Software updatesSwitchSwitch 2

Rune Factory: Guardians of Azuma (Switch, Switch 2): all the updates (latest: Ver. 1.1.0)

On this page, you will find all there is to know about the various updates for Rune Factory: Guardians of Azuma on Nintendo Switch and Nintendo Switch 2.

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Rune Factory: Guardians of Azuma – Ver. 1.1.0

  • Release date: October 1st/2nd 2025
  • Patch notes:

Features

Adventuring

  • Added four extremely difficult boss gauntlets which you can challenge after completing the main quest “Guardians of Azuma.”

Village Life

  • Added a new development zone to Summer Village which you can access after reaching Village Level 8.
  • Upon reaching Village Level 10, the maximum number of facilities you can place has increased by 5, and the maximum number of decorations you can place is now 256 across the board.
  • Expanded the Storage Box capacity from 810 to 1,200.
  • Expanded the Seeds & Such capacity from 300 to 400.
  • Tsubame’s Early Bird Boutique will now sell Chocolate after you reach a certain Village Level.
  • Added sorting functionality to the Village Building menus, forging menus at blacksmiths, and building menus at carpenters.

Socializing

  • Increased the maximum Bond Level to 100.
  • You will earn various recipes and items at certain Bond Levels for each character.

Bug Fixes

  • Fixed a bug where villagers tasked with farming would sometimes harvest crops even when the action was set to Off.
  • Fixed bugs related to some NPC conversations during festivals and contests.
  • Additional minor bug fixes.

Rune Factory: Guardians of Azuma – Ver. 1.0.5

  • Release date: July 15th 2025
  • Patch notes:
  • Added warp points to the Spring and Autumn Villages’ development zones.
  • Added options to turn on/off villagers doing the ‘Sowing’, ‘Watering’, and ‘Harvesting’ tasks from the System Settings.
  • Adds a message to the Nintendo Switch 2 version on first startup for all players indicating that the game includes In-Game Purchases. (North America)
  • Adjusted the volume of some of Zaza and Woolby’s lines in Japanese.
  • Adjusted the Sacred Sword so that it can reap crops over a wider area.
  • Blade Shards now drop from high level Toad and Fallen Warrior enemies.
  • Fixed an issue preventing the players from acquiring the Evasive Leg Guards: they can now be purchased from the Blacksmith in each village once it has reached a certain level.
  • Fixed a bug preventing the Ema Plaque Quest ‘The Divine Sword Dance is the Best!’ from occuring.
  • Fixed a bug preventing the completion of certain Bonding quests.
  • Fixed other minor bugs.

Rune Factory: Guardians of Azuma – Ver. 1.0.4

  • Release date: June 20th/26th/27th 2025
  • Patch notes:
  • Adjusted the frequency of some of Woolby’s lines.
  • When entering the name for your character, you can now use the same name as a character that appears in the game.
  • Fixed bugs that sometimes prevented progress in Bonding quests and Main quests.
  • Fixed bugs preventing the completion of Ema Plaque Quests and Hometown Quests.
  • Minor bug fixes.

Rune Factory: Guardians of Azuma – Ver. 1.0.3

  • Release date: June 5th 2025
  • Patch notes:
  • Minor bug fixes.

Rune Factory: Guardians of Azuma – Ver. 1.0.2

  • Release date: June 5th 2025
  • Patch notes:
  • Minor bug fixes.

How to download updates for Rune Factory: Guardians of Azuma on Nintendo Switch?

To download the updates for Rune Factory: Guardians of Azuma, you have three options:

  • let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off

If not…

  • try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;

OR

  • select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.

To check that you have the latest version installed, simply select the game on the Home Menu, and press – or + to go to the Options: the version number is displayed just below the game title.

Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.