eShopF2PSoftware updatesSwitch

Paladins (Switch): all the updates (latest: Season 6: Emergence – Community Patch)

On this page, you will find all there is to know about the various updates for Paladins on Nintendo Switch (originally released on June 12th 2018 in Europe, North America, and Japan)

Click here for more Software updates!

Paladins – Ver. ??? (Season 6: Emergence – Community Patch)

  • Release date: March 29th 2023 (North America, Europe) / March 30th 2023 (Japan)
  • Patch notes:

Full patch notes can be found on this page!

  • Additional notes: none.
  • Source: Hi-Rez Studios

Paladins – Ver. ??? (Season 6: Emergence)

  • Release date: February 23rd 2023 (North America, Europe) / February 24th 2023 (Japan)
  • Patch notes:

Full patch notes can be found on this page!

 

Known issues:

  • Unyielding Advance (Nyx Card) was disabled as we investigate an issue with it.

Paladins – Ver. ??? (Downforge Update)

  • Release date: November 16h 2022 (North America, Europe, Japan)
  • Patch notes:
Chaos Rising

The powers that be are in flux as Azaan’s awaits his fast-approaching deadline from the Dawn Forge—discover what wild thrills await you from the chaotic bounty of our new Event Pass –Chaos Rising! Instantly unlock the Eternal Emissary Tyra Skin for purchasing, and unlock a total of 24 levels of rewards as you play!

Players can also purchase a Buy All option to get all content in the Chaos Rising Event Pass instantly!

Rewards

Instant Unlock

  • 50% Experience & Gold Boost
  • Eternal Emissary Tyra

Level 7 Unlock

  • The Harlequin (Raum)

Level 16

  • Deathless Emissary Tyra

Level 24 Unlock

  • Eternal Devilry (Raum)

 

Other Event Pass Exclusive Unlocks

  • Eternal Prisoner – Static Avatar
  • Eternal Kawaii – Animated Spray
  • From The Ashes – Animated Avatar
  • I’m With Crazy – 3D Spray
  • Ivory Visage – Loading Frame

 

Trials of the Realm

 

Unlocks
  • 300 Crystals
  • 120,000 Gold
  • 6x Event Pass Levels
  • Event Pass Team Boosters
  • Skin Boosters

Confused Tribunal

 

Flex On ‘Em

 

Class Puppet

 

Mine Forever

 

Teasing Tresses

 

My Eyes Are Up Here

 

Dragon’s Doom

 

Drama Lord

 

Limited Time Modes

 

The Paladins: Dawnforge patch will feature 2 unique and 5 previously popular modes that rotate throughout the patch cycle. Each week there will be a different limited time mode available, from midnight Friday until 8am on Monday, EST. Here’s are some quick previews of what to expect next:

LTM Dawnforge Only

  • Check out an LTM featuring Dawnforge as the only playable map!

LTM Sniper’s Haven

  • Duel it out with Kinessa or Strix on a special map to test your sniping skills!
New Siege Map – Dawnforge

 

Welcome, to the Dawnforge. The Abyss has had Abyss TDM for a while now, and we figured it was time for the Pyre to get some map representation. We pushed a lot of boundaries with this one, lots of motion, gameplay-relevant interactable elements, and some interesting new approaches to materials.

Lore-wise this is a mobile fortress, it once belonged to the Queen of the Pyre but is now under the command of Azaan. After witnessing The Realm’s ability to defend itself against the Maw, Azaan has found their combat prowess wanting. The Realm could never repel a full-scale abyssal invasion, its corruption is all but inevitable. Consequently, he has summoned the Dawnforge and made preparations to destroy the Realm, the Abyss cannot corrupt what no longer exists.

The Dawnforge serves as both a base of operations and a munitions factory, harnessing the wrathful power of the Sun to forge a construct army under Azaan’s command. The Dawnforge stands poised to tear through the barrier between the Pyre and the Realm, unless…

Customizations

Draconian Huntress Ash

  • Available in the Bounty Store

Lovestruck Kasumi

  • Available in the Arcane Powers Chest & Direct Purchase for 800 Crystals

Skull And Bones Caspian

  • Dragon’s Call Chest & Direct Purchase for 300 Crystals

General Updates

Block Button

  • Paladins has an existing /block command, but it’s not something that’s easy to find as a new player. So we’ve added a Block button to the End-of-Match Lobby, the Friends List, and a new Block screen where you can block anyone by typing in their name.

Event Pass – Gold Buy-through

  • The community has asked for new additional ways to spend their accumulated gold, and we’re listening! We’ve added the ability to purchase Event Pass levels with gold. The crystal price (70c) will remain unchanged, but players can now instead elect to spend 70,000 Gold instead if they prefer. Enjoy!

Team Deathmatch Choose Any

  • The “Choose Any” LTM has been incredibly popular since its initial release, and some players have requested to include it as a permanent mode. So now, it is! The Team Deathmatch queue will allow duplicate champion selection moving forward. What wacky combinations will you try first?
Balance
Gameplay

Item Store

  • Kill to Heal
    • Now ignores Anti-Healing
  • Rejuvenate
    • Bonus Healing increased from {8|16|24}% ➡️ {10|20|30}%.
    • Increased price progression to 250 ➡️ 500 ➡️ 750
  • Lethality
    • Increased duration from 2.5s ➡️ 3.5s
    • Now also increases Jump Height by {60|120|180}%

Developer Commentary: The Item Store is a powerful tool available in a match, allowing for numerous builds and strategies to shine through with clever theorycrafting. However, some Items are consistently bought more than others due to their powerful utility. To facilitate different game plans in a match, we’re increasing the strength of some Items to allow for more meaningful decisions when purchasing them.

Champions

Betty La Bomba

  • Ability
    • Grenade Launcher
      • Increased direct hit damage from 650 ➡️ 750

Developer Commentary: Betty La Bomba is the queen of damage, but even then struggles to follow through with her damage and land a killing blow. We’ve increased the damage on her direct hit grenades to reward skillful body shots and allow her to confirm kills more efficiently.


Corvus

  • Card
    • Shadow Tribunal
      • Increased Healing from {2.5|2.5}% ➡️ {5|5}%

Developer Commentary: Even at max power, Shadow Tribunal’s effect could be hard to feel in a match, and it didn’t feel like it provided too much utility to the Deck it was in. We doubled its potency to allow more space while creating a Deck and give it a more noticeable impact when slotted.


Fernando

  • Talent
    • Scorch
      • Now also reduces the cooldown of Fireball from 7s ➡️ 6s
      • Damage bonus increased from 30% ➡️ 35%

Developer Commentary: Fernando is a tried and true Frontline Champion, whose presence on the objective is hard to deny as Aegis allowed for heavy point play. We’re increasing the statistics of Scorch to allow for more meaningful decisions at Talent selection for the roles Fernando can fulfill.


Imani

  • Ability
    • Frost Bolt
      • Increased Damage from 410 ➡️ 420
  • Talent
    • Pyromania
      • Now also increases Mana generated by Pyre Ball

Developer Commentary: Pyromania grants Imani utility at the cost of damage on her hardest hitting burst Ability, making it a risky choice at Talent selection. While its utility is powerful, and as such unchanged, we increased the Mana generated from Pyre Ball to facilitate a unique playstyle compared to her other Talents. Now Imani will get full Mana after 3 fully charged Pyre Balls, letting Pyromania shine uniquely amongst its peers. We also increased Frost Bolts damage to keep it a bit more relevant in combat.


Inara

  • Ability
    • Earthen Guard
      • Reduced Bonus Healing from 40% ➡️ 30%
  • Talent
    • Mother’s Grace
      • Now also increases Bonus Healing by 20% while Earthen Guard is active

Developer Commentary: Treacherous Ground provides a very powerful utility tool to Inara, and we want to keep that special playstyle intact. To give her some more meaningful decisions at Talent selection we’ve reduced the strength of Earthen Guard’s Bonus Healing and granted 20% Bonus Healing to the Mother’s Grace Talent to facilitate her different playstyles.


Kasumi

  • Ability
    • Body and Soul
      • Increased Damage Reduction % from 55 ➡️ 75
    • Yokai Doll
      • Decrease targeting cone angle from 6 ➡️ 2 degrees
      • Decreased Curse stack damage bonus from 25 ➡️ 20%

Developer Commentary: We have been keeping tabs on the health of the Realm with Kasumi’s release, and found some aspects difficult to utilize / fight against. We’ve increased the Damage Reduction on Body and Soul to make it easier to use as both an escape or engage tool, and reduced the targeting cone and bonus damage from Yokai Doll and its Passive. While Kasumi brings a new method of combat to the battlefield, we found it to be too forgiving when targeting enemies, and now Kasumi will have to keep closer watch on where her targets are moving. This combined with the Curse bonus reduction and her bug fixes will make her more reasonable to fight against, while still allowing her to have a powerful presence.


Kinessa

  • Card
    • Restore
      • Removed Cooldown
      • Refactored Healing from flat 25% to {6|6}%

Developer Commentary: Restore was difficult to use due to its Cooldown always occurring regardless of if Kinessa was healed by it. We removed the Cooldown to make it a more consistent tool, while refactoring the Healing to be more in line with other Cards.


Lillith

  • Ability
    • Swarm
      • Increased duration from 4.25s ➡️ 6.5s
      • Increase Cooldown from 2s ➡️ 3.5s

Developer Commentary: Lillith is a powerful Support in her own right, but managing Swarm could be frustrating and invoked a very “spam it every 2s” playstle. We’ve increased the duration to make utilizing it easier, and to give cards like “Enriched Blood” more viable space in any given Deck.

Mal’Damba

  • Talent
    • Spirit’s Chosen
      • Increased Healing from 250 ➡️ 350

Developer Commentary: Mal’Damba can sometimes struggle to keep up with the heals other Supports can currently dish out. Increasing the healing from this Talent gives Mal’Damba more weight as a Support during Champion selection.


Pip

  • Talent
    • Catalyst
      • Increased bonus damage from 30% ➡️ 35%

Developer Commentary: Pip can fill a variety of roles on a team, so by increasing the power of Catalyst Pip will now be able to perform more aggressive Support duties better and fill in a powerful niche.

Rei

  • Ability
    • Chain Heal
      • Increased travel speed from 180 ➡️ 270
  • Card
    • Threat and Subject
      • Increased duration from 2s ➡️ 5s
    • Arcane Maelstrom
      • Refactored Cooldown reduction effect from {0.1|0.1}s to {4|4}%

Developer Commentary: Rei has always been quite the scrappy utility Support, but that has also caused her to suffer compared to other Supports with higher healing outputs. With Chain Heal traveling faster (thus entering Cooldown faster), Rei will be able to provide valuable healing more often. Increasing the statistics of some of her cards will also open new avenues for Rei to fill as a powerful utility support who brings a unique skillset to the table.


Seris

  • Card
    • Spirit Leech
      • Increased Ammo generated from {1|1} ➡️ {2|2}

Developer Commentary: Deck building is an opportunity for a Champion’s playstyle to be tweaked to the player’s preference. By increasing the Ammo generated Seris will have more space for different strategies during the Deck building process..


Terminus

  • Ability
    • Power Siphon (with Controller)
      • Removed Aim Assist while using this Ability

Developer Commentary: Terminus is notoriously powerful on Consoles, and has proven resistant to tweaks that keep him in a healthy spot across the platforms. This change will make Terminus more reasonable to deal with on Consoles while leaving his power level mainly untouched.


Tyra

  • Ability
    • Crossfire
      • Reduced Pre-Fire from 0.8s ➡️ 0.4s

Developer Commentary: Tyra’s Ultimate is powerful, but its long Pre-Fire made it frustrating to use in combat without being killed during the set up. This reduction will make it snappier to use and smooth out the gameplay flow when playing Tyra.


Ying

  • Ability
    • Shatter
      • Decreased Cooldown from 4s ➡️ 3s

Developer Commentary: We’ve been keeping an eye on Ying after her last round of buffs, and found there is still some space to keep pushing her stats.

Bug Fixes
Champions
  • Kasumi
    • Talent
      • Unfinished Business
        • Now properly ignores Anti-Healing
    • Ability
      • Spirit Lure
        •  
        • Now properly sets Feared opponents to 3rd person for the duration
    • Card
      • Essence Drain
        • Fixed text to properly match the effect. Your Savage Tear deals an additional [{0.2|0.2}% damage ➡️ {0.2|0.2}% base damage] per stack of Curse on your target
Under Investigation
  • Ignoring Anti-Healing:
    • Effects that ignore Anti-Healing will still display the amount healed as if it has been reduced by Anti-Healing (olive color tint instead of green).

Paladins – Ver. ??? (Last Remains Update)

  • Release date: October 12th 2022 (Europe, North America) / October 13th 2022 (Japan)
  • Patch notes:
New Champion: Kasumi, Death’s Howl

Some pains persist beyond our physical existence. The bitterest concoctions pale compared to the taste of betrayal by those you hold dear. Once, by a house meant to protect. Twice, by family with barren hearts. Thrice, by the world. You couldn’t imagine such pain…

Thankfully, you won’t have to imagine. Powers from beyond the grave infuse this angry spirit on her path of vengeance, and your pain pleases her. It is your privilege to suffer at her hands. It is your fate to atone for the sins of the world. It is your honor to WRITHE. Now, struggle, and die — and offer your souls to Kasumi, Death’s Howl. For she is coming for you all.

Overview
 

Role

  • Damage

Health

  • 2100
[Weapon] Yokai Doll
Stab your straw doll, dealing 250 damage every 0.6s and applying stacks of Curse to your currently targeted foe. Deals 10% increased damage to your target per stack of Curse currently applied. Other targets inflicted with Curse will have up to 2 stacks stripped from them to increase the Curse applied to your target by 1. Effective up to 120 units. Passive: Curse Kasumi’s abilities can apply up to 5 stacks of Curse. For each stack, the target deals 2% less outgoing damage and takes increased damage from Kasumi’s abilities.
[Alt-Fire] Savage Tear
Viciously rip through your Yokai Doll, dealing 525 damage and, at maximum stacks of Curse, Disarming your target for 1s. Deals increased damage per stack of Curse on your target.
[Ability 1] Spirit Lure
Place up to 3 traps. Reactivate this ability when an enemy gets close to teleport to the most recently triggered lure, dealing 100 damage, applying 3 stacks of Curse, and applying a 1.5s Fear to nearby foes. After reactivation, Spirit Lure will go on a longer Cooldown.
[Ability 2] Body and Soul
Project yourself outward for 2s, leaving a physical manifestation behind. While traveling, you are Ethereal and gain increased Movement Speed, but your body is vulnerable to damage, at a reduced rate. You can reactivate this ability to Teleport back to your body, or your body will Teleport to you if not reactivated.
[Ultimate] Bitter Betrayal
Inflict a deadly curse on your target, designating them as a Betrayer. After 1.75s, your target explodes outwards in a series of projectiles. They and any enemy hit will gain 5 stacks of Curse and take 80 damage every 0.2s for 2.6s. Damage is increased based on the number of Curse stacks.

 

Talents

[Default] Empowered Curse
Increase your Attack Speed by 5% and Movement Speed by 5% per stack of Curse currently on enemies.
[Level 2] Spirit Bombs
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased cooldown.
[Level 8] Unfinished Business
Extend the duration of your Body and Soul by 1s. Heal for 70% of the damage your body took while traveling after the ability ends, unaffected by Cauterize.

 

Cards – Weapons/Armor

Folk Tales
Increase your maximum Health by {50|50}.
Sealed Fate
Heal for {35|35} on hitting an enemy with maximum Curse stacks with Yokai Doll or Savage Tear.
Surrounded by Fear
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every {30|-5}s.
Sudden Death
Increase the duration of Curse stacks by {0.6|0.6}s.

Card – Alternate Fire

Unseen Eyes
Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by {10|10}%.
Betrayal
Reduce the Cooldown of Savage Tear by {0.5|0.5}s.
Essence Drain
Your Savage Tear deals an additional {0.2|0.2}% damage per stack of Curse on your target.
Cursed Doll
Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every {30|-5}s.

 

Cards – Spirit Lure

Deadly Trap
Decrease the Cooldown of Spirit Lure’s reactivation by {0.6|0.6}s.
Unwilling Victim
Increase the area of effect of Spirit Lure’s explosion by {5|5}%.
Soulfire
Heal for {50|50} each time one of your Spirit Lures triggers.
Blood Mist
Increase your Movement speed by {10|10}% for 2s after one of your Spirit Lures triggers.

 

Cards – Body and Soul

Limitless
Decrease the Cooldown of Body and Soul by {0.6|0.6}s.
Deadly Prey
Increase your Movement Speed by {10|10}% for 2s after Body and Soul ends.
Moonlit Haunting
Heal for {17|17} every 0.25s during Body and Soul.
Soul Siphon
Increase the duration of Body and Soul by {0.1|0.1}s.

Cosmetics

Spirited Kasumi(Limited)

 

  • Unlocked through Season Pass 2022
  • This skin will become unobtainable after Season Pass 2022 has finished.

 

Evil Spirit Kasumi

 

  • Unlocked through Season Pass 2022
  • Can be purchased directly for 300c/60,000g

 

Golden Kasumi

 

  • Reach level 50 with Kasumi

Emotes

Default

 

MVP Poses

Default

 

Possessive

Available with the 2022 Season Pass

 


 

Discover what grim mysteries await you from beyond the veil with our new Event Pass –Dread Omens! Instantly unlock the Soulweaver Lian Skin for purchasing, and unlock a total of 24 levels of rewards as you play!

Players can also purchase a Buy All option to get all content in the Dread Omens Event Pass instantly!

Rewards

Instant Unlock

  • 50% Experience & Gold Boost
  • Soulweaver Lian

 

Level 7 Unlock

  • Aka Oni Tiberius

 

Level 16 Unlock

  • Death Mage Lian

 

Level 24 Unlock

  • Aoi Oni Tiberius

 

 

Other Event Pass Exclusive Unlocks

  • Static Spray – Vengeful Glare
  • Static Avatar – Oni Tiberius

 

  • Animated Spray – Infinite Hunger
  • Animated Avatar – Soulweaver
  • 3D Spray – Form an Orderly Queue

 

  • Death Card – Demon Power

 


Trials of the Realm

 

Unlocks

  • 150 Crystals
  • 150,000 Gold
  • 1 Golden Cache
  • 3,000 Bounty Coins
  • 10 Team Event Pass Boosters
  • 10 Team Skin Boosters

Emote – Go Get ‘Em Tiger

 

MVP – R and R

 

Static Avatar – Kasumi

 

Static Avatar – Abyss Cultist

 

Animated Avatar – Karasu

 

Static Spray – Target Practice

 

Loading Frame – Voracious

 


Limited Time Modes

 

The Last Remains Update will feature 3 unique and 4 previously popular modes that rotate throughout the patch cycle. Each week there will be a different limited time mode available, from midnight Friday until 8am on Monday, EST. Here are some quick previews of what to expect next:

Hole in One

  • Don’t get too hooked! Get your aim just right in this mode with all Makoas and unlimited dredge anchor use in a special unique map!

Division

  • Look up! Stay aware in this TDM match on Dragon Arena with 20% reduced cooldowns and giant walls that drop from the sky!

Ghostly Quarrel

  • Stay spooky! All players are Kasumi with 35% reduced ability cooldowns in this scary mode.

Customizations

PEEKABOO Moji

  • Electronica Chest & Direct Purchase for 800c

 

Eliminate Androxus

  • Electronica Chest & Direct Purchase for 800c

 

Abyss Cultist Vatu

  • Diamond Trove Chest & Direct Purchase 500c

 


Balance Changes

Androxus

  • Talent
    • Cursed Revolver
      • Duration reduced from 1.5s ➡️ 1.0s.
      • Base Damage decreased from 11  ➡️ 10
      • Damage increase per tick decreased from +1.5/tick ➡️ +1.0/tick
      • Reduced Max Damage per tick from 30 ➡️ 25

Developer Commentary: We’ve tried multiple approaches since integrating the old Cursed Revolver into Androxus’s base kit, but they’ve each been strong in different ways, so we’re reducing the Damage Over Time’s stats across the board to emphasize landing multiple shots to ramp up the damage and make it less oppressive to fight against.

Barik

  • Abilities
    • Dome Shield
      • Increased Dome Shield’s Flamethrower Turrets Range from 22 ➡️ 30
        • Note: Forgefire Flamethrower Turrets Range remains at 22
          •  
      • Flamethrower Turret is no longer destroyed on Dome destruction

Developer Commentary: Dome Shield didn’t feel as impactful as an Ultimate should, so we increased its Range and survivability to give it more value when placed down and committed.

Bomb King

  • Talent
    • Royal Subjects
      • Now reduces Ammo from 6 ➡️ 4

Developer Commentary: Royal Subjects was performing a little too well compared to his other Talents. By reducing Bomb King’s Ammo by 2 when selected we want to limit his damage output while still letting the Talent keep its consistency boost with the bonus explosion range.

Caspian

  • Ability
    • Storm of Blades
      • Now refills Caspian’s Ammo when cast.
  • Ability
    • War
      • Increased Ammo count from 20 ➡️ 21.
  • Ability 
    • Deadly Momentum
      • Reduced delay after spin from 0.4s ➡️ 0.175s.

Developer Commentary: We’ve been following the feedback following Caspian’s release and we hope these changes – especially Deadly Momentum – will make playing him feel a bit smoother. By increasing his Ammo, refilling it on Ultimate cast, and reducing the delay on the spin after dashing, we’re aiming to improve his consistency in combat.

Io

  • Ability
    • Moonlight
      • Reduced Healing from 150 ➡️ 135.
  • Talent
    • Life Link
      • Increased Healing From 300 ➡️ 320.
  • Talent
    • Goddess’ Blessing
      • Now increases Moonlight’s Healing from 135 ➡️ 150

Developer Commentary: Io is a performs a little too well both as a healer and in Damage Output. We’ve reduced Moonlight’s Healing to make her Talent choice more impactful to her game plan, and boosted Life Link and Goddess’ Blessing’s Healing output to push their identities as area Healing and single target Healing respectively, to encourage Io players to prioritize the playstyle they want to specialize in.

Lex

  • Ability
    • The Law
      • Reduced pre-fire delay from 1.2s ➡️ 1.0s.
      • Now resets the Cooldown of In Pursuit.

Developer Commentary: Despite Lex’s words to the contrary, far too many opponents were escaping The Law due to its long startup and variable impact. By reducing the former and adding some utility with a Cooldown reset, we hope to give this ability a stronger identity in Lex’s kit while also making it more reliable to confirm.

Makoa

  • Talent
    • Leviathan
      • Now increases Movement Speed by 20% for the duration of Ancient Rage. 
  • Card
    • Barrier Reef
      • Increased Damage required to trigger effect from 800 ➡️ 1000.

Developer Commentary: Leviathan was underperforming in comparison to Makoa’s other Talents, and we hope this addition of Movement Speed will result in a more diverse Talent selection for the turtle. By lowering the efficacy of Barrier Reef, our goal is to add more interactivity to engaging Makoa’s Shield, rewarding opponents with more time to engage after breaking the Shield.

Octavia

  • Ability
    • Creeping Barrage
      • Ultimate no longer stops on death.
  • Ability
    • Distortion Field
      • Cooldown now starts when the ability ends.
      • Reduced Cooldown from 18s ➡️ 16s.

Developer Commentary: Committing her Ultimate only for it to immediately dissipate was a frustrating experience for Octavia players, especially with an Ultimate whose strength shows over time. Persisting after her death makes it stronger without changing its base stats, and increases its value in her kit. Inversely to that, Distortion Field imparted immense value by immediately going on Cooldown, effectively shaving off 3.5s from its base cooldown and potentially more with Card choices. With these changes, it should be less oppressive and constant in combat while having a reasonable Cooldown for its strength.

Pip

  • Talent
    • Mega Potion
      • Reduced bonus Healing from 130% ➡️ 100%.
      • Additional Healing % is now also applied to Pip healing himself.
      • Augments Healing Potion to now also apply a stacking 200 Shield.

Developer Commentary: Mega Potion’s pick rate left a bit to be desired compared to Pip’s other Talents. We’re hoping to push its identity by giving Pip and his team some additional survivability through Shields and keeping him in the fight longer.

Saati

  • Ability
    • Blast Back
      • Reduced cone size and effect radius from 55 ➡️ 50.
      • Reduced effective range and effective radius from 45 ➡️ 40.

Developer Commentary: While this may seem like a pure nerf, it brings Saati’s Blast Back damaging area to be more in line with the VFX . This should make it feel fairer to fight against and also allow players to more accurately judge the Ability’s bounds.

Strix

  • Talent
    • Crack Shot
      • Now also reduces Talon Rifle’s Damage from 1200 ➡️ 900.
      • Removed Headshot penalty.
      • Now also grants perfect unscoped accuracy.
  • Talent
    • Nocturnal
      • Now also grants 20% Movement Speed while Stealthed.

Developer Commentary: Nocturnal dominated Talent choices for Strix, so we hoped to push two of his Talents to give them more of an identity. Crack Shot now gives Strix the ability to become a no-scope machine who isn’t afraid of a close encounter, while Nocturnal’s movement speed lets him perform his role of the quiet killer a little better.

Torvald

  • Ability
    • Hyper Beam
      • Now can be canceled after a 0.5s lockout by recasting the Ability.
  • Talent
    • Thanks Grandpa
      • Now reduces the Cooldown of Protection by 1s.

Developer Commentary: The ability to cancel Hyper Beam improves its utility, and increases the skill ceiling for Torvald players by letting them get back into the fight quicker through smart management. Combined with reducing the Cooldown of Protection with Thanks, Grandpa we hope to give Torvald players a welcome boost.

VII

  • Ability
    • Grappling Hook
      • Reduced Damage from 300 ➡️ 200.
      • Now no longer hooks non-Frontline enemies. Note: Will still hit and damage non-Frontlines. VII retains his original behavior of hooking and dragging himself towards Frontline Champions
  • Ability
    • Explosive Dodge
      • Reduced knockback force from 200 ➡️ 100.
      • Reduced knock up force from 200 ➡️ 100.
  • Talent
    • Overcharged
      • Current: Overcharged Decree 77. The ultimate will no longer Fear enemies but will deal 1100 to enemies and nearby targets in a small radius after targeting an enemy for 0.8s. Your Ultimate charge rate is also increased by 50%.
      • Overcharge your Grappling Hook to now pull Non-Frontline Champions to VII. Reduce Grappling Hook’s damage by 100, its Charges by 1, and its Cooldown by 2s.

Developer Commentary: VII’s mobility, Crowd Control, and high Damage output caused frustration to his opponents. By splitting his functionalities across his least used Talent, Overcharged, we hope to highlight his kit’s identities and allow for more impactful choices in play style when selecting a Talent. We also reduced the force from the Explosive Dodge explosives by half to ease the frustration points when getting hit by all 3 sequentially and being bounced around. These changes should prevent VII from being a dominating jack-of-all-trades Flank Champion while still allowing the play styles from his previous iterations to shine through depending on his Talent choice. We’re also updating his default Decks to reflect his Talent and play style changes.

Viktor

  • Card
    • Second Wind
      • Movement speed bonus is now applied after Hustle instead of during.
      • Reduced Cooldown from 12s ➡️ 10s.

Developer Commentary: Second Wind is currently very difficult to notice when equipped. By shifting its active period we hope to give it a unique strength and provide some additional tools in the toolbox when building a Deck for Viktor.

Vora

  • Ability
    • Harbinger’s Wrath
      • If an enemy is killed during the Stun before the Execute, Vora is refunded 25% Ultimate Charge.
  • Ability
    • Deadly Scythe
      • Increased Projectile Speed by 10%, from 275 ➡️ 302.5.
  • Ability
    • Tendril
      • Reduced Cooldown from 12s ➡️ 10s.
  • Ability
    • Harbinger’s Wrath
      • Increased Damage Reduction from 30% ➡️ 40%.
  • Talent
    • Relentless Presence
      • Now increases Tendril’s Cooldown from 10s ➡️ 12s.

Developer Commentary: As Vora, it’s not uncommon to die when attempting to commit to a fight, before she has a chance to get the value out of her Damage Over Time projectiles. By increasing the Projectile’s speed and her pre-talent mobility we hope to increase her effectiveness as a Flank without making her too durable for her Role. Instead, by increasing the Damage Reduction specifically during her Ultimate this should help her utilize it both as an offensive tool and for escapes without making it too difficult to deal with throughout the rest of the match.

Yagorath

  • Talent
    • Sight Begets Strength
      • Reduced Shield per pulse from 125 ➡️ 90.
  • Ability
    • Devour
      • Reduced minimum distance from 45 ➡️ 30.

Developer Commentary: Yagorath’s Ultimate can be difficult to confirm, so we’re slightly increasing its viable area to make it more appealing to players. Sight Begets Strength is a powerful team utility Talent for Yagorath that enables some frustrating strategies to fight against. By reducing the Shield per pulse we’re seeking to lower its raw power to prevent it from being oppressive while still allowing Yagorath to support and defend her team.

 


Bug Fixes

Champions

  • Caspian
    • Fixed an issue where Caspian’s War weapon would occasionally cause issues with reloading.
  • Inara
    • Fixed an issue where Inara’s Ultimate, Seismic Crash, was displaying as being bound to the incorrect input in the Champions screen.
  • Saati
    • Fixed an issue where Blast Back’s first person VFX wouldn’t appear if the Talent Window Of Opportunity was selected.
  • Seris
    • Fixed an issue where Seris’ Shadow Travel full screen VFX was Z-fighting with enemy Lillith’s Blood Moon Ultimate’s full screen VFX.
  • Talus
    • Fixed an issue where the location of the hitbox of Talus’ Blitz Upper ability was being influenced by the Talus player’s movement inputs during the ability.
  • Yagorath
    • Fixed an issue where Yagorath’s Carnage Dance emote was missing audio.

General

  • Fixed an issue where the Black Hole spray was missing audio.

Maps

  • Various quality-of-life collision fixes to the Stone Keep and Warder’s Gate reworks.
  • Changed spawn points in Marauder’s Port (King of the Hill) to address one that was a bit too close to the seas.

Paladins – Ver. 2.02

  • Release date: February 13th 2019 (Europe, North America, Japan)
  • Patch notes:

Click here!

Paladins – Ver. 2.01

  • Release date: December 21st 2018 (Europe, North America) / December 22nd 2018 (Japan)
  • Patch notes:

Click here!

  • List of changes:
  • adds Imani: The Last Warder

Paladins – Ver. 1.9

  • Release date: December 19th 2018 (Europe, North America) / December 20th 2018 (Japan)
  • Patch notes:

Patch notes can be found on this page!

Paladins – Ver. 1.8 – Hotfix #1

  • Release date: November 28th 2018 (Europe, North America) / November 29th 2018 (Japan)
  • Patch notes:
  • Fixed an issue where Terminus’ Ultimate would be disabled if the player died while jumping

Paladins – Ver. 1.8

  • Release date: November 15th 2018 (North America) / November 16th 2018 (Europe, Japan)
  • Patch notes:

Battle Pass 3 – Remix

Instant Unlocks (Exclusive to Battle Pass Purchasers)

  • Remix Strix – New Legendary Skin!
    • Features unique VFX and Music
  • Exclusive “Beat Mania” EDM Music Pack
  • Exclusive “Equalizer” Animated Loading Frame
  • 50% Boost for the duration of Battle Pass on Battle Pass Experience, Account Experience, Champion Experience, and Gold Earned

Epic Tiered Rewards (Exclusive to Battle Pass Purchasers)

Level 10

  • Remix Seris – New Legendary Skin!
    • Features unique VFX and Music

Level 20

  • Light Show, 3D Spray

Level 30

  • Remix Pepper – New Legendary Skin!
    • Features unique VFX and Music

Level 40

  • Chomp Chomp, Death Stamp

Level 50

  • Remix Jenos – New Legendary Skin!
    • Unique VFX and Music

Other Battle Pass Exclusive Unlocks

Team Skin Boosters – New!

  • Unlock all non-limited skins for you and your team!

Static Sprays
Animated Spray
Avatars
Community Avatars by MECHii and Rubiini
Roaming Dance Emotes

  • Seris
    • Drop the Beat
  • Pip
    • Pepper Step
  • Dredge
    • Jolly Jig

MVP Poses

  • Legendary MVP
    • Khan, Sentinel
    • Strix, Recline
  • Rare MVP
    • Moji, Good Boys

EDM Role Chests

  • The Role Chests make their return featuring Voice Packs, recolors, and a Legendary Dance emote for all roles.

Challenges

  • Complete Battle Pass Challenges for experience to help speed your way through the rewards track. Completing all 5 Tiers of Battle Pass Challenges unlocks the limited title “The DJ”.

New Team Deathmatch Map: Dragon Arena

Dragon Arena, inspired by the Dragon’s Call event, is our newest Team Deathmatch Map. Explore a Warder training ground where the ancient dragon masters once honed their skills.

  • Powerup
    • Located in the center building
    • Provides 100% Ultimate Charge to the Champion who picks it up
    • Respawns every 60 seconds

Obsidian Pack

Ride into battle atop a gleaming Obsidian Warhorse and speed up your Battle Pass progress with the new Obsidian Pack!

Price: $14.99

  • Obsidian Warhorse – New!
  • 200 Crystals
  • 3,000,000 Battle Pass Experience

Console

  • Gyro Control Functionality
    • Allows the player to move their camera by physically moving the game controller
    • The sensitivity of Gyro Controls allows players to easily fine-tune their aim
    • Players trying Gyro Controls for the first time should be patient and play many matches to develop their reflexes and aiming capability
    • Experienced users may adjust their X and Y axis Gyro sensitivity

General

Dark Tides Event Ending

The Dark Tides event will come to a close with the release of 1.8. Players who have not spent their Vault Key will have it converted into Iron Madam Inara.

VFX/Music Skin Tech

The VFX and Music technology used for Raeve Maeve has undergone several improvements to VFX visual fidelity and consistency of audio feedback.

Equipping the EDM Weapons from Jenos, Strix, and Maeve will modulate the brightness of non-EDM skin effects to the beat of the Weapon music.

Gifting

Want to buy your friend an Epic skin or thank the player who carried your last Ranked match? 1.8 introduces the ability to purchase gifts for your friends! The Gift menu can be accessed from the Paladins main menu and will allow you to purchase one of three gifts for players on your friend list.

  • Large Gift: 300 Crystals
    • Contains Epic and Legendary skins along with two Rare Mounts
  • Medium Gift: 75 Crystals
    • Contains Rare and Epic Skins, emotes, weapons, and sprays
  • Small Gift: 50 Crystals
    • Contains Rare and Epic Emotes, titles, and MVP Poses

You can send gifts with your name attached or anonymously. You can also include the following messages with your gift:

  • Thank You!
  • You are Awesome!
  • Let’s Play Again!
  • Happy Holidays
  • Happy Birthday
  • This one’s on me
  • GG

New Chest Screen

Our chest opening scene has been completely re-hauled. The new scene includes a brand new chest opening animation and a full 3D Champion model of the opened skin, emote, or MVP pose.

Test Maps

Three Tests Maps are back for a limited time during 1.8. Players can access the Test Map queue in their Quick Play settings.

  • Rush (Siege)
  • Hangar 18 (Siege)
  • Arid (Siege)

New Splash Art

  • Barik: Team Fortress 2
  • Bomb King: Default, Monarch
  • Buck: Buck Wild
  • Fernando: Default, Daring
  • Maeve: Alley Cat

Customizations

Skye Visual Rework

Skye has undergone a visual rework. Now The Twilight Assassin looks more like she belongs in our fantasy Realm — the sort of Champion who might have once worked for The Thousand Hands.

The old default Skye is now named Twilight and will be purchasable for 1 Gold during 1.8.

  • Default – New!
  • Guild Skye – New!

Festive Chest

  • Cost: 125 Crystals

The Festive Chest is making a return to the Realm! Celebrate the winter holidays in some holly jolly skins, now including the all new Cuddly Moji skin inspired by TheGrowingSeed’s fantastic Sock Puppet Moji art.

A portion of the sales from each Festive Chest roll will benefit Child’s Play, a charity that seeks to improve the lives of children in pediatric hospitals and other child welfare facilities by providing games, toys, and books.

Contents

  • Epic Skins
    • Cuddly Moji – New!
    • Merrymaker Evie
    • A-bomb-inable Bomb King
  • Weapon Skins
    • Mal’Damba, Spitzen
    • Jenos, Polaris
    • Makoa, Snow Cannon
    • Barik, Festive Blunderbuss
    • Pip, Festive Launcher
    • Sha Lin, Jolly Longbow
  • Mounts
    • Snowflake
  • Legendary Emotes
    • Evie, Double Axel
  • Voice Packs
    • Moji
    • Evie
    • Bomb King

Convention Skin

  • Coldsnap Furia – New!
    • Link your Mixer account and watch HRX live broadcasts to unlock Coldsnap Furia, FREE! Stay tuned for more details over the next couple of weeks.

Mastery Skins

Golden Ash – New!

  • Unlocked by reaching Mastery Level 50 on Ash

Golden Grover – New!

  • Unlocked by reaching Mastery Level 50 on Grover
  • Golden Skye – New!
    • Unlocked by reaching Mastery Level 50 on Skye

Esports Chest

The follow skins have been added to the Esports Chest, obtained from watching select eSports broadcasts on mixer.com/paladinsgame.

  • Blood Moon Cassie
  • Quicksilver Ying

Balance

Androxus

  • Talents
    • Heads Will Roll
      • Removed Headshot Damage Increase
      • Increased Ammo Bonus 2 ➡️ 3

Drogoz

  • Abilities
    • Fire Spit
      • Reduced Damage 1000 ➡️ 900
    • Salvo
      • Reduced Explosion Radius

Viktor

  • Talents
    • Shrapnel
      • Removed Damage Increase

Furia

  • Talents
    • Solar Blessing
      • Added unique sound on Pyre Strike for allies when Solar Blessing is equipped.

Lex

  • Magnums
    • Reduced Damage 350 ➡️ 320
    • Increased Ammo Capacity 10 ➡️ 12
    • Increased range at which damage falloff begins
    • Reduced severity of damage falloff
  • Abilities
    • In Pursuit
      • Reduced Damage 1050 ➡️ 960

Willo

  • Talents
    • Nightshade
      • Reduced Damage Bonus 800 ➡️ 500
  • Abilities
    • Dead Zone
      • Reduced anti-healing duration after exiting deadzone 2s ➡️ 1s

Kinessa

  • Talents
    • Eagle Eye
      • Reduced Headshot damage increase 50% ➡️ 25%

Bug Fixes

Champions

  • Ash
    • Fixed an issue with Assert Dominance that led to a jittery jump experience
  • Terminus
    • Fixed an issue that led to a jittery Shatterfall experience
    • Fixed an issue where the “Playing God” card did not function
    • Fixed an issue where the “Strength of Stone” card did not function
  • Buck
    • Fixed an issue that led to a jittery Heroic Leap experience
  • Fernando
    • Fixed an issue where you could not headshot Fernando from certain angles
  • Grover
    • Efflorescence now properly doubles the passive healing from Blossom on Grover without the need to die first
  • Kinessa
    • Fixed an issue where the “Quick Scope” card was granting less of a benefit than intended
  • Lian
    • Fixed an issue where Presence was not counting as a weapon attack
  • Mal Damba
    • Fixed an issue that caused an incorrect icon to display for Snake Toss in the death recap screen

Audio

  • Fixed a systemic issue where sounds would stop playing after the first time

Bots

  • Bots are now properly awarded credit for assists

Maps

  • Fixed a collision issue with a rock formation that allowed players to clip into the map on Jaguar Falls
  • Fixed a collision issue in the spawn rooms that caused players to get stuck in Maurader’s Port
  • Fixed a collision issue within the maps combat space that caused Talus to get stuck while using his Ultimate in Maurader’s Port

Match Queues

  • First Win of the Day rewards enabled on Training maps

UI

  • Portraits of champions in rotation are now colored in even if they aren’t owned
  • Champions in rotation are displayed as such even if they are owned
  • Healing values for scoreboard and MVP awards in the end of match lobby now show the same number
  • Talents now have a hover-over description on the Scoreboard
  • Players can set actions like “Reload” to the mouse wheel and it will correctly function in game now
  • While in the item store, you can now press tab to view other player’s loadouts
  • FWOTD indicator visible from the start now
  • Starting a shooting range match no longer causes Viktor to be displayed on the UI
  • The “Return to Lobby” button now appears in all training and custom matches
  • Players can now unmute teammates in match with the mute button

How to download updates for Paladins for the Nintendo Switch?

To download the updates for Paladins on Nintendo Switch, you have three options:

  • let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off

If not…

  • try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;

OR

  • select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.

To check that you have the latest version installed, simply select the game’s icon in the Home Menu and press – or + to get to the options screen. The version number is displayed below the title.

Paladins – Ver. 2.02 – Hotfix 1

  • Release date: February 14th 2019 (Europe, North America, Japan)
  • Patch notes:
  • Fixed an issue where the “Play 5 Games in the End Times event” quest was not incrementing progress.
  • Fixed an issue where Xbox users were not receiving their Champions or Founder’s Pack on merged accounts.

Paladins – Ver. 2.02

  • Release date: February 13th 2019 (Europe, North America, Japan)
  • Patch notes:

Click here!

Paladins – Ver. 2.01

  • Release date: December 21st 2018 (Europe, North America) / December 22nd 2018 (Japan)
  • Patch notes:

Click here!

  • List of changes:
  • adds Imani: The Last Warder

Paladins – Ver. 1.9

  • Release date: December 19th 2018 (Europe, North America) / December 20th 2018 (Japan)
  • Patch notes:

Patch notes can be found on this page!

Paladins – Ver. 1.8 – Hotfix #1

  • Release date: November 28th 2018 (Europe, North America) / November 29th 2018 (Japan)
  • Patch notes:
  • Fixed an issue where Terminus’ Ultimate would be disabled if the player died while jumping

Paladins – Ver. 1.8

  • Release date: November 15th 2018 (North America) / November 16th 2018 (Europe, Japan)
  • Patch notes:

Battle Pass 3 – Remix

Instant Unlocks (Exclusive to Battle Pass Purchasers)

  • Remix Strix – New Legendary Skin!
    • Features unique VFX and Music
  • Exclusive “Beat Mania” EDM Music Pack
  • Exclusive “Equalizer” Animated Loading Frame
  • 50% Boost for the duration of Battle Pass on Battle Pass Experience, Account Experience, Champion Experience, and Gold Earned

Epic Tiered Rewards (Exclusive to Battle Pass Purchasers)

Level 10

  • Remix Seris – New Legendary Skin!
    • Features unique VFX and Music

Level 20

  • Light Show, 3D Spray

Level 30

  • Remix Pepper – New Legendary Skin!
    • Features unique VFX and Music

Level 40

  • Chomp Chomp, Death Stamp

Level 50

  • Remix Jenos – New Legendary Skin!
    • Unique VFX and Music

Other Battle Pass Exclusive Unlocks

Team Skin Boosters – New!

  • Unlock all non-limited skins for you and your team!

Static Sprays
Animated Spray
Avatars
Community Avatars by MECHii and Rubiini
Roaming Dance Emotes

  • Seris
    • Drop the Beat
  • Pip
    • Pepper Step
  • Dredge
    • Jolly Jig

MVP Poses

  • Legendary MVP
    • Khan, Sentinel
    • Strix, Recline
  • Rare MVP
    • Moji, Good Boys

EDM Role Chests

  • The Role Chests make their return featuring Voice Packs, recolors, and a Legendary Dance emote for all roles.

Challenges

  • Complete Battle Pass Challenges for experience to help speed your way through the rewards track. Completing all 5 Tiers of Battle Pass Challenges unlocks the limited title “The DJ”.

New Team Deathmatch Map: Dragon Arena

Dragon Arena, inspired by the Dragon’s Call event, is our newest Team Deathmatch Map. Explore a Warder training ground where the ancient dragon masters once honed their skills.

  • Powerup
    • Located in the center building
    • Provides 100% Ultimate Charge to the Champion who picks it up
    • Respawns every 60 seconds

Obsidian Pack

Ride into battle atop a gleaming Obsidian Warhorse and speed up your Battle Pass progress with the new Obsidian Pack!

Price: $14.99

  • Obsidian Warhorse – New!
  • 200 Crystals
  • 3,000,000 Battle Pass Experience

Console

  • Gyro Control Functionality
    • Allows the player to move their camera by physically moving the game controller
    • The sensitivity of Gyro Controls allows players to easily fine-tune their aim
    • Players trying Gyro Controls for the first time should be patient and play many matches to develop their reflexes and aiming capability
    • Experienced users may adjust their X and Y axis Gyro sensitivity

General

Dark Tides Event Ending

The Dark Tides event will come to a close with the release of 1.8. Players who have not spent their Vault Key will have it converted into Iron Madam Inara.

VFX/Music Skin Tech

The VFX and Music technology used for Raeve Maeve has undergone several improvements to VFX visual fidelity and consistency of audio feedback.

Equipping the EDM Weapons from Jenos, Strix, and Maeve will modulate the brightness of non-EDM skin effects to the beat of the Weapon music.

Gifting

Want to buy your friend an Epic skin or thank the player who carried your last Ranked match? 1.8 introduces the ability to purchase gifts for your friends! The Gift menu can be accessed from the Paladins main menu and will allow you to purchase one of three gifts for players on your friend list.

  • Large Gift: 300 Crystals
    • Contains Epic and Legendary skins along with two Rare Mounts
  • Medium Gift: 75 Crystals
    • Contains Rare and Epic Skins, emotes, weapons, and sprays
  • Small Gift: 50 Crystals
    • Contains Rare and Epic Emotes, titles, and MVP Poses

You can send gifts with your name attached or anonymously. You can also include the following messages with your gift:

  • Thank You!
  • You are Awesome!
  • Let’s Play Again!
  • Happy Holidays
  • Happy Birthday
  • This one’s on me
  • GG

New Chest Screen

Our chest opening scene has been completely re-hauled. The new scene includes a brand new chest opening animation and a full 3D Champion model of the opened skin, emote, or MVP pose.

Test Maps

Three Tests Maps are back for a limited time during 1.8. Players can access the Test Map queue in their Quick Play settings.

  • Rush (Siege)
  • Hangar 18 (Siege)
  • Arid (Siege)

New Splash Art

  • Barik: Team Fortress 2
  • Bomb King: Default, Monarch
  • Buck: Buck Wild
  • Fernando: Default, Daring
  • Maeve: Alley Cat

Customizations

Skye Visual Rework

Skye has undergone a visual rework. Now The Twilight Assassin looks more like she belongs in our fantasy Realm — the sort of Champion who might have once worked for The Thousand Hands.

The old default Skye is now named Twilight and will be purchasable for 1 Gold during 1.8.

  • Default – New!
  • Guild Skye – New!

Festive Chest

  • Cost: 125 Crystals

The Festive Chest is making a return to the Realm! Celebrate the winter holidays in some holly jolly skins, now including the all new Cuddly Moji skin inspired by TheGrowingSeed’s fantastic Sock Puppet Moji art.

A portion of the sales from each Festive Chest roll will benefit Child’s Play, a charity that seeks to improve the lives of children in pediatric hospitals and other child welfare facilities by providing games, toys, and books.

Contents

  • Epic Skins
    • Cuddly Moji – New!
    • Merrymaker Evie
    • A-bomb-inable Bomb King
  • Weapon Skins
    • Mal’Damba, Spitzen
    • Jenos, Polaris
    • Makoa, Snow Cannon
    • Barik, Festive Blunderbuss
    • Pip, Festive Launcher
    • Sha Lin, Jolly Longbow
  • Mounts
    • Snowflake
  • Legendary Emotes
    • Evie, Double Axel
  • Voice Packs
    • Moji
    • Evie
    • Bomb King

Convention Skin

  • Coldsnap Furia – New!
    • Link your Mixer account and watch HRX live broadcasts to unlock Coldsnap Furia, FREE! Stay tuned for more details over the next couple of weeks.

Mastery Skins

Golden Ash – New!

  • Unlocked by reaching Mastery Level 50 on Ash

Golden Grover – New!

  • Unlocked by reaching Mastery Level 50 on Grover
  • Golden Skye – New!
    • Unlocked by reaching Mastery Level 50 on Skye

Esports Chest

The follow skins have been added to the Esports Chest, obtained from watching select eSports broadcasts on mixer.com/paladinsgame.

  • Blood Moon Cassie
  • Quicksilver Ying

Balance

Androxus

  • Talents
    • Heads Will Roll
      • Removed Headshot Damage Increase
      • Increased Ammo Bonus 2 ➡️ 3

Drogoz

  • Abilities
    • Fire Spit
      • Reduced Damage 1000 ➡️ 900
    • Salvo
      • Reduced Explosion Radius

Viktor

  • Talents
    • Shrapnel
      • Removed Damage Increase

Furia

  • Talents
    • Solar Blessing
      • Added unique sound on Pyre Strike for allies when Solar Blessing is equipped.

Lex

  • Magnums
    • Reduced Damage 350 ➡️ 320
    • Increased Ammo Capacity 10 ➡️ 12
    • Increased range at which damage falloff begins
    • Reduced severity of damage falloff
  • Abilities
    • In Pursuit
      • Reduced Damage 1050 ➡️ 960

Willo

  • Talents
    • Nightshade
      • Reduced Damage Bonus 800 ➡️ 500
  • Abilities
    • Dead Zone
      • Reduced anti-healing duration after exiting deadzone 2s ➡️ 1s

Kinessa

  • Talents
    • Eagle Eye
      • Reduced Headshot damage increase 50% ➡️ 25%

Bug Fixes

Champions

  • Ash
    • Fixed an issue with Assert Dominance that led to a jittery jump experience
  • Terminus
    • Fixed an issue that led to a jittery Shatterfall experience
    • Fixed an issue where the “Playing God” card did not function
    • Fixed an issue where the “Strength of Stone” card did not function
  • Buck
    • Fixed an issue that led to a jittery Heroic Leap experience
  • Fernando
    • Fixed an issue where you could not headshot Fernando from certain angles
  • Grover
    • Efflorescence now properly doubles the passive healing from Blossom on Grover without the need to die first
  • Kinessa
    • Fixed an issue where the “Quick Scope” card was granting less of a benefit than intended
  • Lian
    • Fixed an issue where Presence was not counting as a weapon attack
  • Mal Damba
    • Fixed an issue that caused an incorrect icon to display for Snake Toss in the death recap screen

Audio

  • Fixed a systemic issue where sounds would stop playing after the first time

Bots

  • Bots are now properly awarded credit for assists

Maps

  • Fixed a collision issue with a rock formation that allowed players to clip into the map on Jaguar Falls
  • Fixed a collision issue in the spawn rooms that caused players to get stuck in Maurader’s Port
  • Fixed a collision issue within the maps combat space that caused Talus to get stuck while using his Ultimate in Maurader’s Port

Match Queues

  • First Win of the Day rewards enabled on Training maps

UI

  • Portraits of champions in rotation are now colored in even if they aren’t owned
  • Champions in rotation are displayed as such even if they are owned
  • Healing values for scoreboard and MVP awards in the end of match lobby now show the same number
  • Talents now have a hover-over description on the Scoreboard
  • Players can set actions like “Reload” to the mouse wheel and it will correctly function in game now
  • While in the item store, you can now press tab to view other player’s loadouts
  • FWOTD indicator visible from the start now
  • Starting a shooting range match no longer causes Viktor to be displayed on the UI
  • The “Return to Lobby” button now appears in all training and custom matches
  • Players can now unmute teammates in match with the mute button

How to download updates for Paladins for the Nintendo Switch?

To download the updates for Paladins on Nintendo Switch, you have three options:

  • let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off

If not…

  • try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;

OR

  • select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.

To check that you have the latest version installed, simply select the game’s icon in the Home Menu and press – or + to get to the options screen. The version number is displayed below the title.

Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.