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TERAVIT (Switch): all the updates (latest: Ver. 003.32)

On this page, you will find all there is to know about the various updates for TERAVIT on Nintendo Switch.

Archives: launch to December 2025.

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TERAVIT – Ver. 003.32

  • Release date: May 13th/14th 2026
  • Patch notes:

■Fixed an issue where an incorrect button icon would be displayed in the operation guide within the Builder Selector when using a controller.

■Fixed an issue where players could not switch the subject to spectate while spectating.

■Fixed an issue in Streamer Mode where thumbnails could not be selected if a specific text string was included.

■Fixed an issue where skins could not be registered as favorites under certain conditions.


TERAVIT – Ver. 003.30 and Ver. 003.31

  • Release date: April 29th/30th 2026
  • Patch notes:

New Additions & Changes

■Updates and changes have been made to the shared thumbnail on the collaboration page.
– Fixed an issue where the image would blur at higher screen resolutions.
– Updated to a simpler design.

■Changes have been made to weapon behavior when equipped.
– Each weapon type now plays its own unique animation.

■Added a “Position Adjustment Tool” that allows you to fine-tune the placement of trees and furniture.

■Improved placement precision when placing trees and furniture in Build Mode.

■Added “One-way” to the “Movement Type” for Moving Assets.
– After moving to the end point, it teleports back to the start point and repeats the movement towards the end point.

Bugs Fixed

■Fixed an issue where the player would fall when switching equipment during flight in Build Mode.

■Fixed an issue where certain continuous attacks would not activate after respawning when transformed into specific monsters.

■Fixed an issue where visual effects for certain continuous attacks on specific monsters were not displayed, causing players to take damage unexpectedly.

■Fixed an issue where actions around teleporting could cause the player to fall before the stage loaded.

■Fixed an issue where an error would occur when entering the Bare Hands state while using the Virtual Pad.


TERAVIT – Ver. 003.28

  • Release date: April 22nd/23rd 2026
  • Patch notes:

■Fixed an issue where a Quest might not start upon re-entering the World if the player exited the World while the Quest was in a “Failed” or “Completed” state.

■Added a “Collaboration Page” to the Home Screen.
– This page features content such as Collaboration Worlds and Contests.

■Added “Submission Destination” to the World’s Public Settings.
・When applying for a Contest, you will now select your submission destination from here.

■Added “Collaboration Items” to the World’s Public Settings.
– By selecting a collaboration from the pull-down menu, you will be able to use Furniture, Vehicles, and Characters related to that collaboration in Build Mode.
– You cannot place items from different collaborations simultaneously within a single World.
– The above restriction also includes “collaboration digital furniture”. Please note that you cannot change the “Collaboration Items” setting in a World where Collaboration digital furniture is currently placed.
– Regarding the usage of each collaboration item, Furniture and Vehicles can be set from [Collaboration Items] in the [Inventory] tab, and Characters can be set from the Skin selection screen in the Event Editor and other menus.

■Added AppMedia collaboration Furniture.
– By selecting “AppMedia” from the new “Collaboration Items” feature, the following items will be available for use in Build Mode:
– Anthony Face Panel
– M Logo Bed
– M Logo Sofa
– M Logo Table
– M Logo Panel
– Logo Panel (Small)
– Logo Panel (Large)
– Onitan Bed
– Onitan Sofa
– Onitan Table
– Onitan Panel


TERAVIT – Ver. 003.27

  • Release date: April 19th/20th 2026
  • Patch notes:

■Added the “Happy 3rd Anniversary!” Emote to celebrate the 3rd anniversary of TERAVIT.


TERAVIT – Ver. 003.26

  • Release date: April 15th/16th 2026
  • Patch notes:

■In the Event Editor’s “Screen Switching” command, the feature has been expanded to allow the “Skip” text displayed during “Waiting for Input” to be customized.

■In the Event Editor’s “Screen Switching” command, the item name previously listed as “End text” has been changed to “Button text” for clarity.

■Fixed an issue in the Event Editor where subsequent commands would not execute after running “World Ranking Display” from “Screen Switching” and closing the screen.


TERAVIT – Ver. 003.24 and Ver. 003.25

  • Release date: April 8th/9th 2026
  • Patch notes:

■Fixed a bug in quests such as Timed Races where the time between reaching the goal and the quest being marked complete could vary significantly depending on the play environment.

■Fixed a bug where blocks disappeared using the Destruction Marker might not properly return to their original state.

■Fixed a bug in the world details comment screen where pinned comments were only displayed as a single line.


TERAVIT – Ver. 003.23

  • Release date: April 1st/2nd 2026
  • Patch notes:

  • Added a function which will be used in future events.

TERAVIT – Ver. 003.22

  • Release date: March 25th/26th 2026
  • Patch notes:

  • Added a function which will be used in future events.

TERAVIT – Ver. 003.20 and Ver. 003.21

  • Release date: March 18th/19th 2026
  • Patch notes:

New Additions & Changes

■Added a function which will be used in future events.

Bugs Fixed

■Fixed an issue where changes to skin parts on the Character screen were not properly reflected in the preview under certain conditions.


TERAVIT – Ver. 003.19

  • Release date: March 11th/12th 2026
  • Patch notes:

■Improved an issue where player movement could become unstable when standing on moving assets, making the issue less likely to occur.
– As a result of this improvement, behavior in some stages of Brave 4 is expected to be more stable.

■Fixed a bug where the number of characters that could be entered in the world comment screen varied depending on the screen resolution settings.


TERAVIT – Ver. 003.18

  • Release date: March 4th/5th 2026
  • Patch notes:

New Additions & Changes

■Added “Craft Recipes” to the Event Editor command Iteration” under “Iteration Target”.
When you select a target Craft Table Type, the following values can be retrieved during iteration:
– ITEM_ID: Sequentially assigns the ID of items that can be crafted at the selected crafting table.
– ITEM_NUM: Retrieves the number of items produced per craft for the selected recipe (Currently fixed at 1).
– CRAFT_COUNT: Retrieves the number of times the selected recipe has been crafted.
*This update also adds the system variable “CRAFT_COUNT”.

Bugs Fixed

■Fixed an issue where players could craft more items than the set limit when the Max Crafting Count was set to 2 or higher.
Along with this fix, the following terminology changes have been made.
– In Craft NPC categories, “Max Crafting Count” has been renamed to “Max Crafting Attempts”.
– In the Craft UI, “Quantity” has been renamed to “Attempts”.


TERAVIT – Ver. 003.17

  • Release date: February 26th/27th 2026
  • Patch notes:

■Fixed an issue where damage would sometimes not be dealt by attacks from “Volcashell” when the action type was set to “Brave 4” in the “Volcashell Spawner”.

■Improved an issue where attacks with the weapon types “Spear”, “Bow”, and “Gun” would sometimes fail to hit.


TERAVIT – Ver. 003.16

  • Release date: February 25th/26th 2026
  • Patch notes:

New Additions & Changes

■The Creators Contest entry tag “CG:Goddess” now appears in the following locations:
– “Search Tags” in Public Settings
– “Search Tags” when performing keyword searches on the Home screen
■A new Creators Contest category “CG: Goddess” is now displayed on the Home screen. Verified contest entries will be added as they are confirmed.

■New skins are now available for a limited time until March 26, 2026 (JST).
– Tower Knight and Knight Feather
– Tower Valkyrie and Valkyrie Feather

Bugs Fixed

■Fixed an issue where certain buttons were unintentionally displayed in the gacha dialog.

■Fixed an issue where the world could crash when opening or closing doors using circuits.

■Fixed an issue in some worlds where the monster name shown upon defeat did not match the selected language during gameplay.


TERAVIT – Ver. 003.15

  • Release date: February 18th/19th 2026
  • Patch notes:

  • Added a function which will be used in future events.

TERAVIT – Ver. 003.14

  • Release date: February 11th/12th 2026
  • Patch notes:

  • Fixed an issue where tapping the screen on certain areas of the World Public Settings screen would cause the screen to scroll slightly.

TERAVIT – Ver. 003.13

  • Release date: February 5th/6th 2026
  • Patch notes:

New Additions & Changes

■Added new options to Public Settings, “Player Count: Maximum” and “Player Count: Default”.

– “Player Count: Maximum” lets you set the maximum number of players when creating a room. Use this setting for games designed for smaller groups, except for modes such as Streamer Mode.

– “Player Count: Default” sets the initial number of players when starting a game, such as when using “Play Now”. It is recommended for games designed for small groups but that allow up to 16 players.

– With the introduction of this feature, all instances previously labeled “Maximum Player Count” have been unified under “Player Count”. There are no functional changes beyond this wording update.

Bugs Fixed

■Fixed an issue where screen shaking would continue after certain actions when using the “Screen Effects” command in the Event Editor.


TERAVIT – Ver. 003.12

  • Release date: January 28th/29th 2026
  • Patch notes:

New Additions & Changes

Limited time new skins are now available until February 26, 2026 (JST).
– Melty Cupid
– Sweet Cupid

The following monsters have been added.
– Heart Target
– Neon Man Target

The following items have been added.
– Mini Hookshot
– Mini Aerial Hookshot
– Mini Long Hookshot

■Added the mode item “Infinite Shot Mode” that gives unlimited ammo for bows and guns.

■It is now possible to delete unlinked accounts from the account menu.

Bugs Fixed

■Fixed an issue where continuous attacks cannot be performed while falling in some cases.


TERAVIT – Ver. 003.11

  • Release date: January 21st/22nd 2026
  • Patch notes:

■Added a function which will be used in future events.


TERAVIT – Ver. 003.10

  • Release date: January 14th/15th 2026
  • Patch notes:

  • New skin parts are now available in the Market.
    • Serval Ears
    • Caracal Ears
    • Bald Eagle Wings
    • Northern Goshawk Wings
    • Common Raccoon Ears
    • Fennec Ears
    • Arctic Wolf Ears
    • Stoat Ears
    • Alpine Marmot Ears
    • Yak Ears & Horn

TERAVIT – Ver. 003.09

  • Release date: January 7th/8th 2026
  • Patch notes:

  • Fixed an issue where the item “Ice Veil” could not be discarded or set as the appearance in the Event Editor.
  • Fixed an issue where vertical scrolling did not work correctly when using a gamepad on the world creation screen.

How to download updates for TERAVIT on Nintendo Switch?

To download the updates for TERAVIT, you have three options:

  • let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off

If not…

  • try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;

OR

  • select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.

To check that you have the latest version installed, simply select the game on the Home Menu, and press – or + to go to the Options: the version number is displayed just below the game title.

Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.