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Vengeance Hunters (Switch): all the updates

On this page, you will find all there is to know about the various updates for Vengeance Hunters on Nintendo Switch.

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Vengeance Hunters – Ver. ???

  • Release date: TBA
  • Patch notes:
All platforms
  • Allowed each player to have their own set of continues in two player mode
    • Dev Note: Yes, you CAN cheese the game with extra continues now
  • Stage 2 boss has slightly less HP & only attacks twice with his poison claw instead of three times
    • Dev Note: Some players (T) have not figured out that you can jump + strong attack the claws when they are in the air, so we’re making this boss a bit less frustrating for them.
  • Smoothed out a few Waves/Groups to ensure they do not go on for to long
  • Slightly nerfed the Stage 4 ‘Miner’ enemy
    • Dev note: This guy and his robot vacuum of doom was a bit to frustrating. So we toned him and his little vacuum down
  • Stage 5 boss missiles now do only 40 damage on hit (was 80)
    • Dev note: there were some instances where you could get deleted when hit by the missile and other attacks
  • Various other minor enemy tweaks including jump speed, arc and distance of some enemies
  • Stretched option added to Options/Display
    • Dev Note: We added this only for people using 4:3 displays. If you stretch the game on your 16:9 display, we will be extremely upset with you
  • Character Select music now properly loops
  • On Continue, you will no longer go back to the default color palette
    • Dev Note: We need to make sure you can remain style’n with that purple Candy alt outfit. PS, you can change to an alt color palette by pressing Jump after selecting your character
  • A hit animations is now played even if the hit does not cause a stun
    • Dev note: This should help provide even more feedback to the player when they take a hit. You will still only see the hit marker if you’re in the middle of a swing
  • Candy’s Bleed should no longer push an enemy the wrong way on death
  • Golem can now grab/throw regular enemies that use a yellow armored move
  • Golem now has invulnerability frames during his Ground Pile driver
    • Dev note: The move does a lot of damage and AoE, but it was just a bit to risky in a crowd
  • Golem/Candy/Loony – You can now press left or right while in the middle of a combo string rather than needing to wait a split second to change directions. This includes aerial combos.
    • Dev note: This should help make the game feel more fluid when punching for some players
  • Golem/Candy/Loony – The Back Attack was change from <-Light attack to Light Attack + Strong Attack. It animation locks you, but it will knock enemies down and break yellow armor (but only does 2 damage).
    • Dev note: This change was needed to make the left/right change work. And it just feels better and I should have done it in the first place.
Nintendo Switch
  • Fixed an issue where some sound effects would only play through the left channel.

How to download updates for Vengeance Hunters for the Nintendo Switch?

To download the updates for Vengeance Hunters, you have three options:

  • let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off

If not…

  • try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;

OR

  • select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.

To check that you have the latest version installed, simply select the game on the Home Menu, and press – or + to go to the Options: the version number is displayed just below the game title.

Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.