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Crypt of the NecroDancer: Nintendo Switch Edition (Switch): all the updates (latest: Ver. 4.0.0)

On this page, you will find all there is to know about the various updates for Crypt of the NecroDancer: Nintendo Switch Edition on Nintendo Switch (originally released in February 2018 in North America, Europe, and Japan)!

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Crypt of the NecroDancer: Nintendo Switch Edition – Ver. 4.0.0

  • Release date: March 13th 2024 (North America, Europe) / March 14th 2024 (Japan)
  • Patch notes:

This update brings the following to the game:

  • adds support for the Crypt of the NecroDancer: SYNCHRONY DLC (which includes cross-platform multiplayer and mod support)
  • brings all updates originally released on PC since Ver. 3.0.0.
Ver. 4.0.0 patch notes
New features
  • Added Weekly Challenge mode to the SYNCHRONY DLC:
    • Huge shout-outs to our incredibly talented modding community for creating such a wide variety of content!
    • Each week features community-created playable characters, items, monsters, mechanics, bosses or zones
    • Speedrun times and high scores are tracked on a set of single-player and co-op leaderboards for each week
    • Previous weeks can be revisited and replayed at any time
     
  • Added cross-platform online multiplayer for the SYNCHRONY DLC between all supported platforms:
    • If cross-play is enabled when creating a public lobby, players from any platform can join the lobby
      • To play privately with friends from other platforms, set the visibility to “Public” and specify a password
    • Cross-play can be enabled or disabled when creating a lobby, or as a filtering option in the public game browser
    • Mods that have been reviewed and approved for all platforms by our moderation team can be enabled in cross-play sessions
     
  • Added cross-platform leaderboards for the SYNCHRONY DLC:
    • An icon next to each entry indicates which platform a leaderboard record was achieved on
    • Leaderboard replays are now supported across all platforms for cross-play leaderboards
     
  • Added online cross-play support for the AMPLIFIED DLC:
    • Lobbies hosted with AMPLIFIED content enabled can now be joined by players who do not own the DLC
    • Joining an AMPLIFIED lobby temporarily makes Zone 5 and all new items, enemies, shrines, traps and bosses available
     
  • Added leaderboard ranking indicator to Run Summary menu when achieving a new personal best score or time
    • For cross-platform leaderboards, both the old and new rank order are displayed
     
  • Added a new replay menu and replay management features:
    • The replay menu now displays info such as character, mode, zone/floor number and speedrun time for each replay
    • Replays can be marked as “Favorite” to pin them to the top of the replay menu and store them permanently
    • The replay menu can now be accessed from the pause menu and the run summary menu while watching a replay
  • Added options to control the visibility of other player’s usernames in online sessions
  • Added platform indicator icons to the player list
  • Added status indicator to player list menu
  • Added menu options to report players, lobbies and leaderboard entries
  • Added an option to block disruptive players
    • Blocking a player prevents them from joining lobbies you’ve created
    • When joining another player’s lobby, a warning message is shown when a blocked player joins the game
  • Added new graphics system for greatly improved performance across all platforms
  • Added an option to display the current framerate in-game
  • Added password-protected multiplayer lobbies
  • Added rich presence status for all platforms
  • Added “Show modded lobbies” and “Show cross-play lobbies” filters to game browser menu
  • Added an overhauled mod management system and menu:
    • Old mod versions are now automatically deleted after updating to the latest version
      • This behavior can be disabled via an option in the “Mod options” menu
      • This can also be invoked manually for all installed mods using option in the “Mod options” menu
    • Contextual mod actions are now displayed in a small pop-up overlay, instead of a section in the sidebar
    • Inappropriate mods can now be reported and (and their creators muted) directly from within the mod menu
    • Searching/filtering the mod menu now highlights all occurrences of the search term in mod titles and descriptions
  • Added support for saving/loading mods in presets
  • Added a progress bar when loading game content
  • Added equipment sprites for spells added in the SYNCHRONY DLC
  • Added an option to customize the color of gold outlines for Monk/Coda

 

Changes
  • Changed character selection room statistics to dynamically adjust to the current extra mode and player count
  • Changed ‘Letterbox’ view scaling mode to prefer pixel-perfect scale factors, instead of stretching pixels
  • Changed ‘Stretch’ view scaling mode to preserve the original aspect ratio, while stretching pixels to non-integer factors
  • Changed replay overlay to show “Restart” button prompt on the final level, instead of “Next level”
  • Changed post-death replay to alternate between the player’s and monster’s perspective after each loop
  • Changed version compatibility checks to tolerate differences in build numbers:
    • This allows hotfixes to be released at different times between platforms without preventing players from joining each other
     
  • Changed replay system to compress all replays recorded throughout each day into one file:
    • This greatly reduces storage requirements and improves performance when navigating the replay menu
    • Replays marked as “Favorite” are saved separately, allowing individual runs to be shared with other players
     
  • Changed leaderboard categories if the SYNCHRONY DLC is enabled:
    • Reduced number of combinations involving extra modes (Deathless, No Return, Hard, Phasing, Randomizer, Mystery)
      • Co-op boards for extra modes are unified across player counts (2/3/4/5+ co-op have been merged into 2+)
      • Extra modes no longer have Custom Music and Double Tempo leaderboard variants
    • Multi-character modes (All Characters, Story, Ensemble) still retain all leaderboard variants
    • Archived versions of all merged/removed leaderboards can still be viewed using the in-game menu on supported platforms
  • Changed translations to include all new and updated text across all supported languages
  • Changed resource loading system to improve startup time
  • Changed skin selection menu to only show selected player character
  • Changed spectator/replay mode to hide item slot key bindings
  • Changed minimap to crop the view around the player camera on large levels
  • Changed minimap to show Shrines of Configuration and selectable characters in the lobby
  • Changed minimap to follow the player through side rooms in the lobby
  • Changed online mod setup synchronization to be performed simultaneously for everyone, instead of waiting for the host
  • Changed tile map, light map and collision map systems to improve performance and reduce memory usage
  • Changed hitbox size of menu entries for mouse/touch input to eliminate gaps between entries
  • Changed fullscreen mode to use a borderless window
  • Changed mod dependencies to be downloaded automatically when loading a mod after a dependency was uninstalled
  • Changed DLCs to be load-order-independent, eliminating unnecessary reloads when joining unmodded multiplayer sessions

How to download updates for Crypt of the NecroDancer: Nintendo Switch Edition for the Nintendo Switch?

To download the updates for Crypt of the NecroDancer: Nintendo Switch Edition, you have three options:

  • let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off

If not…

  • try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;

OR

  • select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.

To check that you have the latest version installed, simply select the game on the Home Menu, and press – or + to go to the Options: the version number is displayed just below the game title.

Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.