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Ember Knights (Switch): all the updates (latest: Ver. 1.0.4)

On this page, you will find all there is to know about the various updates for Ember Knights on Nintendo Switch (originally released in July 2023 in North America and Europe)!

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Ember Knights – Ver. 1.0.4

  • Release date: December 12th 2023 (North America, Europe)
  • Patch notes:
Ver. 1.2.0 (Knights Reforged Update)
New Content and Features
Weapon Mods
  • Overhauled the entire mod system
  • Added a new Ultimate Mod for each weapon
    • Ember Blade
      • Honed – No change
      • Spark – No change
      • Stagger (NEW)
        • Your first weapon hit on an enemy has a chance to stun
      • Flurry (NEW)
        •  Gain a charge attack where you unleash a flurry of rapid attacks
      • Whirlwind – No change
      • Lunge – No change
      • Momentum – No change
      • Smite (NEW)
        •  Whenever you stun an enemy, your next attack will unleash a lightning bolt
      • Pyrostrike (NEW)
        • Whenever you crit an enemy, you also burn that enemy
      • Spin Attack [Ultimate] (NEW)
        • Your 3rd attack is a spin attack
    • Guardian Bow
      • Rapid Shot – No change
      • Spread Shot – No change
      • Opportunist (NEW)
        • Your charge attack deals bonus damage to enemies afflicted by status ailments
      • Ricochet (NEW)
        • Your charge attacks will ricochet to additional enemies
      • Volley – No change
      • Perfectionist (NEW)
        • Chaining perfect charge attacks adds additional arrows
      • Marked Shot – No change
      • Explosive Arrows – No change
      • Invigorate (NEW)
        • Whenever you defeat an enemy, increase your attack speed
      • Empowered Arrows [Ultimate] (NEW)
        • Perfect weapon attacks empower your next chain attacks
    • Nexal Staff
      • Luminescence – No change
      • Overflow (NEW)
        • Your charge attack damages in a circle instead of a cone
      • Magic Orbs (NEW)
        •  Shoot 2 seeking orbs when a skill gains a charge
      • Spell Siphon (NEW)
        • Defeating enemies with your charge attack increases the skill damage of your next skill use
      • Focus (NEW)
        • The refresh count of your skills is lowered
      • Auto Orbs – No change
      • Imbuement (NEW)
        • Whenever you use a skill, your weapon gains temporary skill damage
      • Wisdom – No change
      • Clairvoyance – No change
      • Arcane Mastery [Ultimate] (NEW)
        • Upgrades Arcane Orbs to Quasar Orbs
    • Rift Hammer
      • Heavy Blow (NEW)
        • Your first weapon hit on an enemy deals a percentage of your max HP as damage
      • Defensive Stance (NEW)
        • You gain damage reduction while charging
      • Knock Out – No change
      • Unstable Rift – No change
      • Combat Slam (NEW)
        • When charged, your 3rd attack becomes a leap attack
      • Volcanic Rift (NEW)
        • Your 3rd charge attack leaves a trail of fire
      • Safeguard – No change
      • Battle Rhythm (NEW)
        • Killing an enemy grants an orbiting hammer. Your 3rd attack launches the hammers forward
      • Detonate – No change
      • Overcharge [Ultimate] (NEW)
        • Adds overcharge to all attacks
    • Razor Wind
      • Dual Strike (NEW)
        • Your 3rd attack hits twice
      • Live Wire – No change
      • Hefty – No change
      • Proficiency – No change
      • Persistence (NEW)
        • Your 3rd attack leaves a projectile
      • Precision (NEW)
        • Your charge attack tipper hits twice
      • Empowered – No change
      • Serrated – No change
      • Sharpened (NEW)
        • Your charge attack tipper has an extra chance to crit
      • Burgeoning [Ultimate] (NEW)
        • Whenever your charge attack hits an enemy, its size increases temporarily
    • Reaper’s Toll
      • Lacerate (NEW)
        • Slashed enemies take bonus damage from weapon attacks
      • Summoner – No change
      • Hidden Blade (NEW)
        • Start with Cloak and Dagger skill
      • Shroud – No change
      • Necromancy (NEW)
        • Whenever you defeat a slashed enemy, summon a Wisp
      • Piercing Slash (NEW)
        • Slash projectiles pierce through enemies
      • Refill – No change
      • Split Slash (NEW)
        • Cast multiple slash projectiles simultaneously
      • Phantasm (NEW)
        • Your slash projectiles conjure ghosts when fired
      • Reserve [Ultimate] (NEW)
        • Gain an additional ammo
Ember Tree
  • Added a new sequence and legendary relic reward for completing the Ember Tree
  • Overhauled the entire Ember Tree
    • Slot 1 – Health
      • Thick Skin (Updated)
        •  Adjusted values
      • Regeneration (Updated)
        • You heal after entering any room
      • Earned Vitality (Updated)
        • Gain max HP after defeating a Boss or half after defeating a Miniboss
    • Slot 2 – Damage Modifiers
      • Slayer (Updated)
        • Adjusted values
      • Giant Slayer (Updated)
        • Adjusted values
      • Earned Power (Updated)
        • Adjusted values
    • Slot 3 – Gold
      • Pocket Change (Updated)
        • Adjusted values
      • Easy Money – No change
      • Dividend (Updated)
        • Gain bonus gold when you enter a room until you make a Shop purchase
    • Slot 4 – Situational Damage
      • Warm Welcome (NEW)
        • You gain bonus damage for the first number of rooms of a new world
      • Confidence – No change
      • Fury – No change
    • Slot 5 – Revive
      • Soul Link (Updated)
        • Adjusted to be unique revives per person
      • Second Wind – No change
      • Guardian Angel (NEW)
        • Once per world, if you would die, gain a protective shield that prevents damage and heals
    • Slot 6 – Relics
      • Relic Dice – No change
      • Treasure Hunter (NEW)
        • Epic and legendary relics have a greater chance to appear
      • Keen Eye (NEW)
        • Bosses have an increased chance to drop a relic
    • Slot 7 – Skills
      • Skill Dice (Updated)
        • Adjusted values
      • Deep Knowledge (NEW)
        • Your first skill chosen gains an additional charge
      • Expertise (NEW)
        • Perfect skills deal bonus damage
    • Slot 8 – Stats
      • Bonus Gems (NEW)
        • Bosses and minibosses have a chance to drop a bonus gem
      • Refinery (NEW)
        • Your first stat gem in each world gives double gems
      • Perfection (NEW)
        • Defeating a boss without taking damage drops a bonus large stat gem
    • Slot 9 – Wildcard (Options)
      • Expansion (Updated)
        • Renamed Expanded Relic Selector
      • Fortunate (NEW)
        • Stat selectors have a chance to have a double gem
      • Lucky Offering (NEW)
        • Offering Pits have a chance to give a bonus item
    • Slot 10 – Wildcard (Super)
      • Bonus Relic (Updated)
        • Renamed Extra Starting Relic
      • Super Reroll (NEW)
        • You gain a super reroll that can reroll and restock any selector and adds an additional option
      • Ultembera (NEW)
        • When you are at full HP, your weapon attacks also shoot a short range energy projectile
New Relics
  • Added 17 new relics
    • Eye of the Storm
      • [DEMONS Mode Community Contest Relic] – Your 3rd attack unleashes the power of the Razor Wind
    • Ember Seed
      • Whenever your HP drops below a certain amount, root all enemies dealing damage over time and healing you for each enemy rooted
    • Creature’s Bond
      • Whenever you use a skill, increase Wisp damage
    • Confined Fury
      • Your Wisps deal more damage
    • Warlock’s Grip
      • Gain bonus damage for each Wisp you have
    • Frost Pact
      • Whenever you defeat a frozen enemy, summon a Frost Wisp
    • Charged Trinket
      • Whenever you conjure a lightning bolt, you have a chance to summon a Lightning Wisp
    • Pristine Band
      • Whenever you perfectly complete a room, increase your max HP
    • Flawless Brace
      • Whenever you perfectly complete a room, gain damage in the next combat room
    • Absolute Ambition
      • Whenever you perfectly complete a room, permanently increase skill damage
    • Spark Ring
      • Lightning damage increased
    • Shocking Revelation
      • Whenever you refresh a skill, conjure a lightning bolt
    • Recovery Ring
      • Whenever you enter a new room, you heal
    • Black Ice
      • Freeze damage increased
    • Lethal Venom
      • Poison damage increased
    • Impure Pestilence
      • Enemies can be afflicted with an additional stack of poison
    • Cryo Freeze
      • Enemies are frozen longer
Nexus Boss Trophies
  • When you defeat a boss, you’ll find a special new monument to that victory in the Nexus
  • Beat the boss without taking damage to achieve a perfect victory version
  • Interact with the trophy for a world-specific effect
Wightsbury Updating
  • Wights
    • Added a new type of ghostly trap that may appear
  • Rare Chests
    • Added a new chest type to increase rewards
  • Enemy behaviors
    • Updated behaviors for all enemies
      • Pox Rat
        • Changed cone attack to lobbing poison projectiles
        • When festering (turning purple), it fires 3 poison projectiles and gains increased move speed, attack speed and max HP, and leaves a poison puddle upon dying
      • Craven
        • No longer remains stuck in the ground and explodes when contacting the player
        • Adjusted attack anticipation for the dive attack
      • Condemned
        • Daggers no longer remain stuck in the ground after the downward strike attack
      • Condemned Elite
        • Daggers no longer remain stuck in the ground after the downward strike attack
        • Adjusted attack anticipation for the dagger throwing attack. *Daggers now debuff the player, increasing damage taken by 25% for 5s
        • Throws a whirlwind of daggers when HP drops below 20%
      • Weald Wolf
        • Updated to jump across pits
        • Swipe attack has a 25% chance to attack again in the opposite direction
        • New chase attack that targeted player is rushed with 50% increased move speed. *Will jump to its target, if needed
        • Will become enraged and stun is removed when HP drops below 80%. *While enraged, it gains 50% move speed, 25% attack speed, and 25% damage
      • The Forlorn
        • Can now teleport across pits
      • The Forlorn Elite
        • Can now teleport across pits
        • Removed invincibility from the floating laser attack
  • Secret Interactable
    • For those who wished, we added a new interactable
Anville Updating
  • Relic Refinement
    • A new shop and item for upgrading relics
  • Player Buff
    • Added a new interactable that buffs the player by summoning lightning bolts on subsequent weapon and skill attacks
  • Trap Rework
    • Replaced the existing supercharge trap with a new one. No more electrical lines between traps!
  • Enemy behaviors
    • Updated behaviors for the following enemies
      • Supercharge Buff
        • New visuals to better indicate the enemy is supercharged
        • Supercharged enemies no longer spawn Voltes upon death
        • Supercharged enemies gain 50% move speed, 25% damage, and 25% HP
      • Welder
        • Added attack indicator for its melee slam attack
      • Defense Bot
        • Added slight tracking to the projectile
        • Updated to support movement during the seeking projectile attack
      • Scrap Chief Mack (and variants)
        • Added attack indicator for the charging phase of the electric chase attack
      • Overlord Mack
        • Overhauled the boss fight with new gear and new attacks
  • Visual Improvements
    • Updated the tilemap to improve visual clarity
  • Offering Pit Healing
    • Removed healing items from the Offering Pit
Balancing & Fixes

In addition to the new content and features, we’ve also made the following changes and fixes:

Relics
  • Adjusted/reworked 14 relics
  • Added an internal cooldown feature to some relics
    • Spell in a Bottle
      • Changed rarity to common
      • Changed to, whenever a skill refreshes fully, shoot a seeking missile that does base damage and skill damage
    • Archangel’s Scythe
      • Changed rarity to common
      • Changed to flat damage
    • Magic Tome
      • Changed rarity to common
      • Changed to skill damage
    • Wizard’s Fleece
      • Max armor + 5
      • Gain 3% skill damage for each armor
    • Toxic Bangle
      • Changed rarity to epic
    • Infernal Scale
      • Changed to show the constant amount instead of a %
    • Decayed Scepter
      • Added skill damage
    • Kindleblade
      • Changed from spawning a random Wisp to a Fire Wisp
    • Doom Shell
      • Changed functionality to, when the player rolls, they turn into a spinning shell and deal AOE damage along their travel path
      • Bonus damage for each armor
      • Added internal cooldown
    • Glacial Necklace
      • Changed rarity to common
      • Max owned 4
      • Added internal cooldown
    • Shock Troop
      • Changed to, whenever you defeat an enemy with lightning, summon a Lightning Wisp
      • Added internal cooldown
    • Call to Arms
      • Changed from first use in a room to casting a perfect skill
      • Added internal cooldown
    • Bruma’s Ring
      • Changed from first kill to every kill
      • Added internal cooldown
    • Barrier Pendant
      • Added internal cooldown
Misc
  • Separated champion enemies from their champion rooms so they can now appear anywhere
  • Updated skill damage numbers (cast, charged, perfect) to be displayed in all instances where skills are referenced
  • Added the concept of Perfect Rooms and Perfect Bosses; rooms cleared without taking any damage
  • Updated the player HUD to show the Knight color and armor
  • Various localization improvements
  • Fixed a bug that was interrupting the Netherra music with room-specific tracks
Ver. 1.2.1
Adjustments
  • Adjusted various Ember Tree upgrade costs
  • Updated a few enemy values for endless looping
    • Loop 1
      • Enemy Health – 400% (was 200%)
    • Loop 2
      • Enemy Health – 800% (was 400%)
    • Loops 3+
      • Enemy Health – continues to double on every loop
      • Enemy Damage – continues to double on every loop
  • Note: No change to scaling on enemy attack speed, move speed, or spawning
Fixes
  • Fixed a bug with the Ember Blade where attacks couldn’t be canceled by rolling
  • Fixed a bug with Doppleganger’s seeking projectiles that prevented them from spawning
  • Fixed a bug with Cleanup Crew that was causing voltage traps to be destroyed when one of the minibosses is defeated
  • Fixed a bug with Praxis where he could dash or teleport out of bounds
  • Fixed a bug where the revive prompt wasn’t clearing after being revived by defeating a miniboss or boss
  • Fixed a bug with Super Rerolls where it was causing the game to lock when used in the Relic Refinement selectors and shops
  • Fixed a bug with Absolute Ambition where it was multiplying its skill damage increase
  • Fixed a bug with Steward’s Gift where it wasn’t spawning the Steward properly
  • Fixed a bug with the Ember Tree’s Bonus Gems upgrade where it was showing the wrong icon when locked
  • Fixed some visual issues with overlapping elements in the Ember Tree
  • Fixed a bug that was preventing costs from showing in the swap menu of the Ember Tree
  • Fixed a bug that was causing the Perfect Room and Perfect Boss banners to stop animating when the game is paused or the player inventory is viewed
  • Fixed a multiplayer bug where Perfect Rooms and Perfect Bosses were desyncing between the host and clients
  • Fixed some minor localization issues
  • Fixed a bug where players were unable to revive in online multiplayer games
  • Fixed a bug with Overlord Mack where he was getting stuck and locking players from progressing
  • Fixed a bug where Guardian Bow’s Perfectionist charge attack was registering as a third attack
  • Fixed a bug that was preventing duplicate projectiles from Eye of the Storm being destroyed

Ember Knights – Ver. 1.0.3

  • Release date: October 25th 2023 (North America, Europe)
  • Patch notes:

No patch notes available.

Ember Knights – Ver. 1.0.2

  • Release date: September 12th 2023 (North America, Europe)
  • Patch notes:

No patch notes available. This update brings the following to the game:

  • includes a bunch of optimizations specifically for the Switch 
  • adds the content currently available on PC
  • brings fixes currently available on PC

How to download updates for Ember Knights for the Nintendo Switch?

To download the updates for Ember Knights, you have three options:

  • let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off

If not…

  • try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;

OR

  • select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.

To check that you have the latest version installed, simply select the game on the Home Menu, and press – or + to go to the Options: the version number is displayed just below the game title.

Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.