SDK Spriter: overworld trailer and details

SDK SpriterEarlier today, Daniel Gump from Hullbreach Studios shared some details and a video for their next project: SDK Spriter (an “all-in-one studio for creating retro video game assets”). With it, you can create character sprite sheets, tile sets, maps, and even full levels, and then export everything to Miiverse or SDKSpriter.com.

Here’s the 4 main elements of the software:

  • Sprites: 64×64 pixel art characters, with eight frames of animation for each (compass) direction. The sprite sheet ends up as a PNG image.
  • Tiles: 64×64 tile pixel art assembled into a 16×16 grid. The title set ends up as a PNG image.
  • Maps: 128×128 layered grids of tiles, with collision rules that reference an existing tile set.
  • Levels: they consist of layered maps, a player sprite, multiple non-player character sprites, and metadata. They have four possible forms: Overworld, Platformer, Terrain, and Dungeon Master.

Here’s the overworld trailer for SDK Spriter:

SDK Spriter (Wii U) is coming out “soon” to Europe and North America.

Source: Daniel Gump


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Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat. Also known as Maintenance Guy by some.

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