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Mario + Rabbids Sparks of Hope (Switch): all the updates (latest: Ver. 1.4.2225842)

On this page, you will find all there is to know about the various updates for Mario + Rabbids Sparks of Hope on Nintendo Switch (originally released on October 20th 2022 in Europe and North America, and December 2nd 2022 in Japan)!

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Mario + Rabbids Sparks of Hope – Ver. 1.4.2225842

  • Release date: August 29th 2023 (North America, Europe) / August 30th 2023 (Japan)
  • Patch notes:
Support for additional content
  • Adds support for the third set of additional content from the Mario + Rabbids Sparks of Hope Season Pass (Rayman in the Phantom Show)
General
  • Several issues were fixed and various adjustments were made to improve the gameplay experience.
  • Additional notes: none.
  • Source: Nintendo

Mario + Rabbids Sparks of Hope – Ver. 1.3.2219412

  • Release date: June 21st 2023 (North America, Europe) / June 22nd 2023 (Japan)
  • Patch notes:
Support for additional content
  • Adds support for the second set of additional content from the Mario + Rabbids Sparks of Hope Season Pass (The Last Spark Hunter)
General
  • Several issues were fixed and various adjustments were made to improve the gameplay experience.
  • Additional notes: none.
  • Source: Nintendo

Mario + Rabbids Sparks of Hope – Ver. 1.2.2145477

  • Release date: March 1st 2023 (North America) / March 2nd 2023 (Europe, Japan)
  • Patch notes:
Support for additional content
  • Adds support for the 1st set of additional content from the Mario + Rabbids Sparks of Hope Season Pass (The Tower of Doooom)
General
  • Several issues were fixes and various adjustments were made to improve the gameplay experience.
  • The bug preventing players from obtaining 100% on all worlds is now resolved.
  • Minor bug fixes and optimizations.
Quality of Life Updates
  • Feeding Sparks will now cause them to visibly eat the Star Bits with great enthusiasm.
  • Icons have been added to the map to let players know where to find specific challenges.
  • The interface will now make it clear that Vaults can be replayed at least once, for new rewards.

Mario + Rabbids Sparks of Hope – Ver. 1.1.2076427

  • Release date: ??? (North America, Europe) / December 1st 2022 (Japan)
  • Patch notes:
  • Fixed several progression issues that would prevent 100% completion of the game
  • Fixed an issue where the game would crash if the Final Boss tried to throw a summoned creature or Rabbid Mechakoopa
  • Fixed a few text issues in localized versions of the game
  • Fixed a few issues where heroes would get stuck or move out of bounds
  • General optimization to increase framerates and ensure smooth gameplay

QUALITY OF LIFE UPDATES

  • The game will now warn players if they have an empty Spark Slot before a battle
  • The Spark Skill Tree branch will now tease players to go find the Giant Enemies
  • Spark Quests have been made easier to discover in the quest log, and with an icon in the travel map
  • The battle level is now displayed both in the Beep-0 tacticam and battle menu
  • Battle objectives will now be more evident when the battle map is introduced
  • Difficulty level differences have been made more apparent
  • Improved visibility of roaming enemies off-screen that threaten the heroes
  • The specific duo Darkmess puddles, that reward weapon skins to individual heroes, will now display icons of the heroes required for the battle
  • Additional notes: none.
  • Source: Ubisoft

Mario + Rabbids Sparks of Hope – Ver. ???

  • Release date: October 20th 2022 (North America, Europe)
  • File size: 130 MB
  • Patch notes:
EXPLORATION BUG FIXES
  • Implemented various framerate fixes.
  • Fixed an issue where Heroes could get stuck in a wall while in the tunnel under Woodrow’s house.
  • Fixed an issue where at the end of the puzzle in the side quest “The Riddle of Barrendale Mesa”, the game could soft-lock.
  • Fixed an issue where you might not receive a reward and the quest would not clear from the quest log after completing the side quest “The Riddle of Barrendale Mesa”,
  • Fixed an issue where the L shaped connector would sometimes disappear from the third cirquit puzzle on Barrendale Mesa.
  • Fixed an issue where NPCs wouldn’t always stop moving when the Heroes were nearby.
  • Fixed an issue where Heroes could go out of bounds inside the Everbloom Tree in Terra Flora near the first Rabbid Pipe.
  • Fixed an issue where Heroes could get stuck behind a tree and some rocks next to the Teleportation Flag near the Volcano entrance on Terra Flora.
  • Fixed an issue where Heroes could get stuck and go out of bounds next to a Darkmess puddle on Terra Flora.
  • Fixed an issue where Heroes could get stuck next to an Echo Memory inside the Sunrise Temple on Beacon Beach.
  • Fixed an issue where the Armored Goomba on Beacon Beach would go missing in exploration if you lost the battle and abandoned it for later.
  • Fixed an issue where the starbits would spawn very late after touching the Teleportation flag found after completing the “Icy Breath of Winter” battle on Pristine Peaks.
  • Fixed an issue where you would hear continuous SFX of Rabbids laughing after exiting the second cave on Pristine Peaks.
  • Fixed an issue with the silly fish respawn rate for the Victor challenge on Beacon Beach.
BATTLE BUG FIXES
  • Fixed an issue where Rabbid Luigi’s upgraded Technique only applied weakness to physical damage instead of all damage.
  • Fixed an issue where when Rabbid Peach’s Healing Jump healed an NPC ally, the game could sometimes freeze.
  • Fixed an issue when the game could sometimes get stuck if Rabbid Peach’s Healing Jump happened on a Trampoline.
  • Fixed an issue where sometimes the Bob-omb on the building in the “Explosive Situation” battle on Beacon Beach would spawn inside the roof of the building.
  • Fixed an issue where goombas could get soft-locked if they pushed each other while exiting or entering a Rabbid pipe.
  • Fixed an issue where the red and yellow spike marker wasn’t always correctly displayed when dashing multiple enemies, although the dash would damage the enemy.
  • Fixed an issue where the big Goomba from “A Truly Ginormous Goomba” on Beacon Beach wasn’t dealing enough damage.
  • Fixed an issue where players would receive an error message and a crash after inspecting Midnite with Beep-0 in the “Midnite Library” battle on Pristine Peaks.
  • Fixed an issue where if a Lone Wolf was attacked with a Fire super effect and survived, it would continue to make noise for longer than intended.
  • Fixed an issue in the “Hide n’Squeak” questline battle, where the game would crash if you activate the Spark Screech next to the Darkmess eggs.
  • Fixed an issue where the game would sometimes crash when Bedrock jumps after the Heroes attack her in the “A Blast Through The Bedrock” battle on Palette Prime.
  • Fixed an issue where Bedrock would sometimes go into T-Pose after jumping in the “A Blast Through The Bedrock” battle on Palette Prime.
  • Fixed an issue where Darkmess Eyes could sometimes spawn out of reach for many heroes during the “One Angry Wiggler” battle on Terra Flora.
  • Fixed an issue where if a Hero landed on a cauldron during the “Spout Forth” battle, they could get stuck there.
  • Fixed an issue where breaking barrels in the “Foul Attraction” battle on Terra Flora could cause the game to crash.
  • Fixed an issue where the battle during the “Quest For Courage” questline on Terra Flora could soft-lock if you threw a sphere from the cauldron out of bonds without having it explode.
  • Fixed an issue where Electric Traps in the “A Foul Windmill Blows” battle on Barrendale Mesa would not display the damage they did appropriately.
  • Fixed an issue where a Riptide could get stuck in a wall in the “The Desert Riptides” battle on Barrendale Mesa if it was pushed there with a Gust effect.
  • Fixed an issue where an enemy that would chase heroes to retaliate after being attacked could cause the game to freeze.
  • Fixed an issue with a platform in the “Magikoopa Mayhem” battle on Barrendale Mesa where Heroes could get stuck.
  • Fixed an issue where if a Magnafowl uses its technique on one of Bowser’s summoned Mecha Koopas and they explode, the technique would keep going.
  • Fixed several issues during the final battle.
  • Fixed an issue where the game could crash when a barrel was broken in the “King of Darkmess” battle.
  • Fixed an issue where the game could soft-lock during the enemy turn in the “Deep, Dark Secret” battle.

GENERAL BUG FIXES

  • Fixed an issue where the game would sometimes force a quit after opening the map following a battle.
  • Fixed various issues that could cause the game to crash.
  • Fixed an issue where the game would sometimes force a quit after pressing the Home button on any loading screen.
  • Fixed an issue where the voices would sometimes continue and overlap the following cinematic if you skipped a cinematic by pressing A.
  • Fixed issues where buttons pressed in quick succession would cause various problems.

USER EXPERIENCE

  • Fixed an issue where Rabbid Mario’s “I’m back!” was cut to “I’m” in the Prologue questline.
  • Fixed a text display issue for Spanish-speaking players.
  • Fixed an issue where VFX was not played correctly during the “A Foul Windmill Blows” battle.
  • Fixed an issue where Spark voices were missing during the last phase of the prologue.
  • Fixed an issue where SFX for the Red Coin Challenge on Beacon Beach was poorly equalized.
  • Fixed an issue where SFX was missing when the Heroes used ladders.
  • Fixed an issue where SFX was missing when a Squashette was summoned.
  • Fixed an issue with some sequences of the Beacon Beach cinematic that were missing.
  • Fixed an issue where ambient music would be too loud during exploration and combat on Barrendale Mesa.
  • Fixed an issue where some NPC Rabbid voices were missing on Terra Flora, Barrendale Mesa, and Palette Prime.
  • Fixed an issue where you could not hear audio in the Echo Memory menu.
  • Additional notes: none.
  • Source: Ubisoft

How to download updates for Mario + Rabbids Sparks of Hope for the Nintendo Switch?

To download the updates for Mario + Rabbids Sparks of Hope, you have three options:

  • let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off

If not…

  • try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;

OR

  • select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.

To check that you have the latest version installed, simply select the game on the Home Menu, and press – or + to go to the Options: the version number is displayed just below the game title.

Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.