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Shadow Labyrinth (Switch, Switch 2): all the updates (latest: Ver. 1.1.0)

On this page, you will find all there is to know about the various updates for Shadow Labyrinth on Nintendo Switch and Nintendo Switch 2.

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Shadow Labyrinth – Ver. 1.1.0

  • Release date: November 20th/21st 2025
  • Patch notes:

Adjustments

  • Addition of Explorer Mode
    • This mode significantly lowers the difficulty of combat and exploration, allowing you to better enjoy the story and world
    • The existing mode, which was playable upon Shadow Labyrinth’s first release, will now be distinguished as “Veteran Mode,” allowing you to continue enjoying the intense gameplay you’ve come to expect!
  • Switching Method
    • You can switch modes at any time during save data selection on the title screen or within the Miku Sol  (Save/Warp Point) menu
    • There are no disadvantages to selecting “Explorer Mode,” so please enjoy the game in the mode that best suits your playstyle
  • Main Adjustments in Explorer Mode
    • Sword Fighter and GAIA’s attack power increased
    • Damage taken is reduced
    • Contact damage is nullified
      • Contact damage occurs when certain enemies are hit, or when enemies perform specific actions such as charging
    • Various energy consumption rates are reduced and recovery effects increased
    • ESP consumption is reduced
    • Increased GAIA energy recovery during predation (consuming foes)
    • GAIA Energy automatically recovers while in Sword Fighter phase
    • Increased ESP recovery speed while crouching
    • Increased recovery speed after ESP reaches 0
  • Athletic Recovery Support
    • In certain areas with particularly high athletic (platforming) difficulty, failing three times in a row will cause a warp point to appear, allowing you to skip that specific challenging athletic area
  • “Tenacity Boost” becomes available
    • “Tenacity Boost” further increases attack power!
    • When “Tenacity Boost” is ON, the Sword Fighter’s cloak turns red, and attack power gradually increases each time you die
    • Players can toggle Tenacity Boost ON/OFF and adjust its level at any time via Miku Sol (Save/Warp Point)
  • MAZE difficulty adjustments
    • Including boss weakening, MAZE stage adjustments, and changes to item placement within MAZE.

The following adjustments apply to both Explorer Mode & Veteran Mode

  • Adjustments to Miku Sol (Save/Warp Points)
    • Significantly increased the number of Miku Sol (Save/Warp Points) and Simple Miku Sol (Save Points)
    • Additionally, some Simple Miku Sol have been replaced with Miku Sol that allow warping, greatly improving player convenience
    • Added Mode Change/Settings to Miku Sol Menu
      You can now switch between Explorer Mode and Veteran Mode at any time from the Miku Sol menu.
      Additionally, you can now toggle “Tenacity Boost” ON/OFF and set its level.
    • HP tanks now recover even in Simple Miku Sol
  • MAZE Adjustments
    • Adjusted MAZE clear rewards
      • The reward score required to clear MAZE has been reduced, making it easier to obtain
      • Additionally, Ora can now be obtained when the score gauge is at maximum, or when the reward acquisition score is reached even if the reward has already been obtained
      • Maximum bonus fruit acquisition increased from 100 to 200
    • If you fail the MAZE for Red Bragza: Terrias-Gilba, Blue Bragza: Terrias-Juno, Orange Bragza: Terrias-Valou, or Pink Bragza: Terrias-Boz Rag, players can choose to skip it
  • Added save/load support for the retry function from MAZE boss battles!
  • MAZE that have progressed to the boss battle can now resume from the boss battle after restarting the game
  • Mini PUCK Play Control Adjustments
    • Added operation tutorial stages within Miku Sol’s menu, certain MAZE, and after some events
    • Added a dedicated button for neutral jump (jump without directional input). This reduces the chance of accidental inputs
  • Added diagonal forward-up stick input to the normal jump button. Inputting the stick diagonally forward-up and jumping now follows the same trajectory as a neutral jump, making the controls more intuitive
  • Improved mid-air control after jumping
  • Other Adjustments
    • If defeated during the final battle against the last boss, you can now retry from the final battle!
    • Reduced consumption and increased recovery of various energy sources
      • No ESP consumption when Devour as the Sword Fighter
      • Reduction in ESP consumption during evasive maneuvers
      • Increased GAIA energy recovery during Devour (Recovery also slightly increased in Veteran Mode)
  • Fixes
    • Fixed an issue where the game could crash during the staff roll. (Nintendo Switch version only)
    • Fixed an issue where ESP would not naturally recover and the menu could not be opened after dying under specific conditions
    • Other minor fixes

Shadow Labyrinth – Ver. 1.0.4

  • Release date: September 4th/5th 2025
  • Patch notes:
Fixed Issues
  • Fixed an issue where the swordsman would not appear when entering a map containing the “Red Crystal Room” in the “Barren Volcano” area.
  • Fixed an issue where the time displayed in the save slot was also counting during sleep mode.
  • Fixed an issue where players could become buried in a wall and take damage when proceeding through certain MAZE using specific steps.
  • Fixed an issue where the game would become unplayable if the player touched and died simultaneously with the boss when releasing GAIA.
  • Fixed an issue where the game would become unplayable without transitioning to the game over screen upon death under specific conditions during the “Orange Bragza: Terrias-Valou ” battle.
  • Fixed an issue where the game could become unplayable when performing specific actions in the space battleship area while in mini-pack mode.
  • Fixed an issue where events that had already occurred in the space battleship area could reoccur under specific conditions, making the game unplayable.
  • Fixed an issue where players could become buried in a wall when caught on special terrain with ACTIV shots during the “Lord of Gluttony” battle.
  • Fixed an issue where the game would crash after a certain period of time if the time ran out while the player was stopped at the edge of the screen during the Withered Volcano MAZE boss battle.
    Other minor display fixes.
Adjustments
  • Changed the HP Limit Boost equipment so that this PERK does not disappear even if the player dies.
  • Reduced the required aura and materials for some items that can be purchased from merchants in areas such as the ” Barren Volcano.”
  • Reduced the aura required to level up attack power and ESP limits from LV.1 to LV.3.
  • Reduced the aura required to purchase emergency escape devices.
  • Reduced the aura required to obtain information.
    Changed the game to restart from the boss battle if retrying from a boss battle in a MAZE.
  • Increased the initial number of lives in MAZEs in general.
  • Relaxed the clear time for the MAZEs of G-Hosts: Red Bragza: Terrias-Gilba, Blue Bragza: Terrias-Juno, Pink Bragza: Terrias-Boz Rag, and Orange Bragza: Terrias-Valou.
  • Changed the operation settings in mini-pack mode and whether or not to display the jump guide to be saved.
  • Adjusted the behavior of some bosses.

Shadow Labyrinth – Ver. 1.0.3

  • Release date: July 17th 2025
  • Patch notes:

No patch notes available. This update brings the following to the game:

  • various fixes
  • Additional notes: none
  • Source: Nintendo

How to download updates for Shadow Labyrinth on Nintendo Switch and Nintendo Switch 2?

To download the updates for Shadow Labyrinth, you have three options:

  • let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off

If not…

  • try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;

OR

  • select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.

To check that you have the latest version installed, simply select the game on the Home Menu, and press – or + to go to the Options: the version number is displayed just below the game title.

Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.