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Sunderfolk (Switch): all the updates (latest: Ver. 1.3.0)

On this page, you will find all there is to know about the various updates for Sunderfolk on Nintendo Switch.

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Sunderfolk – Ver. 1.3.0

  • Release date: June 10th/11th 2025
  • Patch notes:

What’s New / Priority Fixes in Sunderfolk 

Timestamps on Last Saved Campaign 

  • The Campaign screen will now display the time when it was last auto-saved for the active campaign. 

Main Screen Player Prompt

  • The main screen now shows whose personal screen needs to respond before it can proceed. 

Auto-Save Notice

  • An Auto save notice will now appear on Game Start.

New VFX

  • New visual effects have been added for the following:
    • Spider Webs
    • Redcap Spawners
    • Rubble
    • Mimic Shrines
    • Minecart
    • The “Charge” ability

Mission Balance Change

  • [This is a story-spoiler: Read at your own risk] Adjusted the enemy spawns for 2-3 player games in the mission [Caravan Protectors, Dead of Night Pt. 1]. 

Smithy Tier 4 Upgrade Fix

  • Fixed an issue where upgrading the Smithy to Tier 4 was not rewarding players with the additional Skill Card slot. 

Device Disconnections

  • Reduced the frequency of disconnections under certain remote play situations.
    • Please note: While most players who experienced these problems should see less disconnections, we are still actively investigating further improvements related to connection reliability and for players unable to reconnect via QR code after being disconnected in a future patch.

General Bugs & Issues Fixes

Encounters

  • During the “War Council” encounter, Chirp will now successfully escape once they complete their mission objective. 
  • The encounter “Shadow and Flame” now appears at the gates at the appropriate time during progression.
  • The Sentinel now correctly performs “Defy Defeat” when adjacent to a hero or allied actor, instead of repeatedly casting “Preserve” in the encounter “Sentinel’s Pledge”.
  • Revenants will now correctly drop “Revenant Shard” upon being defeated. 

Characters

  • Inspired Heroes will no longer follow leaping spiders into pits. 
  • A missing Zihao conversation is now available upon unlocking the Smithy for the first time. 
  • Fixed an issue where the Arcanist was unable to use certain Skill Cards during the first round of an encounter after cancelling their choice. 
  • Allies can now take damage from the Sentinel’s “Sundering Blade” attack.
  • Ally Ooozlings may now swap with Heroes and Allies during their moves.

Equipment

  • The “Lit Oil Lamp” Trinket can now create fire on hexes occupied by gold coins. 
  • Descriptions for trinket rewards are now accessible while on the victory screen.
  • Fixed an issue where the “Lucky Coin” Trinket incorrectly dealt damage twice to enemies surrounding the exploded gold pile. 
  • Fixed an issue where the “Thread Dissolvent” Trinket could sometimes prevent mission objectives from progressing after using it to clear webs in the encounter “Smuggler’s Run”. 
  • An issue preventing tooltips from appearing on certain weapons has been fixed.

General Bug Fixes

  • Fixed an issue preventing saves during the victory screen when an encounter was completed. 
  • Mimic Shrines can now heal the Sentinel.
  • An issue relating to selecting donated items for building upgrades has been fixed.
  • Mid-encounter vignettes are now able to play when a personal device is still on a tutorial.
  • Player numbers on personal screens now match the main screen when reconnecting.
  • Custom weapon names now appear as intended during combat.
  • The Frenzy status icon now appears correctly in combat.

[Nintendo Switch Only]

  • Framerates have improved during hero ultimates.

[Nintendo Switch & PlayStation 5 Only]

  • Sunderfolk will now correctly resume where the player left after exiting the console’s “Sleep Mode”. 

Sunderfolk – Ver. 1.2 and Ver. 1.2.1

  • Release date: May 16th/17th 2025
  • Patch notes:

Ver. 1.2

Priority Fixes 

Stuck on “Press Any Key” Splash Screen

  • Made improvements to handling certain networking situations where some players may have been unable to continue past the “Press Any Button” startup splash screen.
    • While we’ve made improvements in this area, there are even more improvements / fixes coming in future patches we are actively working on.
    • Specifically:
      • In some situations, players may see a blank QR code on the main menu screen for a period of time before it properly updates with a valid QR code.
      • Some Steam Deck players have also reported being unable to bypass the startup screens (logos / splash screen).  We are actively investigating those reports and working on a fix.

Arcanist “Stargate” Softlock

  • Fixed an issue where players may have experienced a softlock after an Arcanist uses their “Stargate” ability on Wurmsbait [to teleport to the second island] during the mission “Wurmsbait’s Mischief”. 

Updated Incorrect/Mismatched Fate Card Text

  • Adjusted text on one of the Bard’s Negative Fate Cards to correctly indicate its intended effect. 
    • The original text “A random Hero or Ally in Range 3 of you Heals 3” has now been changed to “Choose a Target in Range 3 to Heal 3” 
  • The Negative Fate Card “-2 Damage, Blind Each Monster in Range 2” now correctly inflicts Blind instead of Provoked

Berserker “Grisly Force” Skill Card Adjustment

  • The Berserker’s “Grisly Force” ability now ignores any active Shield buff on the Berserker to deal the intended damage when the “Deal” action occurs. 

Rogue “Penny Pinch” Skill Card Adjustment

  • Fixed an issue where gold and loot did not always spawn on the map when a Rogue used their “Penny Pinch” Skill Card.

Rogue Chroma Fix

  • Fixed an issue where the Rogue’s applied Chroma color reverted to default when gaining Evasion. 

General Bugs & Issues Fixes

Missions

  • The Ogre Queen no longer uses “Retaliation” when under the “Confused” debuff. 
  • Enemies will now automatically lose the “Provoked” status at the end of their turn. 
  • Fixed an issue where Bosses no longer clear the “Root” debuff automatically at the end of their turn. 
  • Fixed an issue where enemies with Teleport and Leap abilities were gaining Haste buffs with the “Frenzy” passive. 
  • Fixed an issue where Guard Bug Allies summoned from Trinkets no longer skip their remaining actions when swapping with a Hero. 
  • Ally attacks will no longer trigger enemies’ Frenzy passive in Challenging or Shadowstone difficulty. 
  • Chirp is now able to use their Move action after activating her “Bulldoze” ability and dealing damage to enemies. 
  • [This is a story-spoiler: Read at your own risk] Fixed an issue where a Round Timer is missing in (“All That Glitters”), causing the missions to be blocked from progressing. 

Character

  • [This is a story-spoiler: Read at your own risk] Fixed an issue where Heroes would lose more than the intended one Skill Card when deselecting a Skill Card while under the effects of “Fear”. 

General Bug Fixes

  • Fixed an issue where players may experience a main screen freeze after changing settings during missions. 
  • Fixed an issue where spamming the “+” add button on Character Select causes a softlock for players. 
  • Fixed an issue that was causing looping conversations.
  • Fixed missing and broken audio events in-game. 
  • Adjusted the description for the “Black Inkwell” trinket to match its functionality. 
  • [This is a story-spoiler: Read at your own risk!] The mission (“Sundered Shadows”) will be reset to start from the beginning if it was saved and players quit in-progress.

Ver. 1.2.1

  • Fixed an issue where some players would not have a QR code displayed on the main menu.
  • The ‘Increase Hand Size’ and ‘Passive upgrade’ level up rewards are now awarded as expected when an unclaimed Hero performs multiple level ups.

How to download updates for Sunderfolk on Nintendo Switch?

To download the updates for Sunderfolk, you have three options:

  • let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off

If not…

  • try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;

OR

  • select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.

To check that you have the latest version installed, simply select the game on the Home Menu, and press – or + to go to the Options: the version number is displayed just below the game title.

Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.