Gimmick! 2 (Switch): all the updates
On this page, you will find all there is to know about the various updates for Gimmick! 2 on Nintendo Switch (originally released in September 2024 in North America, Europe, and Japan)!
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Gimmick! 2 – Ver. ???
- Release date: September 24th 2024 (North America, Europe, Japan)
- Patch notes:
General
IMPROVEMENTS
- Spear Ohagi spear hitbox reduced from 3 to 2.5
- Updated death animations for multiple enemies
- Hoho celebration animation updated
- Flying Ohagi dive animation updated
- Add Flying Ohagi alert state
- Updated Yumetaro walk and jump particles
- Updated Warp Door animation
- Updated Barûntaro idle animation
- Updated faded out sticker when taken
- Updated beam/rail visuals for moving platforms
- Added more freedom to use Yumetaro’s original horn with other horns unlocked
- Hoho will now wave a pink flag if all chests and stickers from it to the next Hoho location has been taken
BUG FIXES
- Fixed multiple cameras throughout all levels
- Enemies pushed into slopes should no longer visually turn back
- Updated rendering order so that the star always render behind pipes
- Updated rendering order for roof bomb explosions
- Fixed screen going permanently black if going to level select when dying and then opening a level
- Fixed bug where Ohagi with headgear does not take damage after first hit
- Fixed Crash if returning to level select through menu when dying
UI
IMPROVEMENTS
- Added a separate image for removing hat to go back to no hat
- Hint of location of chests in relation to Hoho checkpoints is now visible in the pause screen
- Updated translations
Level Select
IMPROVEMENTS
- Removed blue outline on levels
- Smoother rain clouds
Midsummer Meadows
IMPROVEMENTS
- Reduced distance to wall after checkpoint in cave to allow for more star usage
- Updated assisted mode to make it less likely to trick assisted player in solving puzzles the wrong way
BUG FIXES
- Sometimes the game could crash seemingly at random in Midsummer Gardens. This has now been fixed.
Tadpole Temple
IMPROVEMENTS
- Added crumbling block after second checkpoint if dying while taking the track below frog statue
- Updated art assets to expose platforms
- Added more Fauna
- Updated tiling textures
BUG FIXES
- Updated backtracking cameras to make sure Yumetaro doesn’t leave the screen
- Fixed music not starting if dying just before gate to Temple
- Fixed so the door completed is opening if Yumetaro died while it was moving
- Music from the middle boss now always stops after leaving the area
Arctic Ascent
IMPROVEMENTS
- Updated background so camera doesn’t reveals empty areas
- Updated second part of final descent to make direction more apparent
- Added more Fauna
- Updated lava tiling textures
- Updated ice tiling textures
- Arena was made a tiny bit friendlier while playing on assisted
- Updated checkpoint trigger area in snowball pit in order to avoid accidentally missing it
BUG FIXES
- Fixed asset depths
- Fixed minor tiling issues
- Updated fires on all sources that use torches or braziers so they stay the same intensity
- Fixed blocks that visually looked like platforms but were not solid
- Added failsafe if entering the arena after it has been cleared
- Added death protection in areas that could otherwise break the game
Fishy Factory
IMPROVEMENTS
- Updated conveyor belts in various areas to allow for alternate ways to interact with level
- Made path to hidden sticker secret a bit more obvious
- Updated area in final boss to allow for more play patterns
- Updated timing until Ohagis spawn in final boss
- Updated slime position on whale
- Added animation for sad whale while sick
- Updated Whale Ride to allow for alternate strategies
- Updated tiles with mix textures
- Added fish in the water in Lakeside
- Added extra Camera for fast players
BUG FIXES
- Updated Ohagi in the machine animation
- Fixed tiling errors
- Whale could sometimes start swimming before player had reached it
- Whale could push Yumetaro inside a wall with no way out
- Rain should now properly turn off when returning to level select.
Cloud Castle
IMPROVEMENTS
- Update fire speed of arrow cannon to allow for cleaner play to get chest
- Removed Ohagis on final boss while playing on assisted
- Updated tiles with mix textures
- Added bird fauna to Castle
- Updated reveal area around Seagull
- Updated animation and effects for final boss in the level
BUG FIXES
- Fixed visual bugs in tileset
- Altered one pipe to be one-way
Sorcerer’s Sanctum
IMPROVEMENTS
- Added trail to particles for Manto phase 2
- Charge animation updated
BUG FIXES
- Moving projectiles in level should now properly play sounds
Credits
- Credits updated with new names
Switch
- Updated game icon
BUG FIXES
- Fix bug where controllers could stop if opening pause menu when dying
- Fix bug with sound in menu if moving between alternatives fast
- Additional notes: none
- Source: Bitwave Games
How to download updates for Gimmick! 2 for the Nintendo Switch?
To download the updates for Gimmick! 2, you have three options:
- let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off
If not…
- try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;
OR
- select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.
To check that you have the latest version installed, simply select the game on the Home Menu, and press – or + to go to the Options: the version number is displayed just below the game title.