eShopSoftware updatesSwitch 2

Rise of the Tomb Raider: 20 Year Celebration (Switch 2): all the updates

On this page, you will find all there is to know about the various updates for Rise of the Tomb Raider: 20 Year Celebration on Nintendo Switch 2.

Click here for more games and consoles updates!

Rise of the Tomb Raider: 20 Year Celebration – Ver. ???

  • Release date: July 16th/17th 2026
  • Patch notes:

Stability & Performance

General Performance

  • Siberian Wilderness: Fixed frame rates to drops when returning to the Siberian Wilderness after completing the main story.
  • Geothermal Valley:
    • Fixed a frame rate drop when re-entering the cabin in the western part of the Village.
    • Fixed performance drops when traversing the Baths of Kitezh.
    • Fixed performance dip when transitioning back to the Geothermal Valley from the North Acropolis.
  • Expeditions & Remnant Resistance: Fixed performance drops on the Village map.
  • Fast Travel: Resolved framerate drops occurring after fast traveling from Whirlpool Sanctuary to Riverside Landing.

Cinematics & Sequences

  • Fixed a frame rate drop during the new gun cinematic sequence.
  • Fixed a performance drop at the end of the cutscene in the Siberian Wilderness.
  • Fixed a bug causing the cutscene following the “Return to Camp and Build a Fire” objective.
  • Resolved visibility lag during the mud tunnel slide sequence in the Flooded Archives.
  • Fixed a stutter at the beginning of the cutscene during the “Find Your Way Up the Mountains to the Observatory” objective.
  • Corrected two performance drops during the cutscene in The Acropolis mission.

Stability & Crashes

  • Multiplayer Endurance: Fixed a client-side crash that occurred when pressing the “Ready” button before the game cards fully finished loading.
  • UI Transitions: Fixed game lag when launching any Expedition mode.

Gameplay, Combat & Exploits

  • Holy Fire Card (Expeditions): Fixed a bug where stealth-eliminating an opponent while the Holy Fire Card was equipped resulted in nearby enemies being unaffected by the fire ignition damage.
  • XP Reward Exploit: Resolved an exploit in the Soviet Installation.
  • Endurance Outfit Cards: Fixed an issue where equipping some cards caused the Revolver and Pump-Action Shotgun to appear in the Basecamp menu before they were officially granted.

Visuals & Animations

Culling & Asset Visibility

  • Baba Yaga DLC: Fixed ropes on environmental beams culling out of view.
  • The Acropolis: Fixed cabbages floating in the air.
  • Research Base: Fixed a missing asset issue.
  • Soviet Hub: Resolved an issue causing wall textures to intermittently disappear.
  • Crafting & Gear: Fixed a visual glitch where Lara’s satchel would disappear.
  • Geothermal Valley: Fixed an asset rendering issue where a barricade was only visible from one side.
  • Copper Mill: Fixed a bug where a white canister was invisible.
  • Prophet’s Tomb: Fixed a texture rendering issue where water in the lower parts of the tomb became completely invisible.

Environmental Glitches

  • Geothermal Valley Hub: Fixed an issue where a ruined building would flicker between visible and invisible states.
  • Flooded Archives: Corrected a cloth mesh clipping issue where fabric textures passed directly through wooden structures.
  • Siberian Wilderness: Fixed a bug where reloading a checkpoint during the “Explore the Forest for Signs of the Lost City” objective would cause the light flare to permanently illuminate.
  • Croft Manor: Fixed Level of Detail (LoD) issues on the office pinboard.

Lighting, Textures & Characters

  • Fixed texture glitches and flickering on Lara’s face when wearing the Classic Angel of Darkness outfit.
  • Fixed a low-quality hair rendering artifact.
  • Fixed shadow flickering artifacts on Sophia.
  • Fixed a lighting glitch on Konstantin’s face.
  • Soviet Installation: Fixed an issue where render artifacts were visible across exit doors, furniture clothes, and paintings.
  • Resolved a Day/Night bug.

NPC Animations

  • The Lost City: Fixed a bug during the Kitezh Hub: Ascension sequence.
  • Soviet Installation: Resolved an issue where Trinity Soldiers would get stuck in a looping A-pose.
  • Fixed a tundra wolf NPC animation loop glitch.

UI, UX & Controls

  • Inventory Display: Fixed a bug where the Armor-Piercing Arrows Gear failed to appear.
  • N-Mouse Control Scheme:
    • Fixed a game freeze associated with the right Joy-Con controller.
    • Fixed a bug where camera sensitivity and speed fluctuated.
    • Fixed an issue in the Blood Ties DLC where the mouse cursor failed to disappear.
  • Camera Mechanics: Fixed an issue with the “Auto-Center Camera” toggle.
  • Subtitles: Fixed an error where subtitles were duplicated on screen.
  • Loading Screen UI: Fixed an issue with card shuffling in the Cold Darkness game mode.

Tombs, Quests & Exploration

  • Flooded Archive Softlock: Resolved a softlock that occurred if a player reloaded their save from a specific checkpoint.
  • Out of Bounds Fixes:
    • Resolved an exploit in the Catacomb of Sacred Waters Challenge Tomb.
    • Fixed missing collision layers on a damaged wall.
    • Resolved an out-of-bounds camera clipping issue.
  • House of the Afflicted Tomb: Restored the proper proximity UI pop-ups and map tracker icons.
  • “A Hearty Meal” Optional Mission:
    • Fixed the green objective beacon placement.
    • Fixed a math calculation bug that added an incorrect extra unit to the objective progress bar.
  • Leader’s Tomb (Chapter Replay Elite):
    • Fixed an audio-visual bug.
    • Dismantled an invisible wall obstacle that blocked players from advancing.

Engine & Tool Upgrades

  • Shadow Overrides: Added a per-level toggle feature to quickly enable or disable custom shadow parameter overrides.
  • Gyro Initialization: Upgraded Gyroscope system parameters.
  • Vibration Motor Initialization: Improved the underlying code initialization structures for device vibration modules.
  • Targeted Level Optimization Passes: Concluded massive optimization passes focused heavily on improving frame rates, reducing memory leaks, and cleaning up visual assets across major areas including:
    • Kitezh Hub
    • Baba Yaga DLC maps
    • Gulag Rescue maps

  • Additional notes: none
  • Source: Aspyr

How to download updates for Rise of the Tomb Raider: 20 Year Celebration on Nintendo Switch 2?

To download the updates for Rise of the Tomb Raider: 20 Year Celebration, you have three options:

  • let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off

If not…

  • try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;

OR

  • select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.

To check that you have the latest version installed, simply select the game on the Home Menu, and press – or + to go to the Options: the version number is displayed just below the game title.

Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.