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My Hero One’s Justice 2 (Switch): Software updates (latest: Ver. 1.0.6)

On this page, you will find all there is to know about the various Software updates for My Hero One’s Justice 2 on Nintendo Switch (originally released on March 12th 2020 in Japan, and March 13th 2020 in Europe and North America)!

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My Hero One’s Justice 2 – Ver. 1.0.6

  • Release date: November 25th 2020 (North America, Europe) / November 26th 2020 (Japan)
  • Patch notes:

Izuku Midoriya

 

  • [Quirk Special 2] : Lowered the rising amount of plus gauge.

Katsuki Bakugo

 

  • 【Target Combo】
    • Shortened the knock back distance of 1st stage on the ground.
    • Adjusted so that the opponent be thrown back a bit downward when hitting 1st stage on the ground at an opponent in air.
    • Increased the falling speed of 3rd stage on the ground
    • Stabilized the final stage on the ground hit near the wall.
    • Increased the falling speed in mid-air of the damaged side.
  • 【Quirk Special2】: Extended the back gap on the ground.
  • 【Charged Quirk Special1】
    • Shortened the back gap.
    • Easily force the opponent to take down.
    • Reduced the time between firing and explosion.
    • Expand the attack range.
    • Adjusted the behavior of the damaged side.
    • Higher damage.
    • Increased the combo correction value.
    • Extended the flying distance of attack.
  • 【Quirk Special 4】: Removed cancellation to charged Quirk Special 1 when thrown off the ground.

Shoto Todoroki

 

  • 【Unblockable Attacks】
    • Higher the attack judgement duration.
    • Lowered the time until ice destroys.
  • 【Quirk Special 3】
    • Higher the occurrence speed of quirk special 3 in mid-air.
    • Higher the duration of attack judgment of quirk special 3 in mid-air.
  • 【Plus Ultra 1】 : Adjusted for the damage to not decrease when hit to an opponent nearby.
  • 【Plus Ultra 2】
    • Higher the occurrence speed of the attack.
    • Higher the attack judgement.

Tenya Lida

 

  • 【Target Combo】
    • Adjusted to prevent inertial movement immediately after the 1st stage occurs on the ground.
    • Extended the time to receive input from the 2nd to the 1st level on ground.
    • Shortened the back gap of 2nd stage on the ground.
    • Extended the back gap when missing the last stage on the ground.
    • Increased the back gap for the 1st stage hit in the air.
    • Shortened the time it takes for an opponent to take a stance when the 2nd stage hits in mid-air.
    • Decreased the falling speed on the damage side in the last stage in mid-air.
  • 【Counter Attack】 : Increase the falling speed of a ground attack on an opponent in mid-air.
  • 【Plus Ultra1】 : Stabilized the hit in stage with low ceiling.
  • 【Others】
    • Slightly Shortened the ground evasion distance.
    • Changed the content of Normal combo in mid-air.

Tsuyu Asui

 

  • 【Sidekick Attack】 : Fixed a problem of not grabbing yourself when the attack hits both the enemy and yourself at the same time.

Eijiro Kirishima

 

  • 【Quirk Special 3】
    • Shortened the damage rigidity time of the 2nd stage in mid-air.
    • Slightly increased the back gap of 2nd stage in mid-air.

Momo Yaoyorozu

 

  • 【Target Combo】: Changed so that it cannot be canceled into a counter attack when an attack is missed.
  • 【Quirk Special 1】: Reduced the time to accept a dash cancellation for a spear hit.
  • 【Quirk Special 4】: Deleted the dash cancel when hit.
  • 【Charged Quirk Special2】: Adjusted to blow away in shallow angle.

Shota Aizawa

 

  • 【Counter Attacks】: Adjusted the opponent to not be knocked down during pushed by the wall when attacking low altitude opponent on the ground.

Tomura Shigaraki (Before Style)

 

  • 【Quirk Special 3】
    • Changed to hit the opponent in mid-air even by super low altitude.
    • Changed for the quirk special 3’s installment to be deleted when guarding the attack.
  • 【Plus Ultra 1】 : Changed to hit the opponent in mid-air even by low altitude.
  • 【Guard Cancel】 : Fixed the color change of the super armor.

All For One

 

  • 【Target Combo】: Adjusted the stability of the combo by the wall.
  • 【Counter Attacks on the ground】: Increased the time for the opponent to take a stance.
  • 【Quirk Special 3】: Changed from being able to cancel to quirk special 1 with default cancel to being able to cancel only on hit cancellation.
  • 【Quirk Special 4】: Higher the turning performance.

Dabi

 

  • 【Plus Ultra All】
    • Lowered the damage.
    • Increased the back gap.
    • Extended the attack judgement to make it easier to hit in close distance.
    • Shortened the blown away distance of the damaged side.
    • Increased the falling speed of the damaged side.

Stain

 

  • 【Guard Cancel】: Fixed the color change of the super armor.

Muscular

 

  • 【Target Combo on the ground】: Increased the time until the opponent to be able to move when 2nd stage of normal form hits.
  • 【Ground Counter Attacks】
    • Adjusted the increase of the back gap.
    • Adjusted to reduce the amount of time the opponent is bending back.
  • 【Quirk Special 1】: Higher the maximum accumulative attack of turning performance.
  • 【Quirk Special 3】: Lengthen the time it takes for the opponent to take a stance when the 1st stage hits.
  • 【Guard Cancel】: Higher the turning performance.

Inasa Yoarashi

 

  • 【Ground Target Combo】: Higher the rising amount of plus gauge of the last stage.
  • 【Counter Attack】
    • Higher the rising amount of plus gauge of 2nd stage ground counter attack.
    • Lowered the rising amount of plus gauge of 2nd stage mid-air counter attack.
  • 【Quirk Special 4】
    • Lowered the damage of combo.
    • Lowered the rising amount of plus gauge.
  • 【Guard Cancel】: Expand the attack judgment.

Endeavor

 

  • 【Ground Counter Attacks】: Lowered the rising amount of plus gauge.
  • 【Quirk Special 1】
    • Increased the combo correction value.
    • Lowered the occurrence speed.
  • 【Quirk Special 2】: Lowered the occurrence speed.
  • 【Plus Ultra 1】: Lowered the damage from 10000 to 9000.

Mirio Togata

 

  • 【Quirk Special 2】
    • Increased the falling speed of the back gap.
    • Increased the back gap when canceled.
    • Adjusted for the back gap to last until landing.
    • Extended the time until invincibility time after activation.
    • Extended the attack decision downward.
    • Reduced the blowout distance on the damaged side.
  • 【Quirk Special 3】
    • Expand the attack judgment of the final stage in mid-air.
    • Shortened the back gap of the final stage in mid-air.
  • 【Target Combo】
    • Shortened the distance between yourself and your opponent when transitioning from ground pursuit to attack.
    • Higher the occurrence speed of the attack after the ground pursuit ends.
    • Changed so that 1st and 2nd stage ground and 1st and 2nd stage mid-air attacks cannot be canceled into a counter attack when missing.
    • Stabilized the hits when your opponents is directly above or below you in the 1st stage in mid-air.

Nejire Hado

 

  • 【Quirk Special 3】
    • Higher the occurrence speed.
    • Fixed so that it can’t be reused before landing on the ground.
  • 【Quirk Special 4】
    • Lowered the occurrence speed.
    • Higher the collision duration.
    • Higher the inertial movement.
  • 【Plus Ultra 1】
    • Adjusted the stability of the hit.
    • Higher the damage.
    • Adjusted to reduce recoil when firing.
    • Higher the occurrence speed.
  • 【Plus Ultra 2】: Adjusted to not lose track with an evasive action while jumping.
  • 【Guard Cancel】: Extended the attack judgment.

Tamaki Amajiki

 

  • 【Ground Target Combo】
    • Higher the occurrence speed of the 1st stage.
    • Adjusted to make the back gap of the first stage longer.
    • Adjusted the minimum tracking time of the 1st stage.
  • 【Mid-air Target Combo】
    • Higher the occurrence speed of the 1st stage.
    • Adjusted to easily increase the correction value of the 3rd stage.
  • 【Quirk Special 1】
    • Adjusted the ground dash cancellation time.
    • Adjusted the attack judgment.
  • 【Quirk Special 3】
    • Higher the tracking performance.
    • Adjusted the way for the opponent to blow away.
  • 【Quirk Special 4】
    • Lower the damage when used in a combo.
    • Increased the combo correction value.
    • Adjusted the way of the opponent to blow away.
    • Adjusted the time to become available for action when not hit yet.
    • Adjusted the possible dash cancellation time.
  • 【Guard Cancel】: Extended the attack judgement.

Minoru Mineta

 

  • 【Ground Counter Attacks 】: Adjusted the behavior of opponents to lower their bounce height and blow them farther away.

Camie Utsushimi

 

  • 【Target Combo】
    • Shortened the back gap of the 1st stage on the ground.
    • Reduced the damage rigidity of the 1st stage on the ground.
    • Higher the occurrence speed of the 2nd stage on the ground.
  • 【Counter Attacks】: Extended the ground tracking distance.
  • 【Quirk Special 1】
    • Shorten the back gap of the 1st stage on the ground.
    • Increased the back gap when 1st stage on the ground hits. (not including the guard.)
    • Extended the stepping distance before the ground attack and adjusted the 2nd stage to full hit easier from where the 1st stage hit.
    • Fixed an issue where the motion of quirk special 1 could be slower than normal when derived from a ground target combo.
  • 【Quirk Special 2】
    • Adjusted to make it harder to be forced down by combos to other moves.
    • Changed to force down after 3 hits during a combo.
  • 【Quirk Special 4】
    • Extend the duration of the abnormal condition. (from 8 seconds to 10 seconds.)
    • Higher the damage.

Sir Nighteye

 

  • 【Ground Quirk special 3】
    • Higher the occurrence speed when used during future prediction.
    • Adjusted for the back gap to be shorter when used during future prediction.
  • 【Plus Ultra 1】
    • Higher the muzzle correction.
    • Higher the turning performance.
    • Adjusted so that evasion actions won’t cut off tracking.
    • Adjusted the back gap to be shorter.

Fat Gum (Fat)

 

  • 【Target Combo】: Higher the vertical tracking of the 1st stage in mid-air to make it hit against opponents directly above and below.
  • 【Counter Attacks】
    • Higher the attack duration in mid-air.
    • Expand the attack judgment in mid-air.
    • Higher the tracking performance in mid-air.
  • 【Quirk Special 1】
    • Added the ability to cancel out flying objects to an attack.
    • Higher the movement speed.
    • Lower the tracking performance.
  • 【Quirk Special 3】: Changed to accumulate a minimum of 1/5 of the energy needed to lose weight when receiving an attack (blow attack) after quirk special 3 for the first time.
  • 【Plus Ultra 1】
    • Stabilized the hits of the chase.
    • Changed to not pursue an attack if it’s guarded.
    • Shortened the back gap when not chased.
  • 【Sidekick Attacks】
    • Expand the attack judgment in mid-air.
    • Higher the tracking performance in mid-air.

Fat Gum (Skinny)

 

  • 【Target Combos】: Remove the 1st stage on the ground and adjust the 3rd stage to slightly move forward when hitting the 2nd stage.
  • 【Counter Attacks】
    • Higher the damage amount on the ground.
    • Higher the rising amount of plus gauge on the ground.
    • Extended the attack judgment of the 1st stage in mid-air downward.
    • Higher the occurrence speed of the 2nd stage in mid-air.
  • 【Quirk Special 2】: Increased the attack judgment in mid-air downward.

Kai Chisaki (Overhaul)

 

  • 【Ground Target Combo】
    • Higher the occurrence speed of the 1st stage.
    • Adjusted the back gap of the 1st stage to be shorter.
  • 【Mid-air Target Combo】: Adjusted the cancel timing to 2nd stage quirk special 3.
  • 【Ground Counter Attacks】
  • Higher the damage.
  • Changed to easily force down.
  • 【Ground Quark Special 2】
  • Higher the damage.
  • Adjusted the way to blow away.
  • 【Mid-air Quirk Special 2】
  • Higher the damage of the shotgun.
  • Adjusted the timing for derivation to shotgun.
  • 【Ground Quirk Special 3】: Adjusted the back gap after the attack hits to be shorter.

Kai Chisaki Ver2

 

  • 【Unblockable Attacks】
    • Higher the tracking distance.
    • Higher the attack judgment time.
    • Adjusted the interval of the hit.
  • 【Plus Ultra 1】
    • Increased the time for the opponent to take a stance.
    • Higher the damage.
  • 【Plus Ultra 2】: Higher the occurrence speed of the attack.

Kendo Rappa

 

  • 【Target Combo】
    • Adjusted for the opponent’s staggering time to be longer when ground 3rd stage hits.
    • Increased the back gap of the 3rd stage on the ground.
    • Adjusted the minimum tracking time of the 1st stage in mid-air.
  • 【Counter Attacks】: Lowered the damage of the ground counter attacks.
  • 【Unblockable Attacks】
    • Adjusted the available time of dash cancellation.
    • Higher the attack judgment.
  • 【Quirk Special 1】: Higher the tracking performance to vertical tracking performance in mid-air.
  • 【Quirk Special 2】: Lengthened the time it takes for the opponent to take a stance when a series of 3rd stage hits.
  • 【Quirk Special 3】
    • Higher the vertical tracking performance in mid-air.
    • Increased the combo correction value.
    • Lowered the damage.
  • 【Quirk Special 4】: Adjusted the rebound when bounded on the wall.
  • 【Guard Cancel】: Higher the turning performance.

Twice

 

  • 【Guard Cancel】: Higher the turning performance.

Tomura Shigaraki

 

  • 【Quirk Special 1】: Higher the rising amount of plus gauge.
  • 【Quirk Special 2】
    • Adjusted to accept a lever input to change direction just before finishing an attack.
    • Extended the attack judgement of the finish.
    • Higher the rising amount of plus gauge of the finish.
    • Increased the blow away distance of series of attacks before the finish.
    • Lowered the damage of series of attacks before the finish.
    • Lowered the rising amount of plus gauge of series of attacks before the finish.
  • 【Quirk Special 3】: Extended the tracking performance of the 2nd stage on the ground.

Playable Nomu

 

  • 【Plus Ultra 1】: Adjusted so that an evasive action does not break tracking when blocking an attack.
  • 【Sidekick Plus Ultra 1】: Adjusted so that an evasive action does not break tracking when blocking an attack.

Mei Hatsume

  • 【Mid-air Target Combo】
    • Stabilized the combo.
    • Stabilized the hit used in a derivation after an unblockable attack.
  • 【Ground Counter Attacks】: Adjusted to shorten the back gap.
  • 【Unblockable Attacks】: Adjusted to speed up the timing of the barrel bomb detonation.
  • 【Quirk Special 2】
    • Lowered the combo correction value.
    • Higher the damage.
  • 【Quirk Special 3】
    • Adjusted to make it longer for the eyes to start turning around.
    • Higher the damage.
    • Stabilized the hit.
  • 【Plus Ultra 2】: Adjusted the damage amount from 10000 to 11500.
  • 【Sidekick Attacks】
    • Adjusted the reload time of the sidekick from 30 to 40.
    • Adjusted the reload time of the sidekick cut from 30 to 60.
  • 【Guard Cancel】: Higher the turning performance.

System Common to Every Characters

  • 【Camera】: Adjusted to prevent characters in the back from being hidden by characters in the front of the camera.

My Hero One’s Justice 2 – Ver. 1.0.4

  • Release date: August 19th 2020 (North America, Europe) / August 20th 2020 (Japan)
  • Patch notes:
  • adds Photo mode
  • Free Nomu (for all players)
  • Character balance updates [more details]

My Hero One’s Justice 2 – Ver. ???

  • Release date: June 11th 2020 (North America) / June 12th 2020 (Europe, Japan)
  • Patch notes:

No patch notes available.

  • List of changes:
  • adds an English voiceover option for all characters. English voiceovers are provided by the characters’ official English voice actors, including Justin Briner (Izuku Midoriya), Christopher Sabat (All Might), Clifford Chapin (Katsuki Bakugo), Colleen Clinkenbeard (Momo Yaoyorozu), and Zeno Robinson (Hawks).

How to download updates for My Hero One’s Justice 2 for the Nintendo Switch?

To download the updates for My Hero One’s Justice 2, you have three options:

  • let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off

If not…

  • try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;

OR

  • select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.

To check that you have the latest version installed, simply select the game on the Home Menu, and press – or + to go to the Options: the version number is displayed just below the game title.

Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.