Wildermyth: Console Edition (Switch): all the updates (latest: Patch #2)
On this page, you will find all there is to know about the various updates for Wildermyth: Console Edition on Nintendo Switch.
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Wildermyth: Console Edition – Ver. ??? (Patch #2)
- Release date: February 4th/5th at 4PM PT / 7PM ET / 12AM GMT / 1AM CET / 9AM JST
- Patch notes:
All platforms
- Fixed an issue that could cause a crash in the “Old Guard, New Blood” event.
- Fixed an issue that caused the player characters not to start in grayplane even though they had the stealth bonus from the event
- Fixed a bug that caused the fire weapon stunt effect (among others) to repeat multiple times.
- Fixed an issue that caused crashes at the main menu after completing campaigns and saving characters to legacy heroes.
- Fixed an issue which caused various assets to not display.
- Fixed an issue with the Minuet cutscene which caused a crash.
- Fixed issue which caused parts of the map to spawn as inaccessible islands, causing a softlock.
- Fixed additional map generation issues.
- Fixed rendering issues which caused various assets to show corrupted visuals.
- Fixed an issue with enemies displaying incorrect visual assets.
- Fixed an issue which caused incorrect characters to display in the legacy heroes screen.
- Fixed issues with Vigorflow, Quellingmoss, and Intimidation abilities.
- Fixed issue with screen shake when enemies/characters traverse over fire.
- Fixed a visual error which showed an incorrect highlight during combat movement.
- Fixed freezes ‘Collective’ Comic &‘Burden of the beast’ Comic.
- Various fixes to the way legacy characters can interact with each other.
- Various tweaks to the way names are generated within the game.
- Fixed an issue where the grid in combat can gain a 1 tile offset from the tile currently selected.
- Various improvements to memory usage, which should in turn lead to longer gameplay sessions.
- Fixed an issue which meant players weren’t able to unlock relationships from the Legacy hero screen.
- Fixed various UI overlaps with ingame banners.
- Fixed issue which stopped banners and ingame destructables working, therefore blocked missions.
- Fixed an issue with VFX lingering on screen during an incursion
- Fixed an issue that caused crash when combining Ember + and Through Shot abilities
- Fixed an issue where if you reloaded a save during a combat mission, after your armour was damaged, the act of loading would restore your armour to full.
- Fixed an issue where UI can linger on screen after enemies are defeated
- Fixed an issue with the visual to show how many characters the player has.
- Fixed an issue where character equipment stats would sometimes not be applied after taking an action in combat.
- Fixed an issue where users were able to wall despite having the mission debuff ‘no walling’.
- Fixed comic slide animation.
- Fixed graphical issue with overland character coins.
- Fixed lingering particle effects on the overland during incursions.
- Added a save slot count visual.
- Fixed some UI text overlapping its background.
- Fixed an issue with overland and combat rendering culling.
- Improved performance during enemy combat turns.
Nintendo Switch
- Fixed an issue with Ember +, which caused a crash.
- Additional notes: none
- Source: Auroch Digital (Reddit)
Wildermyth: Console Edition – Ver. ??? (Patch #1)
- Release date: November 19th 2024
- Patch notes:
All consoles
- Identified and fixed an issue that could cause saves to become corrupted. If saves have been broken due to this issue, these saves should be repaired.
- Fixed an issue that could prevent heroes from aging correctly.
- Fixed an issue that could cause textures to disappear during combat.
- Fixed an issue that could cause a crash in the crafting menu when playing co-op.
- Fixed an issue that could cause a crash if you killed enemies too quickly in combat.
- Fixed an issue that could cause a crash in combat if NPCs became playable.
- Fixed an issue that could cause crashes and visual issues with UI in the Character Sheet.
- Fixed an issue that could cause a crash when damaging a spirit with an ability that also caused an aspect to be applied.
- Additional fixes and stability improvements.
Nintendo Switch
- Fixed an issue that caused the framerate to run unlocked, this should provide a more consistent playing experience.
- Fixed a rendering issue with fires.
- Additional notes: none
- Source: Auroch Digital (Reddit)
How to download updates for Wildermyth: Console Edition for the Nintendo Switch?
To download the updates for Wildermyth: Console Edition, you have three options:
- let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off
If not…
- try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;
OR
- select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.
To check that you have the latest version installed, simply select the game on the Home Menu, and press – or + to go to the Options: the version number is displayed just below the game title.