Software updatesSwitch

Ghostbusters: Spirits Unleashed – Ecto Edition (Switch): all the updates (latest: Ver. 1.8.0)

On this page, you will find all there is to know about the various updates for Ghostbusters: Spirits Unleashed – Ecto Edition on Nintendo Switch (originally released in October 2023 in North America, Europe, and Japan)!

Click here for more Software updates!

Ghostbusters: Spirits Unleashed – Ecto Edition – Ver. ???

  • Release date: Winter 2024 (North America, Europe, Japan)
  • Patch notes:

No patch notes available. This update brings the following to the game:

  • Special Ghost Reveal
  • Gear Shells
  • Cosmetics
  • Additional notes: none
  • Source: Illfonic PR (26/03/2024)

Ghostbusters: Spirits Unleashed – Ecto Edition – Ver. ???

  • Release date: Fall 2024 (North America, Europe, Japan)
  • Patch notes:

No patch notes available. This update brings the following to the game:

  • Bounty for the Ages
  • Gear Shells
  • Cosmetics
  • Additional notes: none
  • Source: Illfonic PR (26/03/2024)

Ghostbusters: Spirits Unleashed – Ecto Edition – Ver. ???

  • Release date: Summer 2024 (North America, Europe, Japan)
  • Patch notes:

No patch notes available. This update brings the following to the game:

  • Frozen Empire Slimer
  • RGB Slimer
  • Classic Slimer
  • Additional notes: none
  • Source: Illfonic PR (26/03/2024)

Ghostbusters: Spirits Unleashed – Ecto Edition – Ver. 1.8.0

  • Release date: March 26th 2024 (North America, Europe) / March 27th 2024 (Japan)
  • Patch notes:
New Overlord Variant
  • Garraka

From Ghostbusters: Frozen Empire, Garraka joins the ranks of the Overlords to bring upon the death chill in Ghostbusters: Spirits Unleashed. To unlock Garraka, you’ll have to defeat him in an icy bounty in Galway Station! “Spine-chilling” is a blistering understatement when describing the cold malevolence that exudes from Garraka, a formidable icy overlord. One look into his cold, soulless eyes will make you wish you never crossed paths, and that’s not even taking into account the baleful ice he can summon with his tremendous psychokinetic energy. Not even the nuclear space heaters strapped to the Ghostbusters’ backs can keep them warm for long.

 

Now Replayable
  • Samhain Boss Fight

You asked for it! Replay and relive your fight against eternal night. Players who have defeated Samhain will now have the option to challenge the Ghost of Halloween as many times as they’d like. 

New Gear Shells
Modern Age Gear Shells 
  • Modern Age Proton Pack
  • Modern Age Particle Thrower

Ghostbusters tech is tried and true, but some fresh parts and a new coat of paint never hurts! These gear shells are unlockable via research contracts. 

New Cosmetics
Suit Tints
  • Frozen Outfit
  • Lightning
Shirt Logos
  • Robotics
  • Manhattan Adventures Society
  • GB Engineering 
  • Garraka
  • Frozen Neon
  • Melody Diner
  • Repossessed

 

Changes and Improvements
General
  • Fixed an issue where Watcher Ghost Types were not available in Ghost Bounties
  • Fixed an issue where Rifts could become untargetable after being placed in certain objects
  • Fixed an issue where Overlords could place Catalysts on top of the whale in Whitestone Museum
  • Fixed an issue where Overlord Types were able to place Rift Catalysts outside of bounds on certain maps
  • Fixed an issue where turning off the setting “Software Cursor Rendering” would cause the reticle to disappear during the Possessor’s Terrorizing Possession minigame.
  • Fixed an issue where on the Nintendo Switch, Gear and Ghost levels would display as Level 1 after re-entering the game while playing fully offline 
  • Fixed an issue where Gravebringer’s Ossifying Lance roots VFX could float in the air if fired at a Suspended Buster
  • Fixed an issue where Busters couldn’t move if they were clearing slime while Suspended and then struck by Gravebringer’s Ossifying Lance
  • Fixed an issue where Busters could not free themselves if hit by Gravebringer’s Ossifying Lance while using certain emotes
  • Fixed an issue where Gravebring could lock themselves out of their abilities if they used Ossifying Lance and Sabotaged a Buster’s pack at the same time
  • Fixed an issue where Infernal could not use abilities after creating a Darkness Orb and sabotaging a Buster’s Proton Pack at the same time
  • Fixed an issue where while a Buster revived their teammate, if that teammate disconnected, the Buster could lose control of their camera
  • Fixed an issue where after watching a cinematic, the sky outside of the Firehouse would not appear correctly
  • Fixed an issue where certain VFX would appear extremely bright after a player joins a match in-progress
  • Fixed an issue where Wraith could Haunt objects that contained Rifts in them
  • Fixed an issue where Poltergeists could channel their ultimate ability, Overcharge, while possessing an object
  • Fixed an issue where after equipping certain headwear or full outfits, Busters could not select Top, Bottom, and Eyewear in the customization menu
  • Additional notes: none
  • Source: Illfonic

Ghostbusters: Spirits Unleashed – Ecto Edition – Ver. 1.7.3

  • Release date: January 31st 2024 (North America, Europe) / February 1st 2024 (Japan)
  • Patch notes:
  • Addressed and fixed various crashes for multiple platforms
  • Addressed an issue that was causing users to get stuck on a loading screen while entering the Firehouse. If this still occurs to you please let us know either via socials or Discord
  • Fixed an issue where certain contracts related to shooting ghost targets were not tracking and saving stats properly
  • Fixed an issue where Busters could not target rifts that were inside certain destroyed objects
  • Fixed an issue where Ghosts could not interact with rifts that were inside certain destroyed objects
  • Fixed an issue where players names on the in-game friends list would appear as “???” if the name contained non-English characters on the Nintendo Switch
  • Additional notes: none
  • Source: Illfonic

Ghostbusters: Spirits Unleashed – Ecto Edition – Ver. 1.7.1

  • Release date: November 20th 2023 (North America, Europe) / November 21st 2023 (Japan)
  • Patch notes:

General

  • Fixed and improved localization for various languages
  • Fixed an issue where players were seeing extremely bright VFX after joining games in progress
  • Fixed an issue where a cutscene could trigger while players were in the customization menu
  • Fixed an issue where players could not scroll down on the in-game news feed
  • Fixed an issue where some parts of Ray’s dialogue were missing in the Japanese version of the opening cinematic 
  • Addressed several crashes affecting Nintendo Switch players
  • Fixed an issue preventing research contracts, gear and ghost level progression in Offline Mode for the Nintendo Switch
  • Fixed an issue that was preventing Nintendo Switch players from playing if they had over 100 friends
  • Fixed an issue where audio would not play if sound settings were set to mono for the Nintendo Switch
  • Fixed an issue where non-English and special characters appeared as question marks on the in-game Friends List for the Nintendo Switch
  • Improved performance during the second phase of the Samhain boss fight for the Nintendo Switch 
  • In-game collectibles (Spores, Mold, Fungi, News Clippings and Tobin Missing Pages) should now be properly tracked when switching between Online and Offline Mode
  • Fixed an issue where players would sometimes be incorrectly rewarded with Tobin’s Missing Pages at the end of a match
  • Fixed an issue where certain contracts related to shooting ghost targets were not tracking properly 
  • Fixed tracking for the “Legions” achievement while playing in Offline Mode 

Samhain Boss Fight

  • Fixed an issue where story progress could sometimes reset while switching between offline and online mode 
  • Fixed an issue where Samhain could disappear from the boss fight if trapped during the sudden death transition 
  • Fixed an issue where an additional Winston could appear during a cutscene
  • Fixed an issue where Busters could use their gear during the Samhain boss fight cutscene
  • Fixed an issue where the Graduation Day cutscene would not play properly for client players
  • Fixed an issue where the Graduation Day cutscene would replay upon entering the Firehouse
  • Fixed an issue where party members could appear in the background certain cutscenes 
  • Fixed an issue where certain cinematics were missing subtitles

Ghost Bounties

  • Reduced wait time to return to the Firehouse after completing a Ghost Bounty
  • Slightly increased chances for Hellspawn Bounties to appear at higher player levels 
  • Fixed an issue where canceling a Ghost Bounty during the Ready Up countdown would cause the next private match to incorrectly place the user into the previously selected Ghost Bounty

Busters

  • Fixed an issue where Busters could use the V.A.D. to escape Gravebringer’s Ossifying Lance’s root effect
  • Fixed an issue where Busters could not open the pause menu while Suspended by an Overlord
  • Addressed an issue where Busters would automatically switch to the Ghost Trap while trying to fire their Particle Thrower
  • Fixed an issue where the Dual Vertical Grip attachment would sometimes automatically push or pull Ghosts
  • Fixed an issue where the Proton Pack could appear detached from the Buster’s player model
  • Fixed an issue where Busters could briefly see through the map after the intro cinematic on the Whitestone Museum map and Hudson Canyon Lodge map
  • Fixed an issue where performing an emote while switching to the R.T.V. view could cause the player to become locked into the R.T.V. view

Ghost

  • Fixed Winky’s Sludge Puddle VFX
  • Fixed an issue where Bashers could sometimes softlock Busters while sabotaging their packs 
  • Fixed an issue where Overlords could softlock Busters by Suspending a Buster if the Buster was using the R.T.V. and had the Ecto Goggles equipped
  • Fixed an issue where the Overlord Type variants could sometimes melee attack while tethered
  • Fixed an issue where energy trails VFX would persist when Overlords used Suspend while sabotaging 
  • Fixed an issue where Overlord Suspend ability VFX would sometimes be displayed abnormally
  • Fixed an issue where Ghosts could exit map bounds while being trapped 
  • Fixed an issue where Ghosts could become untrappable and instantly drain trap batteries 
  • Fixed an issue where Poltergeists were not regenerating extra energy while possessing electronic type possessables
  • Fixed an issue where Possessor variants could not properly move through train doors in the Galway Station map

Bot Improvements and Fixes

  • Various improvements and fixes to Buster bot’s mantling
  • Glutton bots will now use their unique and ultimate abilities more often
  • Fixed an issue where Buster bots in the Firehouse would sometimes float above the ground
  • Fixed an issue where Buster bots would try to calm civilians while affected by the Overlord’s Suspend status effect
  • Fixed an issue where Buster bots were not using custom loadouts in the Samhain boss fight 
  • Fixed an issue where Overlord bots would not move if they spawned at certain locations in the MOROS Medical Facility map
  • Fixed an issue where Buster bots would stop moving after supporting a horrified civilian
  • Fixed an issue where Buster bots could get stuck after using the V.A.D. at certain locations in the Clock Tower Brewery map
  • Additional notes: none
  • Source: Illfonic

Ghostbusters: Spirits Unleashed – Ecto Edition – Ver. 1.7.0

  • Release date: October 20th 2023 (North America) / October 21st 2023 (Europe, Japan)
  • Patch notes:

New Map
Petey’s Pirate Cove

‘For libations and fun, don’t walk, but run, to Petey’s Pirate Cove!’

Scallywags and buccaneers alike will find games galore, grog by the gallon, and more ghostly apparitions than a sunken shipwreck. Shiver me timbers, indeed!

New Map
Galway Station

Subway patrons report sightings of ghostly old-timey train cars, and encounters with tormented apparitions in the underground, particularly around Galway Station.

New Ghost Type
Overlord

 

The Overlord is the latest playable Ghost Type and comes with 3 variants.

  • Samhain
  • Darklock
  • Gravebringer

The Overlord Ghost type was extremely enjoyable to build, because we wanted to build a ghost that retained the iconic elements of Samhain, while also allowing for it to be used in a matchmaking environment, as well as create a fun boss fight for the narrative expansion. This led us to crafting a very different and unique Ghost that changes many aspects of the experience.

New Narrative Expansion

We’ve added new acts to the story, which include more incredible narrative cinematics that our team has been working on for quite some time. Dan Akyrod, Ernie Hudson, and crew recorded all new VO for this story expansion and gave continued show stopping performances! We also welcomed Ryan Colt Levy to voice Samhain, the new evil that lurks…In addition to the new Acts, there is also a special Boss Fight that you can conquer with friends once you reach a certain point in the story.

New Tenure Level

Tenure 5

 

Tenure once again has an additional level now available!

In order to unlock the Molecular Destabilization suit, you’ll have to prove your skill and experience in Ghostbusters: Spirits Unleashed by leveling up and raising your Tenure level!

New Cosmetics
Halloween Masks

Halloween masks are back this year and this time we’ve got 4 new masks to really spice up the festivities!

 

These masks are only available until November 16th, so make sure to get your costume pictures taken before then!

Cardboard Gear Shells

We’ve got a whole new set of Gear Shells available for your equipment. Perfect for Busters with a limited budget!

New Collectables
Tobin Pages

 

Ghosts now have their very own collectables to search for when haunting the various maps.

Tobin Pages will only appear for Ghosts and can be collected to access some all new audio logs.

New Feature
Ghost Bounties

 

To give players more ways to enjoy Ghostbusting, we’ve added Ghost Bounties.

These are randomized ghost bots that you can tackle by yourself or with a group of friends to really challenge yourself and earn some XP. It also allows new players the opportunity to learn the ropes with different levels of ghost difficulty. Team up with friends to try and take on some of the most dangerous ghosts and modifiers for a nice bonus

New Feature
Character and Gear Loadouts

Added fully customizable Buster Characters

  • Players can select, play as, and customize any of the 4 Character slots at the Buster Customization lockers.
  • These Characters will be used as AI bots when playing a match with missing human party members, letting players form the AI bot dream team of their choosing.
  • These Characters are for Buster cosmetic use only and allow players to swap to any 1 of them. 
  • Characters 2, 3, and 4 can be found doing various activities throughout the Firehouse.

Added fully customizable equipment Loadouts

  • Players can select and assign loadouts to themselves and their AI Character companions at the Gear Customization desks
  • You can build a kit featuring of various gear upgrades, gadgets, and tints that can be assigned to whichever of the 4 Loadouts they have selected for quickly swapping equipment
  • Multiple AI Characters can be assigned the same Loadout.
  • AI Characters can have their loadouts unassigned, allowing the AI bot Character to use randomized gear upgrades and gadgets when entering jobs

You can now save your loadouts and assign them to your friendly bots, whom you can now find hanging out around the firehouse! These loadouts are separate, so you can customize appearance and gear loadouts separately, mixing and matching. This has always been high on our list to get in, and we feel it has been worth the wait. So enjoy kitting out your team to bust ghosts in style!

 

New Feature
Offline Progression

With the release of Ghostbusters: Spirits Unleashed on two additional platforms, we wanted to allow the ability to play on the go and retain your progression.

With this update we’ve added the ability to progress in offline mode, which will then sync with your account when you get back online. This will allow you to play ghostbusters and progress regardless of your internet connection! This is something that all platforms will utilize and have access to.

Changes and Improvements

General

  • Added Tether Magnetism Aim Assist, Trap Assist, Trap Aim Assist, and Jump Scare Magnetism accessibility toggles in the Settings>Accessibility menu
  • Added tutorial popups to various menus in the Firehouse to further explain their utility upon opening them for the first time
  • Various AI improvements to Busters and Ghosts
  • Fixed several map locations that were causing Busters and Ghosts to become stuck
  • Fixed several map locations that were displaying objects and meshes incorrectly
  • Fixed several possessable objects that were not taking damage or being destroyed properly
  • Made several improvements to Ghost Portals and Fear accumulation to improve gameplay consistency
  • Fixed an issue where certain minions would not react (visually) when taking damage
  • Fixed several menus that contained incorrect text

Busters

  • Busters are now granted EXP when damaging and assisting in capturing Drudges
  • Reduced time to tether when tethering Drudges
  • Fixed an issue where Ectovision couldn’t be activated while tethered
  • Fixed an issue where Ectovision could be activated while possessing a human
  • Fixed an issue where the Ghost Trap would sometimes become unusable when attempting to capture a Drudge while also destroying the Drudge
  • Fixed an issue where the Disruptor pylon would continue to work even after the battery is depleted
  • Fixed an issue where the R.T.V Trap would behave erratically when in range of Peeky’s Lookout ability

Gear and Gadgets balance changes

Disruptor Pylon

  • Disruptor Pylon now disrupts Phase Portals, preventing the Ghost from using the portals while the Pylon is active
  • Increased max charges to 4 (from 3)

Detection Amplifier attachment

  • Reduced Ghost Detection
  • Increased Rift Detection
  • Reduced Pulse Range

Pulse Booster Bypass attachment

  • Removed Movement Speed modifier

Ghosts

After adding the drudges, we feel we finally reached a good baseline balance for the Ghost experience. This allowed us to review a lot of community feedback and data to hand out some changes (mostly buffs) to some of the Ghosts we felt needed adjustments. Read below for more details, but ultimately try everything out in game and send feedback our way!

We still have things in mind but want to reevaluate after this update to see the changes in action. Always, a huge thank you to our community for providing passionate feedback on gameplay, it’s very helpful when balancing asymmetrical multiplayer games like this.

General

  • Fixed an issue where certain Ghost projectile abilities would not cause consistent damage depending on the location
  • Reduced the speed and health of several possessable objects

Ghouly

General

  • Reduced Fear Inferno windup time and cooldown
  • Reduced Fear Inferno damage

Drake

  • Reduced cost over time during the Possess Human ability
  • Increased Civilian fear during the Possess Human ability

Infernal

  • Increased Darkness Orb damage, radius, and health

Wraith

  • Reduced Nightmare Pulse cooldown

Basher

General

  • Reduced Fist Slam’s windup time
  • Reduced Fist Slam’s cooldown

Squidler

  • Reduced Hurl Object cooldown
  • Made adjustments to the Hurl Object aiming system

Gloom

  • Increased Spectral Barrage damage, rate of fire, projectiles, and radius

Howler

General

  • Reduced Sonic Pulse windup time

Bramble

  • Increased Floating Seeker projectile speed

Poltergeist

General

  • Reduced Overcharge windup time

Toxie

  • Slightly increased fear and damage for each Shock Pillar pulse
  • Reduced Shock Pillar cooldown

Glutton

General

  • Glutton’s variants ultimate abilities now deal damage to Buster traps and gadgets
  • Increased possessable consumption rate
  • Consume ability now replenishes P.K.E
  • Adjusted ultimate ability costs, damage, and cooldown to account for the new Glutton changes

Possessor

General

  • Reduced Terrorising Possession activation cost and cost over time
  • Reduced Terrorising Possession (Buster) stun duration
  • Increased Terrorising Possession (Buster) damage

Terror Sentinel

  • Trap Claws will now be destroyed starting from the oldest placed trap when going over the limit of Trap Claws
  • Increased Trap Claws radius
  • Reduced Trap Claws arming time
  • Reduced Trap Claws damage
  • Reduced Trap Claws movement speed penalty

Hellion

  • Increased Charging Chaos cost
  • Reduced Charging Chaos cooldown
  • Reduced Charging Chaos stun duration

Scuttle

  • Increased Malevolent Vortex damage and radius
  • Reduced Malevolent Vortex activation delay

Watcher

General

  • Fixed an issue with the Watcher’s default tint selection
  • Overall increase in Watcher’s stats

Bugeye

  • Reduced Optical Flail cooldown
  • Reduced Optical Flail cost over time
  • Increased Optical Flail damage and range
  • Additional notes: none
  • Source: Illfonic

How to download updates for Ghostbusters: Spirits Unleashed – Ecto Edition for the Nintendo Switch?

To download the updates for Ghostbusters: Spirits Unleashed – Ecto Edition, you have three options:

  • let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off

If not…

  • try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;

OR

  • select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.

To check that you have the latest version installed, simply select the game on the Home Menu, and press – or + to go to the Options: the version number is displayed just below the game title.

Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.