FootageNintendopackshotsWii U

Daily Briefs (Jan. 17) – Yoshi’s Woolly World unused level, more

Yoshi’s Woolly World

On Thursday, we got to see some unused content from Yoshi’s Woolly World, including a woolly version of Mii (which, ultimately, were never used in the final game). And today, the same person who found that content (RandomTBush) uploaded a video of an unused level. Here it is:

The Legend of Zelda: Twilight Princess HD

Here’s the cover of the regular edition of the Legend of Zelda: Twilight Princess HD Prima Guide, courtesy of Amazon.com:

Super Mario Maker

Yesterday, Nintendo announced that over 160 000 pair of Shoe Goombas and 65 000 pairs of Stiletto Goombas have been used so far in players courses in Super Mario Maker!

Super Mario Maker shoesPlaytonic Games

This week, Playtonic Games announced that Kev Bayliss was now a full-time employee. For those who don’t know, he’s the one who designed the modern Donkey Kong design from the very first Donkey Kong Country game, that Nintendo has been using for a couple of decades already!

Here’s what he wrote on the official blog of Playtonic Games:

After working at Rare for nearly 20 years (since the 80s!) it was nice to be able to take a break from games when I eventually left in 2005. I’ve worked on a few music and art projects since then, but I also missed being part of a video game team.

 

The timing with Playtonic was perfect. After meeting up with the team last year it became obvious to me that this was something I had to be a part of. I hadn’t seen some of the Playtonic team for almost a decade, but the environment and dynamic they’d recreated at the studio felt as though I’d been transported back to the 90s – in a good way!

 

For the past six months I’ve been travelling up and down the country to spend a couple of days a week with the team, but now I’m in the process of re-locating to work fulltime at Playtonic. This year my wife and I are moving much nearer to where the studio is located, and it’ll take me 15 minutes to get into work, rather than two hours. So that means more graphics, and speedier development time!
To date I’ve really enjoyed contributing characters to Yooka-Laylee and working within the office environment. So far I’ve built a variety of silly characters for the game, from concept sketch right through to the final models and animation. I had to spend a bit of time getting back up to scratch with technology, but thankfully a few months of nagging the other artists sorted that!

 

In the future I’d love to rekindle some of the ideas I’ve had since leaving Rare, and help bring to life some of those even bigger, bolder character concepts that have been brewing in my head. I’ve so many ideas, old and new, so it’s going to be great fun filling that little logo-flask with more stars.

 

In short, it’s like old times, but new! There are fantastic group of people here and we all have the same ambitions. I’m very pleased and feel very lucky to be connected to the company now, and really excited about the future!

Advertising

According to iSpot.tv’s data, advertisement spendings increased by 47% Year on Year for video game companies:

65 brands placed 406 different spots on U.S. national television just over a quarter million times, adding up to an estimated media value of $629.2 million. That’s up significantly from 2014 when 52 brands ran 298 different spots, spending an estimated $427.4 million to air them 154,500 times.

It turns out that Nintendo was one of the biggeest spenders, with $42.1 million in value, and 49 different ads. That’s an increase of 43.2% Year on Year, and unsurprisingly, most of the spending was done during the last 4 months of the year.

Source: Venturebeat

Hako Boy! Mou Hito Hako

Here’s some screenshots for Hako Boy! Mou Hito Hako:

Source: 4Gamer.net

Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.

Leave a Reply