Today’s Nintendo Switch news: launch sales in Spain and Australia/New Zealand, but also…
- Silicon Studios
Nintendo Switch – Launch sales in Spain
The Nintendo Switch was launched on March 3rd worldwide, and it’s been selling pretty well so far (Japan, North America, Europe and France). And it looks like in Spain, sales were also pretty good: according to Vandal (a Spanish website), it sold about 45 000 units in only three days. It was the best Hardware launch ever for Nintendo, but also for the market as a whole (with about 8 000 units more than the PlayStation 4 at launch).
It looks like Nintendo shipped about 50 000 units for launch, which means the console was almost sold out. As for The Legend of Zelda: Breath of the Wild, it was the best-selling game last week in Spain, and just like in France, the vast majority of people who bought a Nintendo Switch at launch ended up getting this game.
Nintendo Switch – Launch sales in Australia / New Zealand
Today, Nintendo sent a press release to announced that in Australia and New Zealand (combined), the Nintendo Switch sold more at launch than any other Nintendo Hardware in history… quite the familiar tune, isn’t it? As for The Legend of Zelda: Breath of the Wild, it now holds the record of best launch week-end sales for the entire The Legend of Zelda series.
But that’s not all: it’s also the best-selling launch title in that region (outselling Wii Sports, which was bundled with the Wii).
Via: MCV UK
For many people, Silicon Studios is the name of the company behind Square-Enix’s Bravely series (Bravely Default / Second). But game development isn’t their primary line of work: it’s middleware development (middleware being the tools used to create games, such as game engines, physics engine, etc.).
This week, Silicon Studios sent a press release to announce they had contributed to the development of the Nintendo Switch SDK (tools that are used to develop game on the Nintendo Switch), and more precisely the gametools, shaders, and middleware.
What’s more, Silicon Studios is also increasing its efforts in adding Nintendo Switch compatibility with YEBIS (their post-processing middleware), OROCHI (their all-in-one game engine, with over 40 different tools), and XENKO (their next-gen game engine, scheduled to be released in April).
Source: Silicon Studios
Thanks Ash for the translation!