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Fire Emblem Heroes: all the updates (latest: Ver. 10.3.0)

On this page, you will find all there is to know about the various Software updates for Fire Emblem Heroes on Mobile.

Archives: Ver. 1.1.0 to Ver. 7.10.0 / Ver. 8.0.0 to December 2025

Click here for more games and consoles updates!

Fire Emblem Heroes – Ver. 10.3.0

  • Release date: March 4th/5th 2026 at 11PM PT / 2AM ET / 7AM GMT / 8AM CET / 3PM JST
  • Maintenance: No (check out this page for more details)
  • Download size: 23MB (Android)
  • Additional download: Yes
  • Platform: Android and iOS
  • Patch notes (highlights):

  • Divine Codes (Part 7) are being added.
    • Divine Codes will be switching to Part 7. A new category, Normal 7, will also be added to the Compile menu. You will still be able to compile the Normal 1 through Normal 6 Combat Manuals.
  • New skills are being added for some Legendary Heroes.
    • Hinoka: Thundering Wings
      • B Skill: Speedtaker 4
      • C Skill: Rallying Cry II
      • Note: You will also be able to refine her weapon, Fujin-Raijin Yumi.
    • Robin: Exalt’s Other Half
      • A Skill: The Plan: Part II
      • B Skill: A/R Lull Finish
      • Note: You will also be able to refine his weapon, Master’s Tactics.
  • The line-up of Limited-Time Combat Manuals is being updated.
  • A new weapon skills and weapons to refine are being added.
    • New weapon skill
      • Rearguard Lance (Roshea: Coyote’s Faithful) (This weapon can be upgraded in the Weapon Refinery after it has been obtained.)
    • New weapons to refine
      • Lioness Blade (Flavia: Feroxi East-Khan)
      • Fujin-Raijin Yumi (Hinoka: Thundering Wings)
      • Large War Axe (Boyd: Future Great)
      • Damiell Bow (Astrid: Resolute Damsel)
      • Master’s Tactics (Robin: Exalt’s Other Half)
      • Staff of Rausten (L’Arachel: Seeker of Justice)
  • New Memento Events are being added to Heroes Journey.
  • We will fix an issue on Android devices where, when using the Back button or a similar operation, the app screen may minimize and return to the HOME screen.

  • Patch notes:

■ Divine Codes (Part 7) have been added

New Divine Codes that can be used to compile Normal Combat Manuals, Divine Codes (Part 7), have become available! Mjölnir’s Strike and other events that start after this update from which Divine Codes can be obtained will switch from Divine Codes (Part 6) to Divine Codes (Part 7).

Notes:
・ The Divine Codes available as rewards from the Arena will switch with the season starting 10/3/2026 7:00(UTC)
・ Old Divine Codes will be available as rewards in Summoner Duels Favor Battles.

Also, along with the addition of Divine Codes (Part 7), a new Normal 7 category has been added to the Compile menu. There are Rearmed Hero & Attuned Hero Combat Manuals in Normal 7 as well, so please check it out!

Please note that you will still be able to compile Normal 1 through 6 Combat Manuals after the update. Normal 1 Combat Manuals are generally compiled with Divine Codes (Part 1), and so on, but if you don’t have enough older Divine Codes, you can supplement them with Divine Codes (Part 7). Older Divine Codes will be prioritized.

Example: If you wish to compile a Normal 5 Combat Manual that requires 1,200 Divine Codes and you have 100 Divine Codes (Part 5), 200 Divine Codes (Part 6), and 1,000 Divine Codes (Part 7), the Divine Codes (Part 5) will be consumed first, followed by your Divine Codes (Part 6). Finally, your Divine Codes (Part 7) will account for the remainder.

Note: You cannot compile Combat Manuals that require new Divine Codes by using older Divine Codes.

■ New skills have been added for some Legendary Heroes

Of the Heroes that appear in Legendary & Mythic Hero Remixes, Hinoka: Thundering Wings and Robin: Exalt’s Other Half have gained new skills.

○ New skills

・ B Skill

Speedtaker 4
At start of turn, grants Spd【Great Talent】+1
to unit.

After combat, if unit attacked, grants
Spd【Great Talent】+4 to unit.

Inflicts Spd/Def-4 on foe, unit deals damage =
20% of unit’s Spd (excluding area-of-effect
Specials), neutralizes unit’s penalties to Spd,
and neutralizes effects that inflict “Special
cooldown charge -X” on unit during combat.

(This skill grants max of【Great Talent】+20.)

【Great Talent】
Adds value of Great Talent (+X) to specified
stats (until end of battle; max value of X is
determined by the stat reaching the limit of 99,
each stat calculated separately and cannot
exceed max value for each skill; stat increases
are not treated as Bonus effects).

・ C Skill
Rallying Cry II
At start of player phase or enemy phase, grants
“Special cooldown charge +1 per attack during
combat (only highest value applied; does not
stack)” and【True Charge】to unit and allies
within 2 spaces of unit for 1 turn.

Inflicts Atk/Spd/Def/Res-5 on foes within 3
rows or 3 columns centered on unit during
combat.

Unit deals +7 damage (including area-of-effect
Specials), reduces damage from foe’s attacks
by 7 (excluding area-of-effect Specials), and
reduces the percentage of foe’s non-Special
“reduce damage by X%” skills by 50% during
combat (excluding area-of-effect Specials),
and also, if decreasing the Spd difference
necessary to make a follow-up attack by 10
would allow unit to trigger a follow-up attack
(excluding guaranteed or prevented follow-ups),
triggers【Potent Follow 100%】during combat.

【True Charge】
Unit can move up to 3 spaces in any cardinal
direction without being affected by movement
obstruction effects from skills. (Cannot move
through foes or terrain that blocks movement.
Granted movement treated as Warp movement.)

【Potent Follow 100%】
Triggers an additional follow-up attack
immediately after unit’s standard follow-up
attack and deals damage = 100% of
unit’s normal attack damage (if unit cannot
make a follow-up attack, this effect triggers
when the standard follow-up attack would
occur; this effect is treated like a follow-up
attack, so effects like “reduce damage by
X%” still apply, but this effect is not affected
by effects that prevent follow-ups or
“attacks twice” effects; only highest
value applied; does not stack).

This skill can only be equipped by its original unit.

・ A Skill
The Plan: Part II
At start of player phase or enemy phase, grants
【Rally Spectrum】,【Creation Pulse】, and
【Canto (1)】to unit and allies within 2 spaces
of unit for 1 turn.

Inflicts Atk/Spd/Res-9 on foes, grants bonus to
unit’s Atk/Spd/Def/Res during combat = current
penalty on each of unit’s stats × 2 (calculates
each stat bonus independently), unit deals +7
damage (excluding area-of-effect Specials),
reduces damage from foe’s attacks by 7
(excluding area-of-effect Specials), and unit
makes a guaranteed follow-up attack during
combat.

【Rally Spectrum】
Grants Atk/Spd/Def/Res+5 to unit during
combat and if unit’s attack can trigger unit’s
Special, grants Special cooldown count-X to
unit before unit’s first attack during combat
(X = 1 if unit can trigger the “unit attacks twice”
effect or if unit’s maximum Special cooldown
count is reduced (Special trigger is accelerated);
otherwise, X = 2). (That turn only.)

【Creation Pulse】
If unit’s attack can trigger unit’s Special, grants
Special cooldown count-X before unit’s first
attack during combat (X = number of Penalty
effects active on foe, excluding stat penalties;
max 2).
(For 1 turn.)

【Canto (1)】
After an attack, Assist skill, or structure
destruction, unit can move 1 space(s).
(Once per turn. Only highest value applied.
Does not stack.)

This skill can only be equipped by its original unit.

・ B Skill

A/R Lull Finish
Inflicts Atk/Res-4 on foe, inflicts additional
penalty on foe’s Atk/Res = number of【Bonus】
effects on foe, excluding stat bonuses (max 4),
neutralizes foe’s bonuses to Atk/Res, and
reduces damage from foe’s attacks by 7
during combat (excluding area-of-effect
Specials), and also, if unit’s Special is ready
or triggered before or during this combat,
deals +15 damage during combat (except
when dealing damage with area-of-effect
Specials), and when unit deals damage to
foe during combat, restores 7 HP to unit.

【Bonus】
All effects that last “for 1 turn” or “that turn
only.” Includes bonuses granted by a skill
like Rally or Hone and positive status effects
(extra movement or effects like Dominance).

Hinoka: Thundering Wings and Robin: Exalt’s Other Half have received new weapon skills to refine at the same time, so be sure to check the section of this notification labeled “A new weapon skill and weapons to refine have been added” in conjunction with this section.

■ The lineup of Limited-Time Combat Manuals has been updated

With the release of Ver. 10.3.0, players can obtain Divine Codes (Ephemera 3) from events and exchange them for an updated lineup of Limited-Time Combat Manuals using the Compile Combat Manual feature.

Divine Codes (Ephemera 3) can be exchanged for the following Combat Manuals:

  • Gilliam (Wall of Silence)
  • Framme (Spring Fangirl)
  • Lon’qu (Solitary Blade)
  • Fee (Aspiring Knight)
  • Ogma (Former Gladiator)
  • Dew (Benevolent Thief)
  • Fae (Divine Dragon)

Notes:
・ The Combat Manuals added in this update can be compiled until 28/4/2026 6:59(UTC)
・ Divine Codes (Ephemera 3) may be obtained from events that begin after the release of Ver. 10.3.0, while Divine Codes (Ephemera 2) may continue to be obtained from events that began before the release of Ver. 10.3.0.

■ A new weapon skill and weapons to refine have been added

The following Hero can learn this new character-specific weapon skill at 5★:

Rearguard Lance
Hero who can learn this skill: Roshea: Coyote’s Faithful

・ The weapon above can be upgraded in the Weapon Refinery after it has been obtained.
・ To learn weapon skills, tap Allies, then Ally Growth, and then Learn Skills.

The following weapons can be upgraded or gain additional special effects by using Arena Medals and Divine Dew:

Lioness Blade
Hero who can learn this skill: Flavia: Feroxi East-Khan

Fujin-Raijin Yumi
Hero who can learn this skill: Hinoka: Thundering Wings

Large War Axe
Hero who can learn this skill: Boyd: Future Great

Damiell Bow
Hero who can learn this skill: Astrid: Resolute Damsel

Master’s Tactics
Hero who can learn this skill: Robin: Exalt’s Other Half

Staff of Rausten
Hero who can learn this skill: L’Arachel: Seeker of Justice

Note: To access the Weapon Refinery, you must clear Book I, Chapter 13 in the main story and then clear the second Intermission map, The Rite of Blades.

■ New Memento Events have been added to Heroes Journey

○ New Memento Events have been added.

■ Aether Raids has been updated

○ Some structures have had their level cap increased.

・ Healing Tower (O/D): up to level 15

○ Aether Resort has been updated.

・ Two new songs have been added to the Concert Hall: “Eternal Wind” from the Fire Emblem: The Binding Blade game and “Where the Wind Rustles” from the Fire Emblem Echoes: Shadows of Valentia game.

■ Summoner Duels has been updated

○ You can increase your Favor Level to level 6,500.

This will be in effect with the season starting 10/3/2026 7:00(UTC)

■ Additional Heroes via Heroic Grails

The following Heroes are available to summon using Heroic Grails:

・ 5★ Nino: Spirited Sorcerer
・ 4★ Garcia: Warrior Reborn

■ Other Changes

○ We have fixed an issue on Android devices where, when using the Back button or a similar operation, the app screen would minimize and return to the HOME screen.


Fire Emblem Heroes – Ver. 10.2.1

  • Release date: February 16th/17th 2026
  • Maintenance: No (check out this page for more details)
  • Download size: 22.34MB (Android)
  • Additional download: No
  • Platform: Android and iOS
  • Patch notes:

No patch notes available. This update brings the following to the game:

  • Fixes the following issue:
    • For some skills which include effects that “neutralize foe’s Bonus effects”, such effects may not trigger when equipped by a Hero on the player team.

  • Additional notes: none
  • Source: official website

Fire Emblem Heroes – Ver. 10.2.0

  • Release date: February 3rd/4th 2026 at 8PM PT / 11PM ET / 4AM GMT / 5AM CET / 1PM JST
  • Maintenance: No (check out this page for more details)
  • Download size: 24.48MB (Android)
  • Additional download: Yes
  • Platform: Android and iOS
  • Patch notes (highlights):

  • The Arena is being updated.
    • The reward for getting five consecutive Arena wins will be updated to a Free Summon: Arena Reward 8 ticket starting Feb. 9. The Free Summon: Arena Reward 7 ticket summoning event ends Feb. 28, 22:59 PM PT.
    • Maps
      • 5 maps from the same season will be added.
  • New skills are being added for a Legendary Hero and Mythic Hero.
    • Nerþuz: God of the Land
      • B Skill: Fruit of Life+
      • C Skill: Dark Beast Force
      • Note: You will also be able to refine her weapon, Horn of the Land.
    • Yuri: Underground Lord
      • A Skill: Atk/Spd Hexedge
      • C Skill: Dromi II
      • Note: You will also be able to refine his weapon, Abyssal Blade.
  • The lineup of Limited-Time Combat Manuals is being updated.
    • Players will be able to obtain Divine Codes (Ephemera 2) from events and exchange them for an updated lineup of Limited-Time Combat Manuals using the Compile Combat Manual feature.
  • New weapon skills and weapons to refine are being added.
    • New weapon skills
      • Dark Faith (Salem: Dark Sage)
      • Catalyst Axe (Vyland: Coyote’s Justice) are coming soon!
      • (These weapons can be upgraded in the Weapon Refinery after they have been obtained.)
    • New weapons to refine
      • Fireman’s Hook (Volke: Man of Mysteries)
      • Abyssal Blade (Yuri: Underground Lord)
      • Flamelick Breath (Múspell: Flame God)
      • Lance of Frelia (Tana: Frelian Starlight)
      • Horn of the Land (Nerþuz: God of the Land)
  • New Memento Events are being added to Heroes Journey.

  • Patch notes:

■ The Arena has been updated

○ The Free Summon reward for getting five consecutive wins in Arena Duels has been updated.

The First Summon Ticket that you can get by getting five consecutive wins in Arena Duels will switch to one that works for Free Summon: Arena Reward 8.

See the notification entitled Free Summon: Arena Reward 8 to see which Heroes appear.

Note: The Free Summon: Arena Reward 7 summoning event will end at 1/3/2026 6:59(UTC). Please keep in mind that the Arena Reward 7 tickets cannot be used on the Free Summon: Arena Reward 8 summoning event.

○ We have added five new maps.

The above two points will come into effect with the season starting 10/2/2026 7:00(UTC)

■ New skills have been added for a Legendary and Mythic Hero

Of the Heroes that appear in Legendary & Mythic Hero Remixes, Nerþuz: God of the Land and Yuri: Underground Lord have gained new skills.

○ New skills
・ B Skill
Fruit of Life+
If unit can transform, transformation effects
gain “if unit is within 2 spaces of a beast or
dragon ally, or if number of adjacent allies
other than beast or dragon allies ≤ 2” as
a trigger condition (in addition to existing
conditions).

If defending in Aether Raids, at the start of
enemy turn 1, if conditions for transforming
are met, unit transforms.

At start of turn and after unit acts (if Canto
triggers, after Canto), inflicts Spd/Def-7,
【Exposure】, and【Sabotage】on closest foes
and foes within 2 spaces of those foes through
their next actions.

Inflicts Atk/Spd/Def-5 on foe, deals damage =
20% of unit’s Spd (excluding area-of-effect
Specials), reduces damage from foe’s attacks
by 40% (excluding area-of-effect Specials),
reduces damage from foe’s attacks by 20% of
unit’s Spd (excluding area-of-effect Specials),
unit’s next attack deals damage = total damage
reduced from foe’s first attack (by any source,
including other skills; resets at end of combat),
and neutralizes effects that grant “Special
cooldown charge +X” to foe or inflict “Special
cooldown charge -X” on unit during combat.
After combat, inflicts【Gravity】on target and
foes within 1 space of target.

【Exposure】
Foe’s attacks deal +10 damage.

【Sabotage】
Inflicts penalty on unit’s Atk/Spd/Def/Res
during combat = highest penalty on each
stat between unit and allies within 2 spaces
of unit. Calculates each stat penalty
independently.

【Gravity】
Restricts target’s movement to 1 space through
its next action.

This skill can only be equipped by its original unit.

・ C Skill

Dark Beast Force
Inflicts Spd/Def-4 on foe, disables skills of all
foes excluding foe in combat, neutralizes
penalties on unit, and unit deals +5 damage
during combat (excluding area-of-effect
Specials).
・ A Skill

Atk/Spd Hexedge
At start of turn, if unit is within 3 spaces of a
magic, staff, or dragon ally, grants【Anathema】
to unit for 1 turn.

If【Anathema】is active on unit, grants
Atk/Spd+7 to unit, unit deals +5 damage
(excluding area-of-effect Specials), and
reduces the percentage of foe’s non-Special
“reduce damage by X%” skills by 50% during
combat (excluding area-of-effect Specials).

【Anathema】
Inflicts Spd/Def/Res-4 on foes within 3 spaces
of unit during combat.

・ C Skill
Dromi II
Enables【Canto (2)】.

When Canto triggers, enables unit to use
【Foul Play】on ally (this effect is not treated
as an Assist skill; if similar effects are active,
this effect does not trigger).

For foes within 3 rows or 3 columns centered
on unit, inflicts Atk/Spd/Def/Res-5, and
neutralizes foe’s bonuses during combat.

At start of turn, grants “unit can move 1 extra
space” to unit (that turn only; does not stack).

After start-of-turn skills trigger, if【Stall】is
active on unit, neutralizes the “unit can move
1 extra space” effect of this skill.

Unit deals +7 damage (excluding area-of-effect
Specials) and reduces damage from foe’s
attacks by 7 during combat (excluding
area-of-effect Specials). If unit initiates combat
and foe’s attack can trigger foe’s Special,
inflicts Special cooldown count+1 on foe
before foe’s first attack during combat (cannot
exceed foe’s maximum Special cooldown).

【Canto (2)】
After an attack, Assist skill, or structure
destruction, unit can move 2 space(s).
(Once per turn. Only highest value applied.
Does not stack.)

【Foul Play】
Range = 3. Unit and target ally swap spaces.

【Stall】
If unit has “unit can move 1 extra space,”
converts that effect into “restricts movement
to 1 space.”

This skill can only be equipped by its original unit.

Nerþuz: God of the Land and Yuri: Underground Lord have received new weapon skills to refine at the same time, so be sure to check the section of this notification labeled “New weapon skills and weapons to refine have been added” in conjunction with this section.

■ The lineup of Limited-Time Combat Manuals has been updated

With the release of Ver. 10.2.0, players can obtain Divine Codes (Ephemera 2) from events and exchange them for an updated lineup of Limited-Time Combat Manuals using the Compile Combat Manual feature.

Notes:
・ The Combat Manuals added in this update can be compiled until 28/3/2026 6:59(UTC)
・ Divine Codes (Ephemera 2) may be obtained from events that begin after the release of Ver. 10.2.0, while Divine Codes (Ephemera 1) may continue to be obtained from events that began before the release of Ver. 10.2.0.

■ New weapon skills and weapons to refine have been added

The following Heroes can learn these new character-specific weapon skills at 5★:

Dark Faith
Hero who can learn this skill: Salem: Dark Sage

Catalyst Axe
Hero who can learn this skill: Vyland: Coyote’s Justice

・ The weapons above can be upgraded in the Weapon Refinery after they have been obtained.
・ To learn weapon skills, tap Allies, then Ally Growth, and then Learn Skills.

The following weapons can be upgraded or gain additional special effects by using Arena Medals and Divine Dew:

Fireman’s Hook
Hero who can learn this skill: Volke: Man of Mysteries

Abyssal Blade
Hero who can learn this skill: Yuri: Underground Lord

Flamelick Breath
Hero who can learn this skill: Múspell: Flame God

Lance of Frelia
Hero who can learn this skill: Tana: Frelian Starlight

Horn of the Land
Hero who can learn this skill: Nerþuz: God of the Land

Note: To access the Weapon Refinery, you must clear Book I, Chapter 13 in the main story and then clear the second Intermission map, The Rite of Blades.

■ New Memento Events have been added to Heroes Journey

○ New Memento Events have been added.

■ Aether Raids has been updated

○ Some structures have had their level cap increased.

・ Panic Manor (O/D): up to level 15

○ Aether Resort has been updated.

・ Two new songs have been added to the Concert Hall: “The Forgotten” from the Fire Emblem: Three Houses game and “Silver-White Heart” from the Fire Emblem Engage game.

■ Summoner Duels has been updated

○ You can increase your Favor Level to level 6,400.

This will be in effect with the season starting 10/2/2026 7:00(UTC)

■ Additional Heroes via Heroic Grails

The following Heroes are available to summon using Heroic Grails:

・ 5★ Ash: Earnest Greetings
・ 4★ Raphael: Beast of Leicester
・ 4★ Zelkov: Winter Shadow

■ Other Changes

○ We have changed character illustrations for Mae: Bundle of Energy and Tiki: Beachside Scion, which temporarily displayed sprite images.

See the Regarding changes to some character illustrations and an in-game event and (Update) Regarding Scheduled Changes for Character Illustrations notifications for details.

■ Mae: Bundle of Energy
■ Tiki: Beachside Scion

○ We have fixed map blizzard effects for Book X of the main story.

○ We have fixed a bug where, when an AI-controlled unit attacked a Hero that has been granted the Foresight Snare status effect under certain circumstances, and when that attack is canceled, the units on the AI-controlled side did not start moving towards opposing units. Now, if a unit on the AI-controlled side is able to move after the effects of Foresight Snare are triggered, it will move.


Fire Emblem Heroes – Ver. 10.1.0

  • Release date: January 5th 2026
  • Maintenance: No (check out this page for more details)
  • Download size: 22.62MB (Android)
  • Additional download: Yes
  • Platform: Android and iOS
  • Patch notes (highlights):

  • New effects are being added for Chosen Heroes to receive in Aether Raids
    • When a Mythic Hero and a Chosen Hero are placed on the same team in Aether Raids during their season, the Chosen Hero will gain the Mythic Effect of the Mythic Hero, just as a Hero bestowed with the corresponding blessing does.
      • Mythic Effects Chosen Heroes Will Receive in Aether Raids:
      • Stats increases dependent on the Mythic Hero on the team.
      • Boost in Aetheric Lift acquisition for successful attacks.
      • Decrease in Aetheric Life loss for defense failures.
      • Enables special slot for offensive and defensive teams.
      • Enables reinforcement slot for offensive and defensive teams.
  • New skills are being added for some Mythic Heroes
    • Fomortiis: Demon King
      • A Skill: Nightmare+
      • B Skill: Assault Fighter
    • Seiðr: Goddess of Hope
      • B Skill: Def/Res Shackle
      • C Skill: Future-Focused+
  • The lineup of Limited-Time Combat Manuals is being updated.
  • New weapon skills and weapons to refine are being added.
    • New weapon skills
      • Grappler’s Axe (Balthus: King of Grappling)
      • Altruist’s Axe (Gonzalez: Kindly Bandit)
      • (These weapons can be upgraded in the Weapon Refinery after they have been obtained.)
    • New weapons to refine
      • Gullinkambi Egg (Severa: Bitter Blossom)
      • Frostbite Breath (Nifl: God of Ice)
      • Seiðr (Seiðr: Goddess of Hope)
      • Keen Coyote Bow (Wolf: Coyote’s Loyal)
      • Ravager (Fomortiis: Demon King)
  • New Memento Events are being added to Heroes Journey.

  • Patch notes:

■ New effects have been added for Chosen Heroes to receive in Aether Raids

When a Mythic Hero and a Chosen Hero are placed on the same team in Aether Raids during their season, the Chosen Hero will gain the Mythic Effect of the Mythic Hero, just as a Hero bestowed with the corresponding blessing does.

Chosen Heroes can receive the following Mythic Effects in Aether Raids:

・ Stat increases dependent on the Mythic Hero on the team.
・ Boost in Aetheric Lift acquisition for successful attacks.
・ Decrease in Aetheric Lift loss for defense failures.
・ Enables special slot for offensive and defensive teams.
・ Enables reinforcement slot for offensive and defensive teams.

■ New skills have been added for some Mythic Heroes

Of the Heroes that appear in Legendary & Mythic Hero Remixes, Fomortiis: Demon King and Seiðr: Goddess of Hope have gained new skills.

○ New skills

・ A Skill
Nightmare+
If unit can transform, transformation effects
gain “if unit is within 2 spaces of a beast or
dragon ally, or if number of adjacent allies
other than beast or dragon allies ≤ 2” as
a trigger condition (in addition to existing
conditions).

If defending in Aether Raids, at the start of
enemy turn 1, if conditions for transforming
are met, unit transforms.

Inflicts Atk/Def-10 on foe, neutralizes foe’s
bonuses to Atk/Def, reduces damage from
foe’s first attack by 30% (“first attack” normally
means only the first strike; for effects that grant
“unit attacks twice,” it means the first and
second strikes), reduces damage from foe’s
first attack by an additional 15 (“first attack”
normally means only the first strike; for effects
that grant “unit attacks twice,” it means the first
and second strikes), and grants Special
cooldown count-2 to unit before foe’s first
attack during combat.

If foe initiates combat, after combat, the
closest foes within 4 spaces of target who
have yet to act have their actions end
immediately.
This skill can only be equipped by its original unit.

・ B Skill

Assault Fighter
If unit initiates combat or is within 3 spaces of
an ally, inflicts Atk/Def-4 on foe, deals damage
= 20% of unit’s Def (excluding area-of-effect
Specials), reduces damage from foe’s attacks
by 20% of unit’s Def (excluding area-of-effect
Specials), unit makes a guaranteed follow-up
attack, and reduces the percentage of foe’s
non-Special “reduce damage by X%” skills by
50% during combat (excluding area-of-effect
Specials).

・ B Skill

Def/Res Shackle
At start of turn, and after unit acts (if Canto
triggers, after Canto), inflicts【Def Shackle】
and【Res Shackle】on closest foes and foes
within 2 spaces of those foes through their
next actions.

Inflicts Def/Res-4 on foe and deals damage
= number of【Penalty】effects active on foe,
excluding stat penalties, × 2, + 7 during combat
(max 15; excluding area-of-effect Specials).

【Def Shackle】
Inflicts penalty on unit’s Def during combat =
number of【Penalty】effects active on unit + 4,
excluding stat penalties (max 8; through unit’s
next action).

【Res Shackle】
Inflicts penalty on unit’s Res during combat =
number of【Penalty】effects active on unit + 4,
excluding stat penalties (max 8; through unit’s
next action).

【Penalty】
All effects that last “on foe through its next
action.” Includes penalties inflicted by a skill
like Panic or Threaten and negative status
effects (preventing counterattacks, restricting
movement, or the effects of a skill like
Triangle Adept or Guard).

・ C Skill
Future-Focused+
Enables【Canto (Dist.; Max 3, Min 1)】.

After foes’ start-of-turn skills trigger, for the
closest foes in cardinal directions of unit, if
unit’s Res ≥ foe’s Res+X (X = distance from
unit to foe × 3, -5) and【Time’s Grip】is not
active on foe, that foe’s action ends
immediately and inflicts【Time’s Grip】and
【Panic】on that foe.

For unit and allies within 3 rows or 3 columns
centered on unit, grants Atk/Spd/Def/Res+5,
neutralizes penalties, and reduces damage
from foe’s attacks by 7 during combat
(excluding area-of-effect Specials), and
restores 7 HP to unit or ally after combat.

Unit deals +7 damage (including area-of-effect
Specials), and reduces the percentage of foe’s
non-Special “reduce damage by X%” skills by
50% during combat (excluding area-of-effect
Specials).

【Canto (Dist.; Max 3, Min 1)】
After an attack, Assist skill, or structure
destruction, unit can move spaces = number
of spaces from start position to end position
unit moved prior to taking action (max 3;
min 1; if unit used a movement skill
that warped them, unit can move 1 space(s).)

【Time’s Grip】
Inflicts Atk/Spd/Def/Res-4 during combat.
Neutralizes unit’s skills during allies’ combat
through unit’s next action.

【Panic】
Converts bonuses on unit into penalties through
its next action.

This skill can only be equipped by its original unit.

Fomortiis: Demon King and Seiðr: Goddess of Hope have received new weapon skills to refine at the same time, so be sure to check the section of this notification labeled “New weapon skills and weapons to refine have been added” in conjunction with this section.

■ The lineup of Limited-Time Combat Manuals has been updated

With the release of Ver. 10.1.0, players can obtain Divine Codes (Ephemera 1) from events and exchange them for an updated lineup of Limited-Time Combat Manuals using the Compile Combat Manual feature.

Notes:
・ The Combat Manuals added in this update can be compiled until 28/2/2026 6:59(UTC)
・ Divine Codes (Ephemera 1) may be obtained from events that begin after the release of Ver. 10.1.0, while Divine Codes (Ephemera 12) may continue to be obtained from events that began before the release of Ver. 10.1.0.

■ New weapon skills and weapons to refine have been added

The following Heroes can learn these new character-specific weapon skills at 5★:

Grappler’s Axe
Hero who can learn this skill: Balthus: King of Grappling

Altruist’s Axe
Hero who can learn this skill: Gonzalez: Kindly Bandit

・ The weapons above can be upgraded in the Weapon Refinery after they have been obtained.
・ To learn weapon skills, tap Allies, then Ally Growth, and then Learn Skills.

The following weapons can be upgraded or gain additional special effects by using Arena Medals and Divine Dew:

Gullinkambi Egg
Hero who can learn this skill: Severa: Bitter Blossom

Frostbite Breath
Hero who can learn this skill: Nifl: God of Ice

Seiðr
Hero who can learn this skill: Seiðr: Goddess of Hope

Keen Coyote Bow
Hero who can learn this skill: Wolf: Coyote’s Loyal

Ravager
Hero who can learn this skill: Fomortiis: Demon King

Note: To access the Weapon Refinery, you must clear Book I, Chapter 13 in the main story and then clear the second Intermission map, The Rite of Blades.

■ New Memento Events have been added to Heroes Journey

○ New Memento Events have been added.

■ Aether Raids has been updated

○ Some structures have had their level cap increased.

・ Catapult (O/D): up to level 15

○ Aether Resort has been updated.

・ Two new songs have been added to the Concert Hall: “Such bonds are the true strength of this army.” from the Fire Emblem Awakening game and “The Officers Academy” from the Fire Emblem: Three Houses game.

■ Summoner Duels has been updated

○ You will be able to increase your Favor Level to level 6,300.

This will be in effect with the season starting 13/1/2026 7:00(UTC)

■ Additional Heroes via Heroic Grails

The following Hero is available to summon using Heroic Grails:

・ Shez: Ninja Mercenary

■ Other Changes

○ An issue causing the name Kiran to be displayed in the place of the player name on the status screen of the Hero with Summoner Support when Heroes with Summoner Support are deployed in Seer’s Snare and Your Time to Shine will be resolved.

○ An issue causing Ryoma: Warrior of Bonds’s Bushido Tenet to have an effect that neutralizes bonuses on foes despite not being mentioned in the skill description has been resolved.

○ An issue causing the Japanese voice of Eikþyrnir: Resolved to Train to play on the download screen and map menu in non-Japanese and non-Chinese versions has been resolved.


How to update Fire Emblem Heroes for Android and iOS?

To download updates for Fire Emblem Heroes, you have two options:

  • tap on the notification that should appear on your phone;
  • go to the App Store / Google Play Store, and more precisely to the “My Apps & Games” section > Installed tab (Play Store, Android) or the Updates tab (AppStore, iOS).

To check that you have the latest version of the game, simply launch it: you should see the right version number on the Title Screen, at the bottom left corner of the screen:

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Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.