GDC 2024: Nintendo talks (The Legend of Zelda: Tears of the Kingdom, Super Mario Bros. Wonder) now available in GDC Vault

Last month, the Game Developers Conference 2024 (GDC 2024 for short) took place in San Francisco, California. Several Nintendo developers attended, and even gave two different talks: one about The Legend of Zelda: Tears of the Kingdom and one about Super Mario Bros. Wonder.

Those two talks were not livestreamed, though several outlets (like Famitsu in Japan) attended and wrote extensive reports about them. But as usual, all the talks at GDC 2024 were recorded, and they’re now available via the GDC Vault. Some are only available to (paid) members, but plenty of them are available free of charge. The good news? Nintendo’s talks are among those that are available for free!

Here’s links and details about both talks:

Tunes of the Kingdom: Evolving Physics and Sounds for ‘The Legend of Zelda: Tears of the Kingdom’

Click here to check it out!

  • Speakers: Takuhiro Dohta, Junya Osada, Takahiro Takayama

Developers of The Legend of Zelda: Tears of the Kingdom discuss structuring an expanded Hyrule around physics-based gameplay and evolved sound design! Join the game’s Technical Director Takuhiro Dohta, Lead Physics Programmer Takahiro Takayama, and Lead Sound Engineer Junya Osada as they explore challenges their teams faced when approaching this sequel. They will share insights on Link’s new abilities, composing Hyrule’s expanded sound design and music, and how these go hand-in-(Ultra)hand to create a new experience for players. By the end of Mr. Dohta, Mr. Takayama, and Mr. Osada’s talk, they aim to give attendees and players everywhere new perspective on the world of Tears of the Kingdom and the innovations within.

2D and Tomorrow: How the Developers of ‘Super Mario Bros. Wonder’ Find New Joy in Creating Classic Side-Scrolling Adventures

Click here to check it out!

  • Speakers: Shiro Mouri, Takashi Tezuka

Following last year’s launch of the Super Mario Bros.TM Wonder game, developers Takashi Tezuka and Shiro Mouri discuss the unique challenge of taking classic side-scrolling Super Mario Bros. gameplay and turning it upside downliterally. The developers explain how the game’s new elements such as Wonder effects that flip, spin and transform the game’s Flower Kingdom world draw inspiration from Mario’s 2D past but deliver unexpected new surprises for players to discover. Mr. Tezuka and Mr. Mouri will also share insights on the game’s creative first steps, how they expanded player choice options and the process of adding a new online experience to the game. Wowie Zowie!

Those two talks should be available on YouTube in the future; this post will be updated with embeds once they’re live!


Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.