Software updatesSwitch

Rocket League: all the updates (latest: Ver. 2.38)

On this page, you will find all there is to know about the various updates for Rocket League on Nintendo Switch (originally released on the Nintendo eShop on November 14th 2017 in Japan, Europe, and North America).

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Rocket League – Ver. 2.38

  • Release date: April 16th 2024 (North America) / April 17th 2024 (Europe, Japan)
  • Patch notes (update):
THE HEADLINES
  • Boost Nameplate Indicators have been added to all game modes.
  • The names of several item rarity categories have changed.
  • The “Show Rank Info” Checkbox has been replaced with a new “Show Competitive Ranks” Dropdown list.
  • The Bugatti Centodieci is now fully customizable.
CHANGES AND UPDATES
Boost Nameplate Indicators

Boost Nameplate Indicators are a new feature on Player Nameplates to keep you informed of your teammate’s Boost levels.

  • A new circular boost meter will be visible to the left of your teammate’s name.
    • If you’re using Simplified Nameplates, the circle appears above your teammate’s triangle indicator.
  • The circle will appear full when your teammate’s Boost is at 100, empty at 0, and updates in real-time as your teammate goes through Boost or picks Boost up.
  • Boost information is only available for teammates, so you’ll never know how much Boost your opponents have.
  • Boost information for all players is visible during goal replays, when you are spectating a live match, and when you are watching a saved replay.
  • Boost Nameplate Indicators are active in all game modes.
Item Rarity Name Changes

The names of several item rarity categories have changed:

  • Common has changed to Base
  • Uncommon has changed to Sport
  • Rare has changed to Special
  • Very Rare has changed to Deluxe
  • Limited has changed to Luxury
  • Import, Exotic, Black Market, Premium, and Legacy are unchanged
Show or Hide Competitive Ranks

The “Show Rank Info” Checkbox under Settings > Gameplay has been replaced with a new “Show Competitive Ranks” Dropdown list. This setting controls whether you see rank info in the play menu and the post-match screen for the respective modes. Options on the new dropdown list include:

  • None
  • Extra Modes Only
  • Standard Modes Only
  • All
 
Bugatti Centodieci
  • The Bugatti Centodieci is now fully customizable!
  • If you own the Bugatti Centodieci, the following Base Decals have been added to your inventory:
    • Flames
    • Lightning
    • Stripes
    • Wings
BUG FIXES
  • Fixed Play Menu navigation so your last selection is remembered.
  • Fixed a bug causing a yellow square outline to appear when navigating between menus.
  • Restored the Restore Defaults button in the Mutators Menu under Private and Exhibition Matches.
  • Fixed appearance of Boost on the Admiral and Batmobile (2022) Car Bodies.
  • Fixed appearance of the Wrapstar Decal when equipped on the Gold painted Octane Car Body.
  • Fixed Garage and Inventory sorting behavior for Mazda RX-7 Decals.
  • Additional notes: none.
  • Source: Psyonix

Rocket League – Ver. 2.37

  • Release date: March 20th 2024 (North America) / March 21st 2024 (Europe, Japan)
  • Patch notes (update):
  • fixes the supersonic animation bug on the McLaren 765LT
  • Additional notes: none.
  • Source: Psyonix (Twitter)

Rocket League – Ver. 2.36

  • Release date: March 5th 2024 (North America) / March 6th 2024 (Europe, Japan)
  • Patch notes (update):
CHANGES AND UPDATES
Play Menu Update
  • Added new animations and icons to the Casual Card in the Play Menu
    • Dueling Arcade: A small “VS” icon will appear in the lower left corner of Dueling Arcade Cards
    • LTMs (Limited Time Modes): A small golden wheel appears in the lower left corner of LTM cards
    • The Play Menu will call out which Dueling Arcade Playlists or LTMs are active in the upper left corner
 
NEW CONTENT
New Arena Variant
  • The new Arena variant AquaDome (Salty Shallows) is now live in Private Matches, Exhibition Matches, and Free Play
McLaren 765 LT
  • The McLaren 765 LT is now fully customizable!
  • If you own the McLaren 765 LT, the following Common Decals have been added to your inventory:
    • Geofade
    • Lightning
    • Tigerclaw
    • Stripes
    • Techy
BUG FIXES
  • Fixed a bug blocking data from populating on the in-game League Rankings page
  • Fixed a bug causing your last highlighted selection to be forgotten when navigating away from the Play Menu
  • Fixed ability to concede and abandon LTM matches
    • When abandoning a match, matchmaking bans will apply if applicable
  • Fixed the countdown timer on LTM details page
  • [Tournaments] In a 1v1 tournament, fixed a bug causing a ban message to appear in error after a player abandons the match
  • Whistling Birds and Seismic Charge Goal Explosions should now be usable with any Car Body
  • Under Manage Inventory, RLCS items should now follow Team Edition sorting rules.
  • Fixed a bug preventing the Zigzag Decal from appearing in the Decals menu
  • Changed the name of several Avatar Borders:
    • Dragon Flame (Season 13 Rocket Pass) is now  “Dragon’s Breath Ca”
    • Tatsu (Season 12 Rocket Pass) is now “Dragon’s Breath Li”
    • Dragon’s Breath (Season 9 Rocket Pass) is now “Dragon’s Breath K
  • Patch notes (Season 14):
THE HEADLINES
  • Season 14 Rocket Pass, featuring the new Car Bodies Admiral and Mako, is now available
  • The new Arena variant AquaDome (Salty Shallows) is now live in Online Playlists
  • Season 13 Competitive Rewards (Beat-Synced Decals) are dropping for all eligible players
  • Check out additional patch notes for v2.36 here
SEASON 14
Rocket Pass
  • Season 14 Rocket Pass, featuring the new Car Bodies Admiral and Mako, is now available
    • Admiral uses the Dominus hitbox
    • Mako uses the Breakout hitbox
Tournaments
  • Season 14 Tournaments are live
  • Any unspent Season 13 Tournament Credits automatically convert into rewards
    • ⁠Tournament Credits have converted to the highest level reward you are capable of earning based on your Tournament Rank and the amount of Tournament Credits you have remaining
    • Every player who played in at least one tournament this season will receive one All-Star cup
  • New Tournament Reward items have been added
Challenges
  • Season 14 Stage 1 Challenges are live
Competitive
  • Season 14 Competitive has started
  • Season 14 Changes
    • Similar to previous seasons, a soft reset has been applied to all Competitive Playlists
  • Competitive alternates between Snow Day and Dropshot each Season
    • Season 14: Competitive Dropshot
    • Season 15: Competitive Snow Day
NEW CONTENT
Arenas
  • The new Arena variant AquaDome (Salty Shallows) is now live in Online Playlists
 
Season 13 Competitive Rewards
  • Season 13 Reward Items and Titles will be awarded according to your highest Rank achieved during the season, and successful completion of the appropriate Season Reward Levels.
  • Season 13 Rewards are Beat-Synced Decals
    • Bronze I or higher: S13 – Bronze Beat-Synced Decal
    • Silver I or higher: S13 –  Silver Beat-Synced Decal + lower rewards
    • Gold I or higher: S13 – Gold Beat-Synced Decal + lower rewards
    • Platinum I or higher: S13 – Platinum Beat-Synced Decal + lower rewards
    • Diamond I or higher: S13 – Diamond Beat-Synced Decal + lower rewards
    • Champion I or higher: S13 – Champion Beat-Synced Decal + lower rewards
    • Grand Champion I: S13 – Grand Champion Beat-Synced Decal + lower rewards
    • Supersonic Legend: S13 – Supersonic Legend Beat-Synced Decal + lower rewards
  • Grand Champion Titles (in Crimson text)
    • Competitive Grand Champion: ‘S13 GRAND CHAMPION’
    • Rumble Grand Champion: ‘S13 RNG CHAMP’
    • Hoops Grand Champion: ‘S13 DUNK MASTER’
    • Snow Day Grand Champion: ‘S13 BLIZZARD WIZARD’
  • Supersonic Legend Titles (in Titanium White text)
    • Competitive Supersonic Legend: ‘S13 SUPERSONIC LEGEND’
    • Rumble Supersonic Legend: ‘S13 RNGENIUS’
    • Hoops Supersonic Legend: ‘S13 LEGENDARY BALLER’
    • Snow Day Supersonic Legend: ‘S13 ICE TITAN’
  • Additional notes: none.
  • Source: Psyonix

Rocket League – Ver. 2.35

  • Release date: February 6th 2024 (North America) / February 7th 2024 (Europe, Japan) at 4PM PT / 7PM ET / 12AM GMT / 1AM CET / 9AM JST
  • Patch notes (update):
THE HEADLINES
  • Quality of Life Updates
    • New Minimum Level for Competitive Playlist 
    • Disabling “Leave Tournament” button at end of match
  • v2.35 prepares Rocket League for the Mandalorian Mayhem Limited Time Event 
  • 2024 Esports Shop Refresh
CHANGES AND UPDATES
New Minimum Level for Competitive Playlist 
  • To ensure that players are spending a reasonable amount of time acclimating to Rocket League before jumping into the ranked experience, we changed the minimum level requirement for the Competitive Playlist to Level 20 (up from the previous level requirement of 10).
  • In addition, we have changed the design that previously allowed players to play ranked if they were partied with an individual above the minimum level requirement. Now, no player below the level threshold (20) will be able to enter the ranked experience.
    • Party leaders with a member below the level threshold will see their playlist locked and will need to queue in the Casual Playlist.
  • Updated Minimum Level Messaging  To convey these new restrictions, players will see new messaging in Rocket League when queuing for the Competitive Playlist.
    • While solo (not in a party) the new messaging will read: “You must be Level 20 or higher.”
    • While in a party, the new messaging will read: “All party members must be Level 20 or higher.”
    • These messages will be displayed to any player who is below Level 20 / any party leader in a party with someone who is below Level 20.
Disabling “Leave Tournament” Button at End of Match
  • In order to prevent players from receiving negative consequences, such as temporary bans from tournaments/matchmaking, or losing earned tournament rewards, we will now grey out/disable the “Leave Tournament” button at the 0:00 gameplay mark of Tournament matches.
    • This will ensure your rewards are earned and all data is properly populated so you can jump right into your next match.
NEW CONTENT
Mandalorian Mayhem Limited Time Event
  • Unlock new items by completing Mandalorian Mayhem Event Challenges.
  • G-Force Frenzy Limited Time Mode
    • A new out of this world 3v3 LTM.

Mandalorian Mayhem and G-Force Frenzy shift into Hyperdrive February 7 at 9 AM PT to 9 AM PT on February 21.

2024 Esports Shop Refresh
  • The RLCS 2024 Season has kicked off, and with it our Esports Shop has received a RLCS Decal Refresh. 21 existing teams from last Season, as well as 10 new teams, have gotten a 2024 Octane Decal, 2024 Fennec Decal, 2024 Dominus Decal, and 2024 Player Banner. Check out the teams below:

ASIA-PACIFIC 

  • Elevate

EUROPE

  • Endpoint
  • Gentle Mates
  • Karmine Corp
  • Moist Esports
  • Oxygen Esports
  • Resolve
  • Solary
  • Team BDS
  • Team Vitality

MIDDLE EAST & NORTH AFRICA

  • Rule One 
  • Team Falcons

NORTH AMERICA

  • Dignitas
  • G2 Esports
  • Gen.G
  • Luminosity Gaming
  • M80
  • NRG
  • OG
  • Rebellion
  • Spacestation Gaming
  • TSM

OCEANIA

  • Ground Zero
  • Pioneers
  • PWR

SOUTH AMERICA

  • Complexity
  • FURIA
  • KRÜ Esports
  • Ninjas In Pyjamas
  • Team Secret

SUB-SAHARAN AFRICA 

  • Limitless 
BUG FIXES
  • The Fire God: Multichrome Decal is no longer locked to the Dominus Car Body. This Decal is now universal, as intended.
  • The Wasteland (Pitched) and Farmstead (Pitched) Arenas no longer display abnormal ground textures.
  • Fixed an issue where the paint finish select menu would start at the top of the list instead of the currently equipped paint finish.
  • Additional notes: none.
  • Source: Psyonix

Rocket League – Ver. 2.34

  • Release date: December 5th 2023 (North America) / December 6th 2023 (Europe, Japan)
  • Patch notes (update):
THE HEADLINES
  • The Play Menu has been updated with a refreshed look, streamlined layout and organization, and quality of life changes
  • Player-to-Player Trading is no longer available
  • A new Cross-Game item attribute has been added to Rocket League. These items will appear in Fortnite in your Locker if you play Fortnite using the same Epic Games Account
  • The new Arena variants Mannfield (Dusk), Farmstead (Pitched), and Wasteland (Pitched) are live in Private Matches, Exhibition Matches, and Free Play
PLAY MENU UPDATE

The Play Menu has been updated with a refreshed look, streamlined layout and organization, and quality of life changes.

Competitive Card

  • Combined Competitive Playlists and Extra Modes Playlists into one new Competitive card
  • You can now queue for all six Competitive Playlists at once
  • Starting with Season 13, Competitive will alternate between Snow Day and Dropshot each Season.
    • Season 13: Competitive Snow Day
    • Season 14: Competitive Dropshot

Casual Card

  • Added two new Arcade Playlists that will rotate through Extra Modes like Heatseeker, Spike Rush, Rocket Labs, and much more
    • Dropshot and Snow Day will be available in these Playlists when they are not part of the Competitive Playlist rotation
  • Replaced 4v4 Chaos with a new Big Party Playlist
    • Big Party will rotate between Knockout and 4v4 Chaos

Play Offline Card

  • A new Play Offline card containing Exhibition Mode, Season Mode, and Workshop Maps has been added

Private Match Card

  • A new Private Match card containing options for Private Matches and LAN Matches has replaced the Custom Games card

Other Play Menu Changes

  • You can join an existing Private Match directly from Training or an Offline Match
  • Load and launch a different Workshop map when in a Workshop map already
  • When in a party, you can now see your Rank even when you are not the Party Leader
  • Re-ordered the Arena list so Standard Arenas are listed alphabetically, followed by non-Standard Arenas listed alphabetically
CHANGES AND UPDATES

Player-to-Player Trading

  • Player-to-Player Trading is no longer available

Cross-Game Items

  • A new Cross-Game item attribute has been added to Rocket League
    • Cross-Game has been added to the Attributes Filter
  • These items will appear in Fortnite in your Locker if you play Fortnite using the same Epic Games Account 
    • When viewed in the Garage, Cross-Game items will have a note under the item name and rarity saying “This item will also appear in Fortnite”
    • Cross-Game items from Fortnite will begin to appear in your Rocket League Garage
  • The first group of Cross-Game items include:
    • Car Bodies
      • Cyclone
      • Jäger 619
      • Octane
      • Lamborghini Huracán STO
    • Decals
      • Bat Boy (Cyclone)
      • Flames (Cyclone)
      • L-ITA 99 (Cyclone)
      • Sliver (Cyclone)
      • Stripes (Cyclone)
      • Whiteout (Cyclone)
      • Circuit Pro (Jäger 619)
      • Euphoria (Jäger 619)
      • Kraken (Jäger 619)
      • Storm Warning (Jäger 619)
      • Stripes (Jäger 619)
      • The Summit (Jäger 619)
      • Flames (Octane)
      • Lightning (Octane)
      • Skulls (Octane)
      • Stars (Octane)
      • Stripes (Octane)
      • Tech (Octane)
      • Wings (Octane)
      • Lamborghini Huracán STO
    • Wheels
      • OEM
      • Lamborghini Huracán STO v1
      • Lamborghini Huracán STO v2

Trade In Functionality

To account for Cross-Game ownership, the Trade In system has undergone some changes to its functionality. These changes will not affect non-Cross-Game items.

  • Only duplicates of Cross-Game items will appear in the Trade In Menu until only one instance of the duplicate remains in your inventory
  • Here are the rules that determine duplicate trade in eligibility:
    • Painted Items do not count as duplicates with unpainted items
      • Player has one (1) unpainted Cyclone and one (1) Black Painted Cyclone. Neither item will appear in the Trade In Menu
    • The same item with the same painted attribute are considered duplicates
      • Player has two (2) Black Cyclone. One (1) Black Cyclone is will appear in the Trade In Menu
    • The same item with different painted attributes are not considered duplicates 
      • Player has one (1) Lime Cyclone and one (1) Black Cyclone . Neither item will appear in the Trade In Menu
    • Certified items count as duplicates with non-Certified items
      • Player has one (1) Certified Cyclone and one (1) non-Certified Cyclone. The non-Certified item will appear in the Trade In Menu
    • The same item with different Certifications are considered duplicates
      • Player has one (1) Acrobat Cyclone and one (1) Aviator Cyclone . The duplicate item with lower stats will appear in the Trade in Menu

Inventory Management

  • Archived items will now appear in the Trade In Menu
  • Favorited items will no longer appear in the Trade In Menu
    • If an item is marked as a favorite and archived, the game will respect the favorite status and the item will not appear in the Trade In Menu
NEW CONTENT

New Arenas

  • The new Arena variants Mannfield (Dusk), Farmstead (Pitched), and Wasteland (Pitched) are live in Private Matches, Exhibition Matches, and Free Play
BUG FIXES
  • Fixed appearance of Kingtress Decal (Octane)
  • Fixed a bug causing Lightning McQueen to equip OEM Wheels when used for the first time
  • Fixed wheel clipping issues for Whiplash
  • Fixed wheel clipping issues for all versions of Emperor
  • Patch notes (Season 13):

THE HEADLINES

  • Season 13 Rocket Pass, featuring the new Car Bodies Ace and Primo, is now available
  • The new Arena variants Mannfield (Dusk), Farmstead (Pitched), and Wasteland (Pitched) are live in Online Playlists
  • Season 12 Competitive Rewards (Goal Explosions) are dropping for all eligible players

SEASON 13

Rocket Pass

  • Season 13 Rocket Pass, featuring the new Car Bodies Ace and Primo, is now available
    • Ace uses the Breakout hitbox
    • Primo uses the Hybrid hitbox
    • The hitboxes for both Car Bodies have been shifted back and lowered for a better visual fit

Tournaments

  • Season 13 Tournaments are live
  • Any unspent Season 12 Tournament Credits automatically convert into rewards
    • Tournament Credits have converted to the highest level reward you are capable of earning based on your Tournament Rank and the amount of Tournament Credits you have remaining
    • Every player who played in at least one tournament this season will receive one All-Star cup
  • New Tournament Reward items have been added

Challenges

  • Season 13 Stage 1 Challenges are live

Competitive

  • Season 13 Competitive has started
  • Season 13 Changes
    • Similar to previous seasons, a soft reset has been applied to all Competitive Playlists

NEW CONTENT

Arenas

  • New Arena variants are now available in Online Playlists:
    • Mannfield (Dusk)
    • Farmstead (Pitched)
    • Wasteland (Pitched)

Season 12 Competitive Rewards

  • Season 12 Reward Items and Titles will be awarded according to your highest Rank achieved during the season, and successful completion of the appropriate Season Reward Levels.
  • Season 12 Rewards are non-tradable Goal Explosions
    • Bronze I or higher: ‘S12 – Bronze’ Goal Explosion
    • Silver I or higher: ‘S12 –  Silver’ Goal Explosion + lower rewards
    • Gold I or higher: ‘S12 – Gold’ Goal Explosion + lower rewards
    • Platinum I or higher: ‘S12 – Platinum’ Goal Explosion + lower rewards
    • Diamond I or higher: ‘S12 – Diamond’ Goal Explosion + lower rewards
    • Champion I or higher: ‘S12 – Champion’ Goal Explosion + lower rewards
    • Grand Champion I: ‘S12 – Grand Champion’ Goal Explosion + lower rewards
    • Supersonic Legend: ‘S12 – Supersonic Legend’ Goal Explosion + lower rewards
  • Grand Champion Titles (in Crimson text)
    • Competitive Grand Champion: ‘S12 GRAND CHAMPION’
    • Rumble Grand Champion: ‘S12 RNG CHAMP’
    • Hoops Grand Champion: ‘S12 DUNK MASTER’
    • Snow Day Grand Champion: ‘S12 BLIZZARD WIZARD’
    • Dropshot Grand Champion: ‘S12 FLOOR DESTROYER’
  • Supersonic Legend Titles (in Titanium White text)
    • Competitive Supersonic Legend: ‘S12 SUPERSONIC LEGEND’
    • Rumble Supersonic Legend: ‘S12 RNGENIUS’
    • Hoops Supersonic Legend: ‘S12 LEGENDARY BALLER’
    • Snow Day Supersonic Legend: ‘S12 ICE TITAN’
    • Dropshot Supersonic Legend: ‘S12 TILE ANNIHILATOR’
  • Known issues:
  • The countdown to the end of the season will no longer be visible. Season 12 is scheduled to end at 7:30am PST / 3:30pm UTC on December 6.
  • Competitive Dropshot will not be available for the remainder of Season 12, and will not be visible in the Competitive card.

Rocket League – Ver. 2.33

  • Release date: October 17th 2023 (North America) / October 18th 2023 (Europe, Japan)
  • Patch notes (update):

HAUNTED HALLOWS

  • v2.33 prepares Rocket League for Haunted Hallows
  • Haunted Hallows begins Wednesday, October 18 at 9am PDT (4pm UTC)
  • Unlock new items by completing Haunted Hallows Event Challenges
  • Items from Golden Pumpkins are eligible for trade-up
  • The Spooky Cube LTM will be playable from October 18 to October 24
  • The Haunted Heatseeker LTM will be playable from October 24 to November 1
  • Farmstead (Spooky) will be available in Private Matches, Exhibition Matches, and Free Play

CHANGES AND UPDATES

Player-to-Player Trading

  • Added new text to the “All Trades Are Final” pop-up window that appears when a trade is started: “HEADS UP: Player-to-Player trading will be removed on December 5, 2023”
    • You can learn more about the removal of trading here

BUG FIXES

  • Neo Tokyo (Hacked) now uses the same arena and boost pad collision mesh as all other Arenas
  • Fixed a bug preventing Custom Tournament creators from spectating ongoing matches
  • Fixed a softlock issue when returning to the Main Menu after selecting a Private Tournament while using a mouse in the Tournaments menu
  • The Ombre Decal on the Nissan Silvia and Porsche 911 Turbo can now be customized with Paint Finishes
  • Additional notes: none.
  • Source: Psyonix

Rocket League – Ver. 2.32.1

  • Release date: September 13th 2023 (North America) / September 14th 2023 (Europe, Japan)
  • Patch notes (update):
  • fixes an issue with how guest account usernames are displayed in the game client.
  • Additional notes: none.
  • Source: Psyonix (Twitter)

Rocket League – Ver. 2.32

  • Release date: September 5th 2023 (North America) / September 6th 2023 (Europe, Japan)
  • Patch notes (update):

NEW CONTENT

New Arena

  • ‘Neo Tokyo (Hacked)’ is now available to play in Private Matches, Training, and Free Play

CHANGES AND UPDATES

Champions Field

  • Champions Field has been updated to include an RLCS 2022-23 World Champions Team Vitality banner

BUG FIXES

  • Trim on the Black variant of Cyclone now appears the same shade of as other painted Black vehicles 
  • Fixed an issue where a New Item popup displaying “None” would appear that would cause UI navigation to stop functioning in certain scenarios 
  • “XP Level Up” will now only appear when a Level Up occurs 
  • [Switch] Leaving a match no longer causes the game to randomly freeze 
  • Switching tabs no longer causes Blueprint thumbnails to disappear 
  • Fixed an issue where unranked Split Screen guest accounts could be added into Casual Matches while match is still being populated
  • Brightness on Fast & Furious Nissan Skyline “2Bold” decal is now consistent across shader quality options  
  • Patch notes (Season 12):

SEASON 12

Rocket Pass

  • Season 12 Rocket Pass, featuring the Porsche 911 Turbo, has begun
    • The Porsche 911 Turbo uses the Dominus hitbox

Tournaments

  • Season 12 Tournaments are now available
  • Any unspent Season 11 Tournament Credits automatically convert into rewards
    • Tournament Credits have converted to the highest level reward you are capable of earning based on your Tournament Rank and the amount of Tournament Credits you have remaining
    • Every player who played in at least one tournament this season will receive one All-Star cup
  • New Tournament Reward items have been added

Challenges

  • Season 12 Stage 1 Challenges are live

Competitive

  • Season 12 Competitive has started
  • Season 12 Changes
    • Similar to previous seasons, a soft reset has been applied to all Competitive Playlists

NEW CONTENT

Arenas

  • The new Arena ‘Neo Tokyo  (Hacked)’ is now available in Online Playlists

Season 11 Competitive Rewards

  • Season 11 Reward Items and Titles will be awarded according to your highest Rank achieved during the season, and successful completion of the appropriate Season Reward Levels.
  • Season 11 Rewards are a non-tradable Boost
    • Bronze I or higher: ‘S11 – Bronze’ Boost
    • Silver I or higher: ‘S11 –  Silver’ Boost + lower rewards
    • Gold I or higher: ‘S11 – Gold’ Boost + lower rewards
    • Platinum I or higher: ‘S11 – Platinum’ Boost + lower rewards
    • Diamond I or higher: ‘S11 – Diamond’ Boost + lower rewards
    • Champion I or higher: ‘S11 – Champion’ Boost + lower rewards
    • Grand Champion I: ‘S11 – Grand Champion’ Boost + lower rewards
    • Supersonic Legend: ‘S11 – Supersonic Legend’ Boost + lower rewards
  • Grand Champion Titles (in Crimson text)
    • Competitive Grand Champion: ‘S11 GRAND CHAMPION’
    • Rumble Grand Champion: ‘S11 RNG CHAMP’
    • Hoops Grand Champion: ‘S11 DUNK MASTER’
    • Snow Day Grand Champion: ‘S11 BLIZZARD WIZARD’
    • Dropshot Grand Champion: ‘S11 FLOOR DESTROYER’
  • Supersonic Legend Titles (in Titanium White text)
    • Competitive Supersonic Legend: ‘S11 SUPERSONIC LEGEND’
    • Rumble Supersonic Legend: ‘S11 RNGENIUS’
    • Hoops Supersonic Legend: ‘S11 LEGENDARY BALLER’
    • Snow Day Supersonic Legend: ‘S11 ICE TITAN’
    • Dropshot Supersonic Legend: ‘S11 TILE ANNIHILATOR’

Rocket League – Ver. 2.31.1

  • Release date: August 14th 2023 (North America) / August 15th 2023 (Europe, Japan)
  • Patch notes (update):
  • fixes an issue with how guest account usernames are displayed in the game client.
  • Additional notes: none.
  • Source: Psyonix (Twitter)

Rocket League – Ver. 2.31

  • Release date: August 1st 2023 (North America) / August 2nd 2023 (Europe, Japan)
  • Patch notes (update):
CHANGES AND UPDATES
2XP Event Notifications
  • When 2XP events are active, you will now see an icon highlighting the event on various screens, including the main menu, matchmaking menu, and more
    • Other event types may be added to this new notification system in the future
BUG FIXES
  • Fixed Transparent Goalposts so they are always on for all players
  • Fixed light box artifacting on Estadio Vida Arena
  • In Private Matches, corrected appearance of Nameplates and Ball Indicator when a player goes to Spectator mode and then back to a Team
  • [Dropshot] Fixed a bug preventing the ball from doing floor damage after the the clock hits 0:00
  • [Tournaments] Fixed a UI bug showing the “Preview Rewards” button for Xbox controllers when none are connected
  • Fixed a bug preventing players from getting Rocket Pass Level credit when unclaimed, completed Challenges are processed between seasons
  • Fixed a bug with Rocket Pass levels unlocking incorrectly at the beginning of a new season
  • Changed incorrect trade restrictions on several Season 11 Rocket Pass Pro Tier items
    • Laser-Light Trail
    • Viled Decal
    • Demonio Wheels
  • Changed rarity of Ombre Decal for the Nissan Silvia S13 from Common to Limited
  • Fixed cosmetic bugs
    • Nike Air Zoom Mercurial Decals
    • Appearance and size of several Nissan Z Paint Finishes
  • Fixed Bumblebee Car Body movement and Boost in Tournament Pre-Match Lobbies
  • Fixed trading status of several items
    • Cyclone Car Body
    • Party Hat Topper
    • Centro Wheels
    • Dreidel Antenna
    • Chakram Wheels
  • Additional notes: none.
  • Source: Psyonix

Rocket League – Ver. 2.30

  • Release date: June 27th 2023 (North America) / June 28th 2023 (Europe, Japan)
  • Patch notes (update):

No patch notes available. This update brings the following to the game:

  • fixes several bugs with the Ball Indicator
  • fixes Nameplates not appearing correctly in Private Matches
  • Additional notes: none.
  • Source: Psyonix (Twitter)

Rocket League – Ver. 2.29

  • Release date: June 13th 2023 (North America) / June 14th 2023 (Europe, Japan)
  • Patch notes (update):

No patch notes available. This update brings the following to the game:

  • prepares for the Transformers content (out on June 14th)
  • fixes a brightness bug impacting some Nissan Silvia Decals
  • Additional notes: none.
  • Source: Psyonix (Twitter)

Rocket League – Ver. 2.28

  • Release date: June 6th 2023 (North America) / June 7th 2023 (Europe, Japan)
  • Patch notes (update):
NEW CONTENT
New Arena
  • Estadio Vida is now available to play in Private Matches, Training, and Free Play
Rocket League Radio
  • Added a new “Esports” Playlist
    • This new playlist will host all current and future Rocket League Radio tracks associated with the RLCS.
  • Included tracks:
    • Athena & smle – “Moment”
    • Athena, smle & Isaac App – “Moment (Worlds Version)”
    • Koven – “All We Needed”
    • Hoaprox & YUAN – “Savior (feat. Haneri)”
    • OddKidOut – “CODES (feat. Macntaj)”
    • Isaac App – “Fall (Clean)”
CHANGES AND UPDATES
Transparent Goalposts
  • Starting with v2.28, Transparent Goalposts are permanently enabled for all players on all platforms
    • Some arenas have elements outside of the team’s goals that are connected to the Transparent Goalposts setting (example: the wall fence posts on Farmstead).
    • With the setting now permanently on, these elements will no longer block a player’s view when driving on or near a wall.
    • The “Transparent Goalposts” checkbox has been removed from Settings -> Video
Item Shop Notifications
  • When notable or new items are live in the Item Shop, a new notification will sometimes appear at the top of the main menu.
  • These notifications are enabled by default, and you can toggle them off and on in Settings -> Interface with the “Item Shop Notifications” box.
BUG FIXES
  • Fixed cosmetic bugs:
    • Hakkaa Decal for Octane (color adjustment)
    • Huntress Decal (brightness and gloss fixes)
    • Painted X-Devil and Takumi RX-T Car Bodies (trim appearance when using certain Decals
    • Hanasha JRL: Multichrome Wheels (fixed appearance while in motion)
  • Performed an optimization pass on Sovereign Heights and Deadeye Canyon (Oasis)
  • Fixed an issue for PS4/Xbox where the game would freeze at the opening splash-screen for some players
  • Fixed an issue where some players will load the game to a blank UI with no main menu screen
  • Fixed a bug where a player may rarely become stuck in spectator mode
  • [Xbox] Fixed a bug where hitting the select button to type causes the game to soft lock
  • Fixed a bug preventing the Palm Tree Topper from appearing in player inventories
  • Patch notes (Season 11):
SEASON 11
Rocket Pass
  • Season 11 Rocket Pass, featuring the Nissan Silvia, has begun!
    • The Nissan Silvia uses the Hybrid hitbox
Tournaments
  • Season 11 Tournaments are now available
  • Any unspent Season 10 Tournament Credits automatically convert into rewards
    • Tournament Credits convert to the highest level reward you are capable of earning based on your Tournament Rank and the amount of Tournament Credits you have remaining
    • Every player who played in at least one tournament this season will receive one All-Star Cup
  • New Tournament Reward items have been added
Challenges
  • Season 11 Stage 1 Challenges are live
Competitive
  • Season 11 Competitive has started
    • Similar to previous seasons, a soft reset has been applied to all Competitive Playlists
    • Season reset formula has been updated to mitigate rank drift across all playlists
NEW CONTENT
New Arena
  • The new Arena ‘Estadio Vida’ is now available in Online Matches
Season 10 Competitive Rewards
  • Season 10 Reward Items and Titles will be awarded according to your highest Rank achieved during the season, and successful completion of the appropriate Season Reward Levels.
  • Season 10 Rewards are non-tradable Toppers and Trails
    • Bronze I or higher: S10 – Bronze Trail and Topper
    • Silver I or higher: S10 –  Silver Trail and Topper + lower rewards
    • Gold I or higher: S10 – Gold Trail and Topper + lower rewards
    • Platinum I or higher: S10 – Platinum Trail and Topper + lower rewards
    • Diamond I or higher: S10 – Diamond Trail and Topper + lower rewards
    • Champion I or higher: S10 – Champion Trail and Topper + lower rewards
    • Grand Champion I: S10 – Grand Champion Trail and Topper + lower rewards
    • Supersonic Legend: S10 – Supersonic Legend Trail and Topper + lower rewards
  • Grand Champion Titles (in Crimson text)
    • Competitive Grand Champion: ‘S10 GRAND CHAMPION’
    • Rumble Grand Champion: ‘S10 RNG CHAMP’
    • Hoops Grand Champion: ‘S10 DUNK MASTER’
    • Snow Day Grand Champion: ‘S10 BLIZZARD WIZARD’
    • Dropshot Grand Champion: ‘S10 FLOOR DESTROYER’
  • Supersonic Legend Titles (in Titanium White text)
    • Competitive Supersonic Legend: ‘S10 SUPERSONIC LEGEND’
    • Rumble Supersonic Legend: ‘S10 RNGENIUS’
    • Hoops Supersonic Legend: ‘S10 LEGENDARY BALLER’
    • Snow Day Supersonic Legend: ‘S10 ICE TITAN’
    • Dropshot Supersonic Legend: ‘S10 TILE ANNIHILATOR’

Rocket League – Ver. 2.27

  • Release date: April 25th 2023 (North America) / April 26th 2023 (Europe, Japan)
  • Patch notes:

NEW CONTENT

Drive Days

  • Drive Days, our latest in-game event featuring the new Redline Car Body, begins on 4/26
    • Learn more about our latest in-game event here
    • Redline uses the Breakout Hitbox

CHANGES AND UPDATES

UI Changes

  • Added an Item Shop button to the Matchmaking screen
  • Depending on an account’s parental control settings, some UI buttons may now appear grayed out and inaccessible
  • When completing a Challenge worth 20k XP, you may see a new “1LVL” icon appear instead of an XP badge

BUG FIXES

  • Revised map collision on ‘Deadeye Canyon (Oasis)’ to bring ball behavior in corners and on walls in line with all other arenas
  • Fixed a bug causing all new item notifications to appear blank
  • Fixed a bug preventing trim from appearing correctly on Painted Masamune Car Bodies when no Decal is equipped
  • When matchmaking for the first time after starting the game client, fixed a bug with Average Wait Time when queueing for 3v3
  • Fixed a visual bug with the Huntress Decal on the Volkswagen Golf II GTI
  • Additional notes: none.
  • Source: Psyonix

Rocket League – Ver. 2.26

  • Release date: March 7th 2023 (North America) / March 8th 2023 (Europe, Japan)
  • Patch notes:
SEASON 10

Rocket Pass

  • Season 10 Rocket Pass, featuring the Volkswagen Golf GTI, has begun
    • The Volkswagen Golf GTI uses the Octane hitbox

Tournaments

  • Season 10 Tournaments are now available
  • Any unspent Season 9 Tournament Credits automatically convert into rewards
    • Tournament Credits have converted to the highest level reward you are capable of earning based on your Tournament Rank and the amount of Tournament Credits you have remaining
    • Every player who played in at least one tournament this season will receive one All-Star cup
  • New Tournament Reward items have been added

Challenges

  • Season 10 Stage 1 Challenges are live

Competitive

  • Season 10 Competitive has started
  • Season 10 Changes
    • Similar to previous seasons, a soft reset has been applied to all Competitive Playlists
NEW CONTENT

Arenas

  • The new Arena ‘Deadeye Canyon (Oasis)’ is now available

Season 9 Competitive Rewards

  • Season 9 Reward Items and Titles will be awarded according to your highest Rank achieved during the season, and successful completion of the appropriate Season Reward Levels.
  • Season 9 Rewards are non-tradable Wheels
    • Bronze I or higher: ‘S9 – Bronze’ Wheel
    • Silver I or higher: ‘S9 –  Silver’ Wheels + lower rewards
    • Gold I or higher: ‘S9 – Gold’ Wheels + lower rewards
    • Platinum I or higher: ‘S9 – Platinum’ Wheels + lower rewards
    • Diamond I or higher: ‘S9 – Diamond’ Wheels + lower rewards
    • Champion I or higher: ‘S9 – Champion’ Wheels + lower rewards
    • Grand Champion I: ‘S9 – Grand Champion’ Wheels + lower rewards
    • Supersonic Legend: ‘S9 – Supersonic Legend’ Wheels + lower rewards
  • Grand Champion Titles (in Crimson text)
    • Competitive Grand Champion: ‘S9 GRAND CHAMPION’
    • Rumble Grand Champion: ‘S9 RNG CHAMP’
    • Hoops Grand Champion: ‘S9 DUNK MASTER’
    • Snow Day Grand Champion: ‘S9 BLIZZARD WIZARD’
    • Dropshot Grand Champion: ‘S9 FLOOR DESTROYER’
  • Supersonic Legend Titles (in Titanium White text)
    • Competitive Supersonic Legend: ‘S9 SUPERSONIC LEGEND’
    • Rumble Supersonic Legend: ‘S9 RNGENIUS’
    • Hoops Supersonic Legend: ‘S9 LEGENDARY BALLER’
    • Snow Day Supersonic Legend: ‘S9 ICE TITAN’
    • Dropshot Supersonic Legend: ‘S9 TILE ANNIHILATOR’
CHANGES AND UPDATES

Average Wait Time (Matchmaking)

  • An “Average Wait Time” counter has been added to the matchmaking search screen
    • Average Wait Time is based on the player population of the Regions and Playlists you select, and your Rank or skill level in those playlists
  • Time is displayed in minutes and seconds
    • Example: “Average Wait Time: 1:15”
    • In the unlikely event that the wait time is longer than 10 minutes, the message changes to “Average Wait Time: > 10 Minutes”
  • For brand new Game Modes, LTMs, or Playlists with no Rank or skill history, the Average Wait Time counter may be hidden for a short period of time.
  • The Playlist Population meme generator indicator has been removed from the top-right corner of the Casual, Competitive, and Extra Modes menus
BUG FIXES
  • Fixed cosmetic bugs:
    • Huntress Decal for Dingo
    • Blockparty Decal on Painted Car Bodies
    • Titanium White Standard Boost
    • Animated Decals on painted variants of Hotshot Body
  • Fixed a bug causing Special Edition Infinite Yankii RL wheels to appear as normal Yankii RL wheels
  • Fixed a bug causing incorrect camera and car placement when rapidly navigating shots in Custom Training

Rocket League – Ver. 2.25

  • Release date: January 24th 2023 (North America) / January 25th 2023 (Europe, Japan)
  • Patch notes:
NEON NIGHTS
  • v2.25 prepares Rocket League for Neon Nights
    • Neon Nights begins on 1/25/2023 at 9 a.m. PST / 5 p.m. UTC
    • Learn more about Neon Nights here
CHANGES AND UPDATES

New Settings Tab: Training

  • Added a new ‘Training’ section under Settings
    • The Training tab is only visible in Settings when you are in Custom Training or Free Play
  • General Settings are available in both Custom Training and Free Play
    • Game Speed allows you to slow the game down
      • 100% is normal speed
    • Controls Display dictates when controls appear on screen. Options include:
      • Always Visible
      • Hidden
      • Fade Out
  • Free Play options are available in Free Play only
    • Disable Goal Reset turns off both goal explosions and reset to kick-off position
    • Boost Options allow you to change boost refill. Options include:
      • Unlimited
      • Standard
      • Auto-Refill
    • Boost Recharge Delay
      • Enabled only when the Auto-Refill boost option is selected
      • You can adjust the delay from 0.50 seconds to 3.00 seconds in 0.25-second increments

Map Collision

  • We have revised map collision on all standard maps.
    • This means the ball will now behave the same across all maps when rolling off the wall
  • Map collision revision also includes small adjustments to goals, boost placements, and starting positions so they are the same across all standard maps
BUG FIXES
  • Fixed a bug preventing the correct competitive rank from displaying on the end game scoreboard if a player leaves the match before the scoreboard appears
  • Fixed two bugs preventing goal explosions and ball position from updating correctly when seeking in Replays
  • Esports Shop Decals will no longer darken the trim on Titanium White Car Bodies
  • Restored Distortion Decal for Takumi in player inventories
  • Fixed appearance of the Bubbly Decal when equipped on the Samurai Car Body
  • Additional notes: none.
  • Source: Psyonix

Rocket League – Ver. ???

  • Release date: December 20th 2022 (North America, Europe) / December 21st 2022 (Japan)
  • Patch notes:

No patch notes available. This update brings the following to the game:

  • addresses issues from the last game update
  • Additional notes: none.
  • Source: Psyonix (Twitter)

Rocket League – Ver. 2.24

  • Release date: December 6th 2022 (North America) / December 7th 2022 (Europe, Japan)
  • Patch notes:
SEASON 9

Rocket Pass

  • Season 9 Rocket Pass, featuring the Emperor car, has begun
    • Emperor uses the Breakout hitbox

Tournaments

  • Season 9 Tournaments are now available
  • Any unspent Season 8 Tournament Credits automatically convert into rewards
    • Tournament Credits have converted to the highest level reward you are capable of earning based on your Tournament Rank and the amount of Tournament Credits you have remaining
    • Every player who played in at least one tournament this season will receive one All-Star cup
  • New Tournament Reward items have been added

Challenges

  • Season 9 Stage 1 Challenges are live

Competitive

  • Season 9 Competitive has started
  • Season 9 Changes
    • Similar to previous seasons, a soft reset has been applied to all Competitive Playlists
NEW CONTENT

New Arena Variant

  • The new Arena ‘Forbidden Temple (Fire & Ice)’ is now available

Season 8 Competitive Rewards

  • Season 8 Competitive has ended. Season Reward Items and Titles will be awarded for your highest Rank achieved during the season, and successful completion of the appropriate Season Reward Levels.
  • Season 8 Rewards are non-tradable Player Banners
    • Bronze I or higher: ‘S8 – Bronze’ Player Banner 
    • Silver I or higher: ‘S8 –  Silver’ Player Banner + lower rewards
    • Gold I or higher: ‘S8 – Gold’ Player Banner + lower rewards
    • Platinum I or higher: ‘S8 – Platinum’ Player Banner + lower rewards
    • Diamond I or higher: ‘S8 – Diamond’ Player Banner + lower rewards
    • Champion I or higher: ‘S8 – Champion’ Player Banner + lower rewards
    • Grand Champion I: ‘S8 – Grand Champion’ Player Banner + lower rewards
    • Supersonic Legend: ‘S8 – Supersonic Legend’ Player Banner + lower rewards
  • Grand Champion Titles (in Crimson text)
    • Competitive Grand Champion: ‘S8 GRAND CHAMPION’
    • Rumble Grand Champion: ‘S8 RNG CHAMP’
    • Hoops Grand Champion: ‘S8 DUNK MASTER’
    • Snow Day Grand Champion: ‘S8 BLIZZARD WIZARD’
    • Dropshot Grand Champion: ‘S8 FLOOR DESTROYER’
  • Supersonic Legend Titles (in Titanium White text)
    • Competitive Supersonic Legend: ‘S8 SUPERSONIC LEGEND’
    • Rumble Supersonic Legend: ‘S8 RNGENIUS’
    • Hoops Supersonic Legend: ‘S8 LEGENDARY BALLER’
    • Snow Day Supersonic Legend: ‘S8 ICE TITAN’
    • Dropshot Supersonic Legend: ‘S8 TILE ANNIHILATOR’
CHANGES AND UPDATES

General

  • Retired the “PsyNet” default avatar icon
    • This is replaced on all platforms with the blank headshot avatar
  • Quick Chat: Added “Allow Quick Chat with Friends Only” option
    • This was included in update v2.23 but we forgot to add it to the patch notes. Wow! Sorry! No problem.
  • Additional notes: none.
  • Source: Psyonix

Rocket League – Ver. 2.23

  • Release date: November 29th 2022 (North America) / November 30th 2022 (Europe, Japan)
  • Patch notes:
THE HEADLINES
  • v2.23 prepares Rocket League for Season 9. Additional patch notes will be posted when Season 9 begins on 12/7/2022 at 8 a.m. PST / 4 p.m. UTC
  • More info on Season 9 is coming soon!
BUG FIXES
  • Fixed a bug blocking the upload of new Custom Training Packs
  • Fixed appearance of trim on multiple Black Painted Car Bodies by making it darker 
    • ‘Dominus’
    • ‘Insidio’
    • ‘Imperator DT5’
    • ‘Jager 619 RS’
    • ‘Mantis’
    • ‘Endo’
    • ‘Centio’
    • ‘Animus GP’
    • ‘Guardian GXT’
  • Fixed player chat restrictions so player join and leave messages will appear with any setting
  • Fixed a bug preventing a voice channel change when a player changes teams 
  • Fixed Transparent Goalposts on ‘Utopia Coliseum (Glided)’
  • Fixed a bug causing the Total Challenges completed tracker to display an incorrect value if a Win Streak challenge is completed at the same time as any other Challenges 
  • [Nintendo Switch] Fixed appearance of thumbnail for ‘Franko Fone: Inverted’ Wheels 
  • ‘Response Team’ Decal now appears correctly when used on Painted ‘Road Hog’ Car Bodies
  • Fixed appearance of ‘Lucky Cat’ Topper
  • Fixed appearance of Painted ‘MG-88’ Decals on Painted ‘Dominus’ Car Bodies 
  • Fixed several localization and text bugs
  • Additional notes: none.
  • Source: Psyonix

Rocket League – Ver. 2.22

  • Release date: November 1st 2022 (North America) / November 2nd 2022 (Europe, Japan)
  • Patch notes:
THE HIGHLIGHTS
  • Text Chat has been split out into three dropdown menus to enable finer control over what chat types you want to participate in: Quick Chat, Match Chat, and Party Chat
  • Expanded Voice Chat controls
  • Added a new setting to enable or disable player-to-player trading
CHANGES AND UPDATES

Changes to Quick Chat and Text Chat (Settings -> Chat -> Text and Quick Chat Settings)

  • Replaced the “Tactical Quick Chat Only” option with a “Block non-tactical Quick Chat” checkbox
  • When checked/enabled, only the following list of Tactical Quick Chats will be visible:
    • All yours.
    • Bumping!
    • Centering!
    • Defending…
    • Faking.
    • Go for it!
    • I got it!
    • In position.
    • Incoming!
    • Need boost!
    • On your left.
    • On your right.
    • Passing!
    • Take the shot!
  • When checked/enabled, you will still see tactical Quick Chats when they are used by players on the opposing team
    • Example: An opposing player uses the “Faking.” Quick Chat when it’s bound as a Compliment or Reaction Quick Chat
    • To prevent opponent quick chat from appearing, see below for Quick Chat dropdown menu instructions
  • Added a dropdown menu for Quick Chat. Dropdown options include:
    • Allow Quick Chat with Everyone
    • Allow Quick Chat with Teammates Only
    • Allow Quick Chat with Nobody (Off)
  • Added a dropdown menu for Match Chat. Dropdown options include:
    • Allow Text Chat with Everyone
    • Allow Text Chat with Friends and Teammates Only
    • Allow Text Chat with Friends Only
    • Allow Text Chat with Nobody (Off)
  • Added a dropdown menu for Party Chat. Dropdown options include:
    • Allow Party Text Chat with Everyone
    • Allow Party Text Chat with Friends Only
    • Allow Party Text Chat with Nobody (Off)
  • Depending on parental control settings for your account, you may not see all available chat options in each category 

Voice Chat (Settings -> Chat -> Voice Chat Settings)

  • Replaced the ‘Enable Voice Chat’ checkbox found in Settings -> Chat with a dropdown menu. Dropdown options include:
    • Allow Voice Chat with Everyone
      • This allows voice chat among spectators in private matches
    • Allow Voice Chat with Friends and Teammates Only
    • Allow Voice Chat with Friends Only
    • Allow Voice Chat with Nobody (Off)
  • Depending on parental control settings for your account, you may not see all available chat options in each category 

Player-to-Player Trading

  • Under Settings -> Interface, added a checkbox for “Allow Player-to-Player Trading”
    • This checkbox controls whether you can initiate or receive trade requests
    • When disabled/unchecked, you will not be able to trade with other players

Item Shop

  • When making a purchase, the account username is now displayed in the confirm purchase pop-up
  • Added text regarding the refund policy for items and bundles purchased with money instead of in-game Credits (ex: Painted Prestige Bundle, Season 8 Elite Pack)
  • Additional notes: none.
  • Source: Psyonix

Rocket League – Ver. 2.21

  • Release date: October 11th 2022 (North America) / October 12th 2022 (Europe, Japan)
  • Patch notes:
NEW CONTENT

New Arena: The Block (Hoops)

  • The Block is now available in Private Matches, Exhibition Matches, and Free Play
    • The Block will be available in Online Matches starting October 12

New Arena: Farmstead (Spooky)

  • Farmstead (Spooky) is available in Private Matches, Exhibition Matches, and Free Play

El Chapulín Colorado

  • The El Chapulín Colorado tab is now live in the Item Shop for a limited time

Esports Shop

  • All teams in the Esports Shop have new Home and Away kits
    • Kits are available for Dominus, Fennec, and Octane Car Bodies
  • North America (NA):
    • Complexity
    • Dignitas
    • FaZe Clan
    • FURIA
    • Ghost Gaming
    • G2 Esports
    • Luminosity
    • NRG
    • OpTic Gaming
    • Rogue
    • Spacestation Gaming
    • Version1
  • Europe (EU):
    • Endpoint
    • Evil Geniuses
    • Guild
    • Karmine Corp
    • Moist Esports
    • Oxygen Esports
    • Soniqs
    • Team BDS
    • Team Liquid
    • Team Vitality
  • Oceania (OCE):
    • KC Pioneers
    • PWR
  • South America (SAM):
    • Team Secret
  • Middle East/North Africa (MENA):
    • Team Falcons
CHANGES AND UPDATES

Arenas – Ball Indicator

  • Updated the version of the “cage” ball indicator (which appears when the ball is on or close to a wall) on Sovereign Heights, Salty Shores (Night), Neo Tokyo (all versions), and Starbase ARC (all versions)
    • The cage ball indicator in these arenas matches the indicator already used in Champions Field
  • Modified the cage ball indicator on Champions Field (Day), and Salty Shores (Night)
    • The indicator now features a colored outer ring for improved visibility on these brighter Arenas

Arenas – Online Matches

  • Neo Tokyo has been re-added to Online Playlists
BUG FIXES
  • Fixed a bug preventing bots from leaving the scoreboard when replaced by a human player
  • Changed the Ford Bronco Raptor back to the Merc hitbox
  • [Rumble] Fixed the targeting crosshair so it does not remain on screen during a Goal Replay
  • Fixed appearance of Painted Standard Boost exhaust
  • Fixed Portuguese localization for “Nice Demo” Quick Chat
  • Fixed appearance of notifications for players using a 4:3 or 5:4 aspect ratio resolution
  • Fixed a bug that granted Honda Civic Type R Wheels to players who do not own the Car Body
    • Any player who has the Wheels without owning the Car Body will keep them
  • [Nintendo Switch] Fixed appearance of Franko Fone: Inverted Wheels
  • [Knockout] Splitscreen players will no longer be kicked once the primary player/player 1 is eliminated from the match
  •  
  • Fixed a visual bug in the Color Picker menu when both controller and keyboard and mouse are plugged in
  • Additional notes: none.
  • Source: Psyonix

Rocket League – Ver. 2.20

  • Release date: September 6th 2022 (North America) / September 7th 2022 (Europe, Japan)
  • Patch notes:
NEW CONTENT

New Arena: Sovereign Heights

  • Sovereign Heights is now available in Private Matches, and Free Play
    • Based on community feedback, we equipped this new arena with a grass/turf field. Enjoy!
CHANGES AND UPDATES

Changes to Voice Chat (Toggle Mute)

  • Based on community feedback, we have added Toggle Mute as a Voice Chat function option in Rocket League
  • Under Settings -> Chat, we replaced the Push to Talk checkbox with a new Voice Input Mode dropdown
    • Open Mic: Microphone is active all the time, no control input needed
    • Push to Talk: Control input activates microphone in game
    • Toggle Mute: Microphone is active; control input toggles mute
  • The Push to Talk/Toggle Mute default input is set to “F” (keyboard), L3 (PlayStation), LS (Switch and Xbox)

General

  • Clubs: Removed MOTD/news sections from Club pages
    • We opted to remove these features from Clubs due to moderation concerns
  • Added a banner for the 2021-22 RLCS World Champions Team BDS to Champions Field
BUG FIXES
  • Fixed a placement bug with the party icon on the scoreboard
  • Adjusted appearance of several Decals on the Nissan Z so they appear the same way as on other car bodies
  • Updates to Custom Training packs will no longer corrupt pack progress
    • Progress may look incorrect in the training pack browser for some packs, but will appear correctly once the player loads the pack
  • Fixed a bug preventing some players from being able to join Voice Channels
  • Player names will now display properly in Private Matches when spectating
  • Fixed a visual bug with the Hot Wheels Fast 4WD and MR11 Team Decals
  • Fixed a bug that caused multiple Paint Finishes to appear darker than intended, including ‘Bling,’ ‘Grassy,’ and ‘Glossy’
  • Fixed a bug preventing Apex Wheels from being equippable on the BMW M240i
  • [Custom Training] UI now updates correctly when controls are changed
  • Fixed a bug preventing players from canceling matchmaking when on the Training Arena select screen
  • Players who leave a match will no longer show up in the skip goal replay list
  • Fixed a bug preventing players from seeing their own messages in chat
  • Fixed the Clear All Friend Requests modal so it works as intended
  • Additional notes: none.
  • Source: Psyonix

Rocket League – Ver. 2.19

  • Release date: July 20th 2022 (North America) / July 21st 2022 (Europe, Japan)
  • Patch notes:
  • prepares Rocket League for future content
  • fixes an issue preventing some players from using voice chat
  • Additional notes: none.
  • Source: Psyonix (Twitter)

Rocket League – Ver. 2.18

  • Release date: July 12th 2022 (North America) / July 13th 2022 (Europe, Japan)
  • Patch notes:
NEW CONTENT
CHANGES AND UPDATES

Knockout

  • Change to Stun Timer: If you are grabbed and then thrown by an opponent, the bar showing stun effect will no longer reset to full between the two actions
    • This change was made to make downward throws less punishing
BUG FIXES
  • Fixed a bug preventing some Wheels (Apex, Bionic, Patriarch, and ARMR) from being equipable on some licensed cars like the Nissan Skyline
  • Fixed save data uploads so they do not affect connectivity and/or in-game performance at the start of online matches for some players
  • Adjusted how Decals affect appearance of body trim on Octane so pixelation no longer occurs
  • [Knockout] Adjusted volume of impacts and shield activation in Knockout
  • [Knockout] Fixed a bug causing splitscreen players to be kicked from a Knockout match due to being idle when only one has been eliminated
  • Fixed a bug with Season 6 Rewards Decals not loading properly
  • Fixed appearance of the Season 6 Rewards Decals on the Battle Bus Car Body
  • Fixed classification of the ‘Sizzled’ Decal
  • [All Consoles] Fixed a bug preventing the car and arena grass from appearing in the main menu when a new player completes the intro event
  • Additional notes: none.
  • Source: Psyonix

Rocket League – Ver. 2.17

  • Release date: June 27th 2022 (North America) / June 28th 2022 (Europe, Japan)
  • Patch notes:
BUG FIXES
  • Fixed an intermittent freeze bug tied to having a very large number of incoming friend requests on a connected Epic Games account
    • Thank you to SunlessKhan for helping us identify and resolve this bug
    • While this bug is fixed and will no longer affect game performance, you can follow these steps to clear out any pending Epic Games friend requests you may have
  • The lightning animation now appears correctly when a player enters a match or switches teams mid-match
  • Fixed a loading error with the NASCAR Stewart-Haas Racing #4 Decal
  • Additional notes: none.
  • Source: Psyonix

Rocket League – Ver. 2.16

  • Release date: June 14th 2022 (North America) / June 15th 2022 (Europe, Japan)
  • Patch notes:
NEW CONTENT

New Arena Variant

  • Utopia Coliseum (Gilded) is now available in Private Matches, and Free Play
CHANGES AND UPDATES

Custom Training Updates

  • Read more about the changes to Custom Training here
  • You can now complete shots in a training pack in any order you want
  • Training pack progress is now included in game save data
  • You can reset progress on any training pack (see Pause Menu changes below)
  • New controls:
    • Next and Previous Shot: Freely swap between shots in a training pack
    • Select Shot: Press and hold will bring up a new drop-down menu that allows you to pick which shot in the pack you want to practice
    • Shuffle Shots: Randomize the shot order (press again to reset to the original order)
    • Shot Mirroring: Flip a shot to the opposing side of the arena. Mirroring works on all Arenas currently available in Custom Training
  • To view and change Custom Training controls:
    • Load into a Custom Training pack
    • Go to Settings -> Controls -> View/Change Bindings
    • Scroll to the very bottom, and you will see the new inputs right below controls for Knockout
  • ‘History’ tab has been added to the Custom Training Menu
  • New options have been added to the Custom Training Pause Menu
    • Reset Progress
    • End Training
  • End Training screen: From here, you can jump back into the pack, change to a different game mode, change the training pack, or go back to the main menu.
    • This screen will appear the first time you complete every shot in a training pack, and any time you complete all of the shots in a pack after resetting progress
    • This screen won’t automatically appear if you are using a training pack that has already been completed if its progress hasn’t been reset

Painted Items

  • Sort by Paints: You can now sort Customization Items by Paints in the Car Customization and Manage Inventory menus
  • Gold Paint: ‘Gold’ has been added as a Painted color attribute, available on select Customization Items

Player Behavior

  • We have made changes and improvements to how we track and take action against in-game griefing and scoring on your own team (“own-goaling”)
  • If you witness any griefing or own-goaling during a match, please use the “Match Throwing/Griefing” report reason
  • This will lead to disciplinary action under the “Unsportsmanlike Conduct” ban reason
  • When a player is banned, a “Report Feedback” notification is sent to all players who sent in eligible reports for Match Throwing/Griefing

General

  • Similar to the new shot controls in Custom Training, ball controls in Free Play now display at all times in the upper left corner
BUG FIXES
  • Fixed positioning of in-game Voice Chat notifications
  • Fixed a focus issue in the Friends List while navigating the Report/Block list
  • [PS, Switch, Xbox] Fixed a rare bug that allowed spectators into some online matches and would place them on the field
    • This issue was fixed on PC in v2.15
  • Fixed a bug with the Credits pop-up after a trade has completed
  • Fixed multiple bugs with text appearance on the Scoreboard
  • Fixed appearance of the Shark Tooth Decal on Jager 619
  • Fixed the Joker Decal on Dominus so it no longer affects Painted trim color
  • Fixed appearance of the MG-88 Decal on Endo
  • Voice Chat pop-up for first-time users no longer blocks controller input
  • Fixed the post-match scoreboard so the MVP player name doesn’t get cut off
  • Fixed a bug causing a players Rank to show up as Unranked on the post-match scoreboard
KNOWN ISSUES

For a complete list of known issues in Rocket League, go here

  • [Custom Training] The HUD does not update automatically when changing the controls
  • [Custom Training] Some shots may not mirror correctly
  • [Custom Training] Replay may show car being moved across the field after a shot is mirrored
  • Some Boosts may be partially visible to splitscreen players even when it is not being actively used
  • Sometimes the  lightning animation above a car does not trigger when a player switches teams
  • The ‘Boujee’ Animated Decal is off centered on certain Car Bodies
  • The ‘Sizzled’ Decal is listed as an ‘Animated’ decal when it is not
  • For first time players only, leaving the RL Intro cinematic causes the car and grass in the Main Menu to be hidden until entering the Garage
  • Some Blueprint thumbnails may disappear when rapidly switching between tabs
  • When being replaced by a real player, bot names may not disappear from the scoreboard
  • Additional notes: none.
  • Source: Psyonix

Rocket League – Ver. 2.15

  • Release date: May 9th 2022 (North America) / May 10th 2022 (Europe, Japan)
  • Patch notes:
CHANGES AND UPDATES

Voice Chat

  • Voice Chat is now available to players on all platforms
    • With the release of v2.15, Voice Chat is on by default for all players
    • Voice Chat is fully cross-platform
  • Voice Chat options are Party Chat and Team Chat. You cannot speak with opposing teams in Voice Chat
  • When Voice Chat is enabled, you will see a Voice Channel tab (with a little headset icon) appear in your Friends List. You can join, leave or switch Voice Channels from this tab.
    • When you join a team in a match, you will be placed into a Team Voice Channel
    • When you join or form a party, you will be placed into a Party Voice Channel. This Channel shows everyone in your party that has Voice Chat enabled
  • Voice Chat settings can be found by going to Settings -> Chat -> Voice Chat Settings
    • Enable Voice Chat: Checked by default; uncheck the box to disable Voice Chat
    • [PC Only] Voice Chat Input Device: Select which microphone or other input device you want to use.
    • [PC Only] Voice Chat Output Device: Select which output (speakers, headphones, etc.) you want to use.
    • Push To Talk: Check this box to use an assigned key to enable your input device. You can change your binding under Settings -> Controls -> View/Change Bindings -> Scroll down to Voice Chat (Push To Talk)
    • Preferred Voice Channel: Choose whether to default to Party Chat or Team Chat when both are available
    • Main Menu Notifications: Displays names of speaking players while in the Main Menu
    • Match Notifications: Displays names of speaking players while in a match
    • Text Chat Notifications: Displays notifications in text chat when players leave or join Voice Chat
  • You can adjust incoming Voice Chat volume under Settings -> Audio -> Voice Chat
BUG FIXES
  • Display of ping to game servers has been fixed
  • Fixed a visual bug with Spectator names in Private Matches
  • Fixed appearance of scoreboard from Spectator point of view in Private Matches
  • [PC Only] Fixed a rare bug that allowed spectators into some online matches and would place them on the field
    • This will be fixed on consoles in our next planned update
  • Fixed a bug preventing the “LTM” badge from appearing on the Casual Playlist tile
KNOWN ISSUES
  • Voice Chat match notifications overlap Quick Chat options when they’re toggled on
  • Additional notes: none.
  • Source: Psyonix

Rocket League – Ver. 2.14

  • Release date: April 26th 2022 (North America) / April 27th 2022 (Europe, Japan)
  • Patch notes:
THE HEADLINES
  • Knockout Bash starts on April 27 at 9 a.m. PDT / 4 p.m. UTC!
    • Learn more about the event and our new Knockout LTM here
BUG FIXES
  • After completing a match and returning to the main menu, fixed a bug preventing the game client from saving the previous selection for re-queue
  • Fixed a UI bug preventing “Competitive” from appearing above the scoreboard when playing multiple consecutive Competitive matches
  • Fixed a bug preventing access to the Change Mode/Match menu while watching a Replay
  • Fixed a bug preventing chat during trading
  • Dingo Engine Audio volume level has been fixed
  • Fixed a bug with parental control preventing some players from seeing the “Allow All” in-game text chat option
  • Additional notes: none.
  • Source: Psyonix

Rocket League – Ver. 2.13

  • Release date: March 29th 2022 (North America) / March 30th 2022 (Europe, Japan)
  • Patch notes:
BUG FIXES
  • Fixed appearance of ‘Startrack’ Rocket Boost and Trail when previewing from a Blueprint
  • When backing out of a Playlist, fixed UI focus so you return to the previously selected Playlist card instead of defaulting to Casual
  • Fixed a UI error taking focus off of the Change Playlist/Training menu if selected by a player after a match
  • [Xbox] Improved boot times and general stability
  • Moved placement of Neo Tokyo (Comic) on the Arena list
KNOWN ISSUES
  • Before v2.13, in a small percentage of Casual matches, a spectator would sometimes join a team, creating uneven teams
    • We believe this issue may be unique to v2.12
    • If this bug persists, we have added additional error logging to the game client with this update so we can better identify and resolve the issue
  • Additional notes: none.
  • Source: Psyonix

Rocket League – Ver. 2.12

  • Release date: March 8th 2022 (North America) / March 9th 2022 (Europe, Japan)
  • Patch notes:

NEW CONTENT

New Arena Variant

  • ‘Neo Tokyo (Comic) is now available in Private Matches, and Free Play

CHANGES AND UPDATES

Report/Block Player Menu
  • The Mute/Report Player menu has changed to ‘Report/Block Player’
  • Blocking a player from the Report/Block Player menu will prevent you from seeing their text chat during a match
    • This will also block you from hearing that player in voice chat when it becomes available in the future
  • Blocking a player carries over between matches
  • You can unblock players from the same Report/Block Player menu
  • Blocking a player you are friends with through Epic Games will remove them from your Epic Games friends list
  • The ‘Mute All’ button has been removed
    • If you prefer to play with text chat muted, you can go to Settings -Chat – Text Chat Settings, and make changes there

Soundtracks

  • ‘Rocket League OST Vol. 1’ and ‘Rocket League OST Vol. 2’ music playlists have been removed from the game

BUG FIXES

  • Fixed a trading error when attempting to trade equipped Avatar Borders and Player Banners
  • Fixed a notification display error when looking at new items
  • The SARPBC Theme Player Anthem now plays correctly when streamer safe is enabled
  • Fixed a bug causing Painted Samurai Car Bodies to lose color on trim when using its Common Decals
  • Fixed localization for Tournament queue text
  • Fixed appearance of several Painted Excavator Trails
  • Fixed a bug causing XVII Decal to change trim color on Marauder
  • Centered several Decals for the Insidio Car Body
  • The 50th Anniversary and Hot Wheels Race Team Decals for Fast 4WD and MR11 will now change colors when switching teams
  • Fixed Exo and Planetarium Paint Finishes on Gizmo
  • Fixed a Paint Finish error when using the 2020 Team Liquid decal on Fennec Car Body
  • Additional notes: none.
  • Source: Psyonix

Rocket League – Ver. 2.11

  • Release date: February 8th 2022 (North America) / February 9th 2022 (Europe, Japan)
  • Patch notes:
  • prepares Rocket League for future content releases
  • Additional notes: none.
  • Source: Psyonix (Twitter)

Rocket League – Ver. 2.10

  • Release date: January 25th 2022 (North America) / January 26th 2022 (Europe, Japan)
  • Patch notes:

 

NEW CONTENT

Neon Nights

  • v2.10 prepares Rocket League for Neon Nights
    • Neon Nights begins on Wednesday, Jan. 26 at 9 a.m. PST (5 p.m. UTC)
    • Unlock new items by completing Neon Nights Event Challenges
    • Items from Golden Moons are eligible for trade-up
    • Heatseeker Ricochet will be playable as an LTM on Rocket Labs Arenas

Esports Shop

  • Away Kits have been added for all teams in the Esports Shop
  • Teams Complexity (NA) and Misfits Gaming (EU) have been added to the Esports Shop
    • Both teams have home and away kits
  • Team True Neutral is changing from the NA region to SAM
BUG FIXES
  • Fixed a player-to-player trading bug involving the ‘Accept Trade’ button
  • Fixed a bug with player reporting from the Friends List while transitioning to the post-match screen
  • Fixed appearance of the Swayzee Decal on painted Car Bodies
  • Fixed a visual bug with the Challenges widget when all available Rewards are claimed
  • Fixed appearance of Black-Painted Trihedron Decal
  • Additional notes: none.
  • Source: Psyonix

Rocket League – Ver. 2.09

  • Release date: December 1st 2021 (North America) / December 2nd 2021 (Europe, Japan)
  • Patch notes:
  • Fixed Pause Menu navigation while on the post-match celebration screen
  • Fixed several issues with the Play Again button
  • Fixed a bug with LAN matches
  • Additional notes: none.
  • Source: Psyonix

Rocket League – Ver. 2.08

  • Release date: November 16th 2021 (North America) / November 17th 2021 (Europe, Japan)
  • Patch notes:
NEW CONTENT

New Arena Variant

  • ‘Starbase Arc (Aftermath)’ can be found in Private Matches and Free Play
CHANGES AND UPDATES

Player Reporting

  • The report reason list has been updated to include:
    • Text Harassment
    • Verbal Harassment
    • Match Throwing or Griefing
    • Intentionally Idle
    • XP Farming
    • Inappropriate Player Name
    • Inappropriate Club Name
    • Trade Scam
  • Report players via the Main Menu
    • You can now report players from the Recent Players section of your Friends List
    • Go to Recent Players, select the relevant player name, and choose Report Player
    • The report reasons listed here are identical to the reasons available during a match
  • You can now select more than one report reason
    • Example: If a teammate is harassing you in team chat, and is also own-goaling, you can select both “Text Harassment,” and “Match Throwing or Griefing”
  • When reporting a player for Text Harassment, press the Chat Log button to see chat lines from the reported player
  • A new pop-up notification will appear when you successfully report another player
    • To keep in-game visibility clear, this message will appear in the upper-left corner if you are reporting during a match
BUG FIXES
  • Fixed controller focus bug on post-match celebration screen
  • Fixed appearance of the Tumbling Blocks Decal
  • Fixed appearance of the grill on Painted Tygris cars when non-animated Decals are equipped
  • Fixed a bug preventing Apex Wheels from being equipped on ’99 Nissan Skyline GT-R R34
  • Removed option to add friend as Epic Friend when they are already on your friends list
  • Fixed a bug preventing NFL Decals from showing up in Garage when using Filters
  • The Mood Slime Rocket Boost no longer appears over the top of certain car bodies when in the Garage
  • Fixed an issue preventing certain car movements from resetting the idle player timer

KNOWN ISSUES

  • The Distortion decal for Takumi takes on the secondary paint color
  • The SMAA anti-aliasing option does not function as intended, and players may not notice any anti-aliasing effects while it’s enabled
  • While viewing a Replay, the “Change Game Mode” menu cannot be navigated when using a controller
  • Some Wheels (Apex, Bionic, Patriarch, and ARMR) can not be equipped on some licensed cars like the Nissan Skyline
  • The SARPBC Theme Player Anthem is muted when streamer safe is enabled
  • [Nintendo Switch] Accounts with high density inventories (3000+ items) may experience a hang in the Car Customization Body tab
  • Party members may not successfully join a Tournament match
  • Additional notes: none.
  • Source: Psyonix

Rocket League – Ver. 2.07

  • Release date: October 25th 2021 (North America) / October 26th 2021 (Europe, Japan)
  • Patch notes:
PsyNet Upgrades
  • Update v2.07 is focused on upgrading how in-game items and transactions are stored in PsyNet. Nothing seen in the game client will change, but a client update is needed for the backend upgrades to take effect
Play Again Button (Competitive)
  • A ‘Play Again’ button has been added to the post-match screen
    • Pressing the Play Again button will automatically start a search in your selected Competitive Playlists
    • If you previously searched for matches in multiple Competitive Playlists, Play Again will search in those same Playlists
    • The Play Again button is only visible after Competitive Playlist matches (will not be visible after Casual matches)
  • Additional notes: none.
  • Source: Psyonix

Rocket League – Ver. 2.06

  • Release date: October 12th (North America) / October 13th 2021 (Europe, Japan)
  • Patch notes:
CHANGES AND UPDATES

Free Play Ball Control

  • New ball controls are now available in Free Play
    • We want to thank everyone who contributes to BakkesMod and their hard work for inspiring this feature addition
  • You can now control the ball in five different ways with the push of a button:
    • Take Possession: Places the ball in front of your car
    • Start Dribble: Places the ball on the hood of your car
    • Pass Ball: Sends the ball towards your car
      • Sometimes the pass will be just left or right of your car, depending on the angle and position, so heads up!
    • Launch Ball: Behaves similarly to tip-off in Hoops
    • Defend Shot: Shoots the ball towards the closest goal
  • These new controls can be used together
    • Example: You can use Launch Ball to send it high, then Defend Shot to mimic a shot from the ceiling or high up on the wall
  • Ball Reset continues to work as before (return to the kickoff position)
  • Defend Shot and Pass Ball don’t always work as intended in some arenas and modes, including:
    • Double Goals (Rocket Labs)
    • Utopia Retro (Rocket Labs)
    • Dropshot
    • Hoops
  • [Nintendo Switch] When using a single Joy-Con for controls, Free Play Ball Control is disabled
BUG FIXES

General

  • Fixed the appearance of several Decals including Leviathan, Chameleon, and Trigon
  • Fixed a bug causing Esports Shop Decals to cover trim on Painted Car Bodies
  • Fixed a bug with the News Panel
Known Issues
  • The ‘Goop XS’ and ‘Goop SE’ Decals appear as placeholder textures
  • Additional notes: none.
  • Source: Psyonix

Rocket League – Ver. 2.05

  • Release date: October 5th (North America) / October 6th 2021 (Europe, Japan)
  • Patch notes:
CHANGES AND UPDATES

New Preset Creation

  • Selecting ‘Create New Preset’ now duplicates the active preset into the new preset slot
NEW CONTENT

Esports Shop

  • New Esports Team Decals have arrived, custom-made by the RLCS teams themselves in collaboration with Psyonix
    • More Decals, including options for additional teams and ‘Away Kit’ variants, are coming later in the RLCS season
  • Decals for Octane, Dominus, and Fennec Car Bodies are available for each team below
  • ‘Home Kit’ Decals for 34 teams from Europe, North America, Oceania, and South America have been added
    • Dignitas
    • Endpoint
    • Envy
    • eUnited
    • Evil Geniuses
    • FaZe Clan
    • Furia
    • G2 Esports
    • Ghost Gaming
    • Giants
    • Ground Zero Gaming
    • Guild
    • Karmine Corp
    • NRG
    • Pittsburgh Knights
    • PWR
    • Rebellion
    • Renegades
    • Rix.GG
    • Rogue
    • Semper Esports 
    • SK Gaming
    • Solary
    • Spacestation Gaming
    • Susquehanna Soniqs
    • Team BDS
    • Team Liquid
    • Team Queso
    • Team Singularity
    • Team Vitality
    • Torrent
    • True Neutral
    • Version1
    • XSET
BUG FIXES

General

  • Fixed a bug causing FPS settings to change on their own
  • Bot difficulty will change to the player’s selection when playing offline
  • Fixed appearance of Painted Vector Decals
  • Fixed appearance of Twinzer Car Body when using certain Decals
  • Fixed a inventory bug when sorting by Series
  • Fixed a scrolling bug when viewing large inventories
KNOWN ISSUES
  • Esports Shop Decals may cover trim on Painted Car Bodies
    • This bug will be fixed in our next game update
  • Additional notes: none.
  • Source: Psyonix

Rocket League – Ver. 2.04

  • Release date: September 14th 2021 (North America) / September 15th 2021 (Europe, Japan)
  • Patch notes:
CHANGES AND UPDATES

Voice Chat

  • We are temporarily removing voice chat with v2.04. As many of our players know, the current voice chat system is not up to modern standards, making it difficult to use in a fast-paced game environment. We’re also aware that some players experience performance issues when using in-game voice chat — some sort of mid-match lag or service disruption — and we do not want voice chat to hinder quality of play.
  • Earlier this summer, we said that we are working on bringing an improved, more comprehensive voice chat system to Rocket League. We are on track to bring voice chat back to the game in early 2022. We’ll share more details once we’re closer to voice chat making a siiick comeback next year.
  • Additional notes: none.
  • Source: Psyonix

Rocket League – Ver. 2.03

  • Release date: September 8th 2021 (North America) / September 9th 2021 (Europe, Japan)
  • Patch notes:
THE HEADLINES
  • This update prepares Rocket League for the new incoming 2021 NFL Fan Pass content
  • We know many of you are patiently waiting, and our goal is to release an update later this month that brings 120 FPS to the PlayStation 5
CHANGES AND UPDATES

Server Regions

  • ‘India’ has been added as a server region
    • Servers are hosted in Mumbai
    • India tournament region uses ASM servers
BUG FIXES
  • Aliasing along the ramp in Deadeye Canyon has been fixed
  • Fixed a bug related to being kicked prematurely from an in-progress Tournament
  • Several Italian, German, and Russian localization fixes
  • Fixed a crash scenario involving Dropshot and the NASCAR Trail
  • Tournament Rank now correctly displays on the Tournament History page
  • Additional notes: none.
  • Source: Psyonix

Rocket League – Ver. 2.02

  • Release date: August 24th 2021 (North America) / August 25th 2021 (Europe, Japan)
  • Patch notes:
  • Players should no longer see a “duplicate login detected” message in error
  • Game will no longer lock up if you have a large number of pending friend requests
  • [Nintendo Switch] Fixed issues with game performance when trading with other players
  • Fixed a bug causing incorrect Rank to display after matches
  • Fixed a game lock-up scenario unique to some older account types
  • DMCA-protected songs will no longer play if manually selected when Streamer Safe is enabled
  • Fixed a bug causing song titles to display incorrectly when playing Rocket League in any language besides English
  • Fixed a bug preventing Custom Tournaments from appearing in the Tournament Browser
  • Fixed a bug causing players on Windows 7 to crash
  • Fixed a volume issue with the ‘SMLE & Athena – ETERNAL’ music track
  • ‘NASCAR’ Player Banner now correctly displays in inventory if previously owned
  • Additional notes: none.
  • Source: Psyonix

Rocket League – Ver. 2.01

  • Release date: August 10th 2021 (North America) / August 11th 2021 (Europe, Japan)
  • Patch notes:
CHANGES AND UPDATES

Streamer Safe Music

  • Streamer Safe music allows you to play Rocket League’s included music tracks without worrying about DMCA violations while streaming or recording
  • ‘Streamer Safe Music’ can be found under Settings > Audio
  • Once enabled, Rocket League will remove or replace any tracks that may lead to a DMCA violation
    • The Streamer Safe setting works in conjunction with your chosen settings for Player Anthems, playing the soundtrack in-game, and playing the soundtrack during matches

Matchmaking Penalties in Casual Playlists

  • To improve the average match quality in Casual playlists, we are introducing penalties for players who quit Casual games early.
  • Similar to the matchmaking bans for Competitive Playlists, players who leave Casual Playlist matches early may be subject to a short matchmaking ban. Leaving a single match per day won’t result in a penalty, but repeatedly quitting escalates the length of the ban.
  • There are seven ban levels for Casual Playlists:
    • First – 0 Minutes
    • Second – 5 Minutes
    • Third – 10 Minutes
    • Fourth – 20 Minutes
    • Fifth – 40 Minutes
    • Sixth – 1 hour
    • Seventh or more – 2 hours
  • Once you progress beyond the first level, there is a 12-hour cooldown before the ban level de-escalates by one level.
  • You can now “Vote to Concede” a Casual Match once enough time has passed, similar to Competitive play if your team wants to leave or simply proceed to the next match.
  • We’ve made the following changes to backfill behavior
    • If a player leaves a Casual match, they will not be backfilled into the same match
    • Casual matches with a score difference of three goals or more will not be backfilled. Bots will replace any players who leave the match.

Undersized Party Rank Restrictions

  • To help preserve balanced competitive play, parties of two playing in 3v3 Standard in Competitive or 3v3 Tournaments must be within 3 Ranks of each other
    • Examples of allowed undersized parties
      • Gold 3 + Platinum 3 (three ranks apart)
      • Diamond 2 + Champion 1 (two ranks apart)
    • Examples of disallowed undersized parties
      • Gold 3 + Diamond 1 (four ranks apart)
      • Silver 2 + Grand Champion 2 (fifteen ranks apart)
  • This change does not apply to Extra Modes Playlists or Casual Playlists
  • This change starts with Season 4

Player to Player Trading Updates

  • Once both players have entered items and accepted terms, a new trade review screen will appear
    • This screen will display all items involved in the trade
      • All item details are visible at all times on this screen (Painted color, Certification, Special Edition type, Esports affiliation)
    • No new items can be added once this screen appears
      • There is a five-second countdown before the Accept Trade button can be used
      • You can cancel out of the Trade Review screen if you want to go back and add/remove items

Game Ban Messaging

  • New messaging will inform you if your account is close to a permanent ban
    • Similar to current ban messaging, and Report Feedback, this message will appear as a pop-up once Rocket League is started
    • “Due to the number of bans issued on this account, the next ban from Psyonix may be permanent. Please do not use harassing or toxic language in future matches. For more information, please go to support.rocketleague.com”
  • Previous chat and game bans on your account are taken into consideration before this message is delivered

Player Count Display

  • The way player population is displayed in-game is changing
    • Total players online is no longer displayed
    • Playlist population display has been changed. Based on a playlist’s population, players will see one of the following
      • Amazing
      • Great
      • Good

General

  • Tactical Rumble is now available as a Rumble Mutator in Private Matches
NEW CONTENT

Monstercat (Antenna)

  • ‘AK’
  • ‘A.M.R’
  • ‘Arielle Maren’
  • ‘Dyro’
  • ‘Emily Vaughn’
  • ‘Ellis’
  • ‘Haneri’
  • ‘Hayve’
  • ‘Hoaprox’
  • ‘KUURO’
  • ‘PROFF’
  • ‘Shingo Nakamura’
  • ‘Saxsquatch’
  • ‘Vintage & Morelli’
  • ‘YUAN’

General

  • Changed name of ‘Inamorata’ Goal Explosion to ‘Carbonator’
BUG FIXES
  • Fixed appearance of trim on Octane when using Linares, Nooo! Decals
  • [PC] Fixed a crash when loading into Utopia Coliseum (Snowy)
  • Fixed appearance of several Trails when previewed in the Garage
  • Fixed appearance of grass near player’s car on Forbidden Temple (Day)
  • Fixed appearance (inconsistent lighting) for Visionary Wheels
  • A loud, quick beat of music heard at game startup has been removed
  • Fixed players logging in as Player 1 instead of their normal account
  • Fixed matches not counting as completed when leaving a match during the final replay
  • FPS improvements to some Arenas
  • Fixed players logging on, receiving a “Syncing Failed” message, and missing their inventory
  • Fixed players crashing upon loading into Utopia Coliseum
  • Additional notes: none.
  • Source: Psyonix

Rocket League – Ver. 2.00

  • Release date: June 24th 2021 (North America) / June 25th 2021 (Europe, Japan)
  • Patch notes:
  • Fixed a bug preventing customization of the Ford F-150
    • The Antenna on the Ford F-150 cannot be customized at this time
  • Fast & Furious Pontiac Fiero, Fast & Furious Dodge Charger Wheels should no longer appear in inventory if the Cars are not owned by the player
  • Addressed an exploit involving player to player trading and Credits
  • Additional notes: none.
  • Source: Psyonix

Rocket League – Ver. 1.99

  • Release date: June 16th 2021 (North America) / June 17th 2021 (Europe, Japan)
  • Patch notes:
THE HEADLINES
  • This update prepares Rocket League for upcoming Fast & Furious content
  • The Select Favorites Item Series is now available
    • The new Series will drop as Blueprints after some Online Matches
BUG FIXES
  • Fixed a bug preventing the rejoin notification from appearing after disconnecting from an Online Match
  • Adjusted the Dune Racer Decal so it no longer changes the trim color on Octane
  • Fixed a bug causing some purchased Premium DLC from appearing on multiple platforms
  • Fixed appearance of some NASCAR Player Banners
  • [Rumble] Fixed a bug preventing some players from receiving power-ups once their timer hits zero
  • Additional notes: none.
  • Source: Psyonix

Rocket League – Ver. 1.98

  • Release date: May 26th 2021 (North America) / May 27th 2021 (Europe, Japan)
  • Patch notes:
  • Fixed a bug causing players to be invisible in a match with a stuck camera position
  • Fixed a bug preventing creators from spectating their own Custom Tournament matches
  • Additional notes: none.
  • Source: Psyonix

Rocket League – Ver. 1.97

  • Release date: May 19th 2021 (North America) / May 20th 2021 (Europe, Japan)
  • Patch notes:
  • Fixed several display bugs in the News Panel
  • Fixed a bug preventing music from playing on game start
  • Additional notes: none.
  • Source: Psyonix

Rocket League – Ver. 1.96

  • Release date: May 4th 2021 (North America) / May 5th 2021 (Europe, Japan)
  • Patch notes:
CHANGES AND UPDATES

Arena Rotation Adjustments

  • Salty Shores (Night) added to the rotation in all Playlists
  • Reduced frequency of some arenas in the rotation (Wasteland, Farmstead)
  • Neon Fields and Forbidden Temple (Day) have been removed from rotation until additional revisions can be made

General

  • Made it clearer which items cannot be traded to other players while on the Trade In page
BUG FIXES
  • Fixed an EOS cloud sync error that was preventing some players from accessing item inventory
  • Fixed a bug causing players to join the incorrect Private Match
  • Fixed the “Add Players” pop-up that was appearing far more frequently than intended
  • Fixed appearance of Anispray Rocket Boost
  • Friends List appearance will now scale correctly with the rest of the user interface
  • Additional notes: none.
  • Source: Psyonix

Rocket League – Ver. 1.95

  • Release date: April 14th 2021 (North America) / April 15th 2021 (Europe, Japan)
  • Patch notes:
BUG FIXES
  • Fixed a bug that added 0.1 seconds to the match once the ball hits the ground at 0:00
  • Fixed a softlock scenario caused by trading in the last possible set of five eligible items
  • Rocket Boost on the Ford F-150 now displays correctly
  • Fixed a bug that took button/cursor focus off the “Find Match” button in the Play Menu
  • Additional notes: none.
  • Source: Psyonix

Rocket League – Ver. 1.94

  • Release date: April 6th 2021 (North America) / April 7th 2021 (Europe, Japan)
  • Patch notes:
CHANGES AND UPDATES

Trade In Update

  • Trade Ins are now managed in their own section in the Garage
  • All Trade In-eligible items fall into three categories:
    • Core Series Items
    • Tournament Items
    • Blueprints
  • The Trade In menu displays how many eligible Trade Ins you have, sorted by category and rarity
  • Trade Ins still operate the same way as before:
    • 5 Uncommon = 1 Rare
    • 5 Rare Items = 1 Very Rare
    • 5 Very Rare = 1 Import 
    • 5 Imports = 1 Exotic 
    • 5 Exotics = 1 Black Market
  • Tournament Items and (revealed) Blueprints can now be traded in regardless of series. The Tournament Item or Blueprint you receive from a Trade In is directly tied to the series of the items you traded in. 
    • For example, if you trade in three Ignition Series Blueprints and two Ferocity Series Blueprints, you’ll have a 60% chance to receive an Ignition Series Blueprint and a 40% chance to receive an Ferocity Series Blueprint.  

Player Trading Eligibility

  • Before trading with other accounts is activated, new accounts must:
    • Reach XP Level 30
    • Have 50 or more minutes in Online Matches
  • Accounts with XP Levels 30-99:
    • Can trade three times per day
    • Limit of 2,000 Credits per trade
  • Accounts with XP Levels 100-249:
    • Can trade ten times per day
    • Limit of 10,000 Credits per trade
  • Accounts with XP Level 250 or greater:
    • Unlimited trades per day
    • Limit of 100,000 Credits per trade

General

  • Settings will now sync to the EOS cloud and share across all linked accounts
    • Nintendo Switch support for cloud syncs will come in a future update
  • Each Playlist option under the Play Menu has a rad new image
  • Added unlock countdown timer for Seasonal Challenge Stages
  • Added link support to the in-game news panel
NEW CONTENT

Monstercat (Antenna)

  • ‘Vindata’
  • ‘Fransis Derelle’
  • ‘Monstercat Silk’
BUG FIXES
  • Corrected appearance of Team Liquid Decals when High Quality Shaders are enabled
  • Fixed a bug causing the Music Playlist to appear off-screen when reducing the Interface Scale
  • A player’s first trade will no longer hang for 20-30 seconds after enabling 2FA on your Epic Games Account
  • Fixed a bug affecting the “Invite to party” option in Friends List if both players are playing through the Epic Games Store
  • [Tournaments] Teams that have won two out of three matches should no longer see extra matches generated against the same opponent
    • This bug fix is dependent on PsyNet updates related to tournament access and matches that are happening in the coming weeks
  • Fixed a bug with the Season Free Challenges display counter
  • Localization fixes for French, German, Japanese, and Polish
  • Additional notes: none.
  • Source: Psyonix

Rocket League – Ver. 1.93

  • Release date: February 15th 2021 (North America) / February 16th 2021 (Europe, Japan)
  • Patch notes:
CHANGES AND UPDATES

Two-Factor Authentication (2FA)

  • Starting with v1.93, players that want to participate in player-to-player trading must have 2FA enabled on their Epic Games Account
    • As part of enabling 2FA, your Epic Games Account email must also be verified
    • Learn how to enable 2FA on your Epic Games Account here
    • Learn how to upgrade a platform account to a full Epic Games Account here
  • The first trade you execute after enabling 2FA may take longer than normal to process (about 30 seconds). Subsequent trades should process normally
BUG FIXES
  • Fixed a bug preventing splitscreen players from matchmaking in Competitive Playlist
  • “Invite to party” option in Friends List now displays properly for all players
  • Fixed lighting on Forbidden Temple
  • Removed animations added to the Playlist Menu in the last update
  • Fixed a bug causing the ball to turn invisible in Spectator Mode when using Fly Cam
  • Additional notes: none.
  • Source: Psyonix

Rocket League – Ver. 1.92

  • Release date: February 1st 2021 (North America) / February 2nd 2021 (Europe, Japan)
  • Patch notes:
NEW CONTENT

NFL

  • The NFL Super Bowl LV Celebration starts February 2 at 8 a.m. PST / 4 p.m. UTC. The event includes:
    • The new Gridiron LTM will be available as a Casual Playlist
    • New Challenges will be available this week. Completing Challenges will unlock new NFL-themed items and XP bonuses
    • The NFL Fan Pack will return to the Item Shop February 2 through February 8

Esports Shop

  • A new Fennec Decal is now available to purchase for all 18 teams in the Esports Shop
CHANGES AND UPDATES

Effect Intensity

  • Based on community feedback, an ‘Effect Intensity’ drop-down has been added to Settings > Video
  • Default: All Arena effects operate normally
  • Low:
    • Flashing lights and pulsing effects are disabled
    • Moving effects, lights, and background visuals are reduced or disabled
    • Background light brightness/intensity reduced (where appropriate)
    • Music visualization is disabled
  • Effect Intensity settings only apply to the ‘Neon Fields’ Arena

Rocket Pass

  • Pro Tiers: Starting with v1.91, Pro Tiers purchase eligibility will depend on a player’s Rocket Pass Tier at the time of purchase
    • Players at Tiers 1-40 can purchase any Tier bundle
    • Players at Tiers 41-58 can purchase up to 12 Tiers
    • Players at Tiers 59-64 can purchase up to 6 Tiers
    • Players at Tiers 65-69 can purchase one Tier at a time
    • Players at Tiers 70 or above can still unlock Pro Tiers via progression
  • Rocket Pass Premium: Players on the free Rocket Pass track at Tier 59 or higher will be able to purchase Rocket Pass Premium, but will not be able to purchase the Premium + 12 Tiers bundle
  • In both cases, ineligible players who try to purchase a Premium or Tier Bundle will see an error message.
BUG FIXES
  • Fixed a display error with the Free Challenges not being counted properly
  • Tournament Rewards earned on different platforms can now be traded in together
  • [Nintendo Switch] Item Shop menu correctly displays the Featured Tab when first selected
  • Fixed an exploit allowing players to trade single Credits
  • Fixed appearance of DigiGlobe and HoloData Goal Explosions in Hoops
  • The MVP’s Player Anthem will play even if the other team leaves or forfeits
  • [Nintendo Switch] Fixed a bug with track resets in music playlists
  • Bringing up a music playlist with a keyboard no longer skips the current song
  • Fixed a bug with Player 2 Quick Chat in splitscreen
  • Additional notes: none.
  • Source: Psyonix

Rocket League – Ver. 1.90

  • Release date: January 19th 2021 (North America, Europe, Japan)
  • Patch notes:

No patch notes available.

  • Additional notes: none.
  • Source: Psyonix

Rocket League – Ver. 1.89

  • Release date: December 16th 2020 (North America) / December 17th 2020 (Europe, Japan)
  • Patch notes:
  • Fixed a bug causing ‘Party Up’ to be highlighted on the post-match screen instead of Ready Up (Casual) or Find New Match (Competitive)
  • Players will no longer respawn with a power-up ready to use if they are demolished after a goal is scored
  • Corrected a typo in the ‘R3MX GXT’ name
  • Fixed a glitch related to canceling trade
  • Additional notes: none.
  • Source: Psyonix

Rocket League – Ver. 1.88

  • Release date: December 8th 2020 (North America) / December 9th 2020 (Europe, Japan)
  • Patch notes:
NEW CONTENT

Community Flags

  • ‘Athena’
  • ‘FluuMP’
  • ‘JohnnyBoi_i’
  • ‘JonSandman’
  • ‘JZR’
  • ‘Lethamyr’
  • ‘Linkuru’
  • ‘MERTZY’
  • ‘Musty’
  • ‘PhantomACE’
  • ‘SunlessKhan’

Monstercat Flags

  • ‘Au5’
  • ‘Chime’
  • ‘Jack Newsome’
  • ‘Rome in Silver’
  • ‘Sullivan King’
CHANGES AND UPDATES

Tactical Quick Chat

  • A new ‘Tactical Quick Chat Only,” option is now available under Settings > Gameplay > Text Chat
  • When enabled, all chat messages will be invisible to you except the following Quick Chats:
    • All yours.
    • Centering!
    • Defending…
    • Go for it!
    • I got it!
    • In position.
    • Incoming!
    • Need boost!
    • Take the shot!
    • Faking.
    • Bumping!
    • On your left.
    • On your right.
    • Passing!

Esports Shop

  • The Esports Shop has been redesigned from the ground up
  • The Shop is now separated into regions — North America and Europe
  • Each team is fully visible in their region’s part of the Esports Shop
  • Item rotation has been removed
    • All available items can be purchased directly from your favorite team’s Esports Shop page

UI

  • Made several aesthetic and color changes
  • Changed name of ‘Options’ to ‘Settings’ in the main menu and throughout the game
  • In the post-match screen, a new ‘Options’ button displays the following:
    • Mute/Report Player
    • Change Presets
    • Settings
BUG FIXES
  • [Nintendo Switch] Splitscreen play is back!
  • [Nintendo Switch] Fixed a bug causing tabs to automatically scroll with viewing inventory
  • Adjusted exhaust flames on the Imperator DT5
  • Additional notes: none.
  • Source: Psyonix

Rocket League – Ver. 1.86

  • Release date: November 18th 2020 (North America, Europe) / November 19th 2020 (Japan)
  • Patch notes:

Coming soon!

  • Additional notes: none.
  • Source: Psyonix

Rocket League – Ver. 1.85

  • Release date: October 19th 2020 (North America) / October 20th 2020 (Europe, Japan)
  • Patch notes:
NEW CONTENT

Blueprints

  • Season 1 Series Blueprints are now available as drops after online matches
CHANGES AND UPDATES

Tournaments

  • Changed behavior of the Leave Tournament button
    • Once a teammate votes to leave during a match, the ‘Leave Tournament’ button will turn red
    • At the end of a match, the Leave Tournament button will not be usable until you reach the post-match screen. Disabling the button during the podium, progression, and drop screens will ensure you do not leave the tournament early enough to receive a temporary Tournament Ban
  • Removed time limit on Tournament Finals Series

General

  • Adjusted coloring on Free and Premium Challenges
BUG FIXES
  • Corrected stat tracking for double demolitions
  • Fixed trade status of several non-Common items
  • Bots joining a match in progress will use Boost as normal
  • Fixed several bugs preventing Challenges Menu navigation and Challenge claiming
  • Removed shading covering scoreboard during goal replays
  • Fixed a bug causing another player’s Accolades to show on the post-match screen
  • Additional notes: none.
  • Source: Psyonix

Rocket League – Ver. 1.84

  • Release date: October 1st 2020 (Europe, North America) / October 2nd 2020 (Japan)
  • Patch notes:
QUICK PLAY
  • Based on community feedback, a ‘Quick Play’ button has been re-added to the game client
    • ‘Quick Play’ searches the same playlist(s) you last searched for
    • It is located on the bottom of the Play Menu near the ‘Back’ button
    • This button is bound to your controller, and is a clickable button if using a mouse and keyboard on PC
BUG FIXES

General

  • Fixed the “infinite loading” icon when trying to claim a completed Llama-Rama Challenge
  • Fixed a bug causing “Winner by most Shots” to appear during a Competitive Match and ending it early
  • Fixed Private Match creation, will no longer result in a black screen or repeated Error 71 messages
  • Additional notes: none.
  • Source: Psyonix

Rocket League – Ver. 1.83

  • Release date: September 29th 2020 (Europe, North America) / September 30th 2020 (Japan)
  • Patch notes:
BUG FIXES

General

  • The Play Menu will now correctly remember the last chosen Casual Playlist between sessions
  • Fixed stability issues related to the Friends List affecting players since the September Update
    • Thank you to Bluey, FreaKii, Satthew, Sotus, and Jonsandman for helping us with this bug!
  • Fixed an issue causing players to sometimes load into a match with no opposing team
  • Fixed a bug preventing players invited to a party from joining a Tournament with the rest of the party
  • Tournament reward summary will no longer appear in front of your bracket when waiting to play in the finals
  • Fixed accolades sometimes appearing as “0” in the post-game screen
  • Additional notes: none.
  • Source: Psyonix

Rocket League – Ver. 1.82

  • Release date: September 22nd 2020 (Europe, North America) / September 23rd 2020 (Japan)
  • Patch notes:
CHANGES AND UPDATES

User Interface

  • The Play Menu will now close automatically after searching when away from the Main Menu
BUG FIXES

General

  • The Play Menu will now correctly remember the last chosen Playlist between sessions
  • Fixed a bug causing team color adjustments to change which preset is being customized
  • Glowing wall cage effect fixed in Mannfield, Farmstead
  • Fixed a bug preventing successful friend invites to Nintendo Switch accounts on the ‘Recent Players’ list
  • NBA flags now appear correctly when customizing a car
  • Additional notes: none.
  • Source: Psyonix

Rocket League – Ver. 1.79

  • Release date: September 16th 2020 (Europe, North America) / September 17th 2020 (Japan)
  • Patch notes:
THE HEADLINES
  • Epic Games Account Linking and Cross-Platform Progression are now available
  • Nintendo Switch Online is no longer required to play Rocket League online
  • Check out all of the Menu and UI changes!
  • Added a new Vehicle Preset based on the Merc car
EPIC GAMES ACCOUNT AND CROSS-PLATFORM PROGRESSION

Progression and Account Linking

  • You can now link each platform you play Rocket League to a single Epic Games Account to share progression, inventory, Rocket Pass progress, Competitive Rank, and more everywhere you play
  • For progression data, you will select a Primary Platform to progress everywhere. If you’re Level 1000 and Champion II on PC, and Level 500 and Diamond III on your console, you’ll want to pick your PC profile as your Primary
  • We strongly recommend you link every account you play at the same time so you can make an informed choice when selecting your Primary Platform
  • For more information, please read our blog post on Cross-Platform Progression
  • Players who linked their existing Rocket League platforms to an Epic Games Account will also receive the ‘Chopper EG’ Wheels

Epic Friends

  • Epic Friends have replaced RocketID as the solution for cross-platform friends in Rocket League
  • Your RocketID friends will be automatically converted into Epic Friends on your first login.
  • The In-Game Friends List has been updated to display both your platform friends and your Epic Friends in one panel for easier access

Legacy Status

  • If you played Rocket League before the free to play update was released, you have Legacy status
  • Legacy status includes special loyalty reward items, including a Boost, Wheel, Banner, and a special Title that commemorates the year your account was created:
    • ‘Faded Cosmos’ Boost (limited to accounts created prior to July 21)
    • ‘Golden Cosmos’ Boost
    • ‘Dieci-Oro’ Wheel
    • ‘Huntress’ Player Banner
    • ‘Est. 20XX’ Title
  • Legacy status holders also get special “Legacy” quality versions of every Common item available before the free to play changeover, as well as access to all non-licensed DLC items

Player-to-Player Trading

  • Trading with another player now requires a linked Epic Games Account
  • Trading with another player now requires both accounts to have purchased 500 Credits or equivalent (Esports Tokens, Starter Pack, etc.) to deter fraud. 
    • Players with Legacy status are exempt from this requirement
NEW PLAYER EXPERIENCE
  • Players new to Rocket League with this update will see a new interactive intro cinematic, as well as special guidance when navigating the in-game menus
  • New players will need to reach Level 10 before they can matchmake in Competitive Playlists
TOURNAMENTS

NOTE: The new Tournaments system will be live with this release, but only a limited number of test Tournaments will be scheduled until we transition Rocket League to free to play.

  • The Tournaments system has been redesigned and now offers automated Competitive Tournaments at set times per day, per region
  • While you can still sign up with a full party, Competitive Tournament matchmaking will attempt to find you a team if you can’t join with a full group
  • Mixed-Rank parties will be placed in a Tournament based on the Rank of the highest-skill player
  • Playing at your skill – even if you lose! – is always more efficient than winning at a lower Rank
  • Teams knocked out of the tournament in the first round may be able to re-join during a ‘late joiner’ round
  • Leaving a Tournament early may lead to temporary matchmaking and Tournament bans on your account
    • If your entire team forfeits, no bans will be issued
  • Earn rewards over the course of each season by defeating opponents of similar skill
    • You’ll earn Tournament Credits based on your final placement in each Tournament combined with the difficulty of the overall bracket you were seeded into
    • The Tournament Credit reward is the same for all teammates
    • Tournament Credits can be redeemed to get Cups that will grant you a customization item of escalating quality
      • All Tournament items can have special attributes like Painted or Certified
      • These prizes can be traded in within their series, all the way up to Black Market
      • The higher level the Cup, the more often you’ll unlock an item of higher rarity
    • You can play in as many tournaments as you want each week, but most of your earnings will come from your Top 3 Weekly Placements, which reset at the end of each week on Sunday
    • Winning a Tournament earns you a Title that shows off the Rank of the Tournament you won.
    • Winning three similarly ranked tournaments throughout a season will grant you a colored Title at that Rank.
  • Players are still able to create and host their own Custom Tournaments
    • Knocked out of the Tournament you’re hosting? You’ll be able to spectate the remaining matches
MENU AND UI UPDATES
  • The Main Menu has been streamlined to reduce the number of buttons and better organize features
  • Play Submenu: Modes are now grouped into cards instead of tabs
    • Selecting a Playlist will now immediately search that playlist 
    • For players who prefer to search multiple playlists at once, you can enable “Multiple Selection” within any of the Playlist groups. This setting is saved so you won’t have to toggle it each time you search.
    • You can now quickly jump into Free Play or the Garage after searching
    • Training is now accessible directly from the Play menu
    • Exhibition, Season Mode, and Private Match have been combined into the “Custom Games” card
  • The Profile Submenu now contains:
    • Career (Stats, Leaderboards, Rankings)
    •  Replays
    • Create or Manage Club
    • Banner and Avatar Border customization options
  • The Extras Submenu is now found under Options – Extras
  • The appearance of the Main Menu and some submenus have been updated with new font and button/card designs
CHANGES AND UPDATES

Item Changes

  • Many items formerly classified as Common are now Uncommon or higher, and must be obtained via Drops by new players 
  • Common Items are no longer unlocked in large batches per slot by playing matches. Any player with Legacy status that had not unlocked all of these items will receive remaining items in “Legacy” quality
  • Uncommon, Rare, and Very Rare Items no longer drop randomly after matches
  • Some cross-promotional items have been permanently marked as “Legacy” and can no longer be obtained by new accounts
  • Some older ‘V1’ Engine Audio options can no longer be obtained by new accounts 

Support a Creator

  • You can now support your favorite content creators by applying a Creator Code to your account in the Item Shop screen
  • Your chosen creator will receive a percentage of your Credits spent while the code is active on your account

Default Settings Changes

  • Control Bindings are now organized into three presets – “Default”, “Legacy”, and “Custom”
    • “Legacy” is used for all existing accounts, and uses the same controls since our 2015 Launch
    • “Default” assigns “Air Roll” to L2/LT by default, and unbinds “Voice Chat”
    • You can switch to “Default” or “Legacy” without losing your “Custom” bindings
  • Voice Chat is now disabled by default

New Hitbox

  • Added a new Vehicle Preset based on the Merc car
  • This hitbox is both taller and narrower than the other hitboxes. Check it out and let us know what you think!

New Quick Chats

    • Informational Quick Chats
  • Bumping!
  • Faking.
  • On your left.
  • On your right.
  • Passing!
    • Compliment Quick Chats
  • Nice Bump!
  • Nice Demo!

Keyboard Aerial Safety

  • The new “Keyboard Aerial Safety” setting prevents keyboard and mouse players from pitching down in the air while holding Throttle (W) until other inputs are recognized
  • With this setting active, your car will not begin pitching down until you either pitch up, release the throttle/pitch down key, or air roll in any direction
  • This setting can be disabled in the Options – Controls tab

General

  • [PC] DirectX9 is no longer supported
  • The Level 700 ‘Supersonic Legend’ Title has been changed to ‘Legendary Nemesis’
  • Heatseeker is now available in Private and Local Matches
  • The Solo Standard Competitive Playlist is no longer available
BUG FIXES
  • Fixed a bug preventing offending chat text from being displayed when an account is banned
  • Additional performance optimizations made to the Gravity Bomb Goal Explosion
  • Rebooting the game will no longer put the player on their oldest Car Preset
  • Tournament creators can spectate matches after leaving the tournament as a player
  • List of changes:
  • Rocket League becomes Free 2 Play on September 23rd!
  • adds Cross-Platform Progression
  • adds Legacy Status and Items
  • adds support for Support-A-Creato
  • New Quick Chats
  • Heatseeker in Private Matches
  • Larger item pool for Trade Ups
  • Solo Standard removed
  • New Bot difficulty 
  • New Merc Hitbox
  • Rocket League X Monstercat Remixes
  • Updated Menu
  • Changes to Achievements
  • Additional notes: none.
  • Source: Psyonix / Psyonix

Rocket League – Ver. 1.79

  • Release date: June 29th 2020 (Europe, North America) / June 30th 2020 (Japan)
  • Patch notes:
  • includes a performance optimization for the Gravity Bomb Goal Explosion
  • Additional notes: none.
  • Source: Psyonix (Twitter)

Rocket League – Ver. 1.78

  • Release date: June 16th 2020 (Europe, North America) / June 17th 2020 (Japan)
  • Patch notes:
CHANGES AND UPDATES

Demolitions and Bumping

Based on player feedback, we are making some improvements to Bump and Demolition detection. It is important to note that even with these fixes, Bumps and Demos will never be perfect in online play due to latency. However, after testing these changes with a variety of prominent community members & esports players, we feel this is a positive change that will reduce inconsistencies.

The rules to trigger a Demolition are now as follows:

  • Supersonic Check [UNCHANGED]
    • You are in the Supersonic State (trails visible/active on wheels)
      • Supersonic State activates at 2200 speed (max speed is 2300)
      • Going below 2100 speed instantly exits the Supersonic State
      • Going below 2200 speed, but above 2100, remains Supersonic for one second before exiting unless you accelerate back above 2200
  • Speed Check [UNCHANGED]
    • Your speed in your forward direction is at least 2100 at the time of impact
  • Forward Hit Check [NEW]
    • The line connecting your Center of Mass to the Impact Location is within 40 degrees of your forward direction
  • Victim Hit Check [NEW]
    • The line connecting the Impact Location to the Victim’s Center of Mass is within [55-90] degrees of your forward direction
    • This angle scales based on the Forward Hit Check result
      • For all impacts within 35 degrees of your forward direction, this check uses a 90 degree angle
      • For impacts between 35 and 40 degrees of your forward direction, this check scales linearly from 90 degrees down to 55. This reduces “sideswipe” demos and other undesirable use cases
  • Bumps use the same set of requirements minus the speed / supersonic checks.
BUG FIXES

General

  • Fixed a bug preventing corner Boost Pills not giving players Boost when driven over
  • [Nintendo Switch] Fixed an issue preventing some players from joining Local Matches using non-Roman characters in the match name or host player name
  • Fixed ‘Decenium’ spelling error in ‘Decennium’ Wheels
  • Additional notes: none.
  • Source: Psyonix

Rocket League – Ver. 1.76

  • Release date: April 15th 2020 (Europe, North America) / April 16th 2020 (Japan)
  • Patch notes:
BUG FIXES

General

  • Fixed bug with Quality filter during trade-ins
  • Fixed appearance of ball indicator on Forbidden Temple
  • Additional notes: none.
  • Source: Psyonix (Twitter) / Psyonix

Rocket League – Ver. 1.75

  • Release date: March 24th 2020 (Europe, North America) / March 25th 2020 (Japan)
  • Patch notes:

CHANGES AND UPDATES

Controller Vibration Settings

  • Changed how controller vibration is set under Options -> Controls

  • Added three Controller Vibration settings

    • ‘Disabled’ removes all controller vibration

    • ‘Default’ only vibrates on impacts, boost activation, and explosions

    • ‘All’ adds vibration for the entire duration of a boost

  • Added a ‘Vibration Intensity’ slider

    • Slider can move between 0.00 and 3.00 in intervals of 0.10

    • Setting the slider to 0.00 disables vibration

    • Intensity settings below 0.5 may have inconsistent results across different controller types due to variance in vibration motors

  • Slider numbers to recreate legacy settings:

    • Light: 0.5

    • Medium: 1.75

    • Heavy: 3.0

BUG FIXES

General

  • Fixed appearance of several Decals

  • Fixed an issue causing some maps to not appear in Online Matches since v1.74

  • Fixed Boost mutator in Spike Rush matches

  • Fixed bug with Quality filter during trade-ins

  • [Steam, Nintendo Switch] Players can now send more than three messages during a Private or Wireless Match (where applicable) when the match is paused

  • List of changes:
  • controller vibration setting changes
  • bug fixes

Rocket League – Ver. 1.74

  • Release date: March 10th 2020 (Europe, North America) / March 11th 2020 (Japan)
  • Patch notes:

THE HEADLINES

  • Blueprints can now be traded in
  • Some default settings under Camera, Controls, and Interface have changed
  • Added Dynamic Range controls to the Audio menu
  • Spike Rush added as a Mutator preset

NEW CONTENT

General

  • Ignition Series Blueprints will be available as drops after select Online Matches starting on March 11, 2020 at 10 a.m. PDT / 5 p.m. UTC

CHANGES AND UPDATES

Blueprint Trade-Ins

  • You can trade in five Blueprints for one random Blueprint of the next-highest rarity
    • All five Trade-in Blueprints must be from the same series
      • The Blueprint you receive from the trade-in will be from the same series
    • All five Trade-in Blueprints must have the same rarity
  • Black Market rarity items are included in the Blueprint trade-in system
    • Five Rare Blueprints = One Very Rare Blueprint
    • Five Very Rare Blueprints = One Import Blueprint
    • Five Import Blueprints = One Exotic Blueprint
    • Five Exotic Blueprints = One Black Market Blueprint
  • The Blueprint you receive has a chance to be Certified, Painted, or drop as a Special Edition
  • Learn more about building Blueprints here

Default Settings

  • Some default settings under Camera, Controls, and Interface have changed

    • These changes will only occur if a player has never changed a default setting to a custom preference

  • Camera

    • Default Camera Preset

      • Distance increased to 270 (was 260)

      • Stiffness increased to 0.5 (was 0.3)

    • “Legacy” Camera Preset added

      • Legacy uses the original default settings

    • Camera Shake intensity reduced for most actions

  • Controls

    • Default Controller Deadzone value reduced to 0.2 (was 0.3)

    • Default Dodge Deadzone value increased to 0.8 (was 0.5)

    • Button Bindings list re-ordered to show most important controls at the top

    • Controller Vibration 

      • Reduced the intensity of vibration on the “Default” setting

      • On “Default” and below, Boost now only vibrates the controller when activated

      • Players can still use “Medium” or “Heavy” to replicate the old vibration settings

  • Interface

    • Nameplate Mode 

      • Default setting now makes nameplates Always Visible. 

      • Previous default now called “Nearby Only”

    • Team Colored Boost Meter is now enabled by default

Audio (Dynamic Range)

  • Dynamic Range settings are now available in the Audio menu

  • Settings

    • Default: Best for most players, these settings carry over from before today’s update

    • Low (Night): Best when playing at low volume, in a loud environment, or on low-quality speakers

    • High (Theater): Best when playing at high volume on high-quality sound systems

General

  • Inventory management: Any selected filters will remain active until you exit your inventory or trade window

  • Spike Rush added as a Mutator preset

  • Added a “Blueprints” button in the Garage menu

    • This button is a shortcut to Garage > Manage Inventory > Blueprints

    • The number of Blueprints in your inventory will be displayed on the button

  • Added support for Discord Rich Presence

  • [Nintendo Switch] Transparent Goalposts added under Options > Video

BUG FIXES

General

  • Fixed a bug causing the Rank/Division down notification to display after a win

  • Esper’s front-left wheel no longer clips through the wheel support

  • Fixed particle dispersal on Flash Freeze Decal

  • Archive button no longer appears at the bottom of the Blueprints tab

  • Yaki wheels have been adjusted to face the correct direction

  • Player Rank after using Quick Play no longer displays the incorrect Rank

  • Multiple Supersonic Fury and Chaos Run achievements/trophies are not unlocked when using U30 items purchased from the Item Shop

  • List of changes:
  • Blueprint Trade-Ins – Players will be able to trade in five Blueprints from the same series and rarity for a higher rarity Blueprint.
  • Dynamic Range Controls For Game Audio – Dynamic Range Presets of Medium (Default), Low (Night), and High (Theater) will be available in the “Audio” tab within Options.
  • New In-Game Content – A new Blueprint Series and Item Shop Items will be revealed soon! Plus, additional content will be rolling out throughout Spring.
  • Various Quality of Life Improvements
  • Additional notes: none.
  • Source: Psyonix PR / Psyonix

Rocket League – Ver. 1.73

  • Release date: February 4th 2020 (Europe, North America) / February 5th 2020 (Japan)
  • Patch notes:

NEW CONTENT

Esports Shop

  • The Esports Shop will feature new items to support RLCS Season 9
  • New teams include
    • eUnited
    • Pittsburgh Knights
    • Team Reciprocity
    • Veloce Esports
  • Every team in the Esports Shop will have the following items:
    • Octane Decal
    • Dominus Decal
    • ARMR Wheels
    • Bionic Wheels
    • Patriarch Wheels
    • Player Banner
  • NRG Esports items will feature the team’s new logo
    • Anyone who owns previous versions of NRG items will still own those previous versions in their inventory

Fan Rewards

  • New Fan Rewards will be available during Rocket League Esports broadcasts this month

BUG FIXES

General

  • Fixed appearance of Painted Lightspeed Trails
  • When buying Rocket Pass Tiers, a Pro Tier thumbnail may get stuck loading
  • Additional notes: none.
  • Source: Psyonix

Rocket League – Ver. 1.72

  • Release date: January 15th 2020 (Europe, North America) / January 16th 2020 (Japan)
  • Patch notes:

No patch notes available.

  • Additional notes: this is a Content Update.
  • Source: Psyonix (Twitter)

Rocket League – Ver. 1.71

  • Release date: December 11th 2019 (Europe, North America) /December 12th 2019 (Japan)
  • Patch notes:

CHANGES AND UPDATES

Blueprints and Item Shop

  • Please see our blog post about changes we are making to Blueprint and Item Shop prices

BUG FIXES

General

  • Older DLC Car Bodies now appear correctly in Online Matches
  • Fixed appearance of multiple Decals for Dominus
  • “Unlock None” error message will no longer appear when using the Item Shop directly after purchasing Credits
  • Fixed a bug causing Camera issues when driving between the wall and the ceiling in some spots
  • Additional notes: none
  • Source: Psyonix

Rocket League – Ver. 1.70

  • Release date: December 4th 2019 (Europe, North America) /December 5th 2019 (Japan)
  • Patch notes:

THE HEADLINES

  • Keys and Decryptors have been converted into Credits and Bonus Gifts, respectively
  • Crates have been converted into Unrevealed Blueprints
  • The Item Shop is now live
  • New feature: Item Archiving
  • Competitive Season 12 Rewards (Universal Decals) will be distributed to eligible players
  • Rocket Pass 5 begins on December 4

NEW CONTENT

Item Shop

  • The Item Shop is now live
    • From the main menu, select ‘Item Shop,’ then the ‘Featured’ tab
  • You can find the Esports Shop next to the Featured tab
  • Items here can be purchased for the displayed number of Credits
  • Use the ‘Buy Credits’ button in the lower-left corner to purchase additional Credits

Rocket Pass 5

  • Rocket Pass 5 begins on December 4
    • Credits are now available as a reward at certain Premium Upgrade Tiers instead of Keys

Competitive Season 12 Rewards

  • Competitive Season 12 has ended. Titles and Reward Items will be awarded for your highest Rank achieved during the season, and successful completion of the appropriate Season Reward Levels.
  • Season 12 Rewards are custom, non-tradeable Universal Decals that can be used on any customizable Car Body
    • Bronze I or higher – ‘Season 12 – Bronze’ Universal Decal
    • Silver I or higher – ‘Season 12 – Silver’ Universal Decal + lower Universal Decals
    • Gold I or higher – ‘Season 12 – Gold’ Universal Decal + lower Universal Decals
    • Platinum I or higher – ‘Season 12 – Platinum’ Universal Decal + lower Universal Decals
    • Diamond I or higher – ‘Season 12 – Diamond’ Universal Decal + lower Universal Decals
    • Champion I or higher – ‘Season 12 – Champion’ Universal Decal + lower Universal Decals
  • Grand Champion Rewards
    • Competitive Soccar Grand Champion – ‘Season 12 – Grand Champion’ In-Game Title + ‘Season 12 – Grand Champion’ Universal Decal + lower Universal Decals
    • Rumble Grand Champion – ‘Season 12 – RNG Champ’ In-Game Title + ‘Season 12 – Grand Champion’ Universal Decal + lower Universal Decals
    • Dropshot Grand Champion – ‘Season 12 – Floor Destroyer’ In-Game Title + ‘Season 12 – Grand Champion’ Universal Decal + lower Universal Decals
    • Hoops Grand Champion – ‘Season 12 – Dunk Master’ In-Game Title + ‘Season 12 – Grand Champion’ Universal Decal + lower Universal Decals
    • Snow Day Grand Champion – ‘Season 12 – Blizzard Wizard’ In-Game Title + ‘Season 12 – Grand Champion’ Universal Decal + lower Universal Decals

General

  • Content from the Supersonic Fury, Revenge of the Battle-Cars, and Chaos Run DLC Packs has been added to all accounts on all platforms

CHANGES AND UPDATES

Blueprints

  • Blueprints have replaced Crates in Rocket League
  • Each Blueprint can build one item for a displayed number of Credits
  • All Crates in your inventory have been converted into unrevealed Blueprints
    • Revealing a Blueprint will show you which item that Blueprint can build, along with how many Credits that item will require to build
  • Blueprints may drop after select Online Matches
  • You can trade revealed Blueprints to other players

Credits and Bonus Gifts

  • All Keys have been converted into Credits
    • Each Key in your inventory is worth 100-130 Credits. Learn more about the conversion process here
    • Credits can be traded, but only one player in a transaction can offer Credits (no Credit-for-Credit trading)
    • Credits are subject to a trade hold for 72 hours after purchase. The trade hold on newly-purchased Credits will apply to all Credits in your inventory
    • During a trade hold, you cannot trade Credits, items built from Blueprints with Credits during the trade hold, or items from Pro Tiers of Rocket Pass purchased with Credits during the trade hold
  • All Decryptors have been converted into Bonus Gifts
    • Bonus Gifts are free to open
    • Bonus Gifts contain one item from either the Revival or Vindicator Blueprint Series

Item Archiving and Inventory Management

  • You can now archive items you no longer want to view with the rest of your inventory
  • ‘Archived Items’ tab has been added to the Manage Inventory screen
    • This tab will only appear in Manage Inventory if you have archived at least one item, and will disappear if you have nothing archived
  • To archive an item, go to Manage Inventory, highlight the item, click the left stick (controller) or click the box icon in the upper-right corner of the item thumbnail (mouse)
    • To remove an item from the archive, find it under ‘Archived Items,’ click the left stick (controller) or click the box icon in the upper-right corner of the item thumbnail (mouse). The item will then reappear under the appropriate tab (Wheels, Decal, etc.)
  • ‘Blueprint,’ and ‘Gift Pack’ tabs have been added to the Manage Inventory screen
    • All Blueprints will appear in the Blueprint tab, unless archived
    • All Bonus Gifts will appear in the Gift Pack tab, unless archived

Competitive Season 13

  • Competitive Season 13 begins
  • Season 13 brings a “soft reset” that requires you to do placement matches in each playlist to recalibrate your Rank
  • Winning half of your placement matches will land you near your previous season ranking
  • League Rankings will be temporarily empty until players complete their placement matches
  • All placement match wins count towards your Bronze Season Reward Level progress
  • With the start of Season 13, we have adjusted how Party MMR works for Competitive Playlists. A Party’s MMR will now be weighted closer to the MMR of the highest Ranked player in the group than in previous seasons.

BUG FIXES

General

  • Fixed rotor and hub clipping from several Wheel types
  • Fixed Replays to use the correct Goal Explosion for Orange and Blue teams
  • Fixed the appearance of Painted Patriarch Wheels
  • Player nameplates no longer reappear after a goal is scored, or when fast-forwarding/rewinding
  • Fixed Animus GP Topper placement and Car Body behavior
  • French translation of Quick Play has been fixed
  • Irradiator wheels no longer transparent when looking from the inside out
  • Additional notes: none
  • Source: Psyonix

Rocket League – Ver. 1.69

  • Release date: October 23rd 2019 (Europe, North America) / October 24th 2019 (Japan)
  • Patch notes:
CHANGES AND UPDATES

General

  • Adjusted the film grain and filter effects on ‘Farmstead (The Upside Down)’ based on community feedback
BUG FIXES

General

  • Fixed a bug with Boost pills regenerating invisibly
  • ‘Quality’ and ‘Attributes’ filters now work correctly when trading right after a match, or after game start-up
  • Decals on the default Mudcat GXT Car Body are now tied to your Accent Color choice
  • Additional notes: none
  • Source: Psyonix

Rocket League – Ver. 1.68

  • Release date: October 14th 2019 (Europe, North America) / October 15th 2019 (Japan)
  • Patch notes:
THE HEADLINES
  • Haunted Hallows 2019 begins with this update, and ends on November 11 at 10 a.m. PST / 6 p.m. UTC
  • New teams have been added to the Esports Shop
  • A Post-Game Party Up function has been added to the post-game menu
NEW CONTENT

Esports Shop

  • Items for Complexity and Spacestation Gaming have been added to the Esports Shop item rotation

Monstercat (Antennae)

  • ‘Habstrakt’
  • ‘Half an Orange’
  • ‘Juelz’
  • ‘Slushii’
  • ‘Tails’
  • ‘Throttle’
  • ‘Tony Romera’

General

  • ‘Farmstead (The Upside Down)’ is available in all Online Playlists
CHANGES AND UPDATES

Quick Play

  • A ‘Quick Play’ button has been added to the Play menu
  • Using Quick Play will automatically start a game search using the Playlists and Server Regions selected during your last play session
  • For new players, Quick Play will search for a 3v3 Standard match in the Casual Playlist using the Recommended server region

Post-Game Party Up

  • After a match ends, you can select ‘Party Up’ in the post-game menu
  • Selecting Party Up will let your teammates know you want to form a party and continue playing together
  • If a teammate chooses Party Up before you, selecting this option will add you to that player’s party

Team-Colored Boost Meter

  • This is a new option that can be toggled on and off under Options > Interface > Team-Colored Boost Meter
  • When turned on, your Boost Meter’s background color will change to your team color
  • Custom team colors are supported, as is Colorblind Mode

Refreshed News Panel

  • The News Panel has been redesigned
  • Any new news will put the News Panel in the open position when you start the game
  • You can toggle the News Panel open and closed using X (Nintendo Switch)
BUG FIXES

General

  • [Farmstead] Arena framework no longer obscures view of the ball when Invisible Goalposts are enabled
  • Player Cam in Spectator Mode now works as intended
  • Fixed a stability issue with rapidly scrolling through the Preset list in the post-game lobby
  • Guardian GXT holographic trim now changes with Paint Finish
  • Fixed a bug with the Rear View Camera angle not working during Goal Replays or on Victory Screens
  • Ball indicator now works correctly on Throwback Arena
  • Animation for Special Edition Wheels no longer resets while previewing other equipped items in the Garage
  • Adjusted alignment on the ‘Plosion’ Decal for Mudcat GXT
  • Decals on the default Mudcat GXT Car Body now tied to Accent Color in Paint Finish
  • Main Menu’s bottom UI no longer present in certain menus after selecting the “Open Now” option
  • Additional notes: none
  • Source: Psyonix

Rocket League – Ver. 1.66

  • Release date: August 27th 2019 (Europe, North America) / August 28th 2019 (Japan)
  • Patch notes:

THE HEADLINES

  • Rocket Pass 4 begins on Wednesday, August 28 at 10:00 a.m. PDT / 5:00 p.m. UTC
  • Competitive Season 11 Rewards will be awarded to eligible accounts
  • Competitive Season 12 begins

NEW CONTENT

Rocket Pass 4

  • Rocket Pass 4 begins on August 28 at 10:00 a.m. PDT / 5:00 p.m. UTC
  • Weekly Challenges will remain active throughout the entire Rocket Pass
    • Example: Week 3 Challenges can be completed in Week 4, 5, and onward until the conclusion of the Rocket Pass they’re included with
    • If you purchase Rocket Pass Premium after Rocket Pass 4 has begun, you will be able to access previous week’s Premium Challenges

Competitive Season 11 Rewards

  • Competitive Season 11 has ended. Titles and items will be awarded for your highest rank achieved during the season
    • Receiving Season 11 Rewards also requires successful completion of the appropriate Season Reward Levels
  • Season 11 Rewards are custom, non-tradeable Boosts
    • Bronze I or higher – ‘Season 11 – Bronze’ Boost
    • Silver I or higher – ‘Season 11 – Silver’ Boost + lower Boost
    • Gold I or higher – ‘Season 11 – Gold’ Boost + lower Boosts
    • Platinum I or higher – ‘Season 11 – Platinum’ Boost + lower Boosts
    • Diamond I or higher – ‘Season 11 – Diamond’ Boost + lower Boosts
    • Champion I or higher – ‘Season 11 – Grand Champion’ Boost + lower Boosts
  • Grand Champion Rewards
    • Competitive Soccar Grand Champion – ‘Season 11 – Grand Champion’ In-Game Title + ‘Season 11 – Grand Champion’ Boost + lower Boosts
    • Rumble Grand Champion – ‘Season 11 – RNG Champ’ In-Game Title + ‘Season 11 – Grand Champion’ Boost + lower Boosts
    • Dropshot Grand Champion – ‘Season 11 – Floor Destroyer’ In-Game Title + ‘Season 11 – Grand Champion’ Boost + lower Boosts
    • Hoops Grand Champion – ‘Season 11 – Dunk Master’ In-Game Title + ‘Season 11 – Grand Champion’ Boost + lower Boosts
    • Snow Day Grand Champion – ‘Season 11 – Blizzard Wizard’ In-Game Title + ‘Season 11 – Grand Champion’ Boost + lower Boosts

Monstercat (Antennae)

  • ‘DESERT STAR’

CHANGES AND UPDATES

Competitive Season 12

  • Competitive Season 12 begins
  • Season 12 brings a “soft reset” that requires you to do placement matches in each playlist to recalibrate your Rank
  • Winning half of your placement matches will land you near your previous season ranking
  • League Rankings will be temporarily empty until players complete their placement matches
  • All placement match wins count towards your Bronze Season Reward Level progress

Certified and Painted Items

  • Customization Items now display the full Paint color name inside the thumbnail (when applicable)
    • This replaces the thin colored outline in the upper-right corner of the thumbnail
  • When a Customization Item is both Painted and Certified, the Paint color and Certification labels rotate at regular, two-second intervals

New In-Game Stats

  • ‘High-Five’
    • A ‘High-Five’ registers after a goal is scored by your team, and when you bump into a teammate above the goal
  • ‘Low-Five’
    • A ‘Low-Five’ can only be done after a goal is scored by your team, and when you bump into a teammate at field level
  • ‘Swish Goal’
    • A ‘Swish Goal’ registers when your goal does not touch the rim before going into the hoop
    • Swish Goals are only available when playing the Hoops game mode

Audio

  • The game’s audio mix has been updated, including audio priority rebalancing, HDR audio, and object elevation

BUG FIXES

  • Fixed the color on the post-match XP bar for Rocket Pass Premium owners
  • Shields on ‘Double Goal’ and ‘Underpass’ Arenas now display the appropriate color
  • [Xbox One] Fixed a bug with the ‘Slash Beam III’ Rocket Boost causing frame rate dips
  • [Nintendo Switch] Fixed a bug causing supersonic ball audio to play when pushing the ball at subsonic speeds in Training
  • Adjusted Paint Finish so it no longer affects appearance of body trim on the ‘Werewolf’ Battle-Car
  • Additional notes: none
  • Source: Psyonix

Rocket League – Ver. 1.65

  • Release date: June 24th 2019 (Europe, North America) / June 25th 2019 (Japan)
  • Patch notes:

NEW CONTENT

MLB

  • American League’ Topper
  • ‘National League’ Topper

Monstercat (Antennae)

  • ‘7 Minutes Dead’
  • ‘Desert Star’
  • ‘Ephixa & Heartful’
  • ‘Televisor’
  • ‘Tut Tut Child’
  • ‘Varien’
  • ‘WRLD’

BUG FIXES

General

  • Adjusted Esports Wheels to ensure they’re symmetrical on both sides of the car
  • [Nintendo Switch] Fixed a bug causing players to enter a match stuck in an incorrect camera view
  • Players should no longer enter a match with an invisible Battle-Car
  • [Nintendo Switch] Fixed the appearance (thickness) of several Rocket Boosts
    • This fix was included in an earlier release (v1.64) on PS4/Steam/Xbox One
  • Earned Tier Points now display correctly at the end of a match, and in the Rocket Pass menu
  • Adjusted appearance of Black Painted Generator II Wheels

KNOWN ISSUES

  • Ball indicator may not appear near the middle of Throwback Arena
  • [Salty Shores] Lighting in the arena tints some Decals more blue than normal
  • Tournament creators may not be able to spectate Tournament matches
  • Several Wheels may show the rotor or hub clipping through on certain Car Bodies
  • Crates received while playing will not stack with Crates in inventory, but they will stack correctly after a game restart
  • Post match XP bar is blue instead of green for Rocket Pass Premium users
  • On ‘Double Goal’ and ‘Underpass’ Arenas, the Orange team goal displays Blue shields
  • Additional notes: none
  • Source: Psyonix

Rocket League – Ver. 1.63

  • Release date: June 5th 2019 (Europe, North America) / June 6th 2019 (Japan)
  • Patch notes:

NEW CONTENT

Monstercat (Antennae)

  • ‘Julian Calor’
  • ‘Snavs’
  • ‘Xilent’

CHANGES AND UPDATES

General

  • ‘DeLorean Time Machine’ hitbox has been changed from Octane to Dominus
  • Lighting has been adjusted on ‘Salty Shores’ based on community feedback

Friends List

  • You can now block players through the in-game Friends List
  • Once you block a player, you will no longer receive notifications from them, and your online presence will not be visible to them
  • Remember that you may still be friends with this player through your platform’s friend’s list
    • Blocked players will appear in the new ‘Blocked Players’ list within the Friends List menu
  • You can unblock players by selecting them from your Blocked Players list, and choosing ‘Unblock Player’

Replay FX

  • ‘Scene Depth’ Image Filter and Vignette have been adjusted
  • Two new Replay FX Image Filters have been added
    • ‘Outlines’
    • ‘Subpar’

BUG FIXES

General

  • In Free Play, ball now properly launches upward when playing Hoops and Dropshot
  • Re-adjusted size of rear wheels on ‘’16 Batmobile’
  • Fixed an exploit that would display non-Certified Customization Items with a certification during trading
  • Fixed sorting by “Most Recent” in inventory
  • Fixed a bug with all three Slash Beam Rocket Boosts causing framerate issues
  • Preset colors no longer change unintentionally when changing to a new Preset at the end of a match
  • Fixed the Disruptor power-up in Rumble so it no longer affects boost pick-ups
  • [Xbox One] Fixed an exploit within chat that could disrupt a match
  • [Steam] Rapidly cycling through Presets will no longer close the game
  • Players can no longer jump infinitely when sitting on top of the ball while using Spikes in Rumble
  • Fixed an issue causing a Club Tag to be filtered for only one member of a Club during an Online Match
  • Completing a trade while opening a Crate and selecting ‘Equip Now’ will no longer close the game
  • Fixed a bug causing the “Minimum score threshold not met” message to appear erroneously at the end of a match
  • Adjusted effects inside the ‘Celestial’ Wheel
  • Fixed colors on the ‘RC Rivals’ Decals
  • Attempting to trade a recently-acquired item will no longer cancel or time out the trade

KNOWN ISSUES

  • Ball indicator may not appear near the middle of Throwback Arena
  • [Salty Shores] Lighting in the arena may tint some Decals more blue than normal
  • One player’s car may be invisible at match start, will reappear after a goal is scored
  • Tournament creators may not be able to spectate Tournament matches
  • Several Wheels may show the rotor or hub clipping through on certain Car Bodies
  • [Nintendo Switch] Players may enter an Online Match stuck in an incorrect camera view until a goal is scored
  • Additional notes: none
  • Source: Psyonix

Rocket League – Ver. 1.62

  • Release date: April 30th 2019 (Europe, North America) / May 1st 2019 (Japan)
  • Patch notes:

CHANGES AND UPDATES

Audio

  • Echo effect on ball effect has been adjusted
  • Reduced dynamic range of game audio based on community reception and feedback

BUG FIXES

General

  • Adjusted volume of fireworks on Champions Field (all variants)
  • Fixed the diagonal kickoff position on Champions Field
  • An appropriate Club Tag worn by multiple players in a match should no longer be filtered on only one of those players
  • Resolved increase of ‘Error 71’ matchmaking errors when trying to find an Online Match
  • Player Banners previewed on Crate and Rocket Pass menus will no longer incorrectly attach to your profile
  • Adjusted the Paint Finish on the ‘DeLorean Time Machine’
  • [Nintendo Switch] Rocket League should no longer freeze if using a profile not linked to a Nintendo Account
  • Friends List notifications will now appear while viewing Replays

KNOWN ISSUES

  • [Switch] Depth of Field controls are disabled in Replay FX
  • Players may see an “XP not received” message despite earning enough points
  • Audio may drop out during a match for some players
  • Some players may see overlapping item-loading icons when starting the game after receiving a large number of new Customization Items
  • [Rumble] Some players may not be able to pick up boost after being hit with the Disruptor power-up
  • Crates received while playing may not stack with Crates in inventory, but they will stack correctly after a game restart
  • Additional notes: none
  • Source: Psyonix

Rocket League – Ver. 1.61

  • Release date: April 16th 2019 (Europe, North America) / April 17th 2019 (Japan)
  • Patch notes:

THE HEADLINES

  • New Customization Items are now available via Esports Shop
  • Replay FX: You can now create and edit screenshots while viewing Replays

NEW CONTENT

Rocket Pass 3

  • Rocket Pass 3 begins on April 17 at 10 AM a.m. PDT / 5 p.m. UTC

Esports Shop

  • Customization Items are now available via the new Esports Shop
    • Select ‘Shop’ from the Main Menu, then select ‘Esports Shop’
  • Items in the Esports Shop can be purchased with Esports Tokens
    • Esports Tokens can be purchased with your local currency, and cannot be purchased with Keys
  • Esports Store items are available in time-limited intervals
    • Each item will have a timer located below the preview thumbnail in the Esports Store

Monstercat

  • New Antennas are now available in the ‘Monstercat’ folder:
    • ‘Notaker’
    • ‘FWLR’

CHANGES AND UPDATES

Rocket Pass Challenges

  • Challenges are a new way to unlock Tiers in Rocket Pass and the Rocket Pass Premium Upgrade
  • Select ‘Rocket Pass’ from the Main Menu, then select the ‘Challenges’ Tab in the upper-left corner
  • Each Challenge is worth three, five, or eight ‘Tier Points’
    • Earning ten Tier Points by completing Challenges will unlock your next Rocket Pass Tier
    • Earning a new level via the progression system is worth now worth ten Tier Points
  • When Rocket Pass is active, three new Challenges are added every Wednesday at 10 AM a.m. PDT / 5 p.m. UTC
    • An additional three Challenges (six total) are available to players with the Premium Upgrade
    • Challenges must be completed within their week-long period
    • If you purchase the Premium Upgrade more than one week after a Rocket Pass is released, you will earn Tier Points for completed Premium Challenges, so long as their requirements were completed during their original week-long period

Replay FX

  • You can now enable Replay FX within the Replay Viewer
  • While viewing a Replay, press the Share button (PS4), View button (Xbox) or F key (PC) to bring up the Replay FX menu
  • The Replay FX menu has seven options, including:
    • Focus Distance (Controls Depth of Field Distance)
    • Focus Blur (Controls how intense DOF Blur will be)
    • Focus Strength (Controls how much DOF Kernel will affect far plane)
    • Green Screen (with Red, Green, and Blue options)
    • Image Filter (with ten filters to select from)
    • Image Filter Intensity
    • Vignette
  • Replay FX options apply to an active Replay or when paused so you can take a screenshot
    • Use your platform’s screenshot function once you have a shot set up with your Replay FX of choice

Crates and Keys

  • Crate drop rates can now be viewed in-game on the Crate Preview Screen
  • Players in Belgium can no longer open Crates with Keys due to government regulations
  • Players in the Netherlands can no longer open Crates with Keys due to government regulations

General

  • Steering and Aerial Sensitivity Controls now be adjusted in increments of 0.01 instead of 0.1

Bug Fixes

General

  • Fixed an issue that delayed steering, throttle, and handbrake input by one physics frame

  • Jump ball now behaves correctly on Dunk House (Hoops) in Free Play

  • Vehicles should now respawn correctly after resetting the ball on Steam Workshop maps

  • In-game voice chat icon will no longer appear when voice chat is disabled

  • Players can now reconnect more than once if they crash or disconnect multiple times during a Ranked match

  • Biomass no longer removes color from trim on some Painted Car Bodies

  • All appropriate ‘Snowy’ maps will now appear when playing the Snow Day game mode

  • ‘Shots on Goal’ now correctly register as a stat when playing Hoops

  • Rebalanced audio on the ‘’89 Batmobile’

  • Fixed a bug that caused some players with very large Customization Item inventories to crash when scrolling through their Garage or Inventory

  • Fixed a bug causing some players to crash when leaving a Custom Training pack

  • All items should now display correctly when viewing in the Crate preview screen

  • [Switch] Fixed a bug causing the game to freeze when using a player profile not linked to a Nintendo Account

  • Previous Party Chat messages no longer carry over into Training, Private Matches or Online Matches

KNOWN ISSUES

  • [Switch] Depth of Field controls are disabled in Replay FX

  • Players may see an “XP not received” message despite earning 50 or more points

  • Audio may drop out during a match for some players

  • Friends List notifications will not appear while viewing Replays

  • An incorrect error message may appear if you try to change your Rocket ID if PsyNet is down

  • [Switch] Upon entering a match, some players may not be immediately brought to the Player View Camera

  • Some players may see overlapping item-loading icons when starting the game after receiving a large number of new Customization Items

  • [Rumble] Some players may not be able to pick up boost after being hit with the Disruptor power-up

  • Crates received while playing may not stack with Crates in inventory, but they will stack correctly after a game restart

  • Screenshots:
  • Additional notes: none
  • Source: Psyonix

Rocket League – Ver. 1.59

  • Release date: March 5th 2019 (Europe, North America) / March 6th 2019 (Japan)
  • Patch notes:

BUG FIXES

General

  • Adjusted audio balance, fader system, and HDR audio priority

  • Adjusted ‘Rocket Forge II’ Special Edition Wheels so they won’t clip through some Car Bodies anymore

  • Fixed a bug that affected the accent color on the ‘Biomass’ Decal

  • Adjusted diagonal kickoff locations on Champions Field to their original locations

  • Hoops: Removed extra rim on Blue team hoop while spectating

  • Steam Workshop maps affected by the Friends Update should no longer load to a black screen

  • Adjusted ‘Asik’ Special Edition’s level of detail when viewing in the lobby

  • Fixed a bug preventing some players from seeing the ‘View Player Profile’ option when selecting a player in the ‘Recent Players’ tab

  • Fixed an issue causing deleted friends to reappear after adding a platform friend through RocketID

  • On ‘Wasteland (Night)’, fixed a bug causing cars to respawn in the middle of the arena after a demolition

  • [Xbox One] Returning from suspended mode will not longer affect party invites or in-game chat

KNOWN ISSUES

  • We continue to work on enabling same-platform Party invitations for players not on your Friends List

  • Dunk House: In Free Play, the Ball does not lift right after the user moves out of the kick-off position like it does in offline or online matches.

  • Friends List notifications will not appear while viewing Replays

  • An incorrect error message may appear if you try to change your Rocket ID if PsyNet is down

  • Additional notes: none
  • Source: Psyonix

Rocket League – Ver. 1.58

  • Release date: February 19th 2019 (Europe, North America) / February 20th 2019 (Japan)
  • Patch notes:

THE HEADLINES

  • New Friends List is accessible via the bottom menu bar
    • Each player now has a unique RocketID
  • Competitive Season 9 Rewards will be awarded to eligible accounts
  • Competitive Season 10 begins
  • ‘Curveball’ is now available as a Ball Physics Mutator

CHANGES AND UPDATES

Friends List

  • The new Friends List allows you to add friends from other gaming platforms to Parties and Clubs.
  • Accessible on the bottom menu bar next to Party Chat, it has four distinct tabs:
    • Friends
      • This tab shows your Friends from the platform you’re playing on
      • You can invite these Friends to Parties and Clubs from this menu by clicking on their name
    • RocketID
      • This tab shows your Friends on other platforms that you’ve added via RocketID
      • From here, you can select “Add Friend by RocketID” to search for a friend’s ID
      • You can input their name if you don’t know their full tag to do a search
    • Recent Players
      • Displays the last 25 players you played with or against that you aren’t already friends with
    • Alerts
      • Shows any pending RocketID Friend Requests you’ve received as well as active Party Invites, Club Invites, and other Notifications
  • Your ‘RocketID’ is assigned the first time you log in using your name plus a random four-digit code
    • If your name doesn’t pass our language filter, you’ll be assigned a temporary, auto-generated name like Octane#1234
    • You can change your RocketID at any time for any reason via the RocketID Tab
  • Show RocketIDs: Hide your RocketID from displaying in your Friends List (Under Options > Interface)
    • Players can use this feature to hide their RocketID during a live broadcast
  • Notifications During Gameplay: Disable Friends List notifications during gameplay (Under Options > Interface)

Curveball Mutator

  • ‘Curveball’ is now available as a Ball Physics Mutator
    • Available in Local Matches, Private Matches, and Tournaments
    • When enabled, this Mutator adds a curve effect to the ball’s trajectory based on its spin.

Audio

  • Rocket League’s audio mix has been updated, including audio priority rebalancing, HDR audio, object elevation, and more
  • When watching a Replay, audio now appropriately speeds up or slows down along with the Replay video

Competitive Season 9 Rewards

  • Competitive Season 9 has ended. Titles and items will be awarded for your highest rank achieved during the season
    • Receiving Season 9 Rewards also requires successful completion of the appropriate Season Reward Levels
  • Season 9 Rewards are custom, non-tradeable Wheels
    • Bronze I or higher – Season 9 – Bronze Wheels
    • Silver I or higher – Season 9 – Silver Wheels + lower Wheels
    • Gold I or higher – Season 9 – Gold Wheels + lower Wheels
    • Platinum I or higher – Season 9 – Platinum Wheels + lower Wheels
    • Diamond I or higher – Season 9 – Diamond Wheels + lower Wheels
    • Champion I or higher – Season 9 – Champion Wheels + lower Wheels
  • Season 9 Grand Champion Rewards are unique new Titles
    • Competitive Grand Champion – ‘Season 9 – Grand Champion’ In-Game Title + all Season 9 Wheels
    • Rumble Grand Champion – ‘Season 9 – RNG Champ’ In-Game Title + all Season 9 Wheels
    • Dropshot Grand Champion – ‘Season 9 – Floor Destroyer’ In-Game Title + all Season 9 Wheels
    • Hoops Grand Champion – ‘Season 9 – Dunk Master’ In-Game Title + all Season Wheels
    • Snow Day Grand Champion – ‘Season 9 – Blizzard Wizard’ In-Game Title + all Season 9 Wheels

Competitive Season 10

  • Competitive Season 10 begins
  • Season 10 brings a “soft reset” that requires you to do placement matches in each playlist to recalibrate your Rank
  • Winning half of your placement matches will land you near your previous season ranking
  • League Rankings will be temporarily empty until players complete their placement matches
  • All placement match wins count towards your Bronze Season Reward Level progress

General

  • Extra Modes (Dropshot, Hoops, Rumble, and Snow Day) are now available in Free Play
    • Extra Modes are only available on certain Arenas as labeled in the Free Play Arena selection window
  • You can now see how many Weekly Wins you have left on the experience screen at the end of a match
  • Game Stat Display Level: You can now control which in-game stat notifications you see during a match via the Options > Gameplay menu
    • No Stats: You will not receive any notification during matches
    • Main Stats Only: notifications for the following will appear:
      • Assist
      • Epic Save
      • Goal
      • Save
      • Shot
      • Demolition
    • All Stats: All in-game notifications are displayed
  • “Input Buffer” option added to the Gameplay Options menu
    • This setting controls which method the game uses to send your gameplay inputs to our servers. These methods are:
      • Legacy – The default option used since Rocket League launched.
      • STS (Sim Time Scaling) – This allows the game server to instruct your client to very subtly speed up or slow down in order to maintain a smooth input stream.
      • CSTS (Continuous Sim Time Scaling) – A more aggressive version of STS that uses a continuous feedback loop to determine game speed.
    • Both STS and CSTS are newer strategies for latency mitigation that may be more effective for players with connectivity issues, spotty Wi-Fi, etc. than the Legacy method
    • If you experience connectivity issues during a match, you should try switching from Legacy to STS or CSTS. If you see no improvement, change back to Legacy

BUG FIXES

General

  • Fixed a bug preventing players from reconnecting to a match after a disconnection from the server
    • Please note that you will still not be able to rejoin if the match you were in has already ended
  • Fixed a bug causing spectator camera control UI to reappear after any goal is scored
  • Tournament creators no longer receive an error when trying to spectate matches
  • [Xbox One] The game app will no longer crash when returning from a suspended state when using Instant-on Mode
  • Fixed a bug causing trades involving 80 or more Keys to fail
  • Goal Explosions should no longer play on repeat after backing out of the Crate preview screen
  • Unrelated Customization Items will no longer appear under the ‘Body’ tab after rapidly opening and closing the Garage menu
  • Chat sound no longer plays when entering Training while in a Party
  • Items will appear correctly in the trade window after removing and re-adding to the trade
  • Keys obtained through Rocket Pass will now stack with other Keys in your inventory
  • [Switch] The UI will no longer lag when scrolling through a long list of friends
  • The Special Edition label now appears when a Special Edition item is unlocked in Rocket Pass

KNOWN ISSUES

  • Dunk House: In Free Play, the Ball does not lift right after the user moves out of the kick-off position like it does in offline or online matches.
  • Friends List notifications will not appear while viewing Replays
  • An incorrect error message may appear if you try to change your Rocket ID if PsyNet is down
  • When previewing the Special Edition ‘Asik’ Wheel in the lobby or Garage, it may appear to have a low level of detail
  • When spectating a Hoops match, the Blue goal displays an additional vertically-oriented net
  • List of changes:
  • Friends List with Cross-Platform Parties
  • Competitive Season 9 Rewards, start of Competitive Season 10
  • Extra Modes in Free Play
  • Weekly Win Display
  • Additional Bug Fixes and Improvements
  • … and more!
  • Additonal notes: check out this post for more details about the update!
  • Source: Psyonix

How to download Software updates for Rocket League on Nintendo Switch?

To download updates for Rocket League on Nintendo Switch, you have three options:

  • let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off

If not…

  • try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;

OR

  • select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.

To check that you have the latest version installed, press either + or – to go to the Options page. The version number is displayed right under the game’s title.

Previous updates

Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.