Eastward (Switch): all the updates (latest: Octopia Ver. 1.1.0)
On this page, you will find all there is to know about the various updates for Eastward on Nintendo Switch (originally released on September 16th 2021 in Europe, North America, and Japan)!
Click here for more Software updates!
Eastward: Octopia – Ver. 1.1.0
- Release date: February 21st 2024 (North America, Europe, Japan)
- Patch notes:
- Fixed the bug where the game would freeze when petting piglets at night.
- Fixed the bug where the pig’s expressions and animations didn’t appear when petting the pig
- Fixed the issue of conflicts between the Baoli event and the Alva Pancake quest event. (Players need to load the save file from the previous day to resolve the error that already occurred.)
- Fixed the issue Alva keeps giving the player Coffee Beans when spoken to multiple times.
- Fixed the bug where music didn’t stop when chasing fish after hooking.
- Fixed the issue where clicking the exit button during ingredient selection had no response.
- Fixed the grammar for the English dialogue for Benjamin, Robot Daniel, President & Secretary.
- Updated the explosion animation for mine bomb game.
- Fixed the issue where there was a small probability of only one tile generated after entering the next level in the mining mini-game.
- Updated the William entrance animation.
- Various typos fixed.
- Fixed an issue where the three children NPC task sometimes didn’t appear
- Fixed the issue in the cooking interface where the quantity of certain ingredients was displayed incorrectly in the dish details.
- Fixed the issue where, in certain situations, you could still hear the cursor sound after opening and then closing the map.
- Fixed the issue where Sam’s expression of imitating the scarecrow was incorrect in certain circumstances
- Fixed an issue where opening the store would get stuck when upgrading multiple farm tool animations from the store at the same time.
- Fixed the issue where, after bringing Mother back to the farm, the map displayed two locations with Mother.
- Additional notes: none.
- Source: Pixpil
Eastward – Ver. 1.2.1
- Release date: January 16th 2024 (North America, Europe, Japan)
- Patch notes:
New Features
- Added “Story Fast Forward” option which speeds through dialogue, animations, and cutscenes
- Added “Fast Travel Points” for one-click teleportation between maps. They are unlocked after advancing the story during a chapter.
- Additional notes: none.
- Source: Pixpil
Eastward – Ver. 1.2.0
- Release date: October 31st 2023 (North America, Europe, Japan)
- Patch notes:
Bug Fixes
- Memory leak crashing issue fix
- Shop ingredient overlapping text issues solved.
- Minor description issues solved.
- Grammatical issues solved.
- Additional notes: none.
- Source: Pixpil
Eastward – Ver. 1.1.5
- Release date: July 20th 2022 (North America, Europe, Japan)
- Patch notes:
- Added German and Spanish as playable languages
- Additional notes: none.
- Source: Pixpil
Eastward – Ver. 1.1.0c
- Release date: November 29th 2021 (North America, Europe) / November 30th 2021 (Japan)
- Patch notes:
- New Features
- Fast Travel on the map
- A new option on the Main Menu after the first playthrough, which includes:
- Chapter Selection: Start a new game from a specific Chapter with an empty save or a load data from a previous Chapter selection save.
- Earth Born: Play directly from the menu, and collect data from your existing save
- Play Credits
- A Display Mode selection option appears at the first launch of the game
- New filter mode (Available in Clear, CRT, and Normal)
- Added mapping for the Right Analog Stick function
- Added a map opening reminder at the beginning of the first Chapter
- Bug Fixes
- Fixed players could get incorrectly transported to Sam Quest location in Chapter Selecting mode
- Fixed incorrect treasure chest states in Chapter Selecting mode
- Fix for John’s raft becoming stuck when he crosses the gate and returns in a scene in the forest south of Greenberg
- Fix for when the characters are on the edge of the manual lift and road, their positions can be wrong after players operate the device and switch characters quickly
- Fix for characters being able to walk on the water
- Fix for allowing characters to have a chance to go through walls in underground scenes
- Fix to stop boxes from going into Sam’s tunnel in the Eternal Tower
- The Menu interface can be activated while the credits are being played at the end of the game
- Fix for characters going through walls during the dual problem-solving level in the Quake Valley
- Fix for issue where after all the stairs have gone up in the final maze of Charon and the CG, the central platform and the final stair are still down there
- The characters cannot be discovered when they are blocked on the Monkey Car
- Fix for when characters miss their attacks if they are too close to monsters
- Fix for players being stuck at the end of turn after slaying monsters with Awakened Hunter equipped in Earth Born
- Fix for issue where some players cannot collect all Pixballs
- Fix for issue where Sonic Punk’s energy is not reset in the Reset Room of the Infinity Building
- Fix for issue where the character will be stuck after releasing Light Ball at the final moment of the countdown in the Reset Room of the Infinity Tower
- Fix for issue where when several Black Beasts attack Sam in one frame, Sam will be captured by them at the same time
- Fix for issue where when a Black Beast captures Sam and is slain by John in the same frame, Sam will not be released
- Fix for issue where the raft starting from Greenburg cannot reach the shore
- Fix for issue where when the connection status of the mobile platform and the ground changes in the Infinity Building, characters’ positions go wrong when they cross the connection
- Fix for when John places bombs in the Fan Area, the game will crash
- Fix for when Sam’s position going wrong on Wisdom Street in the Light City
- Fix for when players switch scenes and open the Menu and use Sonic Punk, some interfaces cannot be activated. We have disabled all Menu-related functions except for System Settings during the scene switching
- Fixed, the tips of the switch in the Easter Egg room are reversed incorrectly
- Fixed, when at the final stage (protecting Beibei) of the film shooting on the Monkey Car, if several Frogs kill Beibei and John killing the final Frog occurs at the same time, the story cannot proceed
- Fixed, The Candle Monsters in the Infinity Building have a chance to freeze
- Fixed, game crash when resetting level at the first part of the Black Car Black Tide Chase, and added some auto-save points
- Fixed, game crash when players switch characters during scene changes
- Fixed, characters might disappear when being switched during scene changes.
- Fixed, characters can walk through the three rising sluices in the Dam Mending Area.
- Fixed, some frogs can become stuck in the air in Monkey Train
- Fixed, in the Water Level mission of the Fan Area, if players place a controllable character in the water before the sluice goes up, the character will be drowned
- Fixed, the switch in the Sewer Control Room on the left side of the Fan Area does not vibrate
- Fixed, in Charon’s scene, the rising barrier controlled by the Time Delay Switch has a chance to expel John out of the map
- Fixed, when players have finished selecting specific food materials and spice for cooking and the check box remains on the selected spice, the food material will disappear after they open the Recipe interface and switch back
- Fixed, the Map option will disappear in the Menu of Earth Born
- Fixed, there are two Area Bombs that cannot be reached in the Black Car Maze
- Correct some textual errors
- Quality of Life Adjustments
- Adjusted the drop rate of the money/supplies for killing monsters
- Increased the damage of guns
- Improved UI hints in the driving mini-game
- Adjusted the positions of the Vending Machine and the Stove in the Solomon’s Grave on the Time Island
- Added extra auto-save points between Chapter 6 and the final Chapter to avoid the loop caused by the failure in compulsory battles
- Adjusted the difficulty of the chasing part of Chapter 8
- Added more auto-save points in the main hall level of Chapter 8
- Adjusted the scene on the third floor of the Eternal Tower so that characters will not stand out of the line after the Time Reversal
- Adjusted the mass of John’s bombs to solve the problem that he might get expelled out of the screen by the bombs on some linear maps
- Added more narrative content in the Miasma chasing part of Chapter 8
- Removed the collision between the Giant Black Creature and other monsters
- Increased aim-assist for Sam’s action.
- Additional notes: none.
- Source: Pixpil
Eastward – Ver. 1.0.5f
- Release date: October 5th 2021 (North America, Europe, Japan)
- Patch notes:
- Hotfix for an issue where using Sam’s abilities in quick succession blocks progress.
- Additional notes: none.
- Source: Pixpil
Eastward – Ver. 1.0.5
- Release date: September 29th 2021 (North America, Europe) / September 30th 2021 (Japan)
- Patch notes:
- Improve UI setting description.
- Small tweaks to the difficulty of the boss fight in chapter 8
- Additional autosave after playing Earth Born and the Gacha machine
- Resolved Incorrect physics setting in some scenes
- Fixed issue where Autosave near the Mayor’s House could block the game
- Fixed issue where the first Boss should not deal damage when it’s down
- Fixed issue where in Earth Born, players could fail to revive dead characters
- Fixed issue where in Earth Born, some message boxes could fail to close
- Fixed some visual glitches
- Fixed some incorrect autosave timepoints
- Fixed issue where following character could move without running animation
- Fixed issue where players could fail to open the door outside the mall level
- Fixed issue where players could get blocked when loading from the save file saved at Damcity outfield station
- Fixed incorrect collision in some levels
- Fixed issue where players could get across doors of some closed shops
- Fixed issue where players couldn’t acquire Sam’s ability after finishing chapter 3
- Additional notes: none.
- Source: Pixpil
Eastward – Ver. 1.0.4
- Release date: September 16th 2021 (North America, Europe, Japan)
- Patch notes:
- New Save Loading options
- Fixed Earthborn UI
- Minor cutscene tweaks.
- Add more supplies in levels.
- Minor translation updates.
- Additional notes: none.
- Source: Pixpil
Eastward – Ver. 1.0.2
- Release date: September 16th 2021 (North America, Europe, Japan)
- Patch notes:
- Improved UI.
- Updated credit list.
- Fixed a few cutscene bugs.
- Fixed vibration settings.
- Fixed UI bugs in Earthborn.
- Minor dialogue text fixes.
- Minor content tweaks.
- Additional notes: none.
- Source: Pixpil
Eastward – Ver. 1.0.1
- Release date: September 16th 2021 (North America, Europe, Japan)
- Patch notes:
- Improved vibration effects.
- Added dialogue SFX options.
- Added more sound effects.
- Added quick weapon switch setting window.
- Improved game UI.
- Added intro cinematic animation.
- Fixed a few gameplay and cutscene bugs
- Fixed a bug may slow down the game in TV mode.
- Fixed missing translations.
- Improved translations of JA/FR
- Additional notes: none.
- Source: Pixpil
How to download updates for Eastward for the Nintendo Switch?
To download the updates for Eastward, you have three options:
- let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off
If not…
- try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;
OR
- select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.
To check that you have the latest version installed, simply select the game on the Home Menu, and press – or + to go to the Options: the version number is displayed just below the game title.