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Morsels scurries off to Switch this November

Annapurna Interactive has just announced that Furcula‘s Morsels (a creature collector roguelite) will be released on Nintendo Switch on November 18th.

To celebrate the release date announcement, a brand new trailer was shared:

And here’s some details about the game:

Morsels is brought to life by the art of Toby Dixon (Atomicrops, Nidhogg 2), the music of Sam Webster (Grindstone, Guncho) and the design and programming of Iggy Zuk. It is somehow bright and dirty at the same time.

  • Fight enemies using your rotating roster of captured Morsels, switching between them at any time
  • Multiple hidden bonus levels with unique art styles and surprising gameplay twists
  • Charming and gripping gameplay, with lots of replayability

You are a hungry mouse, scrounging for scraps in the sewers, when you meet a magical sentient fatberg who teaches you to transform into a mighty little Morsel. With your new powers, set off to dangerous upper worlds where you battle against the cats’ oppressive forces and collect new Morsels, strategically swapping as you go.

Morsels is an oddball top-down, creature collector roguelite with a rotating roster of playable characters you switch between at will. Packed with frenetic action and personality, players use magical cards to transform into little monsters, collect and nurture a troop of your own monster friends to battle cat dominance, and persist at all costs to survive.

Morsels (Switch – eShop) comes out on November 18th in Europe and North America.

Source: Annapurna Interactive PR (18/08/2025)

Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.