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Magical Delicacy (Switch): all the updates

On this page, you will find all there is to know about the various updates for Magical Delicacy on Nintendo Switch.

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Magical Delicacy – Ver. ???

  • Release date: August 6th/7th 2025
  • Patch notes:

New Field Guide

The new field guide page in Flora’s Grimoire keeps track of all ingredients you have discovered, including all their variants once created and ways to acquire or purchase them.

  • A Field Guide Keepsake has been added and can be purchased from Sana. Once purchased, it will unlock the Field Guide page in the Grimoire (main inventory) and allow you to view all discovered ingredients.
  • The Field Guide also tracks used and planted ingredients, which helps to get that last achievement.

Note: Some of you have been making lists and sheets of ingredients. As much as I admire that dedication and love seeing players willing to engage with a game so deeply, I realize that many of you are looking for a more comfortable experience. Therefore, this new field guide with lots of information is a first step for you to have quick access to crucial information

New Map Details

Colo has been very actively carving new map markers for Flora. This includes multiple intricate little pieces of the local plants and portraits of the townsfolk.

  • Plant Markers have been added, automatically marking the locations of collectible plants on the map. The Plant Markers can be purchased from Colo and don’t need to be equipped. Unfortunately, the markers will only show up once you have newly interacted with the plants, even for existing savegames.
  • Delivery Markers have been added, automatically marking the locations of active orders on the map. The Delivery Markers can be purchased from Colo and don’t need to be equipped.

Note: Hopefully, this new information on the map will alleviate some of your frustration with searching for the right things. As many players have also expressed their love for how unguided and exploration-heavy this game is, these new markers come as optional purchases from Colo

Quickly Pass Time

A little magical pocket watch has been spotted in Grat.

  • A Pocket Watch has been added, allowing you to rapidly pass time while sitting on benches. It can be acquired by collecting the new pickup in the Ryverfarer Station.
  • Additional benches have been added to levels.

Note: Despite the popular request to sleep during the day, having no limitations breaks the flow of time intended for the growth of plants. The new pocket watch takes a little more conscious effort but allows it to be used while already close to where you want to explore.

Improved Tutorials

Added and improved some of the tutorials.

  • New Tutorial Hints have been added in the early game to help with more easily overlooked elements.
  • Improved Tutorial Hints have been added for the Broom and Altar.
  • Revisit Previous Tutorial Hints by selecting “Tutorial” within the Guide in your main inventory. Some tutorial hints appear only after they naturally appear in the game to avoid spoilers.

Unstuck

In rare cases where Flora gets stuck in places where she shouldn’t be, it can prove helpful to have a way out.

  • An Unstuck button was added to the pause menu to reset the player.

Harvesting Ingredients

Harvesting plants around town has become more involved.

  • A Critical Zone has been added to the reaction minigame for harvesting ingredients in the town. Hitting the critical zone in the center of the target will now yield a better reward.

Note: While disabling this minigame in the settings is possible, players who disable it will benefit from a rare chance to gain two ingredients upon harvesting

Ingredient Handling

  • Storage Units can now be accessed directly during cooking.
  • Improved Ingredient Filters by possible and current enhancement (ground, roasted, etc.) an rarity (common, rare, etc.). Enhancements are limited to having discovered the corresponding kitchen tool.

Difficulty Settings

The game now prompts you to select a difficulty upon starting a new game. Existing savegames will default to the normal difficulty but can be adjusted from the settings at any time. You’ll be able to select from three presets and tailor those more to your liking in the game’s settings. The difficulty modes include:

Relaxing – The relaxing preset offers a more easygoing experience. You’ll start with additional items and keepsakes (Keepsakes are used in the game to unlock new features and abilities.) Easy Platforming will be enabled by default.

Normal – The normal preset offers a balanced experience. Based on the feedback on the game since its release.

Challenging – The challenging preset offers a strongly unguided experience. This aims to provide a more difficult experience, as envisioned in the original release, focused on limited resources and exploration that requires deep engagement with the map and mechanics to progress.

These presets determine your starting gear, enable or disable a few customizable difficulty settings, or even adjust the pricing and balancing of a few items you’ll encounter.

In addition to these difficulty presets, there are other new options available in the settings, some of them already set to different default values depending on the preset:

  • General Adjustments tweak a variety of parameters in the game to adjust the overall difficulty.
  • Easy Platforming is moved from the accessibility section to the difficulty settings. Easy Platforming disabled most platforms with timed elements and various level hazards.
  • Successful Wares Hint indicates for each of your created wares whether they can be delivered to an active order.
  • Delivery Directions shows you the direction towards characters with actively pinned orders while in the same level with them to help you find that last stretch of the way.
  • Faster Plant Growth decreases the time needed for plants to regrow within the town and in your garden.
  • Disable Equipment Limit allows you to use all equippable keepsakes simultaneously.
  • Increase Inventory Capacity allows you to double the inventory limit.
  • Instant Cooking eliminates all cooking times and prevents burning.
  • Rewards allow you to adjust the amount of beads you receive for delivering an order.

All these settings can be adjusted at any given time. Please be aware that the starting items given to you, depending on the preset selected at the start of the game, will remain unaffected when switching difficulty for that save game. Additionally, the difficulty menu is only accessible while being in-game and is set per save. Achievements can be earned with all difficulties.

Note: Many expressed concerns and frustrations with the gameplay have already been strongly improved with previous updates. This update aims to alleviate almost all remaining points of frustration. With inclusions such as enabling instant cooking times and receiving additional help with deliveries, you’ll be able to tailor the experience to your desired level of comfort. The addition of the challenging preset aims to restore the exploration and trial-and-error aspect that some press and players praised when the game first came out while still maintaining access to newer comfort features.

Adjustable Tutorial

Together with the adjustable difficulty, the game now prompts you to adjust the amount of tutorial hints that are displayed by selecting different presets:

  • Normal shows the full amount of tutorial hints.
  • Reduced removes a lot of tutorial hints aimed at basic controls and easily understood mechanics for anyone who’s familiar with similar games.
  • Minimal shows as few tutorials as possible for anyone who wants to find out on their own – except for some very specific explanations in select cases.

Teleport Home

The new “Whistle of Crows” Keepsake allows you to return home to the storefront at almost any moment. You can get it by purchasing it from Tauno. Once equipped, you can travel home by using the map.

Note: While almost its own comfort feature on its own, the new Whistle Keepsake can reduce time waiting or spent running back and forth significantly so you can focus on the fun parts, though it needs to be acquired first.

Other Improvements

  • Info on purchasing keepsakes was updated to clarify whether they need to be equipped.
  • The game will now automatically pause when opening the Steam Overlay.
  • Storage UI will no longer open the move dialog if the destination is full.
  • Silas will now be available as a merchant and sell Ancient Cap after giving some out for free.
  • The inventory can now hold up to 99 (previously 19) ingredients of a single type – inventory limit still applies.
  • Significantly increased amount of compost that can be stacked in the compost.
  • The Altar now shows the required item rarity once the first item is placed.
  • Cooking Modules will now show before purchase if they can be used to enhance ingredients.
  • Improved the guide graphic for the “determining flavors” entry to more clearly display the specific intensities of flavors.

Bug Fixes

  • Fixed some Orders not showing up. If you’re still missing an order from a character despite them seemingly giving one to you, try talking to them again.
  • Fixed some bugs and freezes on certain dialogues when the game is set to a specific language.
  • Additional notes: none
  • Source: sKaule (Steam) / sKaule (Steam)

How to download updates for Magical Delicacy on Nintendo Switch?

To download the updates for Magical Delicacy, you have three options:

  • let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off

If not…

  • try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;

OR

  • select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.

To check that you have the latest version installed, simply select the game on the Home Menu, and press – or + to go to the Options: the version number is displayed just below the game title.

Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.