Daily news (August 29, Round 4) – Dragon Quest XI S: Echoes of an Elusive Age Definitive Edition / Atelier Ryza: Ever Darkness & the Secret Hideout
Today’s Daily news: latest set of screenshots for Dragon Quest XI S: Echoes of an Elusive Age Definitive Edition, but also…
- Atelier Ryza: Ever Darkness & the Secret Hideout
- Jumanji: The Video Game
- WRC 8
- Bee Simulator
Dragon Quest XI S: Echoes of an Elusive Age Definitive Edition
Here’s the latest set of screenshots for Dragon Quest XI S: Echoes of an Elusive Age Definitive Edition:
Dragon Quest XI S: Echoes of an Elusive Age Definitive Edition (Switch) comes out on September 27th worldwide.
Atelier Ryza: Ever Darkness & the Secret Hideout
Koei-Tecmo have shared some more details for Atelier Ryza: Ever Darkness & the Secret Hideout, focusing on two key elements of the game:
Throughout their search for adventure, Ryza and her party will discover exotic new locations – including those they have made themselves. In Atelier Ryza: Ever Darkness & the Secret Hideout players can obtain special bottles, which can be combined with other items in the game’s synthesis system to create an abundance of new gathering locations overflowing with raw materials. Depending on which ingredients are used in the synthesis process, the environment can drastically change. For example: Plant Essence can create a fantastical forest area; while a Bomb can create a dangerous volcanic field overflowing with lava. Once the environment is created, a unique four-character password is attached to the area, which can then be shown off and shared with friends or across social media – enabling other gamers to explore the exact same area.
Inhabiting these breathtaking locations are creatures and enemies Ryza and her friends will need to fight. Using a newly revamped Real-Time Tactical Battle system, battles will now progress even while character actions are being chosen. In Atelier Ryza: Ever Darkness & the Secret Hideout, performing skills, critical attacks, or using abilities outside of the player’s turn through the Quick Actions technique will drain the player’s Action Points. These points are shared between all party members, so it is extremely important to use them strategically in battle to gain the upper hand. As the AP gauge is filled, players will also increase their in-battle level known as Tactics Level. The higher the Tactics Level a party gains, the more powerful attacks they can use; also enabling special combos to be performed.
Throughout battle, party members will also be able to give Action Orders to other members of their party. These orders will ask the player to perform specific actions such as “perform a physical attack.” If the order is followed, the character which gave it will perform a follow-up attack with a powerful skill – and this ability does not consume any AP; allowing players to use them at will to deliver strong blows to help defeat even the most ruthless of enemies.
And here’s some more screenshots for the game (in Japanese):
Atelier Ryza: Ever Darkness & the Secret Hideout (Switch) comes out on September 26th in Japan, October 29th in North America, and November 1st in Europe.
Source: Koei-Tecmo PR
Jumanji: The Video Game
Here’s the gameplay reveal trailer for Jumanji: The Video Game:
Jumanji: The Video Game (Switch) comes out on November 15th in Europe and North America.
Bigben Interactive have shared not one, but two Dev Diary videos for WRC 8 (which has been pushed back to November on Nintendo Switch):
- Level Design
In the first video on level design, Amaury Beyris details each step in the process of creating a rally. From referencing the database to achieve a 1:1 scale, to recreating landmarks, each detail is crucial for reproducing the look and feel of special stages and rallies. To increase player immersion, WRC 8 also includes the unique terrain features and weather conditions of each country, which realistically affects the driving, car set-up, tyre choice and much more.
In the second video, Jérémy Lolieux talks us through some of the major physics improvements in WRC 8 compared with the previous edition. After collaborating with Citroën Racing engineers and rally drivers, the developers were able to redesign and refine the physics engine for most aspects of the car: transmission, differentials, turbo, grip, suspensions and tyre behaviour, etc. By working all these elements into the game and creating more predictable driving behaviour, players can enjoy an ultra-realistic experience and more intuitive control of the car.
WRC 8 (Switch) comes out in November in Europe and North America. The Upcoming Games page has been updated!
Source: Bigben Interactive PR
Here’s the latest video clip for Bee Simulator:
Bee Simulator (Switch) comes out on November 14th in Europe and North America.