UNO (Switch): all the updates
On this page, you will find all there is to know about the various updates for UNO on Nintendo Switch.
Click here for more games and consoles updates!
UNO – Ver. ???
- Release date: ???
- Patch notes:
INTRODUCING: COMMUNITY GOALS
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Play UNO™: You contribute to the goal simply by performing the action during an online or local match. You just need to be connected online to see the event and contribute.
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Track Progress: Keep an eye on the community’s progress via the banner on the Main Menu, or check your personal contribution in the Events screen and post-match results.
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Earn Rewards: If the community successfully completes the goal, everyone who contributed at least a single point will earn the reward!
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Go Beyond 100%: If the community smashes the goal before the finish date, the event stays active so you can keep contributing and see how high the percentage can go
THE FIRST COMMUNITY GOALS EVENT IS LIVE NOW!
LEADERBOARD IMPROVEMENTS
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Brand New Layout: A brand new design that’s clearer, cleaner, and easy to read.
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New Filters: You can now toggle a “Friends Only” filter to see how you stack up against your crew, and easily switch between “Weekly” and “Lifetime” (formerly Global) views.
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Jump to My Score: No more endless scrolling! Use the new “Jump to My Score” function to instantly find your ranking.
MYDESIGN UPDATES
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Equip Your Plans Easily: You can now equip your MyDesign plan directly from the plan picker screen with the new “Equip” checkmark, without needing to start a game first.
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Simplified Settings: The display options in the Settings have been streamlined down to two clear choices: ‘Default’ (which uses opponents’ choice for cards, UNO calls, and VFX, but your choice for the board and music) and ‘My Designs’ (which uses your designs for everyone).
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Thematic AI Avatars & Card Backs: When playing a regular match with a customised board, the AI opponents will now automatically use avatars and the draw pile will use the card back associated with that board’s cosmetic pack
PATCH NOTES & TECH UPDATES
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Missing DLCs in Menu: Fixed an issue where DLCs would not display in the DLC menu for some players. A huge thank you to everyone who logged this in the Bug Reporter tool, as your detailed reports directly helped us track this down and get it sorted.
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Quickplay Matchmaking: Fixed the community-reported issue where Quickplay was prioritising putting players into 2v2 matches. It will now put players into a variety of match types including Free-For-All (FFA).
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Deflect a Draw Glitch: Fixed an issue in the Rabbids and Rayman DLCs where players could get stuck and were unable to choose the “Play/Keep” option when using the “Wild Blue Yonder” or “Punching Things” cards to deflect a draw.
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“Sluggish” Gameplay Fixes: Addressed community feedback regarding a 1-2 second delay when swapping hands using the 7-0 rule and another issue where the colour picker wheel was not instantly responsive when played, making the game feel much faster and more responsive.
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DLC Theme Card Freezes: Fixed a critical issue where playing specific DLC theme cards (such as Rayman’s Escape or Party Mania’s Wild Pile Up and Point Taken) could sometimes cause the game to freeze.
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Online 2v2 Input Loss: Resolved a bug where players would suddenly be unable to use any inputs (controller, mouse, or keyboard) to play their cards during online 2v2 Classic or DLC matches.
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Card Descriptions Stuck Open: Fixed an issue where the card descriptions could get stuck open during a DLC game.
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AFK Player Freeze: Fixed a bug where a player going unresponsive could sometimes cause an online game to get stuck for everyone else.
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Lobby “Start Game” Freeze: Fixed an issue where a non-host/client player pressing the “Start Game” button in an online lobby would cause their game to become completely unresponsive.
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Just Dance VFX Glitch: Fixed a visual bug where joining an in-progress Just Dance online match during a Hot Number card effect would cause the visual effects to persist permanently and the background tracks to overlap for the rest of the session.
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Card Hover Flickering: Addressed an annoying UI quirk on PC where placing the mouse cursor exactly between two cards in your hand would cause both cards to flicker rapidly.
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Rabbids Visual Artifacts: Fixed a graphical issue in the Rabbids DLC where thin, dark lines would appear on the Rabbid character models when they turned their heads.
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“Just Dnace” Card: Fixed an issue where an incorrect card called “Just Dnace Machine” could sometimes appear in the card descriptions during DLC games.
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Polish & Chinese Language Fixes: Resolved a bug where some characters were not displaying correctly when the game was set to Polish or Chinese languages.
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Lobby Disconnect Fix: Fixed an issue where the “Play again,” “View player card,” and “Exit” button prompts would remain stuck on the screen during a match if a player opened a profile in the lobby just before the game started.
- Plus multiple other bug fixes and stability improvements to keep things running smoothly.
- Additional notes: none
- Source: Snap Finger Click (Steam)
UNO – Ver. ???
- Release date: ???
- Patch notes:
NEW PAID DLC: SHOVEL KNIGHT COSMETIC PACK
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1x Board – The Campfire:
Take a rest from your travels! Play your cards around a pixel-art campfire stage set deep within a moonlit forest. -
4x Avatars – The Order of No Quarter:
Rep your favourite heroes and villains to intimidate your opponents before the first card is even played! -
1x Card Deck – Shovel Knight theme:
Draw your weapon – and your hand! This action-packed deck features different Knights to guide you on your quest. -
1x Frame – Dialogue Border:
Frame your profile with an elegant border modelled after Shovel Knight’s classic dialogue box. -
1x Music – Strike the Earth!:
Battle for victory alongside Shovel Knight’s most iconic tune. It’s the ultimate soundtrack to accompany your grand card-playing quest! -
1x VFX – Loot Burst:
Shatter the ground right in the centre of the table and unleash a sparkling burst of colourful gems. -
1x UNO™ Call – Stage Fanfare:
Let your opponents know you’ve dug your way down to your final card in true Shovel Knight-style!
NEW UNLOCKABLE COSMETICS: POOLSIDE SUNSHINE PACK
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1x Board – Poolside Sunshine:
A pristine pool setting complete with shimmering water. -
4x Avatars – Fuchsia Shades, Potted Cactus, Coconut Drink & Flamingo Float:
Chill out with these summer staples: put on Fuchsia Shades to catch every sunbeam, pick the Potted Cactus standing tall against the heat, grab a Coconut Drink for a sip of pure paradise, or kick back on the Flamingo Float, your pink throne of poolside leisure. -
1x Card Deck – Poolside Sunshine theme:
Brings a splash of tropical zest during a summer heatwave. -
1x Frame – Summer Drifter:
Float over the gentle waters with this stylish profile frame. -
1x Music – California Vibin’:
A sun-drenched melody, straight from the coast. -
1x VFX – Aqua Burst:
Celebrate your victories with the energetic splash of a perfect dive. -
1x UNO™ Call – Relaxing Refreshment:
A refreshing sound effect for when the game gets hot.
HOW TO EQUIP YOUR NEW COSMETICS
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Navigate to MyDesign from the main menu and select either the Shovel Knight or Poolside Sunshine pack from the Packs section to instantly apply the full theme!
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To make sure you can see these designs in any game you join, go to Options, enter MyDesign Settings, and choose ‘My Designs’. This ensures your chosen theme stays active on your screen, regardless of what other players are using.
PATCH NOTES & TECH UPDATES
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House Rules Saving: Fixed a bug where selected House Rules for match setups would automatically reset to default every time the game was relaunched. -
MyDesign Card Overrides: Fixed an issue where players would incorrectly see the Host’s card design instead of their own chosen design when the “Opponents’ Design” setting was enabled.
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The Call of Yara Exploit: Fixed an oversight where swapping hands using the 7-0 rule during the “Hide Opponent Cards” disruption would accidentally reveal all of the opponent’s cards.
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Consecutive Match Lead Cards: Fixed an issue where playing consecutive online matches with a score limit would sometimes cause multiple cards to be thrown onto the table during the initial deal
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Jump-In Crash: We’ve made optimisations to improve game stability when executing a “Jump-In” with House Rules enabled. We are continuing to monitor community feedback surrounding this feature.
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AFK Timer Crash: Resolved a critical crash that triggered if a player remained idle and allowed their turn timer to reach zero.
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Menu Navigation Freezes: Addressed a bug where the game would sometimes become unresponsive when navigating to the “MyDesign” tab within the Options menu.
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Controller Connectivity: Fixed a “controller disconnected” error that could trap players on the initial title screen upon boot.
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Stuck Lobby Prompts: Fixed an issue where lobby button prompts would sometimes remain stuck on the screen and overlap with your hand during an active match.
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Switch Resolution Blurring: Fixed a visual glitch on the Nintendo Switch where changing settings in the Options menu would cause the resolution to become blurry.
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Brawlhalla Wild Cards: Fixed a visual bug where playing a Brawlhalla Wild Card would cause its theme to briefly flash back to the Classic UNO design for a moment.
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And More: Plus multiple other bug fixes and stability improvements to keep things running smoothly.
- Additional notes: none
- Source: Snap Finger Click (Steam)
UNO – Ver. ???
- Release date: ???
- Patch notes:
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Resolved a confusing visual bug where the game would occasionally tell players to draw “+0” cards.
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Ensured that custom boards display correctly for everyone when you join a private online lobby.
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Active house rules will now consistently and correctly appear on-screen in online lobbies.
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Eliminated several rare crash bugs behind the scenes to keep your UNO™ sessions running as smoothly as possible.
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Fixed a crash that could occasionally interrupt your game when joining The Call of Yara or Fenyx’s Quest matches.
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Resolved a soft-lock that could happen if a player left a Party! Mania DLC online match in the middle of a Wild Pile Up event.
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Plus multiple other minor bug fixes and stability improvements to keep things running smoothly
- Additional notes: none
- Source: Snap Finger Click (Steam)
UNO – Ver. ???
- Release date: ???
- Patch notes:
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Opponents’ Designs
See the match exactly as others have customised it. You will see your opponents’ chosen card themes and avatars, as well as the host’s selected board and music. -
My Cards Only
Every card on the table will appear in your chosen theme. Other elements, such as avatars and the host’s board or music, will still use the designs chosen by your opponents. -
My Designs
The entire match – including all cards, the board, and the music – will use your personal designs. This only affects your own view; other players will still see the themes they have chosen.
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1x Board – The Arena:
Take the fight to the skies! Play your cards on a brand-new floating stone stage inspired by the Mammoth Fortress, complete with lush greenery and waterfalls in the background -
4x Avatars – The Legends:
Rep your favourite brawlers and intimidate your opponents before the first card is even played -
1x Card Deck – Brawlhalla Theme:
Deal out the damage with this epic deck featuring the mighty Legends of Brawlhalla -
1x Frame – Brawlhalla Emblem:
Upgrade your profile and show your warrior spirit with this rugged new frame, featuring the iconic blazing blue torch and heavy iron chains. -
1x Soundtrack – Tribes of Brawlhalla:
Bring the roaring energy of the arena to your UNO™ game with this action-packed battle track. -
1x VFX – Blue Swirl:
Knock out your opponents with this swirling blue energy effect! -
1x UNO™ Call – Brawlhalla Announcer:
Let the official Brawlhalla VO announcer step in and shout “UNO!” when you’re down to your very last card.
TECH UPDATES
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MyDesign: Fixed a bug where a player’s MyDesign cosmetics would sometimes not show correctly after joining a game.
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Wild Weeks Rewards: We’ve updated the reward requirements! You will now earn the Participation Reward simply by completing a Wild Week match – you no longer need to win to get a prize.
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Multiplayer Connectivity: Fixed an issue where players could sometimes not join an online game after accepting an invite.
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UI/Visuals: Fixed a bug where viewing an opponent’s player card showed a blurred screen.
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Coin Balance: Corrected a display error where your Coin balance could sometimes be shown incorrectly. (Your actual Coins are safe!)
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UNO The Call of Yara™ DLC: Addressed a soft lock bug in the Call of Yara DLC where the game could sometimes get stuck after the Guerrilla Broadcast card was played.
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And More: Plus multiple other minor bug fixes and stability improvements to keep things running smoothly.
- Additional notes: none
- Source: Snap Finger Click (Steam)
UNO – Ver. ???
- Release date: ???
- Patch notes:
INTRODUCING: WILD WEEK️
We know you love house rules, but Wild Weeks take it a step further. During a Wild Week, a special game mode will appear in the Events tab. Each Wild Week event features unique rules that you have to master if you want to climb the leaderboard.
There’s no waiting around – you can jump in immediately. The first Wild Week is live RIGHT NOW!
The inaugural Wild Week event is Big Hands, where the standard 7-card hand gets taken to a whole new level. In Big Hands, everyone starts the game with an expanded 12-card hand! Will you go BIG or go home?
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Participation: Earned just by completing a Wild Week match and posting a score.
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Top 100: For the players who fight their way into the top 100 ranking.
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Winner: An exclusive prize reserved for the best player of the week.
NEW COSMETICS: THE FLOATING CITY
PATCH NOTES
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Fixed an issue where you couldn’t see your MyDesign cosmetics when joining an online game.
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Fixed an issue where an UNO Flip match would sometimes get stuck at the beginning of the game.
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Fixed multiple crashes and desyncs that can occur in the online game.
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Plus multiple other minor bug fixes and stability improvements to keep things running smoothly.
- Additional notes: none
- Source: Snap Finger Click (Steam)
UNO – Ver. ???
- Release date: ???
- Patch notes:
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Online: Fixed an issue where the game could display +0 and desync.
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UNO Show ‘em No Mercy™ DLC: Fixed a soft lock where the game would get stuck if a player held a Reverse card of the same color after receiving a +4/+6/+10 penalty.
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Skip n’ Flip: Fixed an issue where the game could desync or get stuck after declining a skipped +4 Wild card challenge.
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UNO Valhalla™ DLC: Fixed a crash that occurred during online gameplay with a full lobby.
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Online: Fixed a crash that happened randomly and where players were presented with an incorrect “Connection Time Out” error message.
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AI: Fixed an issue where an AI player could become stuck after a draw card was played.
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Mouse Input: Fixed a frustrating bug where the mouse would stop working if the only playable cards in your hand were ones you just drew.
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Stacking Fixes:
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1) Fixed an issue where players couldn’t stack cards when playing the UNO Valhalla™ DLC.
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2) Fixed an issue preventing players from stacking a +2 card via touch input.
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3) Fixed an issue preventing mouse users from drawing a card if they had the option to stack a +4 or +2.
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4) Fixed an issue where stacking cards weren’t highlighted when it was the player’s turn.
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Skip n’ Flip Logic: Fixed a bug where players were incorrectly given “Challenge/Decline” options for Skip/Reverse cards if they had previously been hit by a +4.
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Skipping: Fixed an issue where a player’s turn could be skipped for no reason.
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End Results: Fixed an issue where multiple players would be listed as being in 1st place on the end of match screen.
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The “Timer Skip” Exploit: Fixed an issue where players could avoid drawing cards from a +2 or +4 by remaining inactive until the timer ran out.
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Infinite Coins: Fixed an exploit where coins were awarded continuously during the end-game screen.
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Theme Music: Fixed the “Winter Theme” and “Alien World” music tracks not playing correctly in MyDesign.
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UNO Valhalla™ DLC Theme: Fixed a visual bug where the screen hue would turn green during matches.
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Store: Fixed misaligned borders on some of the cards in the Store.
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Player Portraits: Fixed a bug where your player portrait would briefly glitch into another player’s portrait.
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The Cut-out Island board: Fixed a visual bug where the board looked saturated and had overlapping elements.
- Additional notes: none
- Source: Snap Finger Click (Steam)
UNO – Ver. ???
- Release date: ???
- Patch notes:
This fixes the issue where some players saw empty store pages. We want to assure you that no items were lost – this was a display error. After installing this patch, the store will work as normal, and you will have full access to your unlocked items.
- Additional notes: none
- Source: Snap Finger Click (Steam)
UNO – Ver. ???
- Release date: ???
- Patch notes:
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Addressed multiple crash bugs.
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Fixed a bug where your Ubisoft Connect avatar would appear blue-tinted and mirrored.
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Ensured all players receive their starting value of 500 coins.
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Addressed an issue where players could be dropped into an eliminated player’s position in the Show ‘Em No Mercy DLC and be left unable to play. This may still occur in rare cases, but it should be significantly less likely. We are continuing to work on a complete fix for this.
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Fixed an issue where joining an online Classic game could incorrectly put you into a DLC game, and vice versa.
- Additional notes: none
- Source: Snap Finger Click (Steam)
UNO – Ver. ???
- Release date: October 21st 2025
- Patch notes:
New DLC: UNO Show ’em No Mercy is Here!
You asked, we listened! Show ‘em No Mercy has been by far the most popular request to add to UNO™. Prepare yourselves for the most cutthroat, chaotic, and ruthless expansion yet!
The Show ’em No Mercy DLC introduces a whole new level of mayhem to your games with its merciless ruleset, extreme stacking penalties, and a host of pain-inducing action and wild cards.
Here are just some of the rules you’ll need to master to survive to the end:
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Stacking is MANDATORY! If a Draw card is played, you can stack the penalty by playing your own Draw card of equal or higher value. The stack continues until a player can’t play a Draw card and must draw the full accumulated penalty. Ouch!
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Eliminate players to be the last one standing! If a player’s hand ever grows to 25 cards or more, they are immediately knocked out of the game. While you can still win by playing all your cards and yelling “UNO!”, you can now also win by being the last one left in the game. Can you take out your opponents one-by-one?
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New cards to wreak havoc! Along with some massive new Draw cards (Draw 10, anyone?), you can now Skip Everyone to skip all other players and take another turn, Discard All to discard every card of a matching colour, or play the Wild Color Roulette card where the next player must draw cards until they find the colour of their choice.
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Even your numbered cards are out to get you! Play a 0, and all players must pass their entire hand to the next player in the current direction of play. Play a 7, and you MUST swap your entire hand with any other player of your choice. It’ll change the course of the game right up to the last moment when someone could ditch their huge hand and snatch a win from the player just about to call “UNO!”
Get ready for endless nights of intense grudges and monumental comebacks!
A Fresh Look, More Online Options, and a Brand New Coins System
We’ve rolled out a major menu overhaul that not only gives the interface a sleek and streamlined look, but also introduces new features to make your online games easier to set-up and customise. We’re also welcoming a new Coins system that rewards you for every game you play, giving you full control over your cosmetics.
The key changes we’ve made include:
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Quickplay gets you into an online game faster! If you’re the type of player who doesn’t mind which flavour of UNO™ you play, then this is the feature for you. The new ‘Quickplay’ option lets you jump straight into any available online game. No need to pick a mode and limit your choice – just click and play!
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MyDesign your way! We’ve unified the MyDesign and Classic modes so you no longer have to pick a separate game mode to play online with your customised designs. But don’t worry if you prefer the Classic look, because you can now choose to see only your designs during a game.
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A new Coins reward system! We’re introducing a new virtual Coins system that rewards you as you play and lets you control your collection. The more you play, the more you get, in the brand new in-game Store.
Two New House Rules Change Up the Game
We’re excited to introduce two brand-new house rules to UNO™:
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Skip n’ Flip! You don’t have to take that hit from a Draw card. If you’re holding a matching coloured Skip or Reverse card, you can bounce that penalty over to the next player or push it back to the person who played the Draw card.
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Draw & Play! Relax the rules a little and let players facing a draw penalty take a turn after they’ve pulled out their cards. Whether it’s just one from the Draw Pile or a full penalty stack, you can now play a card on the same turn.
Both Skip n’ Flip and Draw & Play can be combined with any other of the existing six house rules: Stacking, 7-0, Jump-In, Force Play, No Bluffing, and Draw to Match. What’s your new favourite combo?
Embrace the Season with the Retro Autumn Cosmetics
If all of that wasn’t enough for you, we’ve got the Retro Autumn cosmetic pack to transform your game into a cosy autumnal scene. This charming cosmetic pack features a beautiful woodland-theme gameboard, a nostalgic card deck, a scattering of leaves VFX, a heartfelt soundtrack ‘Beneath Golden Leaves’, a whimsical Owl hoot UNO Call, four super-cute retro avatars, and a frame that’ll give you good vibes.
You’ll find the Retro Autumn cosmetic pack available in the new in-game Store, which you can unlock with Coins. We’re giving everyone 500 Coins to get you started so you can choose your favourite item to go and get right now!
PATCH NOTES:
This update isn’t just about the big headline features – we’ve also included some important fixes. Here are the highlights:
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Further improvements on preventing online lobby crashes which were caused by incompatibility with certain audio and input devices (headsets, microphones, game controllers, etc). If players still see crashes here please do let us know in Discord.
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Fixed a series of issues that could cause the UNO Party! Mania™ DLC to hang sometimes when players would drop into an on-going match.
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Fixed multiple bugs on UNO FLIP!™ DLC, improving stability and performance.
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Reduced the volume of the Snap Finger Click splash video.
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Fixed bug where audio stops when Tabbing away
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Disabled autostarting on 4 players in private friend games
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Added UNO FLIP!™ DLC board to MyDesign for people who own DLC
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Plus various other minor bug fixes and stability improvements to keep things running smoothly.
- Additional notes: none
- Source: Snap Finger Click (Steam)
UNO – Ver. ???
- Release date: ???
- Patch notes:
- Fixed an issue where the game could crash when joining a lobby while a specific type of microphone was connected. (Thank you to all the players who helped us get to the bottom of this one!)
- Fixed an issue where the game could crash when a player would start or join an online lobby after changing the voice chat setting in the Twitch settings.
- Fixed an issue with the gaining of XP not working as expected.
- Fixed an issue with the “Wait.. what?” and “That was close” challenges not updating correctly even after completing the session with the required criteria.
- Plus various other minor bug fixes and stability improvements to keep things running smoothly.
- Improvements to how we can track a crash if it occurs for players.
- Additional notes: none
- Source: Snap Finger Click (Steam)
UNO – Ver. ???
- Release date: ???
- Patch notes:
NOTABLE CHANGES:
Improvements have been made to the online multiplayer mode:
• Bugs related to the syncing between players have been fixed.
• The game now auto-starts when the lobby is full.
• Updates have been made to the matchmaking algorithm to prioritise joining games
with 1 or 2 players.
• We’ve increased the ‘thinking time’ during an online game to allow for Twitch voting.
• Online games can now be started without any human opponents in the lobby.
New Twitch ‘Chat Chaos’ mode:
• In Chat Chaos you can link UNO™ with your Twitch account to play a special game
mode with Twitch viewers. Viewers can vote via the Twitch chat for different
disruptions to inflict upon their host.
New free customisations:
• 2 new free card decks: Winter Flora and Winter Solstice
• 2 new free avatar frames: Winter Fun and Hotspring Hideaway
• 1 new free soundtrack: Deck the Halls with Synths
PATCH NOTES:
This new update also brings you other bug fixes, below are a few of the highlights:
● Fixed bugs that could cause the game to crash.
● Fixed bugs that could impact online gameplay.
● Fixed an issue where the game could crash if a player would quit a match after
playing the skip card in local play.
● Fixed an issue where the game could get stuck in online multiplayer if a player
would leave the sessions after playing the Point Taken Card.
● Fixed an issue reported by players where two sound effects would play after
selecting an avatar.
● Fixed overlapping issues that could occur in the multiplayer game lobby.
● Fixed an issue where the “Shout, let it out loud” Ubisoft Connect Challenge
would not get updated, even after completing the required criteria.
● Players reported that no music was playing during the game credits anymore.
This has now been resolved.
● Fixed an issue where tutorial text could overlap the design in Add-Ons matches.
● Fixed an issue where the game could get stuck on the loading page when
accessing the Ubisoft Connect overlay in offline mode.
● Fixed an issue in the online multiplayer mode where the host would sometimes
receive a Connection Time-Out error after starting an online session with a full
lobby, whilst playing DLC.
● UNO Party! Mania™ DLC: Fixed an issue where the game could get stuck after
playing the Wild Pile Up card in an online session.
● UNO The Call of Yara™ DLC: Fixed an issue where the game could crash when a
player plays a card while Philly Barzaga’s service is called.
● UNO Rayman Theme™ DLC: Fixed an issue where the pile could get corrupted,
this would happen if one of the players would hide their cards after using
“Escape” and then gets served with a Draw +2 card.
- Additional notes: none
- Source: Snap Finger Click (Steam)
How to download updates for UNO on Nintendo Switch?
To download the updates for UNO, you have three options:
- let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off
If not…
- try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;
OR
- select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.
To check that you have the latest version installed, simply select the game on the Home Menu, and press – or + to go to the Options: the version number is displayed just below the game title.
