Today’s Daily Briefs: Project Highrise: Architect’s Edition announced for the Nintendo Switch, but also…
Project Highrise: Architect’s Edition
Earlier this week, Kalypso Media and Somasim announced that Project Highrise: Architect’s Edition, the fast-paced and challenging skyscraper game, was headed to the Nintendo Switch this Fall. This version of the game will include the Las Vegas DLC, and the Miami Malls, Tokyo Towers, London Life content packs.
Here’s all you need to know about the game:
Your job as architect and developer is to build world-famous skyscrapers that will be the envy of the entire city, masterpieces of art and engineering. But a skyscraper is more than just steel and glass – it’s an intricate ecosystem, full of people that live and work in the building. They become a complex machine that needs your steady hand to keep it running smoothly and efficiently.
From the moment you break ground, every decision rests with you. As the architect you must coordinate the construction of everything – every wall and wire, every office and apartment. As the building owner you must keep your tenants happy – and paying rent on time. As a savvy developer you must keep an eye on the bottom line and invest in the future. Succeed and you will reap the rewards of a prestigious address where everyone will clamor to live and work. Fail and you will watch tenants leave in disgust, taking their business elsewhere and leaving your reputation in tatters.
Will you create an exclusive office highrise that attracts business leaders from around the world? Will you construct luxury apartments in the sky, penthouses for the elite and playgrounds for the famous? Perhaps greed will get the better of you and you’ll build a tenement building that trades tenant happiness for loads of cash? All these choices and more are yours. Success is entirely in your hands.
- The console version contains the Project Highrise base game along with the Las Vegas DLC and content packs Miami Malls, Tokyo Towers, London Life and the brand new Brilliant Berlin.
- Experience a deep and complex simulation of a modern skyscraper.
- Create gleaming commercial towers for titans of trade looking for the perfect downtown office
- Build residential blocks of apartments that cater to those seeking a home in the sky
- Keep business travellers and tourists happy in soaring hotel towers
- Host exclusive events in massive convention centers and famous concert halls
- Entice visitors into your opulent shopping mall with irresistible restaurants and chic shops
- Explore open sandbox play and build your dream skyscraper with several difficulty levels and starting conditions
- Conquer the campaign over 29 challenging scenarios.
- Test your management mettle by keeping up with your buildings diverse population and their ever-increasing demands.
- Hire specialized consultants to increase your building’s curb appeal, operational efficiency, and pull with city hall.
Project Highrise: Architect’s Edition (Switch) comes out this Fall in Europe and North America. The Upcoming Games page has been updated!
Source: Kalypso Media and Somasim PR
Here’s some details and the latest trailer for GRIP (a ferociously fast, futuristic arcade combat racer), releasing on Nintendo Switch this Fall in Europe and North America:
Members of the original team behind the classic arcade combat racer, Rollcage have come together with fans to celebrate the re-emergence of blindingly-fast arcade racers; offering a true, wheel-gripping racing experience – where utter destruction serves one true purpose: be the first to cross the finish line.
Taking full advantage of the current generation of gaming hardware, GRIP accelerates ahead of the racing crowd by offering players speeds of over 767 mph – making it the fastest racing game on four wheels, across roads, ceilings and anything else players can land their tyres on to. The game will benefit from the enhanced power behind the PlayStation 4 Pro and Xbox One X, delivering eye-pleasing visuals with spectacular in-game physics and harnessing the potential that comes from building with Unreal® Engine 4.
GRIP will see racers speeding their way around 19 breathtaking tracks across a variety of hostile and foreign worlds. Remaining focused on the task at hand, players must be merciless in their quest to cross the finish line; deploying an arsenal of 11 devastating weapons and power-ups to give them the advantage to take the lead against fierce competitors. From explosive darts, mines, and missiles to shields and turbos, these weapons will allow players to not only target other cars, but the environment surrounding them – blasting their way through structures or collapsing them unexpectedly onto unsuspecting opponents.
Racers can pick from a roster of 15 armoured cars – some swift and agile, while others are brutish and heavily armoured. Modifying further to suit their style, players can also customize each vehicle with an array of varied paint jobs, decals, wheels and other details. More information about the game’s cars, tracks, weapons and other modes – including Carkour and Arena – will be detailed by Wired Productions later this year.
GRIP was inspired by the Rollcage games of the late 90’s and backed by a highly-skilled and accomplished team. Harnessing the power of Unreal® Engine 4 to deliver gravity-defying physics alongside a bristling arsenal of outlandish guns. The game features a killer soundtrack, combined with furious speeds and intense action guaranteed to generate countless unforgettable gaming moments – online or offline – with split screen races and tournaments across all platforms. Born of the age of street racing, and losing none of its cut-throat nature, it’s not enough to just cross the line in GRIP; more important is how you got there and how much destruction you unleashed upon your rivals along the way. From customizing cars to mastering gravity defying manoeuvres; race your way across the cosmos, utilising weapons, power-ups and a destructible environment to ensure not only victory, but the complete annihilation of your opponents.
GRIP (Switch – eShop) comes out this Fall in Europe and North America. The Upcoming Games page has been updated!
Source: Wired Productions and Caged Element PR