Hollow Knight: Silksong (Switch, Switch 2): all the updates (latest: Ver. 1.0.28891)
On this page, you will find all there is to know about the various updates for Hollow Knight: Silksong on Nintendo Switch and Nintendo Switch 2.
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Hollow Knight: Silksong – Ver. 1.0.28891
- Release date: ???
- Patch notes:
- Game now pauses when the controller disconnects.
- Fixed various smaller controller issues (more fixes to come in future).
- Fixed remaining instance of certain players getting stuck cursed while in the late game.
- Fixed Curveclaw not reacting to Hunter down-stab.
- Fixed rare instances of being able to air dash and double jump when not intended.
- Fixed several out of bounds situations.
- Fixed Pharlid Divers sometimes sliding on roofs after ambushing in certain scenes.
- Fixed Eva Hunter Crest upgrades unintentionally clearing tool equips.
- Fixed rare instances of Harpoon sometimes granting 2 Silk instead of 1.
- Fixed Cogflies sometimes appearing from odd locations after scene transition and, in rare cases, having their active quantity reduced by 1.
- Fixed Crafting Kits not increasing the damage of offensive blue tools (eg Sawtooth Circlet).
- Slight increase to Sharp Dart and Cross Stitch damage.
- Updated damage scaling on Rune Rage to match other Silk Skills.
- Slight decrease to Thread Storm damage at higher needle levels.
- Fixed Surgeon enemies sometimes pulling the hero out of bounds.
- Fixed instances of some Spool Fragments being permanently missable if a player immediately quit after collecting the item.
- Fixed Crust King Khann sometimes falling out of bounds during entry, when fought on low-end systems.
- Fixed rare instance of Second Sentinel becoming rotated when defeated.
- Fixed additional case of Seth sometimes getting out of bounds and not returning.
- Fixed Seth sometimes remaining invincible for a moment at the start of a refight.
- Fixed Vaults slide blocks incorrectly responding to damage sources other than the needle.
- Changed Fine Pins wish drops from 50% chance to 100%, but raised required quantity.
- Fixed issues when consuming a Silkeater while in water.
- Fixed Scuttlebrace sometimes allowing a wall jump when not intended.
- Fixed a soft-lock during the Grand Gate opening sequence, if the Citadel had been visited and some bellshrines remained inactive.
- Various smaller fixes and tweaks.
- Additional notes: none
- Source: Team Cherry (Steam)
Hollow Knight: Silksong – Ver. 1.0.28650
- Release date: ???
- Patch notes:
- Added Dithering effect option in Advanced video settings. Reduces colour banding but can slightly soften the appearance of foreground assets. Defaults to ‘Off’.
- Updated Herald’s Wish achievement description to clarify that players must both complete the wish and finish the game.
- Fixed Savage Beastfly in Far Fields sometimes remaining below the lava.
- Fixed rare cases of Shrine Guardian Seth getting out of bounds during battle.
- Fixed rare case of Second Sentinel knocking the player out of bounds during battle.
- Added catch to prevent Lugoli sometimes flying off screen and not returning during battle.
- Further reduced chance of Silk Snippers getting stuck out of bounds in Chapel of the Reaper battle.
- Fixed various instances of dying to bosses while killing them causing death sequences to play messily or out of sync.
- Fixed Shaman Binding into a bottom transition causing a softlock.
- Cocoon positions in some locations updated to prevent it spawning in inaccessible areas.
- Fixed Liquid Lacquer courier delivery not being accessible in Steel Soul mode.
- Fixed some NPCs not correctly playing cursed hint dialogues in certain instances.
- Fixed Pondcatcher Reed not being able to fly away after singing.
- Fixed Verdania memory orbs sometimes replaying layered screen-edge burst effects.
- Fixed the break counter not working for certain multihitter tools eg Conchcutter.
- Fixed Volt Filament damage multiplier not applying for certain Silk Skills.
- Fixed Cogflies and Wisps inappropriately targeting Skullwings.
- Fixed Cogflies incorrectly resetting their HP to full on scene change.
- Fixed Curveclaw always breaking on the first hit after being deflected.
- Fixed Plasmium Phial and Flea Brew sometimes not restoring as intended at benches.
- Various other smaller tweaks and fixes.
- Additional notes: none
- Source: Team Cherry (Steam)
Hollow Knight: Silksong – Ver. 1.0.28497
- Release date: September 12th 2025
- Patch notes:
- Fixed situation where players could remain cloakless after Slab escape sequence.
- Fixed wish Infestation Operation often not being completable during the late game.
- Fixed wish Beast in the Bells not being completable when Bell Beast is summoned at the Bilewater Bellway during the late game.
- Fixed getting stuck floating after down-bouncing on certain projectiles.
- Fixed courier deliveries sometimes being inaccessible in the late game.
- Fixed craft bind behaving incorrectly when in memories.
- Fixed Lace tool deflect soft-lock at start of battle in Deep Docks.
- Fixed Silk Snippers in Chapel of the Reaper sometimes getting stuck out of bounds.
- Fixed Claw Mirrors leaving Hornet inverted if taking damage during a specific moment while binding.
- Fixed Snitch Pick not giving rosaries and shell shards as intended.
- Fixed Swamp Squits becoming invincible if hit under water.
- Fixed instance where Lugoli could leave the arena and not return.
- Removed float override input (down + jump, after player has Faydown Cloak).
- Slight difficulty reduction in early game bosses Moorwing and Sister Splinter.
- Reduction in damage from Sandcarvers.
- Slight increase in pea pod collider scale.
- Slight reduction in mid-game Bellway and Bell Bench prices.
- Slight increase in rosary rewards from relics and psalm cylinders.
- Increase in rosary rewards for courier deliveries.
- Various additional fixes and tweaks.
- Additional notes: none
- Source: Team Cherry (Steam)
How to download updates for Hollow Knight: Silksong on Nintendo Switch and Nintendo Switch 2?
To download the updates for Hollow Knight: Silksong, you have three options:
- let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off
If not…
- try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;
OR
- select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.
To check that you have the latest version installed, simply select the game on the Home Menu, and press – or + to go to the Options: the version number is displayed just below the game title.
