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Fire Emblem Heroes – 9th Tempest Trials now live: Invisible Ties (feat. Gerome: Masked Rider)

Today, it was announced that the 9th Tempest Trials event for Fire Emblem Heroes will go live soon. In case you forgot, it’s the “survival mode” that was first introduced during the FEH Channel presentation a few months ago, and it’s aimed at fans looking for some real challenge. For details about Tempest Trials themselves, check out the “What are Tempest Trials?” section below!

The 9th Tempest Trials event is called Invisible Ties, and will be live from March 15th to 29th. You need to download the latest update in order to take part: click here for more details!

Here’s the various difficulty levels and missions:

By the way, there’s a set of Daily Quests to tackle each day during this Tempest Trials event (with rewards doubled during the second week). You can find more details about them in this post!

Here’s the rewards you can claim during this Tempest Trials event:

Personal rewards

Gerome: Masked Rider (from Fire Emblem Awakening) is the character you can get via this Tempest Trials event. It’s been added to the Characters page!

Ranking rewards

And here’s the bonus Heroes for this Tempest Trials event (some of these are available in two Summoning Focus events!):

NB: Bonus Heroes also get HP+10 and Atk/Spd//Def/Res+4, as well as double EXP and SP!

Those are recommended settings to help you enjoy the Tempest Trials event more:

  • Auto-Battle Text: Auto-Advance
  • Continuous Auto: On
  • Auto: No Animation: On

What are Tempest Trials?

Tempest Trials are special events for Fire Emblem Heroes. You get to challenge a series of high-difficulty maps, in order to get rewards. You can clear them repeatedly, which allows you to increase your score. This is pretty important, because the rewards you get depend on that very score! You can access Tempest Trials via the Battle section of the app, and tapping on the “Events” icon.

You can choose between several difficulty levels, which have an influence not just on the strength of enemies, but also the number of maps you have to go through, and the number of ally teams you can deploy. Don’t try and be too greedy: choose the difficulty level that’s best suited to your Heroes!

If you play on Normal, stages with low-level enemies are now available, allowing you to play even if you don’t have a top-notch team with only 5 Stars heroes!

When all the allies on your team are defeated, you can immediately make a new team and try again. However, there’s a catch: the allies that fall in battle will remain unusable until you’ve cleared the last map, or all your teams have been wiped out (which means you have to try again).

In other words, you will have to make sure all your allies survive each battle, which is going to be way easier to say than do. After all, units will continue to the next map with the same HP and cooldown as when they finished the last map: no healing in-between!

When you have cleared the final map of a session (which is always a boss battle), you can get your points. That score is based on your overall completion, and increases for the number of maps cleared, speed, and ally survival.

Don’t worry if you happen to fail: you will still get a lower score based on the number of maps cleared, but naturally, if you want the highest score possible, failure is not an option! Also, keep in mind that you can triple your score the first two times you play every day., so don’t waste that opportunity!

You can check out the rewards available during this Tempest Trials event above.

One thing to keep in mind is that you also receive a ranking based on your cumulative score, and there’s some additional rewards you get based on that very ranking.

Just like in the Arena, there’s Bonus Allies that you can use to increase your score. All you need is to have just one of those go into battle at least once, and you will get the bonus. There’s two tiers, giving you a different bonus depending on the Heroes used (+20%, 40%). Do note that you cannot stack the bonuses by using multiple Bonus Allies: only the one giving you the biggest bonus will be taken into account

And this time around, Bonus Heroes also get HP+10 and Atk/Spd//Def/Res+4, as well as double EXP and SP. You have even more reasons to use one!

Finally, if you don’t feel like playing, you can now use the Continuous Auto setting, in order to have your team battle automatically until it wins… or loses (click here for more details).

Source: Fire Emblem Heroes

Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.

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