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Bonfire Peaks (Switch): Software updates (latest: Ver. 1.1.0)

On this page, you will find all there is to know about the various Software updates for Bonfire Peaks on Nintendo Switch (originally released on September 30th 2021 in Europe, North America, and Japan)!

Click here for more Software updates!

Bonfire Peaks – Ver. 1.1.0

  • Release date: May 19th 2022 (North America, Europe) / May 20th 2022 (Japan)
  • Patch notes:
  • Added Photo Mode!
  • Fixed several position rounding bugs at low framerates
  • Fixed several rotation-based bugs at low framerates
  • Minor edit to level “Moving Day”
  • Fixed a softlock in level “Bodyguard”
  • Minor mesh optimizations
  • Audio mix edits

Bonfire Peaks – Ver. 1.0.27

  • Release date: March 18th 2022 (North America, Europe, Japan)
  • Patch notes:
  • Controller mapping is now displayed properly, but still not remappable
  • Made snowy ground tiles easier to read
  • Reduced polycount on some models to improve performance
  • Fixed a bug where arrows can be pushed/pulled sideways into/out of arrow traps
  • Fixed a bug where walking on a supported 2×1 that’s above a crate that’s above spikes incorrectly impales the crate
  • Fixed a few bugs where crates weren’t being carried when they should
  • Mouse click in pause menu no longer deselects the active button
  • Fixed overworld lighting not updating after undoing an overworld reset
  • Walking on a 2×1 supported by both a crate and a crumbling block no longer crumbles the block
  • Undo state wasnt being tracked if you pivot without holding something, now it is
  • Fixed a bug where collisions werent being checked if you quickly changed directions mid-move
  • Fixed a bug where you could clip arrow-joined crates through solid objects
  • Fixed a few bugs where you could separate two crates joined by an arrow
  • Fixed a handful of edge cases where you could get stuck at a 45° angle
  • Fixed a “pulling a crate out of an arrow trap while it was trying to fire” bug found in Bodyguard
  • Fixed a softlock that was possible in level Bodyguard
  • Additional notes: the release date is for the PC release of the update.
  • Source: Corey Martin (Steam)

Bonfire Peaks – Ver. 1.0.26

  • Release date: December 30th 2021 (North America, Europe, Japan)
  • Patch notes:
  • Fixed one more edge case where the “Infinite Loop” achievement triggered erroneously
  • Fixed some bugs related to collision with crumbley blocks
  • Crate thud sound now plays equally in left and right audio channels
  • Additional notes: the release date is for the PC release of the update.
  • Source: Corey Martin (Steam)

Bonfire Peaks – Ver. 1.0.25

  • Release date: December 3rd 2021 (North America, Europe, Japan)
  • Patch notes:
  • Edge case crash found in level “Maximalist”
  • A dozen cases where arrows should snap but don’t and vice versa
  • Pressing escape key twice leads to weirdness
  • Buggy behaviour if you reset the overworld while holding a crate
  • Infinite Loop achievement (hopefully for the last time)
  • Arrows can fire indefinitely if you’re fully zoomed in
  • Some timing/gravity bugs related to spikes
  • Additional notes: the release date is for the PC release of the update.
  • Source: Corey Martin (Steam)

Bonfire Peaks – Ver. 1.0.24

  • Release date: November 7th 2021 (North America, Europe, Japan)
  • Patch notes:
  • Fixed: a dozen edge cases where crates joined by an arrow would separate
  • Fixed: new save games were occasionally loading previous game states
  • Fixed: arrows joined to flying crates now snap when they should
  • Fixed: a water current bug (reproducible in “Reverse Osmosis”)
  • Made a deterministic rule for 2x1s that are being pushed in 2 different directions by water currents
    • the rule is: if a 2×1 is on multiple currents, and one is pointing at the other, make that one take precedence.
  • Additional notes: the release date is for the PC release of the update.
  • Source: Corey Martin (Steam)

Bonfire Peaks – Ver. 1.0.23

  • Release date: October 26th 2021 (North America, Europe, Japan)
  • Patch notes:
  • Minor lighting improvements
  • Fixed a bug where you could push a 2×1 through a wall and intersect some crates (found in Crate Expectations)
  • Fixed a bug where joined crates sitting on spikes would separate for no apparent reason
  • Fixed a bug where an arrow inside a charred 2×1 would inexplicably swap positions
  • Fixed a bug where a flying crate would move one extra tile even if the crate below it (supporting it) was unable to move
  • Fixed a crash that was possible in Trench Run, among other places
  • Fixed a crash that was possible in To Infinity, among other places
  • Fixed a bug where you could ,die reset, then undo, and circumvent the death state
  • Fixed a softlock possibility in the end sequence
  • Various other stability fixes
  • Additional notes: the release date is for the PC release of the update.
  • Source: Corey Martin (Steam)

Bonfire Peaks – Ver. 1.0.22

  • Release date: October 14th 2021 (North America, Europe, Japan)
  • Patch notes:
  • Fixed: can’t drop a 2×1 with crates on top of it partially over a ledge in the overworld
  • Fixed: collision is off by one tile in part of the overworld village
  • Fixed: Infinite Loop achievement shouldnt trigger erroneously anymore
  • Level Design: Prevent some unintended solutions in the overworld end sequence
  • Level Design: Prevent unintended solution to ‘Out of the Way’
  • Additional notes: the release date is for the PC release of the update.
  • Source: Corey Martin (Steam)

How to download updates for Bonfire Peaks for the Nintendo Switch?

To download the updates for Bonfire Peaks, you have three options:

  • let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off

If not…

  • try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;

OR

  • select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.

To check that you have the latest version installed, simply select the game on the Home Menu, and press – or + to go to the Options: the version number is displayed just below the game title.

Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.