the effect duration had elapsed when afflicted under certain conditions.

A fix for the following issue will be applied after the maintenance scheduled for Jan 28 18:00, 2019(PT) to Jan 28 23:00, 2019(PT). For more information about this maintenance, see the Forced Exit Maintenance on 1/28(PT) notification.
・The first attack for certain dragons would sometimes not hit when shapeshifting while Auto was enabled.

  • Additional notes: the udpate will be downloaded automatically from January 24th 7PM PT / 10PM ET – January 25th 2AM GMT / 3AM CET / 11AM JST
  • Official website: see links above.

Dragalia Lost – Ver. 1.3.1

  • Release date: December 26th 2018 (United States) / December 27th (Japan, Maccau, Taiwan, Hong Kong)
  • Platform: Android / iOS
  • File size: ???MB (Android) / 2.5GB (iOS)
  • Additional download: Yes (~50MB)
  • Patch notes:

■ Feature changed:
・ Made it so that the Energized effect is applied to continuous recovery skills and damage due to afflictions or debuffs.

■ Issues fixed:
・ If you select a Helper from a player who is not your friend and send a friend request after clearing the quest, then select Repeat and send a friend request once more, it becomes impossible to progress.
・ After clearing a quest, if you send a friend request to a player who has reached their friend limit, it becomes impossible to progress.
・ The Gauge Accelerator ability is more effective on enemies in the overdrive state than it ought to be.
・ Fixed other minor issues.

■ Notes:
・ It may take time for the update information to be reflected in the store.
・ Players may not be able to perform the update due to their device’s data cache being full.
・ If you are unable to perform the update, restart your device and then attempt the download from the store.

  • Additional notes: the udpate will be downloaded automatically from December 27th 10PM PT – December 28th 1AM ET / 6AM GMT / 7AM CET / 3PM JST
  • Official website: see links above.

Dragalia Lost – Ver. 1.3.0

  • Release date: December 13th 2018 (United States) / December 14th (Japan, Maccau, Taiwan, Hong Kong)
  • Platform: Android / iOS
  • File size: 89.24MB (Android) / 2.5GB (iOS)
  • Additional download: Yes (178.28MB)
  • Patch notes:
Added High Brunhilda to Advanced Dragon Trials
 
The high-difficulty event quest, High Brunhilda, will be added to Advanced Dragon Trials.
Test your skills against the Mistress of Crimson, the Inferno Clad, in her true form!
 
High Brunhilda will be added on Dec 16 22:00, 2018(PT).
 
・ Chapter 7 of the main story, Trek to the Aquapolis, has been added!
 
Having founded a new nation, Euden and company set out for Saint Lotier, a city of water with an…unexpected ruler.
Family bonds will be tested as shadowy figures reveal themselves…
 
Chapter 7, Trek to the Aquapolis, will be added on Dec 26 22:00, 2018(PT).
 
・ Year-end bonus!
 
There will be a year-end bonus, split into two halves with the following availability periods.
 
First half: From Dec 16 22:00, 2018(PT) to Dec 23 21:59, 2018(PT)
Second half: From Dec 23 22:00, 2018(PT) to Dec 31 21:59, 2018(PT)
 
You can get wyrmite as a gift for logging in during the availability periods!
By logging in for a maximum of 15 days during the first and second halves, you can earn up to 1,500 wyrmite.
 
・ Resetting the Social Reward for playing co-op!
We are resetting the number of times you can earn the Social Reward by playing co-op with a new player for the first time.
After clearing a quest you can earn 50 wyrmite per player (up to a maximum of 50 players), so be sure to play co-op!
 
The Social Reward counter will be reset on Dec 16 22:00, 2018(PT).
 
■Additional features and improvements:
The features and changes below have been added to the game.
・ Adventurers will now use their skills when playing with Auto enabled.
・ Changed the UI on the summon page for when you have a summon voucher.
・ Changed the UI for switching adventurers on the Edit Teams screen.
・ Added a feature to the Shop to enable purchasing as a batch.
・ Adjusted shapeshifting such that using a skill while transformed no longer decreases shapeshift time.
 
■Issues fixed:
The following issues have been fixed.
・ Sometimes “”Support Code: 3002″” displays during co-op and forces users to leave the room.
・ Users are able to stay in a room for a long time after selecting Yes when asked whether to battle again in co-op.
・ Some enemies continuously use certain attacks when the host is defeated in co-op.
・ When users break a boss enemy who was afflicted with Freeze, the boss enemy starts to move.
・ For traditional Chinese only, “內容有誤” displays when linking an account.
  • Additional notes: the udpate will be downloaded automatically from December 16th 7PM PT / 10PM ET – December 17th 2AM GMT / 3AM CET / 11AM JST
  • Official website: see links above.

Dragalia Lost – Ver. 1.2.1 – Data Update

  • Release date: December 11th 2018 (United States) / December 12th (Japan, Maccau, Taiwan, Hong Kong)
  • Platform: Android / iOS
  • File size: 16.23MB
  • Additional download: NA
  • Patch notes:
・ Master difficulty added to Avenue to Power and Avenue to Fortune.
We will be adding Master difficulty to the Avenue to Power and Avenue to Fortune event quests.
 
Avenue to Power: Master   – Required Might: 7500
Avenue to Fortune: Master – Required Might: 6700
Stamina required for Master: 15
Note: Participating as a guest in co-op requires two getherwings.
 
You’ll be able to earn even more fabulous in-game rewards in these difficulties, so raise your might to challenge them!
 
・ Adjustments to stamina required for Avenue to Power and Avenue to Fortune:
We will be adjusting the stamina expended for each difficulty to make it easier to challenge them.
 
Stamina for Beginner:   5 → 4
Stamina for Standard: 10 → 8
Stamina for Expert:     15 → 12
 
・ Adjustments to getherwings required for Standard difficulty co-op in Avenue to Power and Avenue to Fortune:
 
Getherwings for Standard: 2 → 1
  • Additional notes: this is a Data Update, downloaded automatically upon launching the game.
  • Official website: see links above.

Dragalia Lost – Ver. 1.2.1 – Data Update

  • Release date: November 30th 2018 (United States, Japan, Maccau, Taiwan, Hong Kong)
  • Platform: Android / iOS
  • File size: 4.47MB
  • Additional download: NA
  • Patch notes:

Issues fixed

  • The presentation movie of the “An Enchanting Ensemble” summon showcase would sometimes not play at all.
    • Fixing this issue may cause the movie to play once more even for users who have already seen it.
  • The volume settings weren’t properly applied to Cleo’s voiced lines in the event quest “Struggle in the Snow”.
  • Additional notes: this is a Data Update, downloaded automatically upon launching the game.
  • Official website: see links above.

Dragalia Lost – Ver. 1.2.1

  • Release date: November 28th 2018 (United States) / November 29th 2018 (Japan, Maccau, Taiwan, Hong Kong)
  • Platform: Android / iOS
  • File size: 82MB (Android) / 2.5GB (iOS)
  • Additional download: No
  • Patch notes:

Issues fixed

  • High Midgardsormr’s “Storm Chaser” deals more hits than it should in version 1.2.0.
  • Upgrade animation is unskippable after upgrading an adventurer, weapon, dragon, or wyrmprint once.
  • Some of the skill descriptions corrected to better reflect their actual effects.
  • Additional notes: the udpate will be downloaded automatically from November 29th 8PM PT / 11PM ET – November 30th 3AM GMT / 4AM CET / 12PM JST
  • Official website: see links above.

Dragalia Lost – Ver. 1.2.0

  • Release date: November 25th 2018 (United States) / November 26th 2018 (Japan, Maccau, Taiwan, Hong Kong)
  • Platform: Android / iOS
  • File size: 82MB (Android) / 2.5GB (iOS)
  • Additional download: Yes (~182MB)
  • Patch notes:

Additional features and improvements

  • Improved usability for unbinding and upgrading weapons.
  • The camera will no longer zoom in when you tap a completed facility.
  • During co-op play, you will no longer be disconnected if you receive low-battery notifications during play, as long as the notification is dismissed quickly enough.
  • Improved scrolling through sticker pages.
  • Wyrmprint details will now display from Stage 1.
  • When an enemy’s Overdrive activates, they will now display “Recovered from Afflictions” to make it clear that their afflictions have ended.
  • Adjusted the search conditions for Find a Room when playing co-op.

Issues fixed

  • Playing for a long time caused processing slowdowns on some devices.
  • The final attack stage of the Blackwing weapon’s Black Dance skill was not defined.
  • The ability to enter otherwise inaccessible areas in certain locations has been fixed.
  • Skills that ignore damage under a fixed percentage of max HP sometimes did not ignore damage at the right percentage.
  • When participating in co-op as a guest using Find a Room, the screen would sometimes not respond when tapped, making it impossible to proceed.
  • It was sometimes possible to activate consecutive Force Strikes during jump attacks.
  • When a Helper uses a healing skill, the character you are controlling would sometimes recover more than the intended amount.
  • When two players send friend requests to one another and one accepts, the other player would receive the message “Friend request was not sent” when trying to accept.
  • When removing a friend after sorting your friend list by “Last play,” the display order would return to its initial setting.
  • It was not possible to use the left/right buttons to switch chapters on the main story’s chapter-select screen.
  • When a special symbol is included in a player name, some text would not display properly.
  • It was not possible to use traditional Chinese Mandarin Phonetic Symbols or traditional Chinese CJK characters when setting or changing your player name.
  • Additional notes: none.
  • Official website: see links above.

Dragalia Lost – Ver. 1.1.5

  • Release date: November 13th 2018 (United States) / November 14th 2018 (Japan, Maccau, Taiwan, Hong Kong)
  • Platform: Android / iOS
  • File size: ???MB (Android) / 2.5GB (iOS)
  • Patch notes:

Additional features and improvements

  • The AI of adventurers in your party has been adjusted so that they use attacks and skills more often during quests.
  • The Fafnir enemy appearing in the recurring event quest Avenue to Power (Beginner/Intermediate/Expert variations) no longer guards.
  • The number displaying the amount of eldwater needed to strengthen a co-ability is now easier to see.
  • For the upward swiping gesture on iOS devices, it now changes to Multitask during quests after inputting the gesture two times.
  • Defeated enemies now disappear from the minimap immediately.
  • The display speed of Notices has been increased.
  • The rates displayed in the item summon’s Appearance Rates have been changed to display up to the thousandths decimal place. The summoning rates themselves are unchanged.
  • The number of skip tickets you can acquire in a Daily Bonus has been increased to three.
  • The number of skip tickets that you can buy in the shop has been increased to three in one day.
  • The maximum held number of skip tickets has been increased to 99.
  • Adjustments were made to the power of Hawk’s skill Savage Hawk on stunned enemies.
  • Adjustments were made to Nefaria’s skill Night of Antiquity concerning its power, and power against enemies afflicted with blindness.

Issues fixed

  • All of the gifts in the Dragon’s Roost were displaying as bread.
  • While leveling up the Smithy, its level wasn’t being factored into the total Facility Level.
  • Changing characters when one of them has the afflictions stun, freeze, or sleep, then switching back once the affliction has healed, was causing controls to be limited.
  • For skills that grow stronger based on the number of buffs on a character, only sustained healing spells weren’t being factored in.
  • Under specific conditions, you could be struck by status afflictions while shapeshifted.
  • When choosing to repeat a mission from the quest results screen, the amount of stamina that should have recovered due to passage of time was not being reflected.
  • For all of the items on the Friends screen, the might shown on the character that you tap would not reflect the equipped weapon or dragon.
  • Opening Notices during events would sometimes cause the Notices screen to be displayed lower than the menu, preventing players from pressing the Update or Close buttons.
  • Additional download: Yes (54.85MB)
  • Additional notes: the udpate will be downloaded automatically from November 14th 8PM PT / 11PM ET – November 15th 3AM GMT / 4AM CEST / 12PM JST
  • Official website: see links above.

Dragalia Lost – Ver. 1.1.2

  • Release date: October 28th (United States) / October 29th (Japan, Maccau, Taiwan, Hong Kong)
  • Platform: Android / iOS
  • File size: ???MB (Android) / 2.5GB (iOS)
  • Patch notes:

New features/adjustments

  • The limit for getherwings will be increased from 6 to 12, with the maximum able to be held at one time increased from 50 to 99.
  • During raid battles, adventurer AI has been adjusted to perform more offensively.
    Note: This will not apply to non-raid battle quests.
  • Guests in raid events can now receive a chance to participate in an Extra Battle after clearing an Expert Raid.
  • During weapon crafting, a message will now be displayed when a weapon needs to be unbound.
  • It now takes less time before an adventurer can move after performing a dash attack.
  • The Auto function now carries over into the next quest.
    Note: It will be reset when the game is restarted or when beginning a co-op game.
  • Camera distance adjustments made during gameplay are maintained.
  • When using the optimize feature to optimize adventurers with the Adventurers (under Apply To) option checked, weapons and dragons that match the adventurers’ elements will be given priority.
  • When using the optimize feature to optimize adventurers with the All (under Element) option checked, weapons and dragons that match the adventurers’ elements will be given priority.
  • The amount and types of upgrade materials used when choosing Auto to upgrade weapons and dragons have been optimized.
  • Tapping and holding the Castle button at the bottom of the screen will take you directly to the castle grounds.
  • AI adventurers will move toward treasure chests when the Auto feature is enabled.
  • Required might is now a condition to take part in raid events.
    Note: This will be reflected beginning with the Kindness and Captivity raid event.
  • Stat bonuses gained from equipping weapons, dragons, and characters with matching elements are now calculated into your team’s Might.

Issues fixed

  • Tapped facilities would sometimes immediately become deselected.
  • Tapping and holding the Castle icon at the bottom of the screen on certain menus would cause the game to stop responding.
  • Detailed information on helpers’ stats was not being correctly reflected at the start of quests.
  • Attempting to switch to the Upgrade menu while transitioning to other menus would sometimes result in an error.
  • The message “recommended might” was mistakenly displayed instead of “required might” at the start of quests in which your required might was too low.
  • It sometimes would become impossible to progress in mana circles.
  • Performing certain steps in a mana circle would sometimes cause the game to become unresponsive at the load screen.
  • In the Helper Settings menu, the details screen for your chosen adventurer was not displaying the skill level.
  • During co-op play, Zodiark would sometimes stop moving after a guest would give up.
  • In the matching screen for co-op play, ability and element-buff values were not being reflected on the adventurer-information screen.
  • Status-down effects were being amplified too much when certain adventurers used skills during co-op play. (Update to ver. 1.1.2 is required for all the members in the co-op room.)
  • Errors would sometimes occur when determining how much time was required to recover getherwings.
  • Adventurers recovering from stun as a result of Verica’s skill could not perform normal attacks, dash attacks, force strikes, and dodges.
  • The Sort by Element + Ascending order in the Friend List was not functioning correctly.
  • In the Pending Requests menu, accepting or denying requests from the bottom of the screen would cause the list’s display to become corrupted.
  • When looking at the detail screen for your friends’ adventurers, their equipment was not being displayed.
  • In the Graphic Settings menu, selecting Good or Sharp was making Force Strikes difficult to perform.
  • The English language display was displaying line breaks in the middle of certain words.
  • Quests shown on the tips screens were displaying the incorrect suggested might.
  • The facility level was not taking the smithy level into account when trying to level the smithy.
  • Additional download: Yes ( ~88MB)
  • Additional notes: the udpate will be downloaded automatically from October 29th 8PM PT / 11PM ET – October 30th 3AM GMT / 4AM CEST / 12PM JST
  • Official website: see links above.

Dragalia Lost – Ver. 1.0.6

  • Release date: October 16th (United States, Japan, Maccau, Taiwan, Hong Kong)
  • Platform: Android / iOS
  • File size: ???MB (Android) / 2.5GB (iOS)
  • Patch notes:

Event

  • Preparations for the start of the “Trick or Treasure!” event

Additional Features and Improvements:

  • Players can now set Quick-Turn options to on or off in the Game tab of the Options menu.
  • In the Upgrade menus, characters, weapons, dragons, and wyrmprints which have been upgraded to their maximum level will be indicated by a mask covering their icons.
  • After a co-op game, the timer to choose whether to battle again with the same players or not has been shortened to 20 seconds.
  • A camera button has been added to the Continue screen of co-op games, which allows you to spectate the battle.
  • The movement arrow displayed when sliding your finger along the screen during quests has been shortened.
  • The summon appearance rate screen’s layout has been adjusted.

Fixes

The following issues have been fixed:

  • Players being unable to progress during the tutorial in Ch. 2/2-1 “The Sylvan Archer”
  • Players being unable to progress after creating a room in the co-op tutorial
  • A co-op game host’s co-ability not taking effect when a guest has the strongest version of the same co-ability
  • Quests not completing when a boss is defeated while asleep or stunned
  • The display for the stamina recovery times may be reset within a day despite being the same date
  • Getting stuck when clearing an event quest after the event period has expired
  • An error message being displayed when attempting to purchase diamantium to continue a quest
  • Certain actions during the wyrmprint unbinding animation causing the header and/or footer to disappear
  • The Unbind button in the wyrmprint details screen getting unlocked before wyrmprint upgrading becomes available, leading to other possible errors
  • The Jumpstart Endeavors’ icon and remaining days disappearing when purchasing the Welcome Pack
  • High Midgardsormr’s Trial’s tutorial sometimes activating after giving up during Midgardsormr’s Trial: Master
  • High Midgardsormr’s Trial’s treasure trade sometimes getting unlocked even though High Mirdgardsormr’s Trial is still locked
  • Characters continuing to move on their own when switching from auto-play to manual play while in mid-dash
  • With Mikoto as a support character, Flare Stance and Ruin Stance not being displayed when Ravenous Fire (Ruin) hits
  • Being unable to move until being struck after canceling a certain attack during Mikoto’s Flare Stance
  • Mikoto’s stance persisting indefinitely after missing an enemy with Ravenous Fire (Ruin) while either Flare Stance or Ruin Stance is active
  • Rawn’s level 2 and 3 Fiend Crush skill not correctly reducing enemy strength
  • The following axes’ level 2 skills not activating their second hit:
  1. Crimsonclaw
  2. Traitor’s Despair
  3. The Tyrant
  • The following types of skills not being used by AI characters:
  1. Buffing skills
  2. Certain recovery skills (recovery skills with additional effects other than regeneration)
  • List of changes:
  • provides temporary fix for issue with treasure chests in co-op (check out this page for more details)
  • Additional download: Yes (147.49MB)
  • Additional notes: you must download this update as soon as possible, or else, it will be installed automatically at approximately 8PM PT / 11PM ET on October 16th – 4AM BST / 5AM CEST / 12PM JST (October 17th)
  • Official website: see links above.

Dragalia Lost – Ver. 1.0.1

  • Release date: September 25th 2018 (United States), September 26th 2018 (Japan, Maccau, Taiwan, Hong Kong)
  • Platform: Android / iOS
  • File size: ???MB (Android) / ???MB (iOS)
  • Patch notes:
  • Implemented bug fixes.
  • Additional download: No
  • Additional notes: this is the launch version of the game.
  • Official website: see links above.

Dragalia Lost – Ver. 1.0.0

  • Release date: September 25th 2018 (United States, Japan, Maccau, Taiwan, Hong Kong)
  • Platform: Android / iOS
  • File size: ???MB (Android) / ???MB (iOS)
  • Patch notes:

No patch notes available.

  • Additional download: No
  • Additional notes: this is a pre-release version of the game. Game is not yet playable.
  • Official website: see links above.

Dragalia Lost – Ver. 0.1.1

  • Release date: September 11th 2018 (United States, Japan, Maccau, Taiwan, Hong Kong)
  • Platform: Android / iOS
  • File size: ???MB (Android) / ???MB (iOS)
  • Patch notes:
  • Movies are added.
  • Download size of additional data is reduced.
  • Additional download: No
  • Additional notes: this is a pre-release version of the game, and is not available to the general public.
  • Official website: see links above.

Dragalia Lost – Ver. 0.1.0

  • Release date: August 29th 2018 (United States, Japan, Maccau, Taiwan, Hong Kong)
  • Platform: Android / iOS
  • File size: ???MB (Android) / ???MB (iOS)
  • Patch notes:

No patch notes available.

  • Additional download: No
  • Additional notes: this is a pre-release version of the game, and is not available to the general public.
  • Official website: see links above.

Dragalia Lost – Ver. 0.0.1

  • Release date: ???
  • Platform: Android / iOS
  • File size: ???MB (Android) / ???MB (iOS)
  • Patch notes:

No patch notes available.

  • Additional download: No
  • Additional notes: this is a pre-release version of the game, and is not available to the general public.
  • Official website: see links above.

How to download updates for Dragalia Lost for Android and iOS?

To download updates for Dragalia Lost, you have two options:

  • tap on the notification that should appear on your phone;
  • go to the App Store / Google Play Store, and more precisely to the “My Apps & Games” section > Installed tab (Play Store, Android) or the Updates tab (AppStore, iOS).

To check that you have the latest version installed, launch the app: you should see the version number at the bottom right corner of the screen.


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Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat. Also known as Maintenance Guy by some. Twitter: @lite_agent