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Gimmick! 2 (Switch): all the updates

On this page, you will find all there is to know about the various updates for Gimmick! 2 on Nintendo Switch (originally released in September 2024 in North America, Europe, and Japan)!

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Gimmick! 2 – Ver. ???

  • Release date: September 24th 2024 (North America, Europe, Japan)
  • Patch notes:
General
IMPROVEMENTS
  • Spear Ohagi spear hitbox reduced from 3 to 2.5
  • Updated death animations for multiple enemies
  • Hoho celebration animation updated
  • Flying Ohagi dive animation updated
  • Add Flying Ohagi alert state
  • Updated Yumetaro walk and jump particles
  • Updated Warp Door animation
  • Updated Barûntaro idle animation
  • Updated faded out sticker when taken
  • Updated beam/rail visuals for moving platforms
  • Added more freedom to use Yumetaro’s original horn with other horns unlocked
  • Hoho will now wave a pink flag if all chests and stickers from it to the next Hoho location has been taken
BUG FIXES
  • Fixed multiple cameras throughout all levels
  • Enemies pushed into slopes should no longer visually turn back
  • Updated rendering order so that the star always render behind pipes
  • Updated rendering order for roof bomb explosions
  • Fixed screen going permanently black if going to level select when dying and then opening a level
  • Fixed bug where Ohagi with headgear does not take damage after first hit
  • Fixed Crash if returning to level select through menu when dying
UI
IMPROVEMENTS
  • Added a separate image for removing hat to go back to no hat
  • Hint of location of chests in relation to Hoho checkpoints is now visible in the pause screen
  • Updated translations
Level Select
IMPROVEMENTS
  • Removed blue outline on levels
  • Smoother rain clouds
Midsummer Meadows
IMPROVEMENTS
  • Reduced distance to wall after checkpoint in cave to allow for more star usage
  • Updated assisted mode to make it less likely to trick assisted player in solving puzzles the wrong way
BUG FIXES
  • Sometimes the game could crash seemingly at random in Midsummer Gardens. This has now been fixed.
Tadpole Temple
IMPROVEMENTS
  • Added crumbling block after second checkpoint if dying while taking the track below frog statue
  • Updated art assets to expose platforms
  • Added more Fauna
  • Updated tiling textures
BUG FIXES
  • Updated backtracking cameras to make sure Yumetaro doesn’t leave the screen
  • Fixed music not starting if dying just before gate to Temple
  • Fixed so the door completed is opening if Yumetaro died while it was moving
  • Music from the middle boss now always stops after leaving the area
Arctic Ascent
IMPROVEMENTS
  • Updated background so camera doesn’t reveals empty areas
  • Updated second part of final descent to make direction more apparent
  • Added more Fauna
  • Updated lava tiling textures
  • Updated ice tiling textures
  • Arena was made a tiny bit friendlier while playing on assisted
  • Updated checkpoint trigger area in snowball pit in order to avoid accidentally missing it
BUG FIXES
  • Fixed asset depths
  • Fixed minor tiling issues
  • Updated fires on all sources that use torches or braziers so they stay the same intensity
  • Fixed blocks that visually looked like platforms but were not solid
  • Added failsafe if entering the arena after it has been cleared
  • Added death protection in areas that could otherwise break the game
Fishy Factory
IMPROVEMENTS
  • Updated conveyor belts in various areas to allow for alternate ways to interact with level
  • Made path to hidden sticker secret a bit more obvious
  • Updated area in final boss to allow for more play patterns
  • Updated timing until Ohagis spawn in final boss
  • Updated slime position on whale
  • Added animation for sad whale while sick
  • Updated Whale Ride to allow for alternate strategies
  • Updated tiles with mix textures
  • Added fish in the water in Lakeside
  • Added extra Camera for fast players
BUG FIXES
  • Updated Ohagi in the machine animation
  • Fixed tiling errors
  • Whale could sometimes start swimming before player had reached it
  • Whale could push Yumetaro inside a wall with no way out
  • Rain should now properly turn off when returning to level select.
Cloud Castle
IMPROVEMENTS
  • Update fire speed of arrow cannon to allow for cleaner play to get chest
  • Removed Ohagis on final boss while playing on assisted
  • Updated tiles with mix textures
  • Added bird fauna to Castle
  • Updated reveal area around Seagull
  • Updated animation and effects for final boss in the level
BUG FIXES
  • Fixed visual bugs in tileset
  • Altered one pipe to be one-way
Sorcerer’s Sanctum
IMPROVEMENTS
  • Added trail to particles for Manto phase 2
  • Charge animation updated
BUG FIXES
  • Moving projectiles in level should now properly play sounds
Credits
  • Credits updated with new names
Switch
  • Updated game icon
BUG FIXES
  • Fix bug where controllers could stop if opening pause menu when dying
  • Fix bug with sound in menu if moving between alternatives fast
  • Additional notes: none
  • Source: Bitwave Games

How to download updates for Gimmick! 2 for the Nintendo Switch?

To download the updates for Gimmick! 2, you have three options:

  • let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off

If not…

  • try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;

OR

  • select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.

To check that you have the latest version installed, simply select the game on the Home Menu, and press – or + to go to the Options: the version number is displayed just below the game title.

Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.