Brawlhalla (Switch): all the updates (latest: Ver. 10.6)
On this page, you will find all there is to know about the various updates for Brawlhalla on Nintendo Switch.
Archives: 2018 to 2022 / Ver. 7.03 to Ver. 7.13 / Ver. 8.0 to Ver. 9.13
Click here for more games and consoles updates!
Brawlhalla – Ver. 10.6
- Release date: April 29th 2026
- Patch notes:
Brawlhalla STAR WARS May the 4th Event
A Tatooine farm boy who rose from his humble beginnings to become one of the greatest Jedi the galaxy has ever known.
- Mirrors the abilities of Arcadia (Greatsword/Spear)
- Featuring Custom FX for his Signature Attacks and Greatsword Light Attacks.
- Wield the Force throughout his Signature kit. Use it to stun opponents and set up cool combos!
- For his Side Spear Signature he hops on a Scout Trooper’s 74-Z speeder bike and dons his helmet & poncho from the Rebel mission to the Endor Moon.
3 New Emoji Skins
- Emperor Palpatine Cackle
- Wicket the Ewok Wow
- X-wing BRB
New Store Bundles
Skywalker Legacy Bundle
A family conflict so intense, it took two trilogies to tell! Celebrating iconic moments from the parallel journeys of Luke Skywalker and his father Darth Vader.
- Luke Skywalker Mythic Crossover
- Darth Vader Mythic Crossover
- Force Levitation Emote
- R2-D2 Sidekick
- Jedi vs. Sith Avatar
- Emperor Palpatine Cackle Emoji Skin
- Wicket the Ewok Wow Emoji Skin
- Darth Vader Thumbs Down Emoji Skin
- Bespin Carbon-Freezing Chamber Podium
Age of Rebellion Mega Bundle
Whether war heroes or defiant outlaws, they all have a part to play in taking down the Galactic Empire.
- Luke Skywalker Mythic Crossover
- Han Solo Mythic Crossover
- Chewbacca Mythic Crossover
- Kay Vess Mythic Crossover
- Holochess Emote
- Han in Carbonite Avatar
- Chewbacca Rage Emoji Skin
- Jabba the Hutt Cackle Emoji Skin
The Mandalorian & Grogu Bundle
A clan of two, and it never hurts to have a Jedi on your side.
- The Mandalorian Mythic Crossover with Grogu Companion
- Ahsoka Tano Mythic Crossover
- Mando & Grogu BRB Emoji Skin
- Grogu Wave Emoji Skin
- Ahsoka GG Emoji Skin
All bundle Items are also available individually.
More Brawlhalla STAR WARS Items
Mythic Crossovers
Galactic heroes and villains from across the saga’s timeline!
- Fall of the Jedi
- Anakin Skywalker
- Obi-Wan Kenobi
- Ahsoka Tano
- Darth Maul
- General Grievous
- Age of Rebellion
- Darth Vader
- Han Solo
- Chewbacca
- Kay Vess with Nix
- The New Republic
- The Mandalorian with Grogu
Maps
- Theed Power Generator | Small Theed Generator
- Avoid the laser gates and brawl atop the long platform.
- Mustafar
- Take the high ground and beware the rising lava!
- Mos Eisley Spaceport.
- A wretched hive of scum and villainy. Also a great competitive Map.
More Galactic Loot!
We’ve got enough STAR WARS themed Items to fill a Rebel Base! Including:
- 6 Epic Weapon Skins
- Color-swapping Asgardian Lightsaber Weapon Skins for Sword, Spear, Katars, and Greatsword
- Darksaber Sword
- Death Star Hologram Orb
- 2 Sidekicks
- 2 Emotes
- 10 Avatars
- 17 Emoji Skins
- Bespin Carbon-Freezing Chamber Podium
Brawl of the Week Rotation
4/29: Brawl of the Fates
Stand together like Qui-Gon Jinn & Obi-Wan Kenobi in a fateful duel against Darth Maul! This Sith apprentice is well-trained in the Jedi arts, so you’ll have to brawl in sync like a Master & Padawan to defeat him.
- 2v1 – battle against a “chosen” difficulty bot of Darth Maul!
- Knock out the Sith Apprentice’s 3 stocks to win!
5/6: Scum & Villainy Strikeout
Pick your 5 favorite Legends and shoot first in this intense 1v1 200% damage brawl under the twin suns! Gadgets spawn at a higher rate, and when you lose a stock, the next Legend in your list spawns in ready to fight. KO your opponent 5 times to win!
5/13: Brawl of the Heroes
Take the high ground in an epic 1v1 duel above the fires of Mustafar! Beware the rising lava as you battle. Knock out all of your opponent’s stocks to win!
- 1v1
- 3 Stocks Each
- 8 Minute Timer
Super Stances
Every Legend now has 4 new Super Stances for each stat. These handcrafted Stances add 2 points to a stat of your choice, and remove 2 points from the other stats. That could be 2 removed from 1 stat or 1 removed from 2 stats.
- Every Super Stance for every Legend is unique.
- Super Stances are unlocked at levels 11, 13, 15, and 17.
- This means that some Legends now can have 11 points in a stat!
With Super Stances also comes a final Stance unlocked at Legend level 40: Challenge Stance. This Stance removes 2 points from every stat.
- This means that some Legends can now have 1 point in a stat!
- There is no benefit except bragging rights and some laughs.
- Good luck!
Guilds Phase 3
Guild Duels
Every Thursday, Guilds now get assigned a rival Guild of similar ranking to compete against. Brawl and complete missions to get a higher score than your rival Guild before Tuesday to beat them and earn bonus Guild Points!
- Guilds that don’t win still earn Guild Points
- There is no way to lose Guild Points by participating in a Duel
Guild Rewards
Every Tuesday, your Points will convert into Guild Tokens! Use Tokens to get exclusive Colors and other rewards in the new Guilds tab in Mallhalla.
New Items exclusive to Guild Tokens:
- Guild Colors for every Legend
- Back to Back Buddy Emote
- And more to come!
20 Legend Skins now available for Guild Tokens including:
- Fatal Error Ada
- Orc Raider Jhala
- Ready to Riot Teros
- Spec-Ops Lucien
- Wu Shang Kong
- And 15 more!
Game Improvements
- Players can now report Guild Names while in a post-game lobby.
- Your 2v2 Solo Queue Rating Regional Rank will now appear in-game once you’re near the top of the ladder.
Bug Fixes
- Fixed a bug with controller and keyboard navigation in the store, post-match screen, meet the legends, and key bindings screens.
- Fixed a bug where the camera would behave incorrectly on Shiganshina District Brawl (3v3).
- Fixed a bug where setting a bot to jump in Training mode would cause it to seek out a soft platform.
Other Changes
- Due to new laws in Brazil, Chests are no longer available for players in that region. This change took place at the beginning of April, and we are looking into other fixes.
- Removed Chasm Map due to very low play rate and map pool saturation. This is the version of Crumbling Chasm that didn’t collapse as the match went on. Crumbling Chasm, Apocalyptic Chasm, and Crumbled Chasm (the really small Map) are all still available.
- Additional notes: none.
- Source: Blue Mammoth Games
Brawlhalla – Hotfix
- Release date: April 14th 2026
- Patch notes:
No patch notes available yet. This update brings the following to the game:
- fixes controller navigation in the store and post-match screen
- fixes navigation issues in Meet the Legends and the key binding menu
- Additional notes: none.
- Source: Blue Mammoth Games
Brawlhalla – Ver. 10.5
- Release date: April 8th 2026
- Patch notes:
Bloomhalla 2026
As you frolic through flower meadows this Spring you’ll likely run into a new best friend, introducing Dandy! This Rat-tastic companion dwells among the other earnable Bloomhalla Event Center Rewards!
New Earnable Items
Earn tickets from April 8th to 29th to get these fresh free things:
- Legend Skin: Vivi Batida de Rua
- Title: Touching Grass
- Sidekick: Dandy
- Emoji Skins:
- Elvenhollow Smart
- Honeybee-RB
- Green Thumb Wait
- Hwarang Facepalm
New Color Scheme – Hibiscus
Earnable by winning matchmade games during Bloomhalla April 8th to 29th. As usual, unlock the Colors for all current and future Legends by winning matchmade games with 45 different Legends!
Bloomhalla Mega Bundle
Whether you’re a woodland creature, or you’re hosting a tea party, this mega bundle packs all the springtime essentials.
- NEW: Faerie Grove Podium
- Druid Mage Chel Skin
- Teatime Scarlet Skin
- Hwarang Jaeyun Skin
- Elvenhollow Magyar Skin
- Elvenhollow Xull Skin
- Elvenhollow Imugi Skin
- Scarecrow Sidekick
- Kit Sidekick
- Fluttering Monarch Avatar
Note: every Item listed is also available separately.
Garden Party Bundle
Tend to your garden with the best of the best in this bundle offering a blossoming discount. Featuring the exclusive return of the Floral Bliss 2021 Podium!
- Previous Year Exclusive: Floral Bliss 2021 Podium (2026 bundle exclusive)
- Gardener Bodvar
- Honeybeeno
- Green Thumb Lin Fei
- Honeybee Rage Emoji Skin
Note: only the returning Floral Bliss 2021 Podium is exclusive to this bundle.
More Seasonal Items
Elvenhollow Imugi and the Scarecrow Sidekick are no longer bundle exclusive! Here’s everything else available, too:
Other returning Items
- Verdant Bloom Color Scheme
- Fly a Kite Emote
- Avatars:
- Sleepy Seedling
- Spring Songbird
- Fluttering Monarch
- Emojis
- Honeybee Rage
- Elvenhollow Shrug
- Teatime Smart
New Map: Elysium
A familiar Map in a new setting! Elysium, home to Zariel and their god Paladium, enters the world of Brawlhalla. If you liked playing on the Halo Map, you should feel right at home too.
- Available in 1v1 & 2v2 queues
- Features four soft platforms and a big spike
eSports Items Now Available
Mahou Shoujo Weapon Set
Live your life heroically and in style! Previously only earnable by watching esports streams, now available in Mallhalla!
- Fae Magi ☆ Soaring Locket Orb
- Striking Magi ☆ Miracle Mallet Hammer
- Soaring Magi ☆ Sky Duster Rocket Lance
Dash Adjustments
- Recent changes to reduce max snap down distance no longer apply to attacks.
- Increased the buffer time for jumps when backdashing after moving forward. This should help reduce some feeling of stickiness and make backdash jumps more consistent.
- Fixed an unintended situation where players could snapdash out of some Weapon strings after a dodge was used.
Dexterity Adjustment
- Slightly reduced the damage multiplier for Weapon durability at low Dexterity. Legends with lower Dex should hold onto their Weapons a little bit longer.
Updated Tournament Map Pools
Both 1v1 & 2v2 Map pools got the same adjustments:
Removed
- Miami Dome
- Mos Eisley Spaceport
Added
- Small Wasteland
- Shadowscar Landing
Spring Championship 2026 Pack
Launching April 10, includes:
- 300 Mammoth Coins
- Spring Esports 2026 Avatar
- Sunfloral Pitchfork Spear Weapon Skin
Game Improvements
Gameplay
- Signatures that interact with walls should now properly interact with walls when grounded. Previously the wall versions only worked when Gravity Canceling or Slide Charging.
- Added hit effects to uncharged Arcadia’s Greatsword Side Sig and the hit confirm for Arcadia’s Spear Side Sig.
Solo Queue 2v2
- Reduced the likelihood of queueing into the same teammate you played with in the previous match
Bug Fixes
UI
- Fixed the Dragonfire All Legend Color Scheme icon not being displayed properly on the rewards track.
- Fixed a bug that was stopping players from exiting the game via the ESC key when hovering over the main menu splash art.
Gameplay
- Fixed a bug that was KOing respawning players on The Wasteland.
Art & Animation
- Fixed some missing effects on Patrick’s Hammer Down Signature.
- Additional notes: none.
- Source: Blue Mammoth Games
Brawlhalla – Ver. 10.4
- Release date: March 18th 2026
- Patch notes:
Free Battle Pass Items
Play this season to earn these Items:
- Dragon’s Breath Emote
- Dragonfire Color unlocks
- 2 Avatars
- 2 Emoji Skins
- Umbra Weapon Skins for Greatsword, Bow, Orb, Chakram, Hammer, Battle Boots, and Katars
- “Pendragon” Title
Gold Battle Pass Items
Tier 1 instantly unlocks:
- Progression Skin: Imugi, Millennium Dragon
- See Imugi as he transforms into his final Dragon form.
- Complete missions to progress through 3 levels of the Skin, ultimately earning the final animated Skin
- Comes with 2 Weapon Skins per level, including animated Weapon Skins for Greatsword and Axe
- Progression Podium: Temple of the Dragonsaint
- 3 Podiums in 1!
- Complete missions to progress the Podium from Light, into Twilight, and finally into Shadow.
- Rising Dragon Avatar
- Lil’ Bruce Sidekick
Unlocking the Gold Pass also gives you the ability to get these new Items:
- Ragnir, King of Darkness animated Epic Skin
- Includes 2 animated Weapon Skins and Signature FX swaps
- 3 more Skins: Rising Dragon Lin Fei, Twilight Dragon Yumiko, and Shadow Dragon Onyx
- Each comes with 2 Weapon Skins
- Dragonfire All Legends Color Scheme
- Unlock the new Battle Pass Color for all current and future Legends!
- Shadow Dragon Trail Effect
- The first ever Battle Pass Trail Effect!
- Malakkar KO Effect
- See Ragnir in his full dragon form!
- Umbra Weapon Skins for Scythe, Sword, Blasters, Cannon, Gauntlets, Axe, Spear, and Rocket Lance
- 2 Emotes: Dragon’s Hoard, and Dragon Egg
- The Dragon Egg Emote can hatch 3 different dragons!
- 3 Sidekicks: Big Bruce, Lil’ Helmaw, and Big Helmaw
- Dragonportal Loading Frame
- Age of Dragons Insignia
- Formerly known as Nameplates or UI Themes. Now called Insignias to help limit confusion on what these Items actually are.
- Plus a dragon’s hoard of Avatars and Emojis
The Gold Pass also gives Mammoth Coins, Battle Pass XP Boosters to get stuff quicker, and themed Battle Pass Chests to earn even more Items.
Deluxe Battle Pass
Gives you the Gold Pass and instantly unlock 25 tiers
- Get a head start and immediately unlock 30 Items like Legend Skins, Colors, and Weapon Skins! Nice!
And receive these exclusive Deluxe Items:
- Mulmiho Sidekick
- Dragon Ride Emote
- Ride 3 different dragons!
- “Heart of Magma” Title
New Map: Shadowscar Landing
Battle in the Night Dragons’ realm! Perfect for 1v1s and 2v2s, this rocky landing pad with 2 floating platforms has a large sleeping dragon on it. Don’t worry: you won’t wake him.
Also look forward to a time limited queue featuring this map March 19th – March 26th.
New Gameplay Changes in All Queues
Thanks to your feedback, we’re graduating all current test features in the Battle Pass Season 13 update! These changes add new properties to Dexterity and update Snapdash to reduce the effectiveness of a retreating player’s ability to punish. If you haven’t played with these test features, know that the game may feel different after this update, and we’re watching the results of these changes very closely. We will continue to iterate on these features as we gather more and more feedback.
Dexterity Update
Weapon durability now has the additional property of being correlated to Dexterity. Higher Dexterity Legends will be more difficult to disarm, while lower Dexterity Legends will be disarmed more easily.
- The original effect of Dexterity (modifying recovery frames of attacks) remains unchanged.
Snapdash Update
A snapdash is a dash that snaps your legend to a platform. This occurs when you try to dash while you’re a little bit above a platform while falling down to it, or when you are almost all the way through a soft platform as you are rising through it. Previous to this update, you would always perform a forward dash when snap dashing, no matter what direction you were facing.
- Performing a falling pivot snapdash will now result in a backdash.
- The original effect of a rising pivot snapdash (onto a soft platform) remains unchanged.
- Backdashing with enough forward momentum will now take longer (12 frames up from 9 frames).
- The original effect of a standing backdash (with no momentum) remains unchanged (9 frames).
- The maximum amount of distance someone can snapdash was reduced by 40%.
These changes keep the effectiveness of forward snapdashing as an approach tool, while limiting a retreating player’s ability to punish.
Ranked Queue and Glory Updates
Starting with the next ranked season on March 25, we have some changes to Ranked 2v2, Ranked 3v3, and how Glory is earned.
Glory Distribution
Glory will now be awarded throughout the season instead of only at the end of the season. Which means you will be awarded immediately for your performance and can get things throughout the season from the Ranked tab in Mallhalla.
Ranked 2v2 Solo Queue
As promised at the 2025 Brawlhalla World Championship Expo, the ability to solo queue in Ranked 2v2 is here! We still recommend bringing a friend as a teammate, but now you won’t have to.
Ranked 3v3 Placement Matches
To be in line with Ranked 1v1 & 2v2, we are adding placements to the Ranked 3v3 queue for the start of the ranked seasons. Play 10 matches to get placed in your first rank, then climb from there!
New Ranked Emote
We’re celebrating the Ranked updates with a new Emote!
- Glorified Emote
- Show off your Glory during a match!
- Purchasable with Glory in the Ranked tab in Mallhalla.
New Report System
We’ve updated our report system! Now, when reporting a player or a guild, you just have to select the issue from a list of categories. This update simplifies the reporting process and makes it easier for us to take appropriate action.
Balance
We’ve made a round of balance changes following the results of the Winter Championship, especially focused on the Doubles event, as well as improvements for some underused Signature attacks.
Axe
The Axe Side Air and Down Air are now slower, less damaging, and have less knockout potential for more appropriate risk and reward.
- Axe Side Air: Increased Time to Hit from 17 to 18; Decreased Damage from 18 to 17; Decreased Force from 75 Fixed/43 Variable to 68 Fixed/41 Variable; Increased total Recover time on miss from 6 Fixed/26 Variable to 8 Fixed/26 Variable.
- Axe Down Air: Increased Time to hit from 15 to 16; Decreased Damage of the aerial version from a range of 17~15 to a range of 15~14; Increased total Recover time on miss for the aerial version from 2 Fixed/28 Variable to 5 Fixed/28 Variable.
Chakram
We have increased the damage for Chakram Fused Side Light, Split Neutral Light, and Split Neutral Air to bring this weapon closer in line with the rate of damage on other similar kits.
- Chakram Fused Side Light: Increased Damage from 13 to 15.
- Chakram Split Neutral Light: Increased Damage from 10 to 13.
- Chakram Split Neutral Air: Increased Damage from 10 to 12.
Orb
The Orb Side Light now has greater Time to Hit and the Down Light has less Stun to open some windows during strings and combos. The Orb Side Air now has less Force to bring this weapon’s knockout potential closer in line with similar kits.
- Orb Side Light: Increased Time to Hit from 10 to 12.
- Orb Down Light: Decreased Stun from 22 to a range of 21~14.
- Orb Side Air: Decreased Force from 55 Fixed/42 Variable to 50 Fixed/39 Variable.
Rocket Lance
Rocket Lance’s Side Light, Neutral Air, Side Air, and Down Air have all received reductions to several properties to provide wider avenues of counterplay and less reward for attacks with such high utility. Some of this lost power has moved into extra Force for the Neutral Light.
- Rocket Lance Neutral Light: Increased Force from 42 Fixed/45 Variable to 46 Fixed/48 Variable.
- Rocket Lance Side Light: Increased Time to Hit from 10 to 12; Improved setup logic timing before the final hit.
- Rocket Lance Neutral Air: Decreased Stun from a range of 29~24 to a range of 26~21; Decreased Damage from 16 to 14; Decreased the amount of allowed acceleration during all parts of this attack.
- Rocket Lance Side Air: Decreased Force from 65 Fixed/42 Variable to 50 Fixed/40 Variable.
- Rocket Lance Down Air: Decreased threat coverage near the user.
Sword
The Sword Neutral Air now has greater Stun for better use in strings and team combos.
- Sword Neutral Air: Increased Stun from 18 to 20.
Bödvar
Bödvar’s Down Hammer and Down Sword are now significantly faster to allow use in a wider variety of scenarios.
- Bödvar Down Hammer: Decreased Minimum Charge time from 15 to 12; Decreased Time to Hit after release from 10 to 7; Decreased total Recover time on miss from 30 to 26.
- Bödvar Down Sword: Decreased total Recover time from 28 to 23; Increased Stun from 21 to 24.
Dusk
Dusk’s Side Orb and Neutral Spear now have less knockout potential to be closer in line with other similar options.
- Dusk Side Orb: Decreased Force from 60 Fixed/53 Variable to 58 Fixed/51 Variable.
- Dusk Neutral Spear: Decreased Force from 70 Fixed/50 Variable to 64 Fixed/48 Variable.
Jaeyun
Jaeyun’s Down Sword is now faster and has greater Force for better utility and reward.
- Jaeyun Down Sword: Decreased Minimum Charge time from 14 to 12; Decreased Time to Hit after release from 13 to 12; Increased Force from 58 Fixed/48 Variable to 60 Fixed/52 Variable.
Kaya
We’ve reduced the Force of Kaya’s Neutral Bow, Neutral Spear, and Down Spear to bring her kit in line with other characters in team gameplay.
- Kaya Neutral Bow: Decreased Force from 70 Fixed/53 Variable to 62 Fixed/51 Variable.
- Kaya Neutral Spear: Decreased Force from 70 Fixed/51 Variable to 62 Fixed/47 Variable.
- Kaya Down Spear: Decreased Force from 62 Fixed/49 Variable to 58 Fixed/46 Variable.
Mako
Mako’s Down Greatsword now has greater Force, as it previously took too long to score knockouts.
- Mako Down Greatsword: Increased Force from 65 Fixed/40 Variable to 65 Fixed/44 Variable.
Petra
Petra’s Neutral Gauntlets now has less Force at the beginning to slightly reduce its knockout potential.
- Petra Neutral Gauntlets: Decreased Force from a range of 95~75 Fixed/44~40 Variable to a range of 85~75 Fixed/43~40 Variable.
Sidra
Sidra’s Neutral Sword now hits sooner, and her Side Cannon can cover more distance during movement such as a dash for better use in a wider range of scenarios.
- Sidra Neutral Sword: Decreased Minimum Charge time from 13 to 11.
- Sidra Side Cannon: Increased the amount of allowed momentum from movement at the beginning of the charge.
Teros
We’ve slowed down Teros Neutral Hammer and Side Hammer to better match their high reward.
- Teros Neutral Hammer: Increased total Recover time on miss from 24 to 26.
- Teros Side Hammer: Increased Minimum Charge time from 12 to 15.
Ulgrim
Ulgrim’s Neutral Axe, Side Axe, Down Axe, and Side Rocket Lance have received an array of reductions to their speed and knockout potential to bring his kit in line with other Legends in team gameplay.
- Ulgrim Neutral Axe: Decreased Force from 59 Fixed/51 Variable to 54 Fixed/48 Variable.
- Ulgrim Side Axe: Decreased Force from 62 Fixed/51 Variable to 57 Fixed/49 Variable.
- Ulgrim Down Axe: Increased Minimum Charge time from 14 to 19; Decreased Force from 65 Fixed/50 Variable to 58 Fixed/47 Variable; Increased total Recover time from 26 to 29.
- Ulgrim Side Rocket Lance: Increased Minimum Charge time from 12 to 18; Decreased Force from 70 Fixed/50 Variable to 60 Fixed/47 Variable.
Xull
Xull’s Neutral Cannon and Down Axe now hit sooner for more reliable use in the neutral game.
- Xull Neutral Cannon: Decreased Time to Hit from 18 to 16.
- Xull Down Axe: Decreased Minimum Charge time from 14 to 12.
Yumiko
Yumiko’s Neutral Bow and Down Bow now hit sooner for more reliable use in the neutral game.
- Yumiko Neutral Bow: Decreased Minimum Charge time from 14 to 11.
- Yumiko Down Bow: Decreased Minimum Charge time from 11 to 7.
Zariel
We’ve reduced the speed, knockout potential, and evasiveness of Zariel’s Neutral Gauntlets, Side Gauntlets, and Side Bow to bring their kit in line with other Legends in team gameplay.
- Zariel Neutral Gauntlets: Increased total Recover time on miss from 23 to 26; Decreased Force from 54 Fixed/50 Variable to 54 Fixed/48 Variable.
- Zariel Side Gauntlets: Decreased Force on the main target from 60 Fixed/50 Variable to 58 Fixed/48 Variable; Decreased Force of the punch on secondary targets from 45 Fixed/45 Variable to 45 Fixed/40 Variable; Increased total Recover time on miss from 25 to 28.
- Zariel Side Bow: Increased Minimum Charge time from 11 to 13; Reduced the distance and speed that Zariel recoils after shooting the arrows on hit; Increased total Recover time after releasing the arrows on hit from 22 to 25.
Game Improvements
Localization
- UI Themes have been renamed as “Insignias”!
- These refer to the bundles that customize your Nameplate, KO-plate, and Scoreplate.
- The Gadget in Oddbrawl has been redesigned and is now called a Necro Ball.
- Fixed a spelling mistake. Space Race Cassidy’s Hammer now has the proper spelling: Satellite Smash
Gameplay
- Modified Rupture’s Katars Down Signature effects to better communicate the attack’s threat.
Performance Improvements
Maps
- Western Air Temple
- We’ve fixed several performance issues on Western Air Temple that were causing consistent and frequent frame skips.
UI
- MOBILE: Optimized the Guilds Menu screen
Bug Fixes
Power Rankings
- Fixed a bug where some players were being skipped in the Esports power rankings table when sorting through multiple pages.
Missions
- Fixed an issue in the Event Center where mission tooltips were not displaying properly after rerolling a Battle Pass mission
UI
- The button that says “View Test Features” has been visually updated.
- The text now fits on this button across all languages.
UX
- The “Copy Room Number” button is no longer visible during Map select.
- Fixed a bug that caused players to not be able to return to the main menu when opening the Guilds Menu with the store open.
- STEAM DECK: Fixed several visual bugs on the “redeem code” screen causing the wrong keyboard popups to show up.
- SWITCH: Fixed the Event Center’s back button which didn’t have a proper hover behavior.
Gameplay
- Fixed a bug on the World’s End Kung Foot Map where the ball would be hit-able in the ceiling while respawning.
- Additional notes: none.
- Source: Blue Mammoth Games / Blue Mammoth Games
Brawlhalla – Ver. 10.3
- Release date: February 18th 2026
- Patch notes:
New Epic Skin: Vampire Huntress Cassidy
The Bloodfang Rangers never even saw her coming! This new Epic Skin arrives with everything Cassidy needs for her vampiric vengeance. Her Signature Attacks have custom animated effects featuring fiery chains, and even Boots the Cougar appears in her Down Hammer attack! Plus, her Weapon Skins have their own fiery animations.
Vampire Huntress Cassidy Bundle
- NEW: Epic Skin: Vampire Huntress Cassidy
- Avatar: Cassidoodle
- Emote: Avatar Cape
- Trail FX: Surt’s Wrath
The Vampire Huntress Cassidy Epic Skin may also be purchased individually.
New Wasteland Maps
Step into the post-apocalyptic world that Seven and Barraza call home in three new Maps. There’s a Hazard, Competitive, and FFA variation. We’ll be hosting limited-time queues featuring the Competitive & FFA variations all month long!
- Wasteland Showdown – Hazard
- Wasteland – FFA
- Small Wasteland – Competitive
Small Wasteland will be featured in its own queue from February 19th through February 25th. Wasteland will have its own queue from February 26th until March 4th.
New Experimental Features
We’ve added a huge Dexterity update to the Experimental queue. This joins Snap Backdash, which has an adjustment, and Snap Distance Reduction – which we’re still looking for feedback on. Try them all in the Experimental queue starting Wednesday, February 18th until March 11th.
Dexterity Update
Weapon durability is now correlated to Dexterity. Higher dexterity Legends are more difficult to disarm, while lower dexterity Legends can be disarmed more easily.
Current Experimental Features
Snap Backdash
Performing a falling pivot snapdash will result in a backdash. Additionally, backdashing with enough forward momentum will result in a 12-frame backdash, up from the current 9-frame backdash.
Snap Distance Reduction
Reduces the maximum amount of distance someone can snapdash to a floor or platform by 40%.
Updated Main Menu UI
We’ve updated the look of the splash art header & footer, tile carousel, Esports button, and tile popup screen.
Balance
Rupture
Rupture’s Neutral Katars now has significantly greater Recover time on miss and less threat coverage to allow for easier punishment against this attack from the ground. His Side Katars now has greater Time to Hit before the leap, less Force, and less threat coverage to bring it in line with other similar options on other Legends. We’ve slightly decreased the Force for the grounded version of Rupture’s Neutral Rocket Lance to create a more meaningful difference between this attack and his other Signatures. Rupture’s Side Rocket Lance now has greater Minimum Charge time and Recover time to allow for easier evasion or counterattacks against this Signature, as well as less Force to bring its knockout power closer to that of most other Legends. We have adjusted the movement and gravity during the Recover time of Rupture’s Down Rocket Lance to bring its behavior and overall travel distance in line with similar attacks on other Legends.
- Rupture Neutral Katars: Slightly decreased maximum vertical and rear threat coverage; Increased total Recover time from 18 to 24.
- Rupture Side Katars: Increased Time to Hit of the leap from 13 to 16; Decreased Force of the explosion from 60 Fixed/50 Variable to 52 Fixed/46 Variable; Decreased maximum height of threat coverage.
- Rupture Neutral Rocket Lance: Decreased Force of the grounded version from 60 Fixed/52 Variable to 60 Fixed/50 Variable.
- Rupture Side Rocket Lance: Increased Minimum Charge time from 8 to 12; Decreased Force from 60 Fixed/52 Variable to 56 Fixed/49 Variable; Increased total Recover time from 25 to 28.
- Rupture Down Rocket Lance: Rupture descends faster during Recover time; Reduced Gravity Cancel effect during Recover time.
Game Improvements
UI
- Adjust the positions of Skins in the Meet the Legends screen so they no longer overlap as egregiously.
Custom Games
- PC/Mac: Players can now click a custom game lobby’s room number to copy it and paste it in the Join Game screen.
- Fixed a bug where the unranked icon wasn’t visible in a Ranked 3v3 lobby for players that hadn’t played a match yet.
Performance
- General performance improvements for character select and post game effects.
Training Settings
- Show Impulse has been renamed to “Show Force.”
Guilds
- Guild names now properly change color as they go up
Map Adjustments
- Extended the KO boundaries on the Shiganshina District Map.
Missions
- The platforms on Twilight Grove, Demon Island, The Fangwild, and Siege of Lions now count toward the Battle Pass Mission to “Emote on an Island.”
- Fixed a bug where the mission for “KO with both a Ground Pound and a Recovery Attack in the same match” was not being tracked properly.
Win-and-Earn Color Scheme Mission: Strikeout Update
- When winning a matchmade Strikeout match (or any other mode where you select multiple Legends) during an Event that has a Color Scheme, you will now earn the Event Color Scheme with the first Legend you haven’t earned it with yet. This is a change from previous behavior where only the first Legend was checked and the others were ignored.
- The post-match Color Scheme grid will no longer highlight a Legend after a win where you didn’t earn a new Color.
Bug Fixes
Battle Pass
- Fixed a display bug where the Skin & Podium Progression Missions for Battle Pass Season 12 would appear locked out if the player hadn’t purchased Battle Pass Season 7.
Mobile
- Fixed a crash caused by spectating an in-progress match.
Guilds
- Fixed the cut off drop down menu in the guild members screen
Event Missions
- Fixed a bug where if a player leveled up a Legend and didn’t receive a level-up reward (e.g., new Color Scheme or Stance), the server would skip awarding the level-up Gold reward if the player won the match while an Event with a win-and-earn Color Scheme was active.
New Mallhalla Items
Legend
- Rupture is now available for the reduced price of 5400 Gold
Weapon Skins
- Toybox Weapon Set – “Grab a Weapon because it’s time to play!”
- Available for all 15 Weapons
- 2025 Esports set
- Winged Solstice Boots – Regal Sun Esports Set
- Bitter Entities Boots – Occult Set
Emote
- Massive W – Wow! What a win!
Luck o’ the Brawl 2026
The luckiest Event in Valhalla arrives March 11 with new earnable Items and the Event’s first Podium!
Earnable Items
Complete missions to earn tickets, use tickets to unlock rewards! Unlock the Abhartach Volkov Skin by unlocking the Title, Sidekick, and 4 Emojis.
- Kern Facepalm Emoji Skin
- KO-rpse Candle Heart Emoji Skin
- Dullahan Shrug Emoji Skin
- Dragon Hunter Smart Emoji Skin
- Maid of the Stone Mammoth Sidekick
- Creature From Folklore
- Grand Prize: Abhartach Volkov
The Event Center Chests are still rollable for a chance of earning Gold, Items, or Blacklight Colors for a random Legend.
Seasonal Items in Mallhalla
All Luck o’ the Brawl seasonal items will be available in Mallhalla for a limited time.
Introducing the first ever seasonal Podium for this event: Fae’s Bounty. Plus, the previously bundle-exclusive KO-rpse Candle Mordex Skin and Dobhar Sidekick are now available for individual purchase!
Podium
Fae’s Bounty Podium – The Fae’s treasure lies in wait at the end of the rainbow.
- Exclusive for 2026
- All-new design and animated FX
- Also available as part of all 3 seasonal bundles
Skin
KO-rpse Candle Mordex – If you can see the flicker of this candle, you’ll soon be KOed.
- Also available in the Luck o’ the Brawl 26 Mega Bundle & Folkloric Creatures Bundle
Sidekick
Dobhar – Don’t let the cuddly look fool you; if you stumble upon this creature you won’t be lucky.
- Also available in the Luck o’ the Brawl 26 Mega Bundle
Store Bundles
Luck o’ the Brawl 26 Mega Bundle
Get every previous Luck o’ the Brawl Skin, this year’s new Fae’s Bounty Podium, and the Dobhar Sidekick at a lucky discount!
- NEW: Fae’s Bounty Podium
- Dullahan Jiro Skin
- Warborn Ulgrim Skin
- Dragon Hunter Isaiah Skin
- Cú Sídhe Sentinel Skin
- Kelpie Thea Skin
- Kern Koji Ragnir the Covetous Skin
- Gallowglass Jhala
- Merrow Sidra
- KO-pse Candle Mordex
- Dobhar Sidekick
Warborn Ulgrim Bundle
Get this bundle for a discount on these golden Items:
- NEW: Fae’s Bounty Podium
- Warborn Ulgrim Skin
- KO-Ching! KO Effect
- Kelpie Sidekick
- Gold Mine Animated Avatar
Folkloric Creatures Bundle
Don’t get caught headless without this bundle! Get this for a discount on these Items.
- NEW: Fae’s Bounty Podium
- Dullahan Jiro Skin
- Warborn Ulgrim Skin
- KO-rpse Candle Mordex Skin
- Additional notes: none.
- Source: Blue Mammoth Games / Blue Mammoth Games
Brawlhalla – Ver. 10.2
- Release date: January 21st/22nd 2026
- Patch notes:
New Legend: Rupture
- Rupture – “The Nemesis”
- Weapons: Katars/Rocket Lance
- Stats: 9 Strength, 3 Dexterity, 5 Defense, 5 Speed
Rupture emerges from the depths with 3 new Skins:
- Hulking Mantis Rupture – “Say your prayers.”
- Werebeast Rupture – “Volkov really needs to watch out”
- Rock ‘n’ Rupture – “He’s huge in the underground scene.”
Show your loyalty for the Nemesis with this new doodle Avatar!
- Ruptoodle – “Adorable Rupture Doodle”
3v3 Brawlball Queue Tomorrow
Prepare for the Eternal Sports Brawlball Championship! Automatically get matched into 3v3 Brawlball matches with this limited-time queue. This will have the same ruleset from the championship. How many touchdowns can you score?
Playable from January 22 at 5am EST/9am UTC until February 2.
Experimental Queue Tomorrow
Try out the new Snap Backdash feature in a limited-time Experimental queue! Playable from January 22 at 5am EST/9am UTC until February 11.
Let us know what you think at brawlhalla.com/feedback. This link will go live when the queue does on Thursday, the 22nd.
Snap Backdash
Performing a falling pivot snapdash will now result in a backdash.
Dodge Exhaustion
Dodge Exhaustion has been removed from Experimental and will not graduate.
Last Chance
Brawlhalla x G.I. JOE Crossover Items
A shattered bond has given way to a legendary rivalry as Snake Eyes and Storm Shadow journey to Valhalla to determine the victor.
All Brawlhalla x G.I. JOE Crossover Items will be leaving Mallhalla in Patch 10.03, so arm yourself with any you may have missed at a discount for the duration of this patch!
Epic Crossovers
Snake Eyes – “The original commando with deadly silent skills.”
- A master in weaponry, Snake Eyes is armed with his MP7s and Onihashi Steel Blade.
- Mirrors the abilities of Thatch (Sword/Blasters)
Storm Shadow Epic Crossover – “An expert assassin seeking vengeance as a Cobra agent.”
- A member of the famed Arashikage clan, Storm Shadow takes to battle with his Tactical Recurve Bow and Mikimoto Katana.
- Mirrors the abilities of Koji (Bow/Sword)
Avatars
- Cobra Commander – “A fanatical leader who rules with an iron fist.”
- An animated Avatar!
- G.I. Joe – “Now you know, and knowing is half the battle!”
- Cobra – “Nemesis organization to the G.I. Joe Team.”
- Snake Eyes – “The original commando.”
- Storm Shadow – “Fueled by Vengeance.”
- Timber – “Snake Eyes is the only pack he needs.”
All purchased Brawlhalla x G.I. JOE crossover items will remain in your inventory in future patches. No cosmetics will be removed from anybody’s inventory as part of this future update.
G.I. JOE and HASBRO and all related trademarks and logos are trademarks of Hasbro, Inc. © 2026 Hasbro.
Valhallentine’s 2026 Coming Soon
What’s sweeter than victory? Victory in new Valhallentine’s Colors! Earn your Login Bonus Gold and complete Event Center Missions during the 2026 Valhallentine’s Event, which begins February 4th at 4 EST/9 UTC.
There are new Items to earn, lovely Colors worth fighting for, and sweet brand new Bundles
Event Center Chests are coming back and the Blacklight Color Schemes are still rollable
Balance
This patch includes adjustments to Weapons and Legends that provide more freedom of use on key attacks for underrepresented picks, while reducing the reward for the most commonly used attacks. This sets the stage for the first tournaments of 2026 and also includes Lady Vera’s first balance pass, marking her legal for use in official tournaments.
Axe
Axe users would most often reset to a neutral position after scoring a single hit, so we have slightly increased the Stun of the Neutral Air and Down Air to provide more meaningful windows to attempt follow-up attacks.
- Axe Neutral Air: Increased Stun from 26 to 28.
- Axe Down Air: Increased Stun of the aerial version from 22 to 23.
Blasters
As one of the Blasters main tools in the neutral game, the Side Light, carried too much risk for the current pace of gameplay. We have reduced its Recover time on miss to keep better pace with most other weapons.
- Blasters Side Light: Decreased Recover time on miss from 13 Fixed/9 Variable to 10 Fixed/9 Variable.
Cannon
We have slightly decreased the Cannon Down Light’s Damage in order to reduce its Recover time on miss, bringing its risk more in line with the current pace of gameplay. The Cannon Side Air now has slightly greater Force, as its knockout power at later health ranges was outpaced by most other Weapons.
- Cannon Down Light: Decreased Damage from 11 to 10; Decreased Recover time on miss from 10 Fixed/14 Variable to 9 Fixed/12 Variable.
- Cannon Side Air: Increased Force from 65 Fixed/43 Variable to 65 Fixed/45 Variable.
Chakram
The Chakram Fused Down Light now has greater Stun and less Force to provide more reliable combos and string opportunities. We have also increased the amount of allowed acceleration during the Fused and Split Side Airs to better match their mobility to their relatively low range. The Chakram Split Neutral Air also has less Force to provide more consistent follow-up attempts at high health ranges.
- Chakram Fused Down Light: Increased Stun from 25 to 27; Changed Force from 42 Fixed/5 Variable to 44 Fixed/3 Variable.
- Chakram Fused Side Air: Increased the amount of allowed acceleration during this attack.
- Chakram Split Side Air: Increased the amount of allowed acceleration during this attack.
- Chakram Split Neutral Air: Decreased Force from 45 Fixed/8 Variable to 48 Fixed/4 Variable.
Gauntlets
As some of the most common tools in the neutral game, we have increased the Recover time on miss for the Gauntlets Side Light and Side Air to provide a greater window to punish reckless use of these attacks.
- Gauntlets Side Light: Increased Recover time on miss from 7 Fixed/20 Variable to 9 Fixed/20 Variable.
- Gauntlets Side Air: Increased Recover time on miss from 9 Fixed/21 Variable to 10 Fixed/21 Variable.
Katars
The Katars Neutral Light now halts the user’s descent through the entire Recover time when Gravity Canceled to provide a more similar distance to the opponent across Dexterity values; the Recover time itself still maintains the current Dexterity breakpoints. The Katars Down Air now does less maximum Damage to bring the reward of its Dodge Punish strings closer in line with those available on other weapons.
- Katars Neutral Light: Increased Gravity Cancel time to maintain uniform end positioning across Dexterity values. Recover time breakpoints still adhere to current Dexterity scaling.
- Katars Down Air: Decreased Damage from a range of 4~16 to a range of 4~14
Rocket Lance
To keep better pace in the current neutral game and more easily catch opponents, the Rocket Lance Side Light now has slightly greater vertical threat coverage and less Recover time on miss. Some of this power has been shifted from the Exhausted Recovery, which now has greater Time to Hit that matches the uncharged Recovery attack.
- Rocket Lance Side Light: Slightly increased vertical threat coverage; Decreased Recover time on miss from 10 Fixed/14 Variable to 8 Fixed/14 Variable.
- Rocket Lance Exhausted Recovery: Increased Time to Hit from 12 to 14 to match the uncharged Recovery Attack.
Orb
As some of the Orb’s most common pokes in the neutral game, we have increased the Recover time on miss of the Orb Side Air and Down Air to provide a greater window to punish reckless use of these attacks.
- Orb Side Air: Increased Recover time on miss from 7 Fixed/26 Variable to 9 Fixed/26 Variable.
- Orb Down Air: Increased Recover time on miss for the aerial version from 7 Fixed/20 Variable to 10 Fixed/20 Variable.
Scythe
The Scythe Neutral Light and Neutral Air now have greater Recover time on miss to provide greater windows to counter this powerful string Weapon. The backwards Neutral Air and backwards Down Air now have slightly less Stun to provide a wider window to escape follow-up attacks. We have also reduced the threat coverage at the edges of the Side Air and at the bottom of the Recovery attack to provide more reliable avenues of approach against this Weapon.
- Scythe Neutral Light: Increased Recover time on miss from 8 Fixed/20 Variable to 10 Fixed/20 Variable.
- Scythe Neutral Air: Increased Recover time on miss from 11 Fixed/20 Variable to 13 Fixed/20 Variable; Decreased Stun of the backwards Active Input from 20 to 18.
- Scythe Side Air: Decreased threat coverage at the extreme edges of the attack.
- Scythe Down Air: Decreased Stun of the backwards Active Input from 12 to 11.
- Scythe Recovery: Decreased threat coverage at the bottom of the attack.
Spear
We have increased the Time to Hit and Recover time on miss for the Spear Side Light to provide a wider opportunity to punish or evade repeat use of this attack given its high potential reward. The Spear Side Air now has less Damage and Force to better match its overall range and utility. Similarly, we have also decreased the Damage and Force of the Recovery attack, and decreased the amount of allowed acceleration to provide better opportunities to evade or punish this attack.
- Spear Side Light: Increased Time to Hit from 11 to 13; Increased Recover time on miss from 10 Fixed/10 Variable to 13 Fixed/10 Variable.
- Spear Side Air: Decreased Damage from 17 to 16; Decreased Force from 45 Fixed/42 Variable to 42 Fixed/41 Variable.
- Spear Recovery: Decreased Damage from 18 to 17; Decreased Force from a range of 61 Fixed/44~33 Variable to 60 Fixed/42~33 Variable; Decreased the amount of allowed acceleration in the backwards direction.
Cross
Cross’ Neutral Gauntlets and Side Blasters now have greater Force to better match other similar options on other Legends. We have also increased the Damage of Cross’ Down Blasters for more appropriate reward.
- Cross Neutral Gauntlets: Increased Force from 55 Fixed/44 Variable to 60 Fixed/47 Variable.
- Cross Side Blasters: Increased Force from 45 Fixed/49 Variable to 50 Fixed/51 Variable.
- Cross Down Blasters: Increased Damage from 24 to 27.
King Zuva
King Zuva’s Neutral Battle Boots now has much greater threat coverage for more reliable use of this attack. We have also increased the Damage and Force of the later Hit Window for better average reward. King Zuva’s Side Battle Boots now has a faster Time to Hit after the charge, and greater Damage and Force to help bring this Signature up to par with other similar options.
- King Zuva Neutral Battle Boots: Significantly increased threat coverage; Increased Force of the later Hit Window from 55 Fixed/53 Variable to 56 Fixed/55 Variable; Increased Damage of the later Hit Window from 20 to 22.
- King Zuva Side Battle Boots: Decreased Time to Hit after charge from 11 to 9; Increased Force of the earlier Hit Window from 60 Fixed/53 Variable to 60 Fixed/55 Variable; Increased Force of the later Hit Window from 52 Fixed/48 Variable to 55 Fixed/52 Variable.
Lady Vera
We have decreased the Force of Lady Vera’s uncharged Side Scythe to bring its knockout power more in line with other similar options on other Legends. We have also decreased the Force of Lady Vera’s uncharged Down Scythe, while increasing the Force for the charged version, to provide a more notable difference between the two. Lady Vera is now legal for use in all official tournaments.
- Lady Vera Side Scythe: Decreased Force of the uncharged Variant from 60 Fixed/52 Variable to 58 Fixed/50 Variable.
- Lady Vera Down Scythe: Decreased Force of the uncharged Variant from 65 Fixed/54 Variable to 60 Fixed/51 Variable; Increased Force of the charged Variant from 70 Fixed/56 Variable to 72 Fixed/58 Variable.
Lin Fei
Lin Fei’s Side Cannon now has significantly less Recover time on miss to bring its risk more in line with the current pace of gameplay.
- Lin Fei Side Cannon: Decreased grounded Recover time from 21 to 16; Decreased aerial Recover time from 18 to 16.
Priya
Priya’s Down Sword now has significantly less Minimum Charge time and carries more momentum for more reliable use of this attack against highly mobile opponents.
- Priya Down Sword: Decreased Minimum Charge time from 10 to 5; Allowed momentum from movement to continue briefly after release.
Thea
Thea’s Side Rocket Lance now has greater Force and Damage to bring its reward more in line with its total duration and overall risk. We have also increased the Force of Thea’s Down Rocket Lance to be more in line with other similar options.
- Thea Side Rocket Lance: Increased Force from 55 Fixed/50 Variable to 58 Fixed/53 Variable; Increased Damage from 22 to 25.
- Thea Down Rocket Lance: Increased Force from 58 Fixed/50 Variable to 60 Fixed/54 Variable.
Brawl of the Week – Strikeout Mania!
You and your teammate pick your best three Legends and face off against an enemy team. 3 stocks for each player; run through your list of Legends as you lose stocks. K.O. all Legends on the enemy team to win!
- 2v2 Strikeout!
- 3 Stocks!
- Last team standing wins!
- Queue alone or with a friend!
Game Improvements
UI
- Added a new Players Code of Conduct agreement. Only needs to be agreed once for new and returning players. To help ensure all brawlers play safe, play nice, and play fair.
Balance adjustments for Valhallentine’s Event Daily Missions.
- All Missions that require playing 10 games (wins count 2x) have been lowered to 8.
- All Missions that require dealing 1500 damage with a particular Weapon have been lowered to 1250.
- The Mission for getting 8 4-hit strings has been lowered to 6.
UX
- You may now toggle favorite Podiums in your inventory.
- You may now favorite Sidekicks in your inventory
- Added the ability to toggle favorite Color Schemes to the picker menu (w/e we call it) for console and desktop.
- Steam: Fixed a bug where your friend’s Avatar would not update if they logged in after you.
Win-and-Earn Color Scheme Mission Update
- When using cross-progression, both accounts are now checked for how many Legends with which you’ve earned an event Color Scheme before granting the Universal Color Scheme.
- When winning a Strikeout match (or any other mode where you select multiple Legends) during an event that has a win-and-earn Color Scheme, you will now earn the event Color Scheme with the first Legend you haven’t earned it with yet. This is a change from previous behavior where only the first Legend was checked and the others were ignored.
Guilds
- You can now open the Guild Menu from the top right player menu UI by selecting “Open Guild Details” where the Guild XP is displayed.
Esports
- MENA region has been added to esports power rankings
Training Mode
- Added a new setting “Show Impulse” that shows how hard you’re hitting or getting hit by the enemy bot.
Image Render Tool
- The Image Render Tool can now copy the image to your clipboard when playing on desktop. It has been added as an “Export Type” under the Advanced options.
Map Adjustments
- Removed a Weapon spawn location from Jikoku that was not fit for competitive play.
Tournament Map Pool
- Demon Island and Suzaku Castle have been removed from the 2v2 Tournament Map Pool.
- Jikoku and Shiganshina District have been added to the 2v2 Tournament Map Pool.
- Shiganshina District Brawl has been added to the 3v3 Tournament Map Pool.
Bug Fixes
Art & Animation
- Adjusted the Katars and Rocket Lance walk animations to work better with Legends & Skins with large torsos.
- Fixed a bug where various Weapon pickup special effects were not matching the colors of the Weapon spawns on certain Maps.
- Fixed a bug where certain Sidekicks would still be visible in the background while the player was performing the “Don’t Leave Me Hangin’” Emote.
Audio
- Fixed a bug where players carrying a game mode-specific item like a CTF flag or Brawlball would not play the jump sounds.
- Fixed a bug where The Rock would use Sentinel’s sound effect on a Gravity Cancel Hammer Side Signature.
UI
- Fixed the in-game rank in the character select screen. It will now show the top 2000 players in each region.
- Fixed a bug where the guild ranks in Legend Select were sometimes displaying the rank of someone else in the lobby.
- Updated translations for “Gadget Mayhem” in all languages.
UX
- Fixed a bug where Legend XP in Legend Select and in Meet the Legends did not update until you leveled up that Legend.
- Mobile: Fixed a bug where having a favorite Weapon would make selecting a Weapon Skin difficult in offline modes due to the list of Weapon Skins constantly re-sorting every time you moved left or right.
- Fixed a bug where the “try it” prompt wasn’t showing up for all Skins in Meet the Legends.
Battle Pass
- Fixed a bug where the Battle Pass Season 12 progression missions had disappeared. You can once again see your progress for the Shinobi no Mono Jiro Skin and Millennium Hokora Podium.
Guilds
- Fixed a leaderboard bug where the data would be missing until you tried to sort the data a second time.
- Fixed a bug where the headers in the leaderboard page weren’t localized.
- Fixed sort by “last week” to show updated data on the other columns.
- Increased the amount of Guild Points gained from Guild battles by 4x.
- Starting a lobby from the Guild mission screen now prompts the player to invite all Guildmates.
- Fixed a bug where non-desktop platforms couldn’t invite to Guild in the lobby screen.
- Players can now enter the Guild screen from the Legend Select screen.
- Fixed blank Guild screens when you get promoted from/to an officer.
Image Render Tool
- Clicking the screen behind the Image Render Tool will now close the Image Render Tool instead of rendering the image as if you’d clicked the Confirm button.
Win-and-Earn Color Scheme Mission Update
- The post-match Color Scheme grid will no longer highlight a Legend after a win where you didn’t earn a new Color.
- Fixed a bug where if a player leveled up a Legend and didn’t receive a level-up reward (e.g., new Color Scheme or Stance), the server would skip awarding the level-up Gold reward if the player won the match while an Event with a win-and-earn Color Scheme was active.
- Additional notes: none.
- Source: Blue Mammoth Games
Brawlhalla – Ver. 10.1
- Release date: December 4th 2025
- Patch notes:
Attack on Brawlhalla Crossover Event
Fight for humanity with Eren, Mikasa, and Levi as they enter the fray during the Attack on Brawlhalla Crossover Event!
Follow the regiment icon in Mallhalla to find these Crossover items:
- Eren Epic Crossover
- Mikasa Epic Crossover
- Levi Mythic Crossover
- Smiling Titan KO Effect
- Sasha Sweat Emoji Skin
- Hange Wow Emoji Skin
- Levi GG Emoji Skin
- Colossal Titan Thumbs Down Emoji Skin
- Erwin One More Emoji Skin
- Armin WP Emoji Skin
Also earn a free Title reward, “Scout Regiment Soldier” and +250 bonus Gold upon login!
New Store Bundles
Attack on Brawlhalla Mega Bundle
Dedicate your heart with a bundle of humanity’s greatest soldiers!
- Eren Epic Crossover
- Mikasa Epic Crossover
- Levi Mythic Crossover
- Smiling Titan KO Effect
- Sasha Sweat Emoji Skin
- Hange Wow Emoji Skin
- Levi GG Emoji Skin
- Colossal Titan Thumbs Down Emoji Skin
- Erwin One More Emoji Skin
- Armin WP Emoji Skin
Eren Bundle
Wipe out every last Titan with this bundle featuring Eren alongside his greatest friends and greatest enemies.
- Eren Epic Crossover
- Smiling Titan KO Effect
- Colossal Titan Thumbs Down Emoji Skin
- Armin WP Emoji Skin
Mikasa Bundle
Grab your scarf and fight with your fellow Scouts with this bundle featuring Hange and Sasha Emoji Skins.
- Mikasa Epic Crossover
- Smiling Titan KO Effect
- Sasha Sweat Emoji Skin
- Hange Wow Emoji Skin
Levi Bundle
Fight with no regrets with this Levi bundle, featuring his commanding officer Erwin and the deadly Smiling Titan KO Effect.
- Levi Mythic Crossover
- Smiling Titan KO Effect
- Levi GG Emoji Skin
- Erwin One More Emoji Skin
New Map: Shiganshina District
Wall Maria has been breached and Titans have made their way to Shiganshina District! Battle on these new Maps and defend humanity!
- Shiganshina District (2v2)
- Shiganshina District Brawl (3v3)
Brawl of the Week – Hidden in the Walls
Beware enemies hidden inside Wall Maria! Quickly go invisible when you don’t use any powers in this tense game mode. Stay invisible too long, or use any power (including dodge) and you’re visible once more.
New Skirmish: Scouts vs Titans
Which side will you choose in the fight for humanity – Team Titan or Team Scout? Choose your faction and hop into the brawl for the next 2 weeks!
- Choose your Faction based on your personal preference. There is no wrong choice!
- Factions compete against each other by playing online matchmaking games.
- When you play any Game Mode online, you earn Influence for your Faction.
- The Faction with the most Influence when the Skirmish ends is the winner.
- Special “Skirmish Battles” take place when you get matched with a member of the opposing Faction in Ranked. A random Influence multiplier is applied to a Skirmish Battle, which can be seen on the loading screen before the match.
- Some rewards are granted when you choose your Faction, and extra rewards are granted when the Skirmish ends.
- Faction Title awarded based on your total personal contribution to your Faction at the end of the Skirmish.
- Scout/Titan Adept – 5,000 Influence
- Hero – 50,000 Influence
- Legend – 150,000 Influence
- Scout Regiment/Colossal Titan – 300.000 Influence
- Each member of the winning Faction will earn an animated version of their Faction’s Avatar. Additionally, any Titles that have been earned from your personal contribution to your Faction’s Influence will be yellow.
- Titles that have been earned by members of the losing Faction will be white.
- You can check the status of the ongoing Skirmish, including when the Skirmish ends, in the notifications tab of the Player Menu.
The Scouts vs. Titans Skirmish began immediately on December 3, 2025 at 4am EDT/9am UTC and will end on December 17, 2025 at 4am EDT/9am UTC.
Immediately after the Skirmish ends, Titles will be awarded to everyone who earned them, and the animated Avatar will be given to the members of the winning Faction.
Guilds Phase II: Missions & Battles
You’ve grown your Guild, now it’s time to compete! Hop into Guild Battles, complete Guild Missions, and earn your spot on the Guild Leaderboards!
Guild Points are the core scoring system for Guild vs Guild competition. Rankings will be viewable in the new Guild Leaderboard. Rankings reset weekly, and Guilds are ranked based on how many Guild Points they earn.
You can earn Guild Points in two ways, and both matter equally:
Guild Missions
These are cooperative objectives that every member contributes to. All progress is shared. Completing missions awards Guild Points. Every Guild receives the same set of missions each week. A new randomized set arrives at the weekly reset, so Guilds start fresh together.
Guild Battles
A Guild Battle can occur in any team queue when a full team from your Guild matches against a full team from another Guild. Winning the match awards Guild Points. The amount you earn is affected by your Elo gain, your team’s average Elo, and a random multiplier displayed in the Match Loading screen, similar to Skirmishes. Higher rated teams are capable of earning more points.
Coordinate, compete, and climb the weekly Guild Rankings. Phase 2 begins the era of Guild competition, and every week is a new chance to take the top spot!
As a reminder, Guilds Phase 3 with Guild Duels is coming in 2026, and we’ll have more information about that in the coming months.
Guild Improvements & Bug Fixes
We’ve made several updates to guilds since the launch of Phase I, including:
UX
- The Guilds popup can now be closed by pressing the Guilds tab in the Player Menu.
UI
- Fixed some highlighting bugs when browsing Avatars for your Guild
- Fixed the XP bar in the Guilds in-lobby dropdown screen.
Search
- Guilds can now be searched by name.
Members Screen
- Members can now be sorted by “Activity,” showing which members are online members and their time since last active.
- Members can now be sorted by XP (weekly and total).
- Members’ XP earned (weekly and total) are now shown when sorting by XP.
- Kick, quit, disband and change leadership now have an extra confirmation screen.
- Moving your mouse around on the Guild member screen will no longer hide the dropdown menu.
- The number of online members are now shown.
- Fixed a bug where the sort type was stuck on ‘Smart’.
- Fixed a number of sorting bugs.
- Fixed text overflow in certain languages.
Application/Recruitment
- Applicants can be filtered to now narrow down by specific criteria instead of adding to your list.
- Fixed a bug where the dropdown box would linger around when interacting with other objects on that screen.
Experimental Queue Returns: Dodge Exhaustion
Available now in the “Play” tab, try out our new experimental Feature: Dodge Exhaustion.
When a player uses dodge while airborne, the cooldown will not reset on the usual timer until they touch the ground, touch the wall, or get hit.
The Experimental Queue will be live for 3 weeks until Dec 24th at 4am EDT/9am UTC. Send us your feedback through our official socials like Discord or X.
Updated End-of-Match Fanfare Text
At the end of every match, check out the fanfare text which has now been updated to match the style of the current logo!
Extra Life Emote: Last Chance
Thank you to everyone who’s donated to Children’s Healthcare of Atlanta by purchasing the Extra Life Emote.
This patch represents your LAST CHANCE to donate to this great cause through a purchase of this Emote. The Extra Life Emote will leave Mallhalla when patch 10.02 goes live.
Game Improvements
Gameplay
- Grounded String Leniency has graduated from experimental into all queues!
- Companions now have improved navigation around all Maps.
Mallhalla
- Ascended Legends and “Brawlhalla: Guardians” bundles are now visible in the “Accessories” tab, since they include exclusive Companions.
Art/Animation
- Adjusted Patrick Star’s Emote animation when performing Primal Roar, The Running Man, Take a Bow, See Ya, Maniacal Laugh, So Salty, Facepalm, Deal With It, Photo Op, The Flex, Avatar Flag, Cossack Dance, Shadowboxing, and the Smooth Moves Emotes.
- Updated the Color Exclusion list.
Localization
- Updated translations for Lady Vera’s lore in all languages.
- Updated the translations of certain terms in European Spanish: Kung Foot > Kung Fut, Brawler > Luchador
Bug Fixes
UI
- Fixed missing characters on the “report user” screen.
- Additional notes: none.
- Source: Blue Mammoth Games
Brawlhalla – Ver. 10.0
- Release date: November 5th 2025
- Patch notes:
Clans are now GUILDS on ALL Platforms!
Phase 1 of the long-awaited Guilds update is finally here! The old Clan system has been completely revamped and is now available on all platforms! Yes that means Console and Mobile too!
This is just the first of 3 phases we’ll be rolling out this feature in.
Phase 1: Membership
Live RIGHT NOW is Guilds Phase 1, which is all about membership. You can now join or create a Guild, recruit for your Guilds, apply for Guilds, and view & sort member lists. Guild leaders & officers will also be able to edit their Guild’s profile. That’s all the tools you will need to build your Guild and get it ready for brawling in Phase 2.
Any existing Clans that have been active in the past year with more than one player in them have been automatically converted into Guilds.
Phase 2 – Missions & Battles drops next patch in early December! Check out this blog post for the full Guilds roadmap.
New Legend: Lady Vera
- Lady Vera – “The Luminary”
- Weapons: Chakram/Scythe
- Stats: 3 Strength, 7 Dexterity, 8 Defense, 4 Speed
Lady Vera illuminates the arena with 3 new Skins:
- Divine Adjudicator Vera – “An embodiment of the holy vengeance of the Bright King.”
- High Inquisitor Vera – “Run. Hide. Pray. All will kneel in time.”
- Aqyn Vera – “In the land of the golden sky, you will find her narrating ancient Epics.”
Show your love for the Luminary with this new doodle Avatar!
- Lady Veroodle – “Adorable Lady Vera doodle.”
10th Anniversary Event Center
It’s an extra exciting Anniversary! Celebrate 10 years of the Grand Tournament with new cosmetics that are sure to make the best dressed list.
The new Ivaldi’s Finest Ulgrim Skin is the Grand Prize for this 10th Anniversary Event Center! Claim the first ever earnable Avatar alongside 3 Emoji Skins & an exclusive Title to unlock this exclusive Legend Skin.
From now through Tuesday, November 25th you can complete missions to earn Anniversary Tickets, which can be used to unlock the 6 Event Items. Once you’ve claimed those items, you can unlock the Ulgrim Skin for free!
From November 26th until December 3rd, no more tickets may be earned for free. You’ll have this time to unlock any remaining items with Tickets you’ve already earned, or buy tickets with Mammoth Coins.
New Event Items
- Decennial Title – 250 Tickets
- Peacock Wave Emoji Skin – 200 Tickets
- Haute Couture Cry Emoji Skin – 200 Tickets
- MonoKyle Think Emoji Skin – 200 Tickets
- The Brilliant Bearson Avatar – 200 Tickets
- Bjorn Sidekick – 800 Tickets
- Grand Prize – Ivaldi’s Finest Ulgrim Legend Skin
Esports v.3 Colors
They’re back! To celebrate the conclusion of Esports year 10 with the 10th annual Brawlhalla World Championship Expo in just over 2 weeks, you can earn these gold, green, and blue Colors.
Whether you’ve been collecting random rolls throughout the years or if this is a clean slate, anyone can unlock the Color Scheme for all current and future Legends by winning matchmade games with all 67 Legends! Who knows, Legend 68 may be here sooner than you think…
New Items in Malhalla
New Store Bundles
Lady Vera Launch Bundle
The Luminary joins the Grand Tournament! Get Lady Vera and her 3 launch Skins at a holy discount.
- Lady Vera Legend
- Divine Adjudicator Vera Legend Skin
- High Inquisitor Vera Legend Skin
- Aqyn Vera Legend Skin
Gothic Chic Nix Bundle
A stylish, high fashion bundle for buyers with excellent taste!
- Gothic Chic Nix Legend Skin
- Gothic Chic Laugh Emoji Skin
- New, 2025 Exclusive, Gilded Deco 2025 Podium
- Phil Sidekick
Gentleman Kor Bundle
This golden bundle will have you shining at the gala!
- Gentleman Kor Legend Skin
- Gentleman WP Emoji Skin
- MonoKyle Sidekick
- New, 2025 Exclusive, Gilded Deco 2025 Podium
More Anniversary Items
Also purchasable individually in the store
- 10th Cake-aversary Emote
- Gilded Deco ‘25 Podium
- Gala Colors for every available Legend
- 8 returning Anniversary Legend Skins:
- Ritzy Bödvar
- Gentleman Kor
- Maître d’Hattori
- The Honorable Sir Roland, Esq.
- Gothic Chic Nix
- Peacock Artemis
- Swanky Diana
- Haute Couture Ember
Game Improvements
UI
- Console players can now report players!
- Updated UI for the “Report Player” popup.
- The Event Center now displays how many Tickets are in your inventory in the top right corner.
Art & Animation
- Improved Patrick Star’s Emote animation for the following Emotes: Substitution Jutsu, Ramen Time, Monitor Smash, Massive W, Champion’s Belt, Robot Dance, Nooo, Nap Time, Arcade Brawl, and TEKKEN Arcade Cabinet.
Gameplay
- Made several performance improvements to the Starlight Falls Map.
Player Experience
- Event Chests now have a higher percentage chance to reward a random Blacklight Color Scheme roll.
Console Performance
- Improved performance for Xbox and PlayStation consoles.
- Minor performance improvements for Switch (more improvements planned for patch 10.01)
Bug Fixes
Gameplay
- Fixed a major bug where the Companion Tommy could get stuck under certain Map platforms.
- Additional notes: none.
- Source: Blue Mammoth Games
How to download updates for Brawlhalla on Nintendo Switch?
To download the updates for Brawlhalla, you have three options:
- let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off
If not…
- try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;
OR
- select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.
To check that you have the latest version installed, simply select the game’s icon in the Home Menu and press – or + to get to the options screen. The version number is displayed below the title.
