Daily news (February 25, Round 3): Piczle Cross Adventure / Aokana – Four Rhythms Across the Blue

Today’s Daily news: debut trailer for Piczle Cross Adventure, but also…

  • Aokana – Four Rhythms Across the Blue
  • Two Point Hospital
  • Samurai Shodown
  • TT Isle of Man 2
  • shmuplations

Piczle Cross Adventure

Score Studios have revealed the debut trailer for Piczle Cross Adventure:

And here’s some details and the list of key features for the game:

Piczle Cross Adventure takes the classic nonogram logic-puzzle and turns it into something never before experienced in the genre: a story-driven, RPG-style 2D graphical adventure! Follow our heroes Score-chan, Gig and professor Matrix as they tackle their most daunting challenge yet.

  • An overworld made up of differently themed locations
  • Rebuild each area with objects you uncover by completing nonogram logic-puzzles
  • Fun characters and an engaging story
  • RPG stylings; earn XP, level up, find objects to help clear your way, access new areas and ultimately defeat the evil villain, find secrets
  • Expansive play options: determine how you enjoy playing nonogram puzzles with a wealth of playability options and customisable themes
  • Earn trophies by clearing puzzles and completing special and sometimes hidden quests
  • Retro-throwback: cute, pixelated art can be filtered to look like it is being played on classic CRT monitors (includes classic floppy disc “game saving” icon!)
  • Over 300 classic nonogram logic-puzzles

Piczle Cross Adventure (Switch – eShop) does not have a release date yet.

Aokana – Four Rhythms Across the Blue

PQube have announced their latest game for the Nintendo Switch: Aokana – Four Rhythms Across the Blue. This Visual Novel developed by sprite was released a couple of years ago in Japan, and it’s finally headed to Europe and North America this Summer.

Here’s a trailer and some details for the game:

The story of Aokana plays in a world where science finally did it and invented anti-gravity shoes! With the dreamlike ability to freely fly through the skies, a form of sport called Flying Circus became popular, where athletes soar through the air to score points. Slip into the role of Masaya, a former competitor, that encounters the new transfer student Asuka who strives to learn how to fly. Get involved in the Flying Circus sports club, support the ambitious girls and eventually end up with your own head in clouds!

Aokana – Four Rhythms Across the Blue (Switch) comes out this Summer in Europe and North America. The Upcoming Games page has been updated!

Source: PQube PR

Two Point Hospital

Here’s the launch trailer for Two Point Hospital, now available in Europe and North America:

Samurai Shodown

Here’s the launch trailer for Samurai Shodown, now available in Europe and North America:

TT Isle of Man 2

Here’s a video interview for TT Isle of Man 2:

In anticipation of the release of TT Isle of Man – Ride on the Edge 2 in a few weeks, TT rider Davey Todd took part in a Q&A with us! During his interview, he talks about the significant improvements that make the game a more realistic simulation: better control of the bike’s weight, improved bike–rider synchronisation, smoother and more natural steering, improved suspensions, etc. With a game controller in hand, all these elements give players the sensation of riding a real bike. He also highlights the quality of the Career mode, which allows motorcycle racing enthusiasts to live their dream of becoming a professional rider.

TT Isle of Man 2 (Switch) does not have a release date yet.


The latest translated interview from shmuplations is actually a series of interview about up and coming designers: Kazuma Kaneko (Shin Megami Tensei), Takeshi Miyaji (Silpheed), Noboru Harada (F1 Exhaust Heat 2), Kan Naitou (Landstalker), Takashi Tokita (Hanjuku Hero), and Ryoji Amano (Super Soccer). Click here to check them out!

These six developer interviews first appeared in the 5/93 edition of Famicom Tsuushin, in a special feature focused on new up-and-coming game designers (the original tagline was “Move over Horii, Sakaguchi, and Miyamoto! It’s our time now!”). Famicon Tsuushin also adorned each short interview with a photo of the developers at their desks, which I’ve included as well. While some of the designers did indeed find massive success later, equally interesting to read now are the lesser-knowns like Ryoji Amano (Super Soccer) and Noboru Harada (F1 ROC).


Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.

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