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orbit.industries (Switch): Software updates (latest: Ver. 1.0.3 / Next: Ver. 1.0.4)

On this page, you will find all there is to know about the various Software updates for orbit.industries on Nintendo Switch (originally released on April 21st 2022 in Europe, North America, and Japan)!

Click here for more Software updates!

orbit.industries – Ver. 1.0.4

  • Release date: TBA
  • Patch notes:
Improvements
  • Deactivateable Systems: Systems can now manually be deactivated and re-activated again (will not produce resources while deactivated, but will also cost no maintenance)
  • Several new resource colors for wires in ASL (Liquid Gas, Water, Temperature)
  • Localized AI: Spoken texts by AI voice are now available in multiple languages instead of just English (adjustable via the settings menu)
  • Improved System Placing: Players can now place multiple systems of the same kind in succession on the ASL grid
Balancing
  • Adjust interest rates for banks
  • Decreased atmosphere needs for HCA and CAB workforce modules
  • Decreased workforce requirement for unlocking LPI research project from 600 to 550
  • Slightly adjusted project rewards for all 3 difficulty settings
  • Reduced overall error probabilities
Bugfixes
  • Made the collider of A2B2 connector a bit smaller so they can be built next to each other
  • Fixed erroneous sorting of project research hints
  • Fixed unlocking threshold for achievement “Architect” / Fixing stat updates for when progress-based achievements get unlocked
  • Fixed faulty display of required mission systems in mission project requirements
  • Additional notes: none.
  • Source: LAB132 (Steam)

orbit.industries – Ver. 1.0.3

  • Release date: June 27th 2022 (North America, Europe, Japan)
  • Patch notes:
  • Several SMI / Procurement fixes and improvements, like raising the maximum digits count per system in project progress fields, changed project button text when complete to “Confirm” and hide Delete button to avoid accidental deletion of finished projects, and correctly display mission system names in project progress fields
  • Fix placement of attachment position of S5W connector, which prevented building closed structures with it
  • Improved project provision system, aiming to make availability of new projects more complex and individual to the station progress
  • Several ESV build menu improvements, like build menu staying open after building a module and remembering the last module that was placed, and disabling the “Confirm” button when module is blocked
  • Improved position, size and text wrapping of temporary notifications, mainly to decrease save game size
  • Balancing of various values throughout the game, like setup cost, upkeep cost, workforce needs, input needs and output values for several modules/systems, aiming to make higher level resource modules and workforce modules more profitable
  • Additional notes: none.
  • Source: LAB132 (Steam)

orbit.industries – Ver. 1.0.2

  • Release date: June 1st 2022 (North America, Europe, Japan)
  • Patch notes:

FIXES

  • Fixed available projects crashing
  • Fixed crash related to placing systems
  • Fixed crash during production simulation
  • Fixed crash related to moving systems
  • Fixed A16M connector module attachment point not working as expected
  • Fixed performance issues on very large monolithic ASL structures
  • Fixed crash related to wire particle effects

UPDATES

  • Added hints for next research projects inside “Procurement” view
  • Highlighted flight vector of modules when in build mode if colliding with other modules
  • Enabled Station Reports of AI in Endless game mode
  • Implemented wire efficiency display
  • Hidden station HUD input legend when SMI is open to avoid double highlights during tutorial
  • Fixed rendering issues with docking ships
  • Added drone spawning to DRS
  • Projects now display each resource progress individually in the project details

What’s been adjusted

  • Removed Liquid Gas resource input from EXSY (Extinguishing System) module/system
  • Increased upkeep of HCA (Habitat Capsule) module/system
  • Decreased workforce output of HCA (Habitat Capsule) module/system
  • Increased workforce output of CAB (Cabin) and QAT (Quarter) module/system
  • Decreased upkeep of CAB (Cabin) and QAT (Quarter) module/system
  • Removed tech dependency from BUHA (Bulkhead) module/system and raised workforce requirement by 100
  • Additional notes: none.
  • Source: LAB132 (Steam)

How to download updates for orbit.industries for the Nintendo Switch?

To download the updates for orbit.industries, you have three options:

  • let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off

If not…

  • try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;

OR

  • select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.

To check that you have the latest version installed, simply select the game on the Home Menu, and press – or + to go to the Options: the version number is displayed just below the game title.

Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.