Software updatesSwitch 2

Daemon X Machina: Titanic Scion (Switch 2): all the updates (latest: Ver. 1.2.1 and Ver. 1.2.2)

On this page, you will find all there is to know about the various updates for Daemon X Machina: Titanic Scion on Nintendo Switch 2.

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Daemon X Machina: Titanic Scion – Ver. 1.2.1 and Ver. 1.2.2

  • Release date: December 18th/19th 2025
  • Patch notes:

Ver. 1.2.1

New Bosses

  • ”Chaldia”, “Insania Rex RT: Ω”, and “Immortal Void RT: Ω” have been added as new boss enemies.
  • The missions “Battle Chaldia’s Effigy”, “Battle Insania Rex RT: Ω”, and “Battle Immortal Void RT: Ω” will be added to the Rematch Simulator at the base.

Bug Fixes

  • Fixed an issue in multiplayer on the guest side where enemies that die on the water would be stuck in a loot state.
  • Fixed an issue where the bike could no longer be upgraded after reaccepting the mission “Subject: Let’s ride!”.
  • Fixed an issue where certain forms could not be inverted or rotated in the Decal Editor.
  • Fixed an issue where the game would freeze during HUD customization under certain conditions.
  • Fixed an issue where progress through “Rescuing Raven – Defeat the Axiom Soldiers” could sometimes stop during multiplayer.
  • Fixed an issue where the screen would sometimes remain dark when Seer dies in missions such as “Subject: Prototype performance test”.
  • Fixed an issue where the knuckle “Abrupt Shock” could not equip the attachment “Physical Damage ↑”.
  • Fixed an issue where the auxiliary equipment “Fortis” could not equip the attachment “Total Ammo ↑”.
  • Fixed an issue where attachment slots would not be added when developing the auxiliary equipment “Fortis”.
  • Fixed an issue where damage was reduced when attacking from a grab state with the “Grand Chariot” blade.
  • Fixed an issue in multiplayer during Chapter 11 “Developing Specialized Equipment” where leaving the party before delivering the key item would remove the item from your possession.
  • Fixed an issue where Enfoca-related missions could no longer be accepted if Enfoca was defeated during a mission request from her.
  • Fixed an issue where Weiser RT: α did not appear in the mountainous area as intended.
  • Fixed an issue where the objective for “Investigate Zeruchroar” would sometimes display even when the mission was not accepted.
  • Fixed an issue where the fog would remain if a guest joined after defeating the “All-Seeing One”.
  • Fixed an issue where Toby would sometimes not appear when playing the story “Forge’s Request: Lapis Lacrima” via the Rematch Simulator.
  • Fixed an issue where the “New” mark would not be applied upon obtaining Flying Swallow.
  • Fixed an issue where the attack judgment would remain after defeating Dreadnought at a certain time.
  • Fixed an issue where Insania Rex could not be defeated if a mission was abandoned at a certain time.
  • Fixed an issue in multiplayer where the display could become bugged when firing straight down with the Heavy Armor “Falx”.
  • Fixed an issue in multiplayer where incorrect values would appear when checking another player’s information.
  • Fixed an issue where the Arsenal could be unequipped by following a specific procedure when loading loadout data.
  • Fixed an issue where it was possible to equip a passive skill of a different level than the player’s own when acquiring a fusion skill.
  • Adjusted the cooldown time of sniper rifles to be the same whether in or out of scope mode.
  • Fixed an issue where the player’s hair would disappear at the base entrance when using the “Reset Body” feature or turning off “Outer Mutation” with severe mutation.
  • Fixed an issue where legs would become transparent in the Grand Entrance “Starting Up the Arsenal” when greaves are hidden.
  • Fixed an issue where Grausam RT: Ω could sometimes get stuck in Femto ore during battle.
  • Fixed an issue where it was possible to move behind the background near the Western Laboratory area.
  • Fixed an issue in the “Investigate the Depths” mission of “Into the Abyss” where the game would sometimes not progress.
  • Fixed an issue where music and sounds could sometimes stop while playing “Into the Abyss”.
  • Fixed an issue where the player could suddenly warp to a different location during the battle with Snatcher in “Into the Abyss”.
  • Fixed an issue where the Blossom’s partner registration and voice would sometimes become unobtainable after making a certain amount of progress in “Into the Abyss”.
  • Fixed an issue where the game could freeze after completing “Deactivate the 3rd Layer of the Forcefield” and disbanding multiplayer in “Into the Abyss”.
  • Fixed an issue where Blossom could sometimes disappear under certain conditions during “Investigate the Depths – Defeat the Immortals” in “Into the Abyss”.
  • Fixed an issue where the battery could sometimes not be carried in Locus Initi’s Third Survey Area General Control Building in “Into the Abyss”.
  • Fixed an issue where Blossom’s hairstyle could become distorted during event scenes in “Into the Abyss”.
  • Fixed an issue that made it possible to move behind the background in the Locus Initi’s Third Survey Area General Control Building in “Into the Abyss”.
  • Fixed an issue where a Spit Bee: E was placed out of bounds in the underground facility of the Second Survey Area in “Into the Abyss”.
  • Removed items placed in inaccessible locations in the Sovereign Axiom Femto Function Research Building in “Into the Abyss”.
  • Fixed an issue where an excessive amount of Peculiar Scrap could be obtained from containers placed in the field in “Into the Abyss”.
  • Fixed an issue where Peculiar Scrap could sometimes appear in an unreachable location when defeating the Primordial in “Into the Abyss”.
  • Fixed an issue in “Into the Abyss” multiplayer where attack effects from Grand Entrances did not occur during battle with Rebellion RT: Ω.
  • Corrected the locations of Immortal appearances in the Second and Third Survey Areas in “Into the Abyss” to match existing regions.
  • Corrected issues with the projectile effects of some Assault Shift-equipped armor obtained at Locus Initi in “Into the Abyss”.
  • Fixed an issue where the critical range of the “Notung” laser blade had an incorrect value due to parameters in “Into the Abyss”.
  • Fixed an issue where the “Rapid-Fire Capability ↑” attachment could not be equipped on the Laser Minigun and Laser Machine Gun in “Into the Abyss”.
  • Fixed an issue where “Battle Crossandra”, “Battle Exploit”, and “Battle Aggregate” were not registered or would disappear in the Simulator in “Into the Abyss”.
  • Fixed an issue where you could no longer enter the Sovereign Axiom Communications Tower once it had been cleared in “Into the Abyss”.
  • Fixed multiple other bugs.

Ver. 1.2.2

  • Added the following attachments: Memory Consumption ↓ Lv4; Memory Consumption ↓ Lv5
  • Fixed an issue where the main story would progress unintentionally when the player accepted a simulator mission while Chapter 10-3 “Talk to Raven” was in progress.
  • Fixed an issue where an area alert would be displayed unintentionally after starting “Battle Rebellion RT: Ω” in the simulator.
  • Fixed an issue that prevented Primordial from being defeated.

Daemon X Machina: Titanic Scion – Ver. 1.2.0

  • Release date: November 13th/14th 2025
  • Patch notes:

  • Adds support for Into the Abyss (paid DLC)
  • Fixed an issue causing Nintendo Switch 2 players to encounter an error when connecting online
  • Fixed an issue where the game sometimes could not be booted when the Online setting was On upon carrying over save data from the demo version.
  • Fixed an issue where personal progress would sometimes be corrupted after multiplayer.
  • Fixed an issue where the Rematch Simulator would sometimes become unusable after an abnormality occurred.
  • Fixed an issue where progress would sometimes be corrupted after playing the story mission “Assault the Axiom Towers (Versus Gaze)” in multiplayer.
  • Fixed an issue with the Rematch Simulator where sometimes after the battle/event “Battle Zeruchroar,” the number of pages of the Reward screen changes.
  • Fixed an issue where sometimes patterns and decals that should be obtainable as a reward for your mercenary rank cannot be obtained.
  • Fixed an issue where sometimes the log could not be obtained after completing the mission “Subject: Messed-up factory! >:(“.
  • Fixed an issue where sometimes during the mission “Investigate the Facility’s Depths”, the battery ran out and a gate could not be opened.
  • Fixed an issue where the game would sometimes stop upon reloading a shotgun.
  • Fixed an issue where while playing “Escort Raven to the Base” in multiplayer, a retry sometimes leads to the screen fading to black and never returning.
  • Fixed an issue where when trying to join a party in multiplayer, the user sometimes gets the message “Cannot join because the party’s privacy settings have changed.” and cannot join.
  • Weapons that were only available through shops can now be obtained in the field after a certain point.
  • Fixed an issue where the number of foes grabbed was not counted when armed with certain weapons.
  • Fixed an issue where sometimes “Ambrosia” became undefeatable.
  • Fixed an issue where when the mission “Subject: Immortalization Testing Facility?” is completed on a certain route, the music data “Assault Impact” cannot be obtained.
  • Fixed some of the music data contents that were swapped.
  • Fixed an issue where development data comparison with inventory is disabled when equipped with a Gun Vambrace.
  • Fixed an issue where only the visual effect while stunned by Gaze’s “Blood Bind” disappears when some Grand Entrance effects occur.
  • Fixed an issue in a rematch mission where “Dreadnought RT: β” would stay underground and never come out.
  • Fixed an issue in a rematch mission where “Dreadnought RT: β” would jump on the player at high speed.
  • Fixed an issue in the Sovereign Axiom Special Facility where sometimes “Lapis Lacrima” would go underground during a battle and never come out.
  • Fixed an issue where some mutations show when changing armor display in the hangar, even with mutations turned off.
  • Fixed an issue where the player’s legs disappear when changing armor display in the hangar, with mutations turned off.
  • Fixed an issue where NPCs could not be rebooted as part of the effect of Grand Entrance “Encore.”
  • Fixed an issue where reboots occurred as an unintended effect of a Grand Entrance.
  • Fixed multiple other bugs.

Daemon X Machina: Titanic Scion – Ver. 1.1.1

  • Release date: October 16th/17th 2025
  • Patch notes:

New Bosses:

  • Lapis Lacrima RT: Ω and Cybele RT: Ω have been added as new boss enemies
  • ”Battle Lapis Lacrima RT: Ω” and “Battle Cybele RT: Ω” will be added to the Rematch Simulator at the base

Additions and Adjustments:

  • Added an event to the Rematch Simulator that allows event boss Zeruchroar to be fought at any time
  • Added a function in EDIT APPEARANCE to turn off visible mutations upon unlocking Fusion
  • Added a Stray equipped with Revenger after completing the mission “Subject: Codename: Shadow Taker”
  • Added an Immortal with development data for Strider X after completing the mission “Subject: My buddy Strider’s in trouble! ;_;” and completing the game
  • Fixed mission requests from Angel to be playable after completing the game

Bug Fixes:

  • Fixed an issue where the mission “Subject: Investigate Zeruchroar” is shown as withdrawn without an emergency mission being issued
  • Fixed an issue where Zeruchroar sometimes appears to be in standby and does not move
  • Fixed an issue where an Arsenal’s particle effects stay displayed
  • Fixed an issue where weapons multiply upon obtaining a Gun Vambrace
  • Fixed an issue where Dreadnoughts sometimes yield no loot
  • Fixed an issue where some dropped items display no name
  • Fixed an issue where Foolish Wrath sometimes fails to fly towards a locked enemy
  • Fixed an issue where a processing lag sometimes occurs during battles with Cybele
  • Fixed an issue where there are sometimes two instances of Iris in the base
  • Other minor bug fixes

  • Additional notes: none
  • Source: Marvelous

Daemon X Machina: Titanic Scion – Ver. 1.1.0

  • Release date: September 24th/25th 2025
  • Patch notes:

New Boss

  • Grausam RT: Ω has been added as a new boss enemy.
  • “Battle Grausam RT: Ω” will be added to the battle simulator at the base.

Additions and adjustments

  • Added an option to enable Motion Controls / Motion Sensor
  • Added an option that enables the adjustment of Camera Acceleration and Camera Inertia degree.
  • Changed the Horizontal and Vertical Camera Sensitivity settings so that they can be adjusted separately.
  • In the early mission “The Bout with Ash,” weapons can now be obtained inside the Coliseum.
  • Adjusted the number of wreckages displayed, as well as communication frequency, to improve online loading times.
  • Adjusted container positions in missions such as “Subject: Job offer! Heavy lifting.”

Bug Fixes

  • Fixed the behavior of Rebellion in Teos Omos Desert.
  • Fixed an issue that falsely displays “EULA Violation” when displaying a network error.
  • Fixed an issue where some event scenes could not load models in time.
  • Fixed an issue where some supply bases became unusable.
  • Fixed an issue where battle music would not stop playing.
  • Fixed an issue where showing Grausam’s whole body on the screen led to a processing lag.
  • Fixed an issue where approaching the All-Seeing One didn’t start the battle in multiplayer.
  • Fixed other minor bugs.

Daemon X Machina: Titanic Scion – Ver. 1.0.3

  • Release date: September 5th 2025
  • Patch notes:
  • Fixed an issue causing the game to become unresponsive when using Heavy Armour after restarting in multiplayer.
  • Fixed an issue causing Dark Matter’s total ammo count to become infinite.
  • Fixed an issue causing Toby or the player to become invisible in certain scenes.
  • Upcoming updates:
Planned Bug Fixes
  • Fix Rebellion’s behavior in the Teos Omos Desert.
  • Fix a bug where a violation of the End User License Agreement was incorrectly displayed when a network error occurred.
  • Fix for character models failing to load during event scenes.
  • Fix for Supply Bases becoming inaccessible.
  • Fix a bug where battle music fails to stop playing.
  • Fix other minor bugs.
Planned Additions and Adjustments
  • Added option to enable gyro controls for Nintendo Switch 2.
  • Added options to adjust strength of camera acceleration and inertia.
  • Changed camera sensitivity settings to be separately adjustable for vertical and horizontal axes.
  • Changed early-game quest “The Bout With Ash” to allow players to pick up weapons inside the arena.
  • Improved loading times during online play.

Daemon X Machina: Titanic Scion – Ver. 1.0.2

  • Release date: September 5th 2025
  • Patch notes:
  • Fixed crashes occuring under certain conditions, and issues with matchmaking.
  • Fixed other minor bugs.

How to download updates for Daemon X Machina: Titanic Scion on Nintendo Switch 2?

To download the updates for Daemon X Machina: Titanic Scion, you have three options:

  • let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off

If not…

  • try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;

OR

  • select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.

To check that you have the latest version installed, simply select the game on the Home Menu, and press – or + to go to the Options: the version number is displayed just below the game title.

Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.