Monster Hunter Rise (Switch): Software updates (latest: Ver. 3.0.0)

On this page, you will find all there is to know about the various Software updates for Monster Hunter Rise on Nintendo Switch (originally released on March 26th 2021 in Europe, North America, and Japan)!

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Monster Hunter Rise – Ver. 3.3.0

  • Release date: late August 2021
  • File size: ???GB (???GB if you have never downloaded any update before)
  • Patch notes:

No patch notes available yet. This update adds the following:

  • adds Capcom collab. 3
  • adds more Downloadable Content
  • adds more Event Quests
  • Additional notes: none.
  • Source: Capcom

Monster Hunter Rise – Ver. 3.2.0

  • Release date: late July 2021
  • File size: ???GB (???GB if you have never downloaded any update before)
  • Patch notes:

No patch notes available yet. This update adds the following:

  • adds Capcom collab. 2
  • adds more Downloadable Content
  • adds more Event Quests
  • Additional notes: none.
  • Source: Capcom

Monster Hunter Rise – Ver. 3.1.0

  • Release date: late June 2021
  • File size: ???GB (???GB if you have never downloaded any update before)
  • Patch notes:

No patch notes available yet. This update adds the following:

  • adds more Downloadable Content
  • adds more Event Quests
  • Additional notes: none.
  • Source: Capcom

Monster Hunter Rise – Ver. 3.0.0 (Title Update 2)

  • Release date: May 26th 2021 (North America) / May 27th 2021 (Europe, Japan)
  • File size: 1.4GB (2.9GB if you have never downloaded any update before)
  • Patch notes:

Main Additions / Changes

Added story elements
  • New monsters will appear in Hub quests.
  • New monsters will appear in the Rampage.
  • New quests will be available.
  • A new combat locale will be available.
  • New weapon trees, armor, and layered armor will be available.
  • New skills and Rampage Skills will be available.
  • You can change the appearance of Rampage weapons using certain materials.
    • Note: The above items will be unlocked when certain conditions are met.
Added system elements
  • New Guild Card awards will be available.
  • New DLC can be purchased from Nintendo eShop.

Bug Fixes / Miscellaneous

Base/Facility
  • Fixed a bug causing an explosion when removing a Hunting Installation during Rampage Quests in Multiplayer.
  • Fixed a bug preventing the player from obtaining Talismans from the Melding Pot under certain circumstances.
  • Fixed a bug that would sometimes cause submarines to become transparent during the cutscene where the Argosy leaves port from the Buddy Plaza, when other players are in specific locations in Multiplayer.
  • Fixed a bug that would sometimes cause decorations to be unequipped when changing to a different loadout that contains the same decorations.
  • If the player has a Daily Special dango registered to a set, Dango Carver (Hi) would sometimes activate even when it’s not the Daily Special. This has been addressed.
  • Fixed a bug preventing the gunlance’s Wyrmstake Cannon and Wyvern’s Fire from being counted towards the “Repel using a weapon” sub-assignment during Rampage Quests.
  • Fixed a bug causing the game to freeze when pressing the accept button after the cursor goes off-screen if the player performs certain actions when accepting items from the Meowcenaries.
  • Fixed a bug causing Novice Hunter Taishi to appear as Rice Ball Artist Seihaku if the player looks at where he’s sitting from the Hub Prep Area.
  • Fixed a bug causing an error when performing certain actions in the village after taking on a quest with Send Join Request active while not participating in a Lobby.
Monsters
  • Fixed a bug that would sometimes prevent monster parts from being electrically charged, thus taking less damage during the Serpent Goddess of Thunder quest.
  • Fixed a bug causing the wind effect to remain on screen if the monster is slain while creating an air stream during the Serpent God of Wind quest.
  • Fixed a bug that would very occasionally prevent the player from advancing when Bishaten clings onto a wall.
Player
  • When a player faints during a quest, other players that joined the quest mid-way would sometimes get a message on the loading screen telling them that they had fainted. This has been addressed.
  • If the player is riding a Palamute when Almudron dives under and creates a mud maze, there would sometimes be paths between the mud walls too narrow to pass through, and some walls would warp the player somewhere else when touching them. This has been addressed.
  • Fixed a bug preventing Buddies from helping the player if they are inflicted with a status ailment while in a state where knockback is negated.
  • Fixed a bug where the dual blades’ Demon Mode attacks and the heavy bowgun’s melee attack were not included in the conditions for the Latent Power skill.
  • Fixed a bug causing the player to get stuck in the environment when using Wyvern Riding actions on Tobi-Kadachi in the Flooded Forest.
  • Fixed a bug causing the cutscene to go dark and become unskippable when the player’s HP hits 0 at the same time as the monster is slain during the Serpent God of Wind quest.
  • Fixed a bug causing the charge blade’s Axe Hopper to only gain the “Silkbind Boost” effect during the upward attack.
  • Fixed a bug preventing blast damage from increasing when a guest player uses Teostra Soul at the Training Area.
  • Fixed a bug preventing any additional hits from occurring when succesfully landing a Midair Spinning Blade Dance or Midair Roundslash if the wirebug’s silk is connected.
  • Fixed a bug causing a continued state of low stamina and reduced movement speed.
  • Fixed a bug preventing Sticky Ammo from benefiting from the effects of the Dango Bombardier dango skill.
  • Fixed a bug causing the effects of Gourmet Fish to last longer for other players than for the user when using the Wide-Range skill.
  • Fixed a bug causing a hunter’s stamina to be reduced if they are guarding and get hit by the bowgun’s Shrapnel Ammo from another player.
  • Fixed a bug causing an application error to occur when the player opens their own status screen from the member list before leaving on a quest with Send Join Request active while not participating in a Lobby.
Miscellaneous
  • Fixed a bug preventing players from advancing if the host leaves a Multiplayer session of 3 or more players with specific timing and under specific conditions.
  • Fixed a bug sometimes causing the wrong amiibo sound effect to be played when reading one.
  • Fixed a bug preventing the player from advancing when repeatedly opening and closing the HOME screen after activating the software keyboard.
  • Fixed a bug sometimes preventing Escuregots from being recognized as a camera subject, resulting in the picture not being usable on the Endemic Life list.
  • Fixed a bug causing the Palamute’s voice pitch to be switched between low and normal, causing the actual voice to be different from the sample voice.
  • Fixed a bug preventing the “Negate Stun” Buddy Skill from negating stun caused by a flash of light.
  • Fixed a bug preventing the Guild Card picture from being displayed properly after accepting a Guild Card while it is still being transferred.
  • Fixed various text bugs.
  • Other miscellaneous bug fixes have been made.
  • Additional notes: none.
  • Source: Capcom

Monster Hunter Rise – Ver. 2.0.0 (Title Update 1)

  • Release date: April 27th 2021 (North America) / April 28th 2021 (Europe, Japan)
  • File size: 0.9GB (1.5GB if you have not downloaded any update since purchasing the game at retail)
  • Patch notes:

Main Additions/Changes

Added story elements
  • Your hunter rank cap will be raised when certain conditions are met.
  • New monsters will start intruding on some quests.
Added elements after raising hunter rank cap
  • New monsters will appear in Village and Hub quests.
  • New monsters will appear in the Rampage.
  • New quests, Arena quests, and requests will be available.
  • New weapon trees, armor, items, and Petalaces will be available.
  • New skills and Rampage Skills will be available.
  • Armor upgrade level cap will be raised.
  • New decorations will be available to forge at the Smithy.
  • Layered armor will be available to forge at the Smithy.
  • Palico and Palamute layered armor will be available to forge at the Buddy Smithy.
  • Palico and Palamute level cap will be raised to level 50.
  • Default level for Palico and Palamute hired from the Buddy Scout will be raised.
Added system elements
  • New Guild Card awards will be available.
  • You will be able to change your hunter’s appearance from the Character Select menu using a Character Edit Voucher.
    Note: Character Edit Vouchers can be purchased from Nintendo eShop.
  • New DLC can be purchased from Nintendo eShop.

Bug Fixes/Miscellaneous

Base/Facility
  • Fixed a bug preventing the player from moving the target reticle when guarding while holding down the Charged Piercing Shot or the Charged Thunder Shot of the cannon during a Rampage Quest.
  • Fixed a bug when using “Melding—Wisp of Mystery” that resulted in the same Talismans being produced in the exact same order for some players.
  • When the player receives a new Petalace or clothing for their Cohoot, the game autosaves. If the player force quits the game without saving after this autosave and then restarts the game, a bug would result in these items not having been obtained properly. This has been fixed.
  • Fixed a bug that made the weapon icons and forging icons on the weapon trees look like they were flashing.
  • Fixed a bug where the game would no longer respond to controls when calling back the Meowcenaries at the Housekeeper.
  • If an Apex monster destroyed a Hunting Installation while the menu for this installation was still open, the menu would remain on screen for a few seconds before showing an error message. This has been fixed.
  • Fixed a bug where the game would no longer respond if the player got to the dialogue message for reaching HR2 while having a lot of trinkets placed on shelves and alcoves and having changed the hanging scrolls as well.
  • Fixed a bug preventing some monster intro cutscenes from showing up in the Gallery if the player joined and completed an in-progress quest.
Monsters
  • Fixed a bug causing dropped materials to drop where Narwa crashes after defeating her in the “Serpent Goddess of Thunder” quest.
  • Fixed a bug causing a monster to return to the area it came from after starting a fight with another monster after having been lured with a Stinkmink.
  • Fixed a bug that would sometimes cause the red eye-con to stay on screen, preventing the player from using fast travel, if they used Wyvern Riding to move the monster to another area during Multiplayer.
  • Fixed a bug causing Khezu to behave unnaturally after moving from the ceiling.
  • Fixed a bug that would prevent quests to slay a Khezu from being completed if the player slays it in a specific location.
  • Fixed a bug causing Rajang to keep using its breath attack.
  • Fixed a bug that would cause monsters to get trapped when moving between certain areas in the Frost Islands.
  • Fixed a bug causing an error when there’s powder left on screen by the insect glaive’s “Kinsect: Fire” when defeating a monster during the “Serpent God of Wind” or the “Serpent Goddess of Thunder” quest.
  • Fixed a bug causing the camera to become unresponsive when binding a Tetranadon, due to online connection issues during Multiplayer.
  • Fixed a bug preventing the “Serpent Goddess of Thunder” quest from being properly completed if the Quest Host disconnects during the cutscene after defeating Narwa.
  • Fixed a bug causing some monsters to go beyond the final gate during Rampage Quests, preventing the player from hitting them.
Player
  • Fixed a bug causing unnatural screen vibration when comboing the gunlance’s Overhead Smash into the Wyrmstake Cannon.
  • Fixed a bug in the hit detection of the gunlance’s Charged Aerial Shelling when using the Long shelling type.
  • If the player tried to perform a Morphing Advance straight backward with the charge blade right after using Counter Peak Performance, the player would instead move straight forward. This has been fixed.
  • Fixed a bug causing the player to unintentionally perform a forward evade twice in a row if they evade with their weapon sheathed.
  • Fixed a bug causing the player to react as if they got damaged when being hit by wind pressure while knockback is negated.
  • Fixed a bug causing the lance’s Cross Sweep to be cancelled immediately if the player performs it near a ledge and falls off.
  • Fixed a bug causing the heavy bowgun’s Wyvern Ammo to be shot in the wrong direction when it is fired without aiming during specific animations.
  • Fixed a bug preventing the player from using the insect glaive’s Jumping Advancing Slash and Strong Jumping Advancing Slash in succession.
  • Fixed a bug causing some of the hammer’s Silkbind attacks to be cancelled immediately if the player performs them while falling off a ledge.
  • Fixed a bug preventing the light bowgun’s Wyvernblast from being detonated on placeable weapons like ballistae and cannons.
  • Fixed a bug causing the guard state to continue during the transition animation from the charge blade’s guard reaction into the Amped Element Discharge.
  • Fixed a bug preventing you from changing your attack angle with the hunting horn when comboing into a melody while you have a Magnificent Trio stored.
  • Fixed a bug causing the part of the stamina gauge increased by the player’s Petalace to decrease when entering and leaving the tent at camp after collecting a Prism Spiribird.
  • Fixed a bug preventing Wyvern Ammo from hitting properly.
  • Fixed a bug causing the heavy bowgun to be automatically sheathed during a Free Silkbind Glide after a certain amount of time, even while the glide was still going.
  • Fixed a bug allowing the player to go out of bounds by performing certain actions in the Flooded Forest.
  • Fixed a bug preventing the knockback-negating effect from activating when charging the charge blade’s Sword: Condensed Element Slash.
  • Fixed a bug preventing the insect glaive’s Kinsect: Harvest Extract from activating if the X button is pressed at the wrong time, even while holding down the ZR button.
  • Fixed a bug that sometimes caused the player to disappear and become uncontrollable when they touched mud flung up by Almudron at the same time as a large monster.
  • Fixed a bug causing the player to take more damage than intended when they are knocked off a high plateau by a monster roar during the “Serpent God of Wind” quest.
Miscellaneous
  • Fixed incorrect boss icons displayed at the results screen of the “Arena 03” quest.
  • Fixed incorrect completion time displayed upon completing a quest.
  • Other miscellaneous bug fixes have been made.
  • List of changes:

This update brings the following:

  • Take on various new monsters
    • Apex Rathalos
    • Apex Diablos
    • Chameleos
    • Teostra
    • Kushala Daora
  • Standard quests for Apex Monsters: Some Apex Monsters will get their own standard quests. They broke free from the Rampage to wreak havoc around various locales!
  • Magnamalo appears in Rampage Quests. Magnamalo, the flagship monster of this game, will now appear during Rampage Quests. Use Hunting Installations or get up-close and personal to protect the village!
  • Unlock your Hunter Rank cap and challenge news monsters! Up until now, your Hunter Rank was capped at 7, but if you update to Ver.2.0, the cap will be removed depending on how far you’ve progressed in the Hub Quests. Once the cap is removed, you’ll earn Hunter Rank points after every quest. As you increase your Hunter Rank, quests featuring the newly added monsters will start appearing. You’ll also gain access to new Rampage Quests, Arena Quests, and advanced single player quests that’ll really test your skill!
  • Unlock your Hunter Rank cap andstart forging layered armour! Once you’ve unlocked the cap, you’ll be able to forge layered armor, which allows you to change your hunter’s appearance without sacrificing the skills and stats of your regular armor. Bring some fashion to your hunts!
  • Lots of free Event Quests! There will be plenty of Event Quests you can download via the internet, after you’ve installed the free Title Update “Ver.2.0.” Once you’ve downloaded an Event Quest, you’ll be able to play it offline too, as many times as you want. Once you’ve downloaded an Event Quest, you’ll be able to play it offline too, as many times as you want.
  • Additional notes: none.
  • Source: Capcom

Monster Hunter Rise – Ver. 1.1.2

  • Release date: April 6th 2021 (North America, Europe, Japan)
  • Patch notes:
Bug Fixes / Miscellaneous

Base/Facility

  • Fixed a bug causing the controls to stop responding when you sit down on a bench in the village and use the “Call Cohoot” gesture and perform certain actions.
  • Fixed a bug causing menu options to be inaccessible when you enter the Gathering Hub with your Cohoot on your arm and sit down on a bench and open the Gestures menu.

Player

  • Fixed a bug causing the controls to stop responding under certain circumstances when you receive a Join Request while riding a Canyne set to your second Buddy slot.
  • Fixed a bug causing the controls to stop responding when receiving and accepting a Join Request while climbing a wall at the Training Area on the back of a Canyne set to your second Buddy slot.
  • Fixed a bug causing save data to be corrupted when you try to continue the game from the Title Menu after quitting the game while having the Attack Pose Set and Hurt Pose Set equipped to the Action Bar or the radial menu. You will now be able to resume your game with the save data in question.
  • Fixed a bug causing controls to stop responding when performing certain actions after using an updraft (upwelling wind) at the Lava Caverns.
  • Fixed a bug causing an error when changing Switch Skills at the item box using certain game data.

Miscellaneous

  • Fixed a bug preventing the software keyboard from being displayed when you try to change the minimum HR when searching for an online Lobby.
  • Other bug fixes.
 
  • Additional notes: this update is required in order to play online, and to play via local wireless with players who have already updated to Ver. 1.1.2
  • Source: Capcom

Monster Hunter Rise – Ver. 1.1.1

  • Release date: March 26th 2021 (North America, Europe, Japan)
  • Patch notes:

Main Additions / Changes

  • Access to the content from the Deluxe Kit, as well as the add-on content from pre-order bonuses and amiibo bonuses.

Bug Fixes / Miscellaneous

  • Miscellaneous bug fixes have been made.
  • Additional notes: this update is required in order to play online, and to play via local wireless with players who have already updated to Ver. 1.1.1.
  • Source: Capcom

Monster Hunter Rise – Ver. 1.0.0

  • Release date: March 19th 2021 (North America, Europe)
  • Patch notes:

No patch notes available. This is the base version of the game, that you get by pre-purchasing the game from the Nintendo eShop.

  • Additional notes: none.
  • Source: Capcom

How to download updates for Monster Hunter Rise for the Nintendo Switch?

To download the updates for Monster Hunter Rise, you have three options:

  • let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off

If not…

  • try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;

OR

  • select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.

To check that you have the latest version installed, simply select the game on the Home Menu, and press – or + to go to the Options: the version number is displayed just below the game title.


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Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat. Also known as Maintenance Guy by some.